2017 Dec 27
Wed: |
20:45 |
< | RLdiscord2 | @ | > |
<@luxidream> a |
20:52 |
< | aosdict | @ | > |
yes, ants |
21:25 |
< | jonadab | @ | > |
Evil Patch Idea: ants generate in more realistic numbers. |
21:26 |
< | jonadab | @ | > |
Say, 10d25 or so. |
2017 Dec 28
Thu: |
10:58 |
< | RLdiscord2 | @ | > |
<@greqrg> Elbereth is probably the biggest change that would affect streaks for some players, followed by the MC nerf probably |
11:01 |
< | jonadab | @ | > |
Sounds right. |
11:02 |
< | jonadab | @ | > |
EPI: the length of your current streak gets added into the level difficulty formula. So if your last game ended in an ascension but the previous didn't, monster difficulty is 1 higher on any given level... If you're on a 10 streak, it's 10 higher... |
11:11 |
< | RLdiscord2 | @ | > |
<@greqrg> That actually sounds like a really fun challenge jonadab |
11:31 |
< | FIQ | @ | > |
jonadab: wrong channel |
11:33 |
< | jonadab | @ | > |
FIQ: Oh, yes, that's true. |
12:04 |
< | rumflump | @ | > |
jonadab: that EPI exists in Larn |
12:04 |
< | rumflump | @ | > |
though it's not streak-based, it's simply your number of victories |
2018 Jan 09
Tue: |
21:55 |
< | RLdiscord | @ | > |
<@akaTrickster> disintegration sucks |
21:56 |
< | aosdict | @ | > |
no, you're thinking of mind flayers |
21:58 |
< | jonadab | @ | > |
Evil Patch Idea: in addition to disintegration breath, disintegration traps, and darts of disintegration, we clearly also need wands of disintegration, potions of disintegration, scrolls of disintegration, a "disintegrate player" monster arcane spell, disintegration gazes, disintegration melee attacks, telepathic disintegration attacks that work at psy range, ... |
22:01 |
< | RLdiscord | @ | > |
<@wheals> cone of disintegration |
2018 Jan 15
Mon: |
11:03 |
< | jonadab | @ | > |
Yes, it's always seemed odd to me that killing it in other ways doesn't do that. |
11:07 |
< | aosdict | @ | > |
There's a source comment stating it's iffy how your god gets angry at all. |
11:12 |
< | jonadab | @ | > |
YASI: in addition to luck, alignment record, and divine anger, also track a fourth thing, karma. |
11:12 |
< | jonadab | @ | > |
Because it's not confusing enough as it is. |
11:13 |
< | rld | @ | > |
<@Entitas> Until it does something, at which point it's the most important stat in the game. |
11:14 |
< | aosdict | @ | > |
My work on converting anger into +/-favor is pretty far along, except that it doesn't really have any way to handle the things that alignment record currently tracks. |
11:14 |
< | jonadab | @ | > |
YASI: if your karma is sufficently good when you die, you get brought back as a cow. |
11:30 -!- aosdict_ [~hidenb2@75-136-80-112.dhcp.wrcs.ma.charter.com] has joined ##nethack-discord |
2018 Jan 23
Tue: |
21:50 |
< | FIQ | @ | > |
good thing dyna has magic chests |
21:51 |
< | rld | @ | > |
<@Tone> so I end up with a handful of "mini stashes" |
21:51 |
< | jonadab | @ | > |
Evil Patch Idea: monsters can unlock your stash chest and get into it _while you're off-level_. |
21:51 |
< | FIQ | @ | > |
yeah I do that rarely if I have a carrycap of like 50 |
21:51 |
< | FIQ | @ | > |
0 |
21:51 |
< | FIQ | @ | > |
and no BoH |
21:51 |
< | FIQ | @ | > |
but that is basically never |
21:52 |
< | rld | @ | > |
<@Tone> it happens when I have a weak role and no soko BoH |