Evil from #ascension.run:

2016 May 30 Mon:
14:39 <Menche\demiF> it's mostly bugfixes and subtle enhancements
14:40 <Menche\demiF> not that I'd expect any more from a minor version number bump
14:40 <jonadab> YASI: an artifact weapon that grants half physical damage; and of course for consistency, attacking with it does half damage, compared to the base item.
14:41 <jonadab> Right, I assume the 3.6.x series is going to be bug fixes and UI and such mostly, and features will go on some other branch that has not been publicly announced yet.
14:44 <FIQ> (and wrt SDL, it technically works, but SDL will be unable to represent applicable character)
14:44 <allihaveismymind> wolfechu: the numbers go down considerably when you make sure to check the seperation of wishable and non-wishable artifacts btw. whisperfeet is pretty nice, the helping hand, the artifact armors... and then it ends quite quickly. dont get put off by the seemingly large amounts :)
14:45 <FIQ> YASI: an artifact weapon that grants half physical damage; and of course for consistency, attacking with it does half damage, compared to the base item.
14:45 <FIQ> that's a fun idea
14:45 <FIQ> would be useful for spellcasters
14:45 <allihaveismymind> you can also wish for drain res btw, thats always good to have since MC doesnt do jack to drain attacks now
2016 May 31 Tue:
07:56 <jonadab> kerio: Do the whole Astral plane at strained, for the lulz.
07:56 <kerio@> i think i have 9 protection so this gold is useless
07:57 <AmyBSOD\StD> jonadab: Evil Patch idea: If you fail to cast a spell correctly, it means you cast it incorrectly and are subjected to bad effects.
07:57 <kerio@> i'm so spook
07:59 <Lorskel\StD> Better patch idea: when you die ingame, you die irl
07:59 <jonadab> AmyBSOD\StD: Evil Patch Idea: If you fail to cast a spell correctly, it permanently reduces your max carry capacity.
07:59 -!- uruwi [~uruwi@cpe-96-28-100-197.kya.res.rr.com] has joined #ascension.run
07:59 <kerio@> Khor\DemiC: are you watching me c:
07:59 <uruwi> Hello!
07:59 <AmyBSOD\StD> By the way, it's been almost one year since I got the pastebinned evil patch ideas; jonadab: do you want to grep for "EPI", "evil patch" and "evil variant" and pastebin the results? :)
08:00 <AmyBSOD\StD> Because there's probably plenty of new stuff now.
14:34 <FIQ> but people care about broken muscle memory
14:34 <FIQ> that's why you keep the old domain(s) working
14:35 <AmyBSOD\StD> jonadab: do you happen to have a new, updated evil patch ideas list pastebinned? *cute little dog gaze*
14:35 <GoldenIvy+> aww :3
14:35 <Elronnd\StD+> EPI: when you get kicked in sensitive sexual organs in the game
14:35 <Elronnd\StD+> it happens IRL as well
2016 Jun 01 Wed:
13:33 <FIQ> failing each time due to what I assume is a bug
13:33 <FIQ> poor gnome
13:34 <jonadab> Evil Patch Idea: any time unlocking fails to happen on the first try, the unlocking device breaks.
13:35 <Menche\demiC> *and you sprain your wrist
21:03 <FIQ> Yes
21:03 <FIQ> from the summon nasty list
21:03 <jonadab> (EPI: monsters that can read and wear armor wish for cursed genocide to revgeno dragons and try to make DSM.)
21:04 <FIQ> soldiers wish for DSM as-is
21:04 <jonadab> (Naturally, they want black DSM, and only kill dragons until they get scales.)
21:04 <jonadab> EPI: ^
21:04 <FIQ> said wishee is likely to not stay around for long
21:04 <jonadab> There is that.
21:06 <jonadab> Like orcses wishing for Grimtooth?
21:07 <Chris_ANG+> jonadab:He's making the chest +2, and adding code such that monsters won't loot +2 chests.
21:07 <jonadab> Evil Patch Idea: Orcs can #name Grimtooth. Elves can #name Sting.
21:07 <Chris_ANG+> +1 chests contain schrodenger's cat.
21:08 <FIQ> (er, As and Rodney)
21:08 <FIQ> and player monsters, but that's an edge case
21:08 <jonadab> Sure, in FIQHack, but what about in the Evil Patch?
21:08 <Athame+> [dnh] Cato (Pri Dro Mal Neu), 1447 points, T:1272, quit
21:08 <jonadab> YEs.
21:08 <FIQ> ogresmasher+friends
21:09 <jonadab> In the Evil Patch, kobolds and goblins and whatnot can wish for Trollsbane, the Heart of Ahriman, etc.
21:11 -!- Grasshopper [~Andrew@1.129.97.83] has quit [Read error: Connection reset by peer]
21:11 <FIQ> (if you wonder what kind of "flavour" items fiqhack monsters wish for -- dwarves/gnomes wish for valuable gems, spellcasters wish for spells and HoB, undead wish for more death (wand of death), soldiers wish "tactically" (uses grunthack-like wishlist), other greedy monsters wish for 1-5000 gold, shopkeepers always 5000, player monsters wish for their quest artifact, As wish for demonbane/sunsword, Rodney wishes for MR-granting quest artifacts, everyth
21:11 <FIQ> ing else wishes randomly between genocide and CM)
21:11 <jonadab> EPI: there should be an artifact Aklys that does one extra point of damage. Gnomes should have a chance of getting it in starting inventory, if it doesn't exist yet.
21:12 <FIQ> and they wish for +2 or +3 enchantment and 2 or 3 quantity, greedy monsters always try +5 and 5
21:12 <FIQ> oh wel
21:12 <FIQ> jonadab: heh
21:12 <FIQ> :P
21:12 <FIQ> *well
21:13 <jonadab> Unless they start with a crossbow, in which case they should get a chance at the artifact crossbow bolt instead.
21:13 <FIQ> *weird
21:14 <FIQ> as in, it doesn't sort the list in this case
21:14 <jonadab> An artifact crossbow bolt that explodes doing 6d6 damage if it hits &youmonst <-- EPI
21:14 <FIQ> which is funny since when taking *out* items, it sorts fine
21:14 <jonadab> THat's interesting.
2016 Jun 02 Thu:
13:43 *jonadab tosses GoldenIvy a cursed spellbook of amputation.
13:43 *jonadab ships GoldenIvy a box full of xans.
13:43 <AmyBSOD\StD> spellbook of amputation sounds like an evil patch idea :)
13:44 <jonadab> Box full of xans could be an EPI too. It's a large box, and when you open it, a dozen or so xans crawl out. (Probing should show the xans in there, that'd be the trickiest thing to implement.)
13:46 <FIQ> fixed a crash bug with disintegration
13:47 <kerio@> MOTHERFUCKER
13:47 <FIQ> kerio: also, gain ability can be nice
13:47 <kerio@> deploying
20:36 <jonadab> That'd be a funny bug, if so.
20:36 <ShivanHunter_> probably, it was in orctown
20:37 <jonadab> Evil Patch Idea: in bones, random-appearance amulets retain their appearance, rather than their function. If the other player died with a hexagonal amulet, you get a hexagonal amulet, whatever that is.
20:38 <ShivanHunter_> hmm
20:38 <ShivanHunter_> hmm
20:38 <jonadab> Oh, yeah, unused appearances would be a problem for rings.
20:39 <jonadab> (Amulets don't have any unused appearances, at least in vanilla.)
20:39 <jonadab> I suppose we could fill in all the unused ring appearances with "ring of nothing", "ring of no effect", "ring of pointlessness", etc.
20:39 <jonadab> EPI: ^
20:51 <Athame+> [dnh] Uruwi (Tou Hum Fem Neu), 8256 points, T:2677, killed by a soldier ant
2016 Jun 03 Fri:
12:49 <kerio@> btw now our znc supports CECPQ1
12:54 -!- wvc [~wvc@85.140.93.9] has joined #ascension.run
13:00 <FIQ> Chris_ANG: YASI: astaroth can repair the broken lamp
13:00 <kerio@> deepy: are you happy about it
17:40 <FIQ> etc
17:40 <jonadab> I suppose.
17:41 <jonadab> Heheh, YASI: have makedefs read a text description of the monsters and produce the datafile and let dlb put it in nhdat.
17:42 <kerio@> i played two dotes
17:42 <kerio@> i lost both
17:42 <FIQ> makedefs needs to be involved either way
17:42 <kerio@> one was maybe my fault the other wasn't
17:42 <AmyBSOD\StD> oh btw jonadab: it might be useful if, in your grepped EPI list, "would be evil" included the previous line.
17:42 <FIQ> 2015-10-11 00:55:02 +ais523 Evil Variant: going up from D:1 with the Amulet counts as escaping, unless you take specific precautions
17:43 <FIQ> 2015-05-31 19:50:08 +ais523 Evil Variant: a "melee bug" monster, if it hits you you take double melee damage for the rest of the game, this stacks
17:43 <AmyBSOD\StD> FIQ: I already know that one, but what would the precautions be?
17:43 <FIQ> ooh I see the inspiration for this one
17:43 <FIQ> dcss 0.16 meleebug :D
17:44 <FIQ> 2015-10-20 23:53:44 +jonadab You know I already proposed for the Evil Variant or Evil Patch that after doing the Invocation you have 100 more levels of maze to slog through to reach the Amulet level.
17:45 <FIQ> 2015-12-31 01:02:47 +ais523 FIQ: is that an Evil Variant suggestion? <-- hmm, knowing me, the answer to this was probably "no"
17:45 <FIQ> as in "no, I was seriously considering it"
17:45 <FIQ> but what was it.. hmm
17:45 <FIQ> sec
17:46 <kerio@> FIQ: what's so fucking hard about downloading the fucking replays
17:46 <kerio@> it's not nethack4.org, you can actually do that
17:46 <FIQ> oh, huh
17:46 <FIQ> it was an actual EPI
17:47 <FIQ> 2015-12-31 00:59:09 +FIQ hm, I should totally make nurses have teleportitis and teleport control and make them heal enemies instead of allies if hostile :D
17:47 <FIQ> kerio: what's so hard about making replay mode accessible on dgl
17:47 <FIQ> s/dgl/ascrun/
17:47 <kerio@> why the hell are you watching your own replays
2016 Jun 04 Sat:
21:17 -!- allihaveismymind [~chatzilla@p3E9BC44D.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds]
21:21 -!- allihaveismymind [~chatzilla@p4FC87CBF.dip0.t-ipconnect.de] has joined #ascension.run
21:53 <jonadab> Evil Patch Idea: a monster with an attack that takes n factorial turns and does n factorial damage, where in is the number of times that monster has attacked so far (including the current time).
21:54 <jonadab> EPI: Naturally, the attack holds you in place while it happens.
21:54 <FIQ> tell that to amy
21:54 <FIQ> jonadab: teamsplat is better at ascending than splatting
21:54 <Elronnd+> even more evil patch idea: a monster that attacks n (n ^s) n times per turn, over n^that number turns
21:55 <FIQ> you should consider the clan a failure ;)
21:55 <Elronnd+> where n is the player's turns
21:55 <jonadab> FIQ: We have thrown a LOT of eggs.
2016 Jun 05 Sun:
12:47 <Elronnd+> also, the levels with prizes also show up
12:47 <FIQ> good luck going back up
12:48 <jonadab> Evil Patch Idea: Performing the invocation ritual replaces all the levels below the Valley and above the Vibrating Square with new, full-sized Sokoban levels.
12:49 <FIQ> actually making the journey upwards a different one could be interesting in itself
12:49 <khoR+> Your evil patch ideas are just silly, might aswell be "Evil Patch Idea: Every turn you have a 50% chance of losing the game."
12:49 <jonadab> EPI: But they're still considered to be in Gehennom, so the Mysterious Force still applies.
12:50 <jonadab> khoR: 50% is much too high. Maybe 0.5% ;-)
12:50 <FIQ> like, making the previous route cavein or whatever
12:50 <FIQ> making you have to take a different path back up
12:50 <kerio@> FIQ: ok what do you want me to do
13:05 <FIQ> I should look into simplemail at some point
13:05 <FIQ> brb for a bit now
13:06 <GoldenIvy+> <+khoR> Your evil patch ideas are just silly, might aswell be "Evil Patch Idea: Every turn you have a 50% chance of losing the game."
13:06 <GoldenIvy+> brilliant
13:57 <Elronnd+> FIQ: fixed
14:00 <Elronnd+> why does screen keep spazzing
14:07 <jonadab> Evil Patch Idea: rest_on_space is no longer optional; it's just always on.
14:08 <Elronnd+> EPI: nethack as a text-adventure
14:09 <FIQ> izchak had 4 lamps
14:09 <FIQ> all oil
14:09 <GoldenIvy+> oh elronnd i didnt tell you about that
14:09 <FIQ> there's an ice dragon in this deserted shop also
14:10 <GoldenIvy+> yeah amy found out that after you two fixed everything, it messed with the options of on/off things
19:59 <FIQ> oh hey, Magicbane in bones
19:59 <FIQ> not too bad
20:00 <Menche\demiC> Evil Patch Idea: Magicbane duplicates incoming spells instead of blocking them when cursed
20:01 <FIQ> I might consider switching excal for magicbane once I have to deal with Rodney and his cursing
20:03 <FIQ> this guy had *two* markers
20:14 <FIQ> pff, wand of wishing is 0:1
20:14 <FIQ> oh well
20:17 <Elronnd+> FIQ: IDK
2016 Jun 06 Mon:
09:06 <kerio@> actually up to 12tb apparently
09:12 -!- uruwi [~uruwi@cpe-96-28-100-197.kya.res.rr.com] has quit [Ping timeout: 240 seconds]
09:14 <AmyBSOD\StD> jonadab: Are you enjoying all the various flavors of evil patch the game has thanks to you? :)
09:15 <zombifier> evil patch? what did I miss in the notes
09:27 <Athame+> [dnh] zombifier (Tou Hum Fem Neu) wished for "blessed fixed +2 bodyglove", on T:16632
09:29 <bhaak@> jonadab: that's what you get if you design a language without an integer data type
09:38 <zombifier> "clumbers" TRIGGERED
09:39 <kerio@> khoR: isn't that fairly accurate
09:42 <jonadab> AmyBSOD\StD: Evil Patch Idea: reading a scroll of healing while impaired (blind, stunned, etc.) instakills you.
09:43 <AmyBSOD\StD> hahaha :D
2016 Jun 06 Mon:
20:07 <FIQ> lol
20:08 <jonadab> No idea.
20:08 <FIQ> YASI: drop bears in bushlands
20:08 <FIQ> er
20:08 <FIQ> bustling town
20:08 <jonadab> Menche\demiC: There aren't enough trees in NetHack for that to be really practical, I fear.
2016 Jun 07 Tue:
08:51 <deepy@> I'm saying that the options make 0 sense
08:51 <jonadab> deepy: you're not changing the speed at which things happen, in game time; it's a turn-based game. You're only changing the speed at which you watch the animation.
08:51 <AmyBSOD\StD> Evil Patch idea: the default options aren't set in stone, but will be randomized for every account once their player is playing for the first time. Enjoy rest_on_space.
08:51 <jonadab> Admittedly, the control should probably be a bit more fine-grained.
18:49 <FIQ> :P
18:49 <jonadab> Oh, true.
18:50 <jonadab> YASI: every game, there's one level, chosen at random, that has an entirely random object burried under an entirely random tile, just because.
19:01 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 264 seconds]
20:37 <jonadab> Yes, I don't think chargeable rings should generate at +0.
20:37 <jonadab> I thought something had been done to make that less likely, but more is needed, clearly.
20:39 <Elronnd+> !deathping himself
20:44 <jonadab> !gift Elronnd a +7 ring of increase game difficulty
20:44 <jonadab> EPI: ^
20:45 <FIQ> huh, tons of armor in a single room
20:45 <Menche\demiC> what would increase game difficulty do
20:48 <jonadab> (If it's positive.)
20:48 <Menche\demiC> that'd be good :D
20:49 <jonadab> Menche\demiC: Maybe at +3 or higher, all random items are generated cursed.
20:49 <Menche\demiC> that would indeed be evil
20:49 <jonadab> EPI: ^
20:49 <Menche\demiC> maybe it'll also randomly curse your inventory
2016 Jun 08 Wed:
11:45 <FIQ> jonadab: pff, what do you mean, regenerating 15pw/turn seems totally balanced
11:45 <jonadab> Hmm, that gives me an idea.
11:45 <Yasdorian\splat> an evil idea?
11:45 <Athame+> [dnh] Khor (Cav Dwa Mal Law) destroyed the yellow light, on T:33405
12:00 <WKhor> :P^
12:00 -!- WKhor [3e0eff9a@gateway/web/freenode/ip.62.14.255.154] has quit [Quit: Page closed]
12:00 <AmyBSOD\StD> Evil Patch idea: the mysterious force that blocks magic mapping on special levels causes amnesia.
12:02 <FIQ> You hear a blast. You hear a blast. You hear a blast. You hear a blast. You hear a blast.
12:02 <Yasdorian\splat> boulder bouncing off Mandevil's head?
14:22 *jonadab hums innocently. Did I remove ogresmasher? Why, was there something called ogresmasher? <-- FIQ
14:23 <jonadab> FIQ: I thought I restricted the VS location adequately?
14:23 <AmyBSOD\StD> Evil Patch idea: If you receive Ogresmasher as a sacrifice gift, failure to use it on a regular basis will make all other god-granted artifacts go poof.
14:23 <jonadab> If necessary, the bug can probably be fixed by making the game check !isok when doing the invocation.
16:03 <ShivanHunter_> anyone here use DECGraphics with PuTTY? It doesn't work for me with the same settings that work on NAO
16:12 <Athame+> [dnh] engelson (Brd Clk Mal Neu), 40 points, T:148, killed by a jackal
16:14 <jonadab> Evil Patch Idea: only one game on the server can have the Sanctum at a time. If someone else has performed the invocation and their game hasn't ended, and you try to perform the invocation, nothing happens. Yuo have to wait and try again after they die, ascend, escape, quit, whatever.
16:15 -!- nht [~nht@cpc102044-bagu16-2-0-cust257.1-3.cable.virginm.net] has quit [Quit: WeeChat 1.5]
16:16 <AmyBSOD\StD> what about this: Evil Patch Idea: if there's a game on the server that has performed the invocation, and you do so too, you land in their game. You can attack the other player and in reverse, and only one of you can ascend.
16:23 <jonadab> THAT could be interesting.
16:59 <wheals> a little.
17:00 -!- dtype [~dtype@12.23.72.130] has quit [Quit: dtype]
17:03 <jonadab> Evil Patch Idea: mojibake trap. Causes all the game's output to your terminal to be filtered through incorrect character set conversions for 5d50 (more) turns.
17:05 <AmyBSOD\StD> well I already have a trap that causes top status line messages to be replaced by any random messages like "You are slowing down." and stuff like that.
22:51 <Pinobot> gold troll ~2~ wood troll (T) | Lvl: 15 | Diff: 19 | Spd: 10 | Res: petrification | Confers: nothing | MR: 40 | Generates: gehennom dungeons | AC: -8 | Attacks: 2d8 weapon physical, 2d8 claw physical, 2d6 claw physical | Alignment: -3 | Flags: genocidable, carnivore, swims, regenerates, stalker, infravisible
22:51 <FIQ> aw
22:52 <FIQ> YASI: chatting with a troll while hallucinating yields the response "problem?"
23:30 -!- wheals_ [~wheals@unaffiliated/wheals] has quit [Remote host closed the connection]
2016 Jun 09 Thu:
03:06 <Adeon@> do I need to uninstall freebsd now
03:06 <kerio@> no
03:07 <zombifier> ERMAGERD MICROSOFT IS EVIL what year is this
03:08 -!- pinkcathodecat [~user@CPE-58-164-113-241.lnse4.win.bigpond.net.au] has joined #ascension.run
18:54 <FIQ> kerio: I linked Mandevil's dumplog on reddit because someone typoed ?oEarth to ?oDeath
18:54 <FIQ> and he replied
18:54 <ShivanHunter|AFK> Evil Patch Idea, ?oDeath
18:54 <FIQ> fiqhack had that
18:55 <FIQ> kerio: https://www.reddit.com/r/nethack/comments/4naj81/what_happens_if_you_mess_up_any_level_of_sokoban/d42ozak?context=3
18:55 <allihaveismymind> ShivanHunter|AFK: both settings identically set, http://imgur.com/XLrACxW left is ESE, right is asc.run
2016 Jun 10 Fri:
04:33 <FIQ> er, not enchanted its weapons
04:33 <FIQ> enhanced its skills I meant
04:35 <FIQ> YASI: incorporate bothack as the monster AI in nethack
04:35 <deepy@> I'm not entirely sure this actually ran the correct bot
15:32 <hackedhead> now, where's the one with my BoH?
15:35 <Athame+> [dyna] Arue (Stuporchunk) (Wiz Elf Fem Cha), 9441 points, T:5976, killed by a bolt of cold
15:36 <jonadab> Hmm, I never carried through on my threat/EPI to implement a higher-level type of nymph that levelports after it steals soemthing.
15:37 <AmyBSOD\StD> jonadab: slex has those, and if they steal an artifact, *all* nymphs automatically get a levelport scroll. :)
2016 Jun 12 Sun:
20:16 <Menche\demiC> *kills acid blob* huh where'd that acid come from
20:24 <Menche\demiC> 86°F …
20:26 <Menche\demiC> Evil Patch Idea: add a thirst timer in addition to the hunger timer. goes down faster in levels specified as hot. drink water/juice/booze or die.
20:27 <jonadab> Ooh, I like having thirst happen faster on hot levels. That's devious, because most of Gehennom has no fountains.
20:28 <Menche\demiC> Evil Evil Patch Idea Mk2: go without water, sweat, rust metal equipment
20:28 <jonadab> (Though arguably the worst part of thirst is either the early game, when quaffing is _dangerous_, or the midgame, when you'd probably run out of fountains until you get to Medusa's.)
20:29 <Menche\demiC> ?
20:29 <Menche\demiC> uh oh
20:30 <jonadab> Evil Patch Idea: if you sweat while wearing body armor, it chaffes, getting more and more sore the longer you keep the armor on, doing more and more hp of damage per turn...
20:30 <Menche\demiC> hehe
20:31 <jonadab> And the only way to stop it is to take off the armor and keep it off until fully healed. <-- EPI.
20:31 <jonadab> The backs of my knees are the sweatiest part of me at the moment.
20:32 <FIQ> negative AC feels good to have :)
20:32 <FIQ> you can't have that in NH4
20:32 <Menche\demiC> EPI: getting too thirsty with fire resistance negates it, getting too thirsty without fire resistance *boosts* incoming fire damage
20:32 <jonadab> FIQ: You actually can.
20:41 <FIQ> @u?silver dragon
20:41 <Pinobot> No such monster. I looked really hard but there's no such thing.
20:41 <jonadab> Would giving silver dragons level-drain breath be too much of an EPI?
20:41 <FIQ> hm
20:41 <FIQ> meh w/e
20:42 <FIQ> they should breathe reflective fragments :D
20:42 <jonadab> Aren't un dragons named other ways?
20:56 <Menche\demiC> Patch Idea: alternate "busted" black market; all goods confiscated, one eye sam dead, hostile watchmen all over
20:58 <Menche\demiC> watchmen who helped themselves to any of the weapons/armor/wands that were confiscated
21:02 <jonadab> Evil Patch Idea: One-Eyed Sam is prejudiced: if you're not human, he's hostile.
21:03 <Menche\demiC> Evil Patch Idea: One-Eyed Sam is prejudiced and of a random race: if you're not the same race as he is, he's hostile.
21:05 <Menche\demiC> … and have a chance of finding out his race from either blessed fortune cookies, the Oracle, or graffiti
21:06 <Athame+> [dnh] Cato (Wiz Gno Mal Neu) destroyed Sir Garland, on T:13844
21:08 <jonadab> Menche\demiC: That would be evil. ^
21:09 <FIQ> uh-oh
21:09 -!- allihaveismymind [~chatzilla@p3E9BC834.dip0.t-ipconnect.de] has quit [Ping timeout: 240 seconds]
21:32 <FIQ> heh
21:32 <FIQ> but I already had speed boots :P
21:32 <Menche\demiC> EPI: throne puff-of-logic deals damage and blows up any BoHs you have
21:32 <FIQ> but the +1ac and telepat is strictly better than "basic" speed boots
21:33 <Menche\demiC> EPI: throne puff-of-logic cancels your inventory
21:33 <jonadab> Evil Patch Idea: monsters #sit on thrones.
21:34 <Menche\demiC> Minimally Evil Patch Idea: cancellation destroys credit cards
21:35 <FIQ> hm I'm not finding the castle wand in this castle
21:35 <FIQ> ah, there
21:36 <FIQ> 1:2 castle wand
21:36 <FIQ> hm, not sure what to use it on for now
21:36 <Menche\demiC> Evil Patch Idea: cancellation trap; cancels your inventory and all items within a certain radius
21:37 <Soviet5lo+> in gehennom, only actual error I've gotten was "dmonsfree: 0 removed doesn't match -10 pending"
21:37 <jonadab> FIQ: helm of brilliance and drain resistance?
21:38 <Menche\demiC> insert message about FICO® Credit Rating
21:40 <Soviet5lo+> anyone knows what causes the dmonsfree issue?
21:40 <jonadab> Evil Patch Idea: random monsters generated on Juiblex' Swamp should have a higher-than-usual chance of being nymphs.
21:41 <Menche\demiC> is that more evil than the all-nymphs level present in some variants
22:25 <FIQ> allthough I think only one of the DSM types count
22:25 <FIQ> jonadab: it does the shield/etc thing
22:27 <jonadab> YASI: how come NetHack characters can't wear socks?
22:28 <FIQ> it feels as if wiz regen is slower in dyna
22:28 <FIQ> probably because I just played fourk
22:28 <jonadab> (Only reasonable answer: socks are assumed, but they provide no AC nor magic properties, so they're not worth mentioning.)
2016 Jun 14 Tue:
14:22 <deepy@> I'd love to see a Dark Souls inspired Zelda
14:24 <deepy@> I don't like the focus on the magnet though
14:26 <jonadab> Evil Patch Idea: when you push a boulder into a hole, there's a 90% chance it fills the hole, 10% it falls through to the level below instead.
14:26 <kerio@> what's she wearing on her arms
14:29 <kerio@> and the woman playing the demo has huge boobs
14:29 <Adeon@> okay
14:31 <wheals> jonadab: 1% chance it gets stuck halfway into the hole and you can't push it anymore
14:32 <deepy@> jonadab: 5% chance that it's too big, 5% that it's too small
14:32 <jonadab> ^ EPI
14:33 <jonadab> Too big gets stuck, too small falls through to below?
14:33 <deepy@> yeah
14:41 <Yasdorian\splat> jonadab: how about extending that EPI to sokoban too
14:42 <jonadab> Yasdorian\splat: That EPI was _primarily_ intended to make Sokoban horrible.
14:42 <Yasdorian\splat> :)
14:43 <jonadab> You know, because you don't specifically say "In Sokoban", because then the evil is too obvious. You just "forget" to make an exception for Sokoban.
14:43 <Yasdorian\splat> clever, clever..
14:45 <AmyBSOD\StD> Evil Patch idea: some sokoban levels don't have enough boulders, and can only be solved by intentionally pushing boulders down the stairs from another level.
14:46 <jonadab> You do you get to the level above without solving the puzzle?
2016 Jun 15 Wed:
07:48 <WKhor> no mr?
07:48 <FIQ> eoto
07:48 <deepy@> AmyBSOD\StD: you missed out on a great EPI
07:49 <AmyBSOD\StD> deepy: really?
08:13 <deepy@> @?lich
08:13 <Pinobot> lich (L) | Lvl: 11 | Diff: 14 | Spd: 6 | Res: cold sleep poison drain | Confers: cold | MR: 30 | Generates: sheol gehennom dungeons | AC: 0 | Attacks: 1d10 touch cold, 0d0 cast spell | Alignment: -9 | Flags: genocidable, breathless, regenerates, poisonous, undead
08:13 <jonadab> Evil Patch Idea: stairs that don't go anywhere.
08:13 <deepy@> @?demilich
2016 Jun 16 Thu:
05:06 <zombifier> it's so that you can't try to mitigate your punishment by putting it in a bag of holding
05:06 <deepy@> mazewalk walks from the stairs to the coords you give it, right?
05:06 <AmyBSOD\StD> Evil Patch idea: if you try to put your iron ball into a container, that container gets stuck to the ball, adding to its weight.
05:06 <kerio@> honestly putting the iron ball in the bag of holding would be brilliant
2016 Jun 17 Fri:
05:54 <deepy@> FIQ: stability reasons
05:56 <jonadab> FIQ: I think it used to be 21 to vote, but they changed it to 18 on the grounds that 18-year-olds were old enough to be drafted into the military, and it seemed wrong to do that to them if they couldn't vote on it.
05:57 <jonadab> (Personally, I feel that military draft is evil regardless of age or voting.)
05:57 <Athame+> [un] smzp (Tou Hum Fem Neu), 951 points, T:951, killed by a gnome
06:16 <jonadab> But my browser shows an index of the files therein.
06:16 <AmyBSOD\StD> That's what it used to do for me too, but it stopped working a few days ago.
06:16 <AmyBSOD\StD> Cannot access the EPI list anymore either.
06:16 <AmyBSOD\StD> Also, you should totally write a new "Thoughts on Junethack" for this year's tournament! :)
06:17 <Athame+> [un] smzp (Val Dwa Fem Law), 16920 points, T:4563, killed by a fire ant, while frozen by a potion
06:17 <jonadab> The EPI list should also work. Still works for me. http://jonadab.jumpingcrab.com/nethack-stuff/evil-patch-ideas.log
06:17 <AmyBSOD\StD> FIQ: can you load jonadab's EPI list too? I wanna know if I'm the only one for which it doesn't work.
06:18 <FIQ> sec
06:18 <jonadab> Oh, wait, I think I see the problem maybe.
06:18 <FIQ> nope
06:18 <jonadab> Hmm.
06:30 <zombifier> congrats, you have to do that 3 more times
06:30 <FIQ> that's why you do chaos first
06:31 <jonadab> Evil Patch Idea: when you get close to the portal, it has a chance to notice you and run away and hide.
06:31 <zombifier> you need to charge the crystal firsts
06:35 <FIQ> hm I see that my earth f-up made its way on nhqdb
06:35 <deepy@> why can't magically adept roles make guesses on what magical items are?
06:35 <FIQ> I guess it's nice that someone found it funny
06:35 <jonadab> FIQ: If you're trying to dissuade her from putting more EPIs into slex, that ship has really sailed.
06:35 <AmyBSOD\StD> Super Mega Evil Patch idea: a monster that looks like the ^ glyph, and attempting to move into it causes the associated trap effect.
06:35 <zombifier> soo super mimics?
06:36 <zombifier> it's kind of cool actually
06:36 <FIQ> that's not an evil patch idea
06:36 <FIQ> but a feature
06:36 <deepy@> not if they appear in soko and you can't push boulders into them
06:38 <FIQ> halfway
06:39 <deepy@> oh I thought there'd be a video
06:39 <AmyBSOD\StD> Evil Patch idea: every time a monster moves, and there's no trap underneath its target location, there is a 1 in 10000 chance that one is made.
06:39 <FIQ> yeah videos are more fun
06:39 <FIQ> easier to follow an LP that is a video
06:40 <WKhor> omg
07:17 <Athame+> [un] nht (Wiz Vam Fem Cha), 12518 points, T:2222, killed by a white unicorn
07:17 <FIQ> is that why you hace an AC of -44
07:21 <FIQ> YASI: replace placing cancel in boh resulting in a bohsplosion with a prompt, but instead make it so that if you carry a cancelwand and a boh for more than 100 turns, you have a small chance of accidentally slipping it into the boh
07:22 <kerio@> yet another slex idea?
07:22 <FIQ> usually silly
07:22 <FIQ> but slex works better here
07:24 <AmyBSOD\StD> FIQ: super evil patch idea: the prompt randomly reads "Really put the wand in the bag?" or "Stop putting the wand in the bag?", so your muscle memory can make you blow up the bag anyway.
07:25 * AmyBSOD\StD still cannot believe they really changed "Stop eating?" to "Continue eating?" in 3.6.0
2016 Jun 19 Sun:
15:23 <kerio@> more like ;3; - 0
15:24 <deepy@> navi, more like, no way
15:25 <FIQ> YASI: you can eat "oLS for intrinsic LS, but it only lasts for 10 turns
15:26 <deepy@> YASI: you can eat "oLS for LS, but it only protects against choking on that amulet
15:28 <kerio@> deepy: vaapi is the thing that ffmpeg uses to accelerate video decoding
15:39 <Athame+> [dnh] SleepyEng (Wiz Hum Mal Neu), 5177 points, T:1454, killed by a bolt of fire
2016 Jun 20 Mon:
13:26 <FIQ> that's a bit silly
13:36 <kerio@> what the SHIT
13:37 <jonadab> Evil Patch Idea: to prevent credit cloning, simply introduce a 1/100 chance the shopkeeper gets angry every time you sell him something.
13:37 <jonadab> And every time he extends credit, of course.
18:48 <Yasdorian\splat> lol, poisoned. just killed would've been enough
18:49 <Menche+> was that yummy fountain water worth it
18:51 <Menche+> Evil Patch Idea: lower chance of spawning water moccasins from just walking adjacent to or over a fountain
18:52 <Yasdorian\splat> well yes
2016 Jun 21 Tue:
14:10 <Athame+> [nh] btimofeev (Val Hum Fem Law), 7164 points, T:2936, killed by an ettin
14:20 <Athame+> [nh4] Marikk (introsp3ctiv) (Rog Orc Mal Cha), 15224 points, T:413, killed by a wand
14:21 <jonadab> Evil Patch Idea: if you cheat in Sokoban, it erodes the burned Elbereth under the prize.
14:22 <FIQ> gnomish caveman called Shadowhawk
14:28 <FIQ> titan Medusa
14:33 <Athame+> [nh] btimofeev (Arc Hum Mal Law), 468 points, T:226, killed by a homunculus
2016 Jun 22 Wed:
14:22 <jonadab> hackedhead: Yes, but I think some of the potions don't work based on chemicals, but based on _magic_. Potions of polymorph, for instance.
14:23 <hackedhead> jonadab: this hardly matters
14:23 <jonadab> YASI: homeopathy patch: diluting a potion by dipping it in water makes it more potent.
14:23 <hackedhead> it just means that it's water "with magic in it"
14:28 <hackedhead> "still" heh.
14:28 <hackedhead> so, yes, booze is debatable.
14:29 <jonadab> YASI: potion of denatured alcohol.
14:29 <hackedhead> booze is so useful that i'd be amenable to either option, and accept that if booze goes uncancelled, its because it's high-proof shit, in-game
14:33 <hackedhead> "leath cloak of magic resistance"
14:33 <hackedhead> walking shoes of invisibility"
14:34 <hackedhead> leath cloak. >_<
14:34 <hackedhead> lethe cloak.
14:34 <jonadab> EPI ^
14:34 <hackedhead> passive on hit disenchant?
2016 Jun 24 Fri:
05:44 <AmyBSOD\StD> FIQ: But your god penalizes you with -15 or so alignment if you kill your pet. Without a way to gain alignment in fourk, that's like "instantly lose the game for a petty reason."
05:44 <FIQ> no
05:44 <AmyBSOD\StD> Evil Patch idea: if you reduce your alignment record, you die.
05:44 <FIQ> there are reasons
05:44 <FIQ> er
05:44 <FIQ> ways
05:44 <FIQ> and it involves... charm monster
05:44 <FIQ> :)
05:45 <AmyBSOD\StD> "Alignment record is a significant strategic concern. Notably, you no longer get alignment points for killing most monsters. You get warning messages when losing alignment, and there are some new ways to regain lost alignment." Spoilers please, it's impossible to figure out what these "new ways" are supposed to be!
2016 Jun 25 Sat:
12:10 <AmyBSOD\StD> fiqhack is one really big balance mistake, and the wands "balance" patch is the worst offender!
12:10 <FIQ> lol
12:10 <jonadab> Evil Patch Idea: merge the wands balance patch into slex, but give all monsters Master skill in wands, and cap player roles at basic.
12:11 <AmyBSOD\StD> At the very least, lower the goddamn chance of wands breaking!
14:02 <jonadab> AmyBSOD\StD: FIQ thinks I should make arch-liches not genocideable.
14:02 <Athame+> [nh4] Ryan (MCRide) (Kni Hum Mal Law), 22750 points, T:1623, killed by a giant bat
14:02 <AmyBSOD\StD> FIQ confirmed evil variant dev
14:02 <jonadab> In the GFP, genocide becomes less likely to work the more times you use it.
16:11 <jonadab> Wait, where does the number 8 come in?
16:12 <jonadab> I was sure there was an eight somewhere, when hackedhead was telling me about it.
16:12 <AmyBSOD\StD> no idea, the wiki doesn't seem to mention that at all!
16:12 <deepy-> pudding specific?
16:12 <AmyBSOD\StD> Fun fact, I'm actually planning to make monsters generate at a higher level later in the game in slex, but certainly not 8x base level since that would be evil.
16:12 <jonadab> Oh, I see, hitpoints is (monster level)d8
17:10 <deepy-> kerio: I need like 100 duranium for shit now :-(
17:21 <Adeon@> when I feel like it
17:22 <jonadab> AmyBSOD\StD: You know the Evil Patch was never intended to be _implemented_, right?
17:22 <AmyBSOD\StD> jonadab: Yes, but it enhances the game so much. :)
2016 Jun 27 Mon:
05:58 <UniKhorn> Wow, un dumplogs are pretty
06:22 -!- wheals [~wheals@unaffiliated/wheals] has quit [Ping timeout: 246 seconds]
06:40 <AmyBSOD\StD> jonadab: posting this here for your list: Evil Patch idea by yasdorian: a trap that scrambles your user password and triggers hangup.
06:51 -!- K2-work [~K2@166.170.26.4] has joined #ascension.run
06:51 <jonadab> That would be evil.
06:56 <Athame+> [dnh] Tangles (Val Dwa Fem Law) destroyed the invisible Center of All, on T:75357
2016 Jun 28 Tue:
13:00 <khoR+> FIQ: Removes the chance of doing sokoban for nothing
13:00 <kerio@> except that hell is like a computer hell
13:00 <jonadab> Evil Patch Idea: whenever the mysterious force activates, it sends you back to the High Temple of Moloch in the Sanctum and summons twenty priests of Moloch.
13:00 <khoR+> jonadab, you're not even trying
13:01 <FIQ> Um
13:01 <FIQ> What?
13:01 <khoR+> evil patch ideas have to be cool, not just evil :c
13:01 <jonadab> Even more Evil Patch Idea: it sends the _Amulet_ back to the High Temple of Moloch. You stay where you are.
13:01 <FIQ> @ a human or elf (peaceful Inuvik) [seen: warned of shopkeepers]
13:01 <jonadab> Warned of shopkeepers, wow.
13:01 <FIQ> jonadab: yeah it's on my todo
13:02 <FIQ> I feel a bit ashamed that I didn't do that before junethack
13:02 <FIQ> I mean, it's not like it's a hard change
13:02 <deepy@> want me to stream it?
13:28 <hackedhead> probably.
13:29 <hackedhead> but touch is not (inventory doesn't randomly change, groping is still reliable)
13:32 <jonadab> Evil Patch Idea: Hallucination messes with all your senses: sight, hearing, taste, touch, smell, everything.
13:33 <khoR+> kerio, this is getting kind of creepy
2016 Jun 29 Wed:
14:28 <AmyBSOD\StD> jonadab: My dynahack ascension was actually wearing mithril.
14:28 <FIQ> is entirely possible
14:28 <jonadab> Unless we take MC away from mithril, of course. <-- mild EPI
14:28 <Mandevil> jonadab: That's interesting.
14:33 <Mandevil> Compared to its value it weights nothing :)
14:34 <FIQ> found cancel
14:34 <jonadab> EPI: dragon scales and DSM weigh as much as crystal plate mail.
14:34 <FIQ> now let's go back to Mandevil's bones
14:36 <hackedhead> jonadab: that's not very evil. they'd still be worth it.
16:41 <FIQ> I think I will remove it entirely and make it fair game for monsters to use it
16:41 <FIQ> but, to make up for it, make it a bit better guarded
16:45 <jonadab> Evil Patch Idea: tiles that used to be trapped but are no longer trapped are extra-attractive to monsters (on the theory that now they KNOW there's no trap there, since one has been removed). Especially in Sokoban.
16:48 <AmyBSOD\StD> Evil Patch idea: if there is an empty space or several empty spaces in a straight line between a boulder and a hole, random monster spawns can only generate on those spaces.
16:55 <wheals> evil patch idea: let monsters push boulders, make intelligent monsters try to solve sokoban independently of you
16:55 <AmyBSOD\StD> evil patch idea: make intelligent monsters try to screw up sokoban by pushing boulders into corners, of course!
16:55 <wheals> that's better
16:56 <FIQ> I've considered making monsters move boulders, but decided against it because it would open a can of worms in potential frustration
16:56 <FIQ> Eventually I just made monsters (who aren't giants) deal with boulders by trying to destroy them instead
16:57 <AmyBSOD\StD> Evil Patch idea: if a monster gets a wand of striking or pick-axe on sokoban, it will seek out boulders to smash them, just to aggravate you.
16:57 <FIQ> They do that in fiqhack
16:57 <FIQ> Not in sokoban though
16:57 <FIQ> But elsewhere
16:57 <AmyBSOD\StD> also Evil Patch idea: if monsters get digging implements or wands on Sokoban, they will make pits and holes everywhere.
16:58 <wheals> and you get the luck penalty
16:58 <AmyBSOD\StD> ^^ EPI :D
16:59 <Yasdorian\splat> EPI: if envious player-monsters have wands of digging at astral, they rush for your high altar and apply the wand.
17:04 <Menche+> lol
17:04 <jonadab> I was just thinking Maids (the EPI monsters we previously imagined that wield a sandblaster and remove engravings and pick up objects off the floor and lock them in chests) would want to move all the chests and boulders up agianst walls, preferably in corners.
17:05 <jonadab> So _of course_ they could generate in Sokoban.
17:06 <Menche+> :D
21:22 <FIQ> does every single level have 5 tengus
21:22 <K2> geno vorpal jabberwocks, FYI :P
21:22 <jonadab> YASI: just replace Asmodeus with Demogorgon.
21:22 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 272 seconds]
2016 Jul 05 Tue:
06:21 <Athame+> [dnh] pinkcathodec (Ran Hum Fem Neu), 14187 points, T:13932, killed by a human mummy
06:26 -!- pinkcathodecat [~user@14-202-118-183.static.tpgi.com.au] has quit [Remote host closed the connection]
06:26 <AmyBSOD> Evil Patch idea: if you try to fire projectiles from a cursed launcher, you might accidentally shoot your hand/arm off.
06:26 <AmyBSOD> Also, evil patch idea: if you're riding, and your steed is of a different alignment than you, it can randomly throw you off.
06:27 <deepy@> eviler patch idea: if it's chaotic it might just throw you off for the heck of it
06:28 <AmyBSOD> ^^ wait, let's just do it like this: Evil Patch idea: chaotic monsters can randomly do chaotic things, like attack you even if they're peaceful or tame.
06:28 <deepy@> and lawful pets will refuse to do unlawful things
06:28 <deepy@> no shop stealing, no murdering
2016 Jul 06 Wed:
04:36 <FIQ> (a random lagspike and the bot would be confused)
04:36 <FIQ> mhm
04:41 <AmyBSOD> Evil Patch idea: amnesia can make you forget sokoban maps too.
04:42 <FIQ> Evil Patch Idea: slexification trap. Stepping on it will port you to slex where you have to ascend to continue
04:42 <kerio@> Adeon: make it play nethack 4 as a client maybe
04:42 <kerio@> :D
05:19 <kerio@> what if you throw the game
05:19 *FIQ throws kerio outside the window
05:20 <AmyBSOD> Evil Patch idea: monsters throw mirrors at you. If they hit, the mirror breaks and YOU lose two points of luck because you're the last creature that touched it.
05:20 <FIQ> does it work on monsters
05:21 <zombifier> how would luck affect monsters though
05:21 <FIQ> unrealible wishing, lesser to-hit
05:21 <FIQ> etc
05:22 <AmyBSOD> Actually, evil patch idea: monsters throw any items made of glass just to spite you. "The +5 crystal plate mail shatters."
05:24 <yasdorian> hey!
05:24 <yasdorian> i do that to Vlad
05:25 <AmyBSOD> evil patch idea: the candelabrum, bell, book and Amulet of Yendor are made of glass. If you drop them while levitating, thank you come again.
05:26 <yasdorian> how about a race made out of glass
05:28 <AmyBSOD> and being kicked by any monster would do the same I guess
05:30 <yasdorian> no entering shop allowed before level 14, because "Asidonhopo isn't interested in worthless glass"
05:33 <AmyBSOD> Evil Patch idea: if you go back to a level you visited previously, the game will spawn extra monsters depending on how long you were gone.
05:34 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: Page closed]
11:15 <hackedhead> "what do you want to read?"
11:15 <hackedhead> "Kill Me."
11:16 <hackedhead> YASI: greased things have a higher chance of catching on fire.
11:16 <kerio@> zombifier: why is there no doto
2016 Jul 07 Thu:
08:04 <AmyBSOD> but ponies and unicorns have been in the game since forever!
08:04 <FIQ> not thatu
08:04 <AmyBSOD> Evil Patch idea: u is removed, good luck building up your luck now.
08:04 <FIQ> +space
08:04 <hackedhead> we don't have time for that fanciful u stuff.
2016 Jul 08 Fri:
09:05 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has joined #ascension.run
09:05 <deepy@> and I've never seen ren and stimpy no
09:05 <AmyBSOD> jonadab: The Gehennom fun patch looks like a very evil patch to me! Some of those traps would be way too evil even for slex. ;)
09:06 <kerio@> deepy: https://vimeo.com/9746957
09:12 <deepy@> well it helps with movement
09:13 <AmyBSOD> jonadab: Your disintegration trap makes slex traps look like disneyland. :P
09:14 <AmyBSOD> Evil Patch idea for the GFP: master disintegrators, they are like regular disintegrators but have speed 24 and a ranged, non-reflectable disintegration attack.
09:16 <Athame+> [slth] Aerdan (Val Clk Fem Neu), 1333 points, T:1482, quit
2016 Jul 09 Sat:
16:10 <kerio@> ye but like
16:10 <kerio@> will it run on GoldenIvy's lappy
16:10 <AmyBSOD> evil patch idea: if you try to dip-test potions with a cursed unicorn horn, it clears good ones (e.g. extra healing) instead.
16:13 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 272 seconds]
2016 Jul 11 Mon:
06:46 <jonadab> And follow the letter with a number that you increment each time you name a monster.
06:52 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has joined #ascension.run
06:54 <AmyBSOD> Evil Patch idea: nutrition in tins also depends on the weight of the entire monster. "You choke on the tin of stone giant meat. You die." Also TIL that the -50 nutrition of rotten tins doesn't get applied for some reason.
06:54 <AmyBSOD> so, related evil patch idea: the contents of a tin can also be "moldy", which is worth -500 nutrition. "You consume moldy gnome. You faint from lack of food."
06:57 <Athame+> [dnh] Elvis (Sam Hum Mal Law) wished for "blessed +2 Platinum Dragon Plate", on T:6193
06:57 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 244 seconds]
06:59 <jonadab> EPI: some kinds of tins (e.g., dried) make you thirstier, reducing the amount of time until you have to quaff something to avoid becomming dehydrated (which causes hallucination and, if you don't get something to drink, eventually fatal illness).
06:59 <jonadab> Others, of course, such as soup, would do the opposite.
07:00 <Athame+> [dnh] Elvis (Sam Hum Mal Law), 23995 points, T:8217, petrified by a cockatrice corpse
07:02 <AmyBSOD> oh, I've also been having trouble coding that EPI where stopping to open a tin will spoil it...
07:02 <AmyBSOD> there seems to be no easy way to determine if the player stopped opening it and applying some effect (e.g. making it cursed) to the tin!
07:03 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has joined #ascension.run
07:08 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 258 seconds]
07:11 <AmyBSOD> Evil Patch idea: since the ascension run is too easy, if the Amulet of Yendor ever leaves the sanctum in any way, every empty square on every level has 50% chance of spawning a "summon nasties" monster. This ignores genocide and extinction. The arch-lich casts a spell! The master mind flayer's tentacles suck you!
07:12 <FIQ> meuhi
07:20 <Athame+> [dnh] zombifier (Con Vam Fem Cha) entered the Planes, on T:51988
08:41 <kerio@> no
08:41 <FIQ> how much time did that take
09:22 <AmyBSOD> Evil Patch idea: hostile giants can pick up boulders in Sokoban, and then intentionally jump down a hole to move the boulder off the level and make it impossible to solve.
09:23 *hackedhead adds another line to his "list of reasons not to play slex"
2016 Jul 13 Wed:
19:05 -!- wheals_ [~wheals@unaffiliated/wheals] has quit [Quit: Leaving]
20:18 <jonadab> FIQ: Do they still revert to wormteeth every time they leave your inventory?
20:19 <jonadab> EPI: positively enchanted weapons revert to +0 any time you unwield them.
20:20 <FIQ> jonadab: they do, unless fixed where they only do that 10% of the time
20:21 -!- Tangles_ [~tangles@1.144.96.18] has joined #ascension.run
20:21 <Muad> what's an EPI?
20:22 <Tangles_> Muad: Evil Patch Idea
20:23 <Muad> oh, of course
20:26 <Athame+> [dnh] SleepyEng (Ana Dro Fem Cha) destroyed Sir Garland, on T:25702
20:51 -!- dtype [~dtype@c-73-231-88-22.hsd1.ca.comcast.net] has quit [Ping timeout: 246 seconds]
20:54 -!- dtype [~dtype@c-73-231-88-22.hsd1.ca.comcast.net] has joined #ascension.run
20:57 <wheals> EPI: crysknifes come in chiralities, and if you wield it with the wrong hand it doesn't stay fixed
20:58 <wheals> to compensate for not knowing which chirality it is, you don't know whether your character is left-handed or right-handed
2016 Jul 14 Thu:
03:23 <kerio@> \o/
03:24 <kerio@> rome's coat of arms is the best
03:25 <AmyBSOD> Evil Patch idea: weapons and armor have recharge counts just like wands. Enchant armor/weapon increases them by 1 every time, and if it's non-zero prior to the enchantment, it has a chance to explode just like wands. Artifacts can only be enchanted once.
03:33 <jiggawattz> https://en.wikipedia.org/wiki/Flag_of_Liechtenstein#/media/File:Flag_of_Liechtenstein.svg
2016 Jul 20 Wed:
03:42 <WKhor> Well
03:42 <WKhor> I cant lower the quality anymore
03:45 <AmyBSOD> Evil Patch idea: there is an artifact rubber hose that can behead S_HUMAN targets. Kops can generate with it in their starting inventory.
03:45 <kerio@> WKhor: ;<
2016 Jul 28 Thu:
01:34 <khoR+> will keep practicing later
01:35 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has joined #ascension.run
02:42 <AmyBSOD> Evil Patch idea: a new magical type of cloak, the cloak of polymorph. Trying to put it on will fail because it polymorphs into another armor item, and it will also polymorph you, even if you are magic resistant.
03:10 -!- PElf [~ProzacElf@107-218-196-138.lightspeed.dctril.sbcglobal.net] has joined #ascension.run
2016 Aug 01 Mon:
05:58 <WKhor> I cant handle hearthstone randomness
05:58 <WKhor> If I want a good card game I will probably play duelyst
06:13 <AmyBSOD> Evil Patch idea: scroll of instant amnesia, disintegrates when picked up (like scroll of scare monster), causing amnesia in the process.
06:17 -!- ProzacElf_ [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 250 seconds]
2016 Aug 02 Tue:
12:50 <jonadab> Elronnd: Yes, if you notice the "feel feverish" message.
12:50 <kerio@> for obvious reasons
12:51 <jonadab> But I'm pretty sure the Evil Patch doesn't have channelization or MSGTYPE.
12:51 <Elronnd+> jonadab: but the evil patch *can* have interhack
12:51 <Elronnd+> which supercedes both of those
12:51 <jonadab> True.
12:51 <Elronnd+> and if slex is the evil patch
12:51 <FIQ> kerio: in what way is fourk broken?
12:51 <Elronnd+> it also has keybindings, menucolors and statuscolors (in addition to msgtypes)
2016 Aug 04 Thu:
05:40 <jonadab> Those things take forever to install.
05:41 <jonadab> Figuratively speaking.
05:41 <AmyBSOD> jonadab: Evil Patch idea: if a xan pricks your boots often enough, they get destroyed. Good luck finding another pair of speed boots!
05:42 <jonadab> Haha. Ouch.
05:42 <AmyBSOD> Also, the epi pen is called that because it's used to bring evil patch ideas on paper! :D
05:43 <jonadab> I think the worst inventory-related EPI is the one about levelport traps rolling destination levels for you and each item in your inventory independently.
05:44 <AmyBSOD> if it affects the amulet, it should always be teleported down relative to the trap's location, of course!
05:45 <jonadab> THe Amulet always goes to the Sanctum, any time it leaves your inventory, in the Evil Patch.
05:45 <WKhor> kerio: I tried to play hanzo yesterday.
05:45 <WKhor> Definitely not my char.
08:19 <deepy@> Really, because for 3 years I did sockscap steam
08:19 <deepy@> I couldn't game, but chat and updating games worked
08:28 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: Evil Patch idea: polypiled items have a 66% chance to be forced to be non-magical, even if the base item was magical.]
08:36 <WKhor> oh sp is single player
2016 Aug 06 Sat:
11:03 <Adeon@> I'll be here in the corner
11:03 <Adeon@> writing shitty javascript
11:04 <FIQ> clearly me saying that 99% of the sites use javascript in stupid ways means I thin javascript is evil by definition
11:04 <FIQ> *think
11:11 <Adeon@> kerio: is no man's sky going to be shit
2016 Aug 07 Sun:
11:10 <Adeon@> no
11:10 <FIQ> (I am not talking about myself, nor kerio)
11:10 <FIQ> Adeon is evil :(
11:10 <Adeon@> gimme yer wallet
2016 Aug 08 Mon:
03:22 <Athame+> [dnh] Elvis (Tou Hum Mal Neu), 55 points, T:65, killed by a fox
03:28 <Athame+> [dnh] Elvis (Tou Hum Mal Neu), 675 points, T:1058, killed by a dwarf
03:42 <AmyBSOD> Evil Patch idea: artifacts can only be invoked if you wield or wear them.
04:00 <Athame+> [dnh] Elvis (Tou Hum Mal Neu), 12449 points, T:2820, killed by a giant beetle
2016 Aug 12 Fri:
12:42 <khoR+> so that it stops disapeparing behind the table
12:47 <Athame+> [dnh] maq (Tou Hum Fem Neu) wished for "blessed greased +2 erodeproof silver dragon scale mail", on T:10938
12:52 <AmyBSOD> jonadab: Your jumpingcrab EPI site is down again. :(
12:53 -!- GranRojo [~Gaspar@ip-213-49-248-101.dsl.scarlet.be] has quit [Quit: Leaving]
15:15 <jonadab> Which is weird to think about; as an American, I'm accustomed to thinking of store brands as "just as good, but way less popular".
15:15 <Adeon@> I have vodafone though
15:15 <Adeon@> I'm sure vodafone is evil though
15:15 <kerio@> wireless mouse
2016 Aug 22 Mon:
01:01 <Athame+> [dyna] Helais (KingInYellow) (Tou Hum Mal Neu), 44 points, T:283, killed by a jackal
01:41 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has joined #ascension.run
02:15 <AmyBSOD> Evil Patch idea: on maze levels, the game will spawn a lot of random graves so you have to farlook each individual | to determine if it's a wall or not.
02:47 <khoR+> Graves don't have different color in slex?
04:05 <AmyBSOD> khoR: it would cause problems if it was implemented in a variant where both walls and graves are gray | and the player didn't adjust them.
04:07 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: Page closed]
04:07 <khoR+> Well that's the point of an EPI...
04:08 <khoR+> kerio: hoy
2016 Aug 23 Tue:
04:20 <bhaak@> in many European countries, actually.
04:27 <bhaak@> kerio: that sounds stupid. making a stupid law, that happens. making it stupider by adding complexity is stupidness squared
04:32 <AmyBSOD> Evil Patch idea by ProzacElf: dropping stuff on an altar can occasionally cause the items to simply disappear.
04:33 <kerio@> bhaak: why u mad tho
2016 Aug 24 Wed:
02:09 <kerio@> pretty much what Adeon has
02:09 <kerio@> except less bullshit leds
02:09 <AmyBSOD> jonadab: Evil Patch idea: a sokoban level with a dozen intelligent monsters, each of which spawns with a wand of striking, and there are just enough boulders to fill all the holes.
02:16 <kerio@> or maybe buy that insane workstation
16:02 <kerio@> GoldenIvy: i can remove it
16:02 <GoldenIvy+> kerio nice :3
16:02 <AmyBSOD> jonadab: What about the ais523-satan-vanillanightmare-evilpatch versions?
16:02 <GoldenIvy+> kerio LOL
2016 Sep 12 Mon:
03:59 <PElf> i used to think rousseau was right till i got on the internet
04:01 <FIQ> lol
04:02 <PElf> seriously, 20 years of internet use have led me to assume that everyone is evil-minded
04:02 <PElf> i didn't used to think that way
2016 Sep 15 Thu:
08:20 -!- Grasshopper_ [~Andrew@110.77.236.239] has joined #ascension.run
08:23 -!- Grasshopper [~Andrew@116.58.251.104] has quit [Ping timeout: 260 seconds]
08:54 <AmyBSOD> Evil Patch idea: if you try to attack a monster without really knowing that it's there, i.e. by using the F command or running into an "I" marker, your to-hit is reduced by 20.
08:55 <AmyBSOD> Super Evil Patch idea: if you try to attack a monster without really knowing that it's there, and there is any monster on one of the squares adjacent to you, it may simply snatch your weapon out of your hands.
08:56 <AmyBSOD> Evil Patch idea: trying to attack a monster that hides underneath the item will destroy the item first, preventing the monster from taking damage.
08:57 <AmyBSOD> "Wait! There's a cave spider hiding underneath a wand of wishing! Your Excalibur hits the wand of wishing. The wand of wishing breaks and shatters!"
08:58 <APic> ;)
08:59 <APic> But only if Your Int and Dex are both low
09:00 <jonadab> Evil Patch Idea: if a weak monster sees you coming, and happens to be standing near an item you would want, it may deliberately destroy the item just to keep you from getting it.
09:00 <AmyBSOD> Evil Patch idea: if your dex is lower than 10, there's a (proportionally higher the lower your stat is) chance that you trip over items and break them.
09:00 <jonadab> Heh.
09:00 <AmyBSOD> jonadab: they should apply and break all the wands that they cannot use, just to spite you. :D
09:01 <jonadab> Evil Patch Idea: stepping on fragile items breaks them and injures your feet (similar to wounded legs).
09:01 <AmyBSOD> Oh, and they should throw all potions that they have no use for.
09:02 <AmyBSOD> Evil Patch idea: if you are fumbling, any attempt to interact with a breakable item in any way will break it, and you breathe the potion vapors if it was a potion.
09:02 -!- Lorskel [~Lorskel@185.29.84.12] has joined #ascension.run
09:09 <jonadab> Evil Patch Idea: all non-unique items are breakable on Tuesdays.
09:11 <AmyBSOD> how about this: EPI: at the start of the game, the RNG picks a useful item type (not something like gauntlets of fumbling) and makes it so that all instances of it immediately disintegrate once they enter your inventory. And as an added bonus, every time it happens, a random other item from your inventory is vaporized as well.
09:11 <Lorskel> how about no
09:16 <Athame+> [dnh] Elvis (Sam Hum Mal Law) destroyed Ashikaga Takauji, on T:22326
09:18 <Athame+> [dnh] Elvis (Sam Hum Mal Law), 194163 points, T:22588, killed by a ya
09:42 <jonadab> Evil Patch Idea: every time you pick up _any_ item, there's a 50% chance that one of the items in your inventory, chosen at random (but avoiding unique items) is vaporized.
09:43 <jonadab> Naturally, the code for this would naively ignore the issue of stack size, so if it picks your stack of 20 +3 elven daggers, you lose all 20 of them.
09:50 <jonadab> Without actually making it _practical_ to do so.
09:51 <AmyBSOD> heh, make it so that if the 5% fires, it can randomly delete 1 to (n-1) items from your inventory, with n being the total number of slots you have occupied.
09:54 <jonadab> EPI: one of the things the Wizard of Yendor can do to harass you when his periodic timer goes off (after you've either killed him or performed the invocation) is to destroy any containers you happen to have in inventory.
09:55 <jonadab> Their contents get scattered throughout the dungeon.
09:56 <AmyBSOD> ah, that would be a nice idea too.
09:56 <jonadab> So some items could end up in the Mines, some in the Quest, some in Gehennom, some in the Planes...
09:57 <AmyBSOD> Of course that should be combined with the EPI that is in slex, which makes the Amulet impossible to drop once you picked it up so you can't quickly drop it and levelport.
09:57 <jonadab> Oh, I prefer the one where if the Amulet leaves your inventory it returns to the Sanctum.
09:58 <AmyBSOD> it could still do that, or alternately, if a nymph or something steals it, she levelports to the Sanctum! :D
09:58 <AmyBSOD> that new high priest should automatically become immune to whatever you used on the last one; if it was a melee weapon, it will now be completely impervious to melee attacks.
09:59 <AmyBSOD> Actually, EPI: every time the Wizard of Yendor returns, he is now immune to whatever you used on him last time, so if he resurrects many times, those immunities stack up. The same goes for the Riders.
10:01 <jonadab> Oh, wow.
10:01 <jonadab> That really would be evil.
10:01 *AmyBSOD makes an "evil grin" face
10:02 <jonadab> Wait, additional EPI: apply that to trolls as well.
10:02 -!- Leissi [~Leissi@85-76-87-78-nat.elisa-mobile.fi] has joined #ascension.run
10:03 <jonadab> Though for symetry, I suppose it also ought to work for your pet (if you turn-undead its corpse).
10:03 <AmyBSOD> even better: members of a given monster class will become immune to things you use on others of their kin. So if you e.g. cast force bolt at a bunch of jackals, the first one will die but then the others become immune before the spell hits them.
10:03 <AmyBSOD> forgot to add "EPI"... members of a given monster class will become immune to things you use on others of their kin. So if you e.g. cast force bolt at a bunch of jackals, the first one will die but then the others become immune before the spell hits them.
10:03 <Lorskel> too evil - just make a special kind of troll that does this
10:06 <jonadab> EPI: if you take a step while fumbling, you drop a random item from your inventory.
10:06 <AmyBSOD> anyway, gtg now
10:06 <jonadab> Combine that with EPI: the Amulet of Yendor grants fumbling when carried.
10:07 -!- AmyBSOD [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: The gnome reads a scroll of scatter player's inventory all over all the dungeon levels!]
10:28 <FIQ> yeah
10:28 <FIQ> at least for normal trolls
10:29 <jonadab> EPI: trolloban. Just like a regular sokoban level, except all monsters revive like trolls.
10:30 <jonadab> Including the giant mimics.
10:30 <jonadab> And the jellies that spawn behind boulders.
10:30 <Lorskel> not EPI: endurance run mode. when you save&quit your save gets nuked
10:30 <jonadab> And the _peacefuls_ that spawn behind boulders.
10:33 <jonadab> I could just leave the window open for weeks at a time... maybe.
10:33 <Lorskel> There would have to be, otherwise there's no point
10:34 <jonadab> Evil Patch Idea: screen-saver mode: if you don't do anything for more than five minutes, the AI takes over and starts playing your game for you, until you come back and press a key.
10:35 <Lorskel> "hey guys guess what, AI won my game"
2016 Sep 17 Sat:
15:50 <Elronnd+> lead
15:50 <jonadab> Glycerol?
15:50 <AmyBSOD> jonadab: did you get my solution for the ais523-satan-evilvariant sokoban level?
15:51 <jonadab> AmyBSOD: I saw it. ais says it looks correct.
2016 Sep 20 Tue:
06:46 <bhaak@> sure they can
06:46 <bhaak@> not just with everything they would want to
06:47 <Adeon@> they are also the people who religiously believe goto is evil and that c++ is useful for nothing
06:47 <kerio@> but that's true ;< ;< ;<
2016 Sep 21 Wed:
02:44 <deepy@> trading and clearing mostly
02:44 <kerio@> yeah goddamn apple not allowing access on per-device IDs
02:44 <kerio@> so evil
02:44 <FIQ> kerio: curse them
02:44 <deepy@> kerio: apply here, I think you'd like it
07:57 <Mandevil> I'll just change the regex.
07:57 <Mandevil> Then some other dev will come with something completely different.
08:02 <LarienTelrunya> slex should add a fourth high altar that only appears if you visited all three others previously, offering the amulet on that one will be an ultra ending and read "went to the plane of eternal fleeciness" as the death reason :D (evil patch idea)
08:02 <Mandevil> VampireConvict: Your win was a 14-conduct game????
2016 Sep 24 Sat:
16:04 <kerio@> yay
16:04 <kerio@> do i mass reconnect all of you losers
16:04 <GoldenIvy> kkerio is evil >;D hahah
16:04 <Elronnd+> kerio: yes
2016 Sep 27 Tue:
22:09 <Menche> former'd be simpler
22:09 -!- nikheizen [~jesus@d108-180-111-226.bchsia.telus.net] has joined #ascension.run
22:09 <Menche> actually the latter could be a frontend to the former
22:10 -!- noty_ [~asdfasdf@ip184-176-121-76.ph.ph.cox.net] has joined #ascension.run
22:12 *Menche wonders if a MUD with permadeath would be evil
22:15 <Elronnd+> don't all?
2016 Sep 28 Wed:
13:31 <jonadab> 10 PRINT CHR$(7);
13:31 <jonadab> 20 GOTO 10
13:32 <LarienTelrunya> oh btw jonadab, apparently your "update evil patch ideas" list cronjob didn't fire yet; when will it happen?
13:32 <LarienTelrunya> also, evil patch idea for variants with shopkeeper services: buying a given service too many times will cause the shopkeeper to run out and no longer offer that particular service for the rest of the game.
13:34 <jonadab> LarienTelrunya: 12 15 * * 3 nathan perl /b4/perl/epi-update.pl
13:35 <LarienTelrunya> yes but you're in a completely different timezone!
13:35 <jonadab> Yes, I'm in Eastern timezone.
2016 Oct 02 Sun:
19:24 <NCommander> Menche, I can do it, but I have bad luck of a monster spawning in and blocking the pit at the last moment
19:24 <NCommander> Menche, I won't *hate* sokoban if it didn't spawn monsters every three seconds
19:25 <Menche> one of the options for the second level is EVIL
19:26 <NCommander> Menche, I don't know anyone who likes sokoban :/
2016 Oct 04 Tue:
13:11 <NCommander> Muad, but are wrath's biodegradable? I'm not sure they count as mass
13:12 <NCommander> jonadab, I smacked him with a +8 Excalibur. Got stupid lucky cause it was a +7 Excalibur to begin with
13:13 <jonadab> YASI: hitting things with a wielded fresh wraith corpse drains levels (unless the target is drain resistant); but it stops working when the corpse is no longer fresh enough to eat.
13:14 *NCommander is reading about a Valk on reddit who is a successful spellcaster
2016 Oct 06 Thu:
11:55 <deepy@> is GDQ on?
11:56 <kerio@> no, gdq 2017
11:56 <kerio@> also apparently gdq is evil
11:56 <kerio@> 22% goes to charity
2016 Oct 07 Fri:
17:08 <GoldenIvy+> i doubt it
17:09 <Athame+> [dyna] groovejumper (Wiz Hum Fem Neu), 3115 points, T:2788, killed by a raven
17:09 <jonadab> YASI: Prince of Persia, the Roguelike.
17:09 <GoldenIvy+> look how often I'm missing, most of that is due to the failed existence role <<< ah so that role she's playing hides things from her???
2016 Oct 08 Sat:
10:59 <jonadab> It's practically a case study in why having a shallow water tile allows for map designs that would be difficult to do well otherwise.
10:59 <jonadab> LarienTelrunya: Ah, so for slex, you'll use ice instead of shallow water, and then have a 50% chance of a red dragon and a 50% chance of a red naga?
11:00 <LarienTelrunya> hahaha :D maaaaaaaybe? (evil patch idea?)
11:00 <jonadab> Do note that there's a guaranteed wand of cold on the level, albeit submerged.
2016 Oct 11 Tue:
10:44 <kerio@> i don't even have working home/end buttons
10:44 <deepy@> https://coderwall.com/p/jpj_6q/zsh-better-history-searching-with-arrow-keys
10:45 <jonadab> Evil Patch Idea: wished-for markers have a 50/50 chance of being (0:0); the rest of the time they are pre-recharged.
10:45 <deepy@> this makes it so that if you do ssh it'll go through your history that starts with 'ssh'
10:45 <deepy@> Evil Patch Idea: fake wishes, which give you fake objects which explode upon usage
10:46 <deepy@> Amulet of Life-Saving? Nope, explodes instead of reviving you
10:47 <Lorskel> Evil Patch Idea: 1 in 1000 chance that the created character's ingame actions won't actually matter and everything is just a lie.
10:47 <deepy@> Evil Patch Idea: instead of launching nethack, launch bsdtetris from debian's bsdgames
10:47 <jonadab> Lorskel: A heavenly choir begins to sing, but then you realize it was all just a dream?
10:48 <deepy@> A heavenly choir begins to sing, you roll-over and turn off your alarm clock.
10:48 <Lorskel> Yep
10:49 <deepy@> Evil Patch Idea: the fake amulet and the real amulet are impossible to tell apart and all covetous monsters want all of the amulets
10:49 <deepy@> Rodney spanws with 10 amulets
10:49 <jonadab> Heh.
10:49 <jonadab> No, Rodney spawns with 52 amulets.
10:49 <jonadab> EPI: ^
10:49 <deepy@> Rodney spawns with 52 bags of holding filled with amulets
10:50 <jonadab> Wait, amulets cannot be contained in bagas.
10:50 <jonadab> *bags
10:50 <deepy@> Evil Patch Idea: on April the 1st there is no amulet.
10:50 <Athame+> [dyna] groovejumper (Wiz Hum Fem Neu), 48 points, T:378, killed by a bolt of fire
10:51 <Athame+> [dyna] groovejumper (Wiz Hum Fem Neu), 32 points, T:49, killed by a poisonous corpse
10:51 <jonadab> deepy: What, the Amulet can only be contained in bags some of the time, and fake ones likewise only some of the time?
10:51 <jonadab> Depending on their object ID maybe? (EPI)
10:52 <Athame+> [dnh] tourn (Bin Orc Mal Non) entered Minetown for the first time, on T:1040
10:58 <Lorskel> Rodney is actually the real champion and the only way to win is to guide him to the exit
10:58 <kerio@> misére nethack
10:59 <deepy@> EPI: If you take too long, Rodney will ascend
11:01 <Athame+> [nh4] slyhack (hackedhead) (Rog Hum Fem Cha), 34294 points, T:4531, killed by a giant spider, while praying
2016 Oct 12 Wed:
15:15 <khoR+> :3
15:15 <kerio@> of what? :3
15:15 <LarienTelrunya> jonadab: Evil Patch idea: at the start of the game, the RNG randomly picks a skill, and you cannot ever #enhance it no matter what. "Why is my valkyrie incapable of getting skilled in long sword despite killing hundreds of monsters with excalibur?"
15:16 <khoR+> kerio, halloween brawl
15:16 <GoldenIvy+> jonadab i took my pet into the damn shop to shoplift boxing gloves and at the end he PUT THEM OFF AND LEFT THE SHOP
15:16 <jonadab> LarienTelrunya: EPI: if you practice a skill too soon, you can get permanently locked out of it.
15:17 <LarienTelrunya> heh, what would "too soon" be?
15:58 <LarienTelrunya> it has peaceful gremlins, a lot of fountains, and a lot of water squares.
15:58 <kerio@> you do realize
15:58 <kerio@> that Evil Patch Ideas
15:58 <kerio@> are actually jokes
2016 Oct 14 Fri:
08:49 -!- nht [~nht@cpc102044-bagu16-2-0-cust257.1-3.cable.virginm.net] has quit [Ping timeout: 260 seconds]
08:50 -!- nht [~nht@cpc102044-bagu16-2-0-cust257.1-3.cable.virginm.net] has joined #ascension.run
08:51 <Adeon@> I don't want to learn to program because programmers are hackers and hacking is evil and I don't want to be evil
08:51 -!- Lorskel [~Lorskel@185.29.84.12] has joined #ascension.run
2016 Oct 15 Sat:
14:26 <Adeon@> it's called ambroos
14:26 <Adeon@> it collects betting data 24/7
14:27 <LarienTelrunya> jonadab: Are you interested in a ttyrec of the solution for the evil variant ais523-curse-satan sokoban level? Here you go: https://em.slashem.me/userdata/Bluescreen/slex/ttyrec/2016-10-15.17%3A25%3A39.ttyrec (it starts at turn 6034)
14:32 <Chris__ANG+> YASI: peacockatrice: spawns randomly; when it spreads its tail, the eyespots use medusa's gaze attack.
14:34 <kerio@> Adeon: gibe account
14:34 <kerio@> ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIDZ2F4ofXDcSpsayWVjg4+Gt7/GLETVkq0GocNucrVyI kerio@riemann
2016 Oct 17 Mon:
19:55 <Adeon@> cauchy has no mean or variance
19:56 <Adeon@> what an asshole probability distribution
20:06 <jonadab> Adeon: What is the probabability that value A calculated by calling rnz(1000) is smaller than value B calculated by calling rn2(rnz(500)) ?
20:07 <Adeon@> nobody cares about rnz
20:09 <jonadab> Evil Patch Idea: on turn rnz(50000), if the game is still ongoing, you die of old age. ^_^
20:24 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 252 seconds]
2016 Oct 21 Fri:
20:48 <Adeon@> artificial sweeteners are less unhealthy
20:48 <jonadab> Adeon: Eh. _Food_ is unhealthy.
20:49 <Menche> yes sugar is evil
20:49 <Menche> wut
2016 Oct 25 Tue:
19:39 <Adeon@> my attacks barely do any damage
19:39 <Adeon@> because it's very new DLC there is no information available on his defenses
19:43 <Adeon@> I think my character is not gud enough
19:43 <Adeon@> I must grind more
19:48 <Elronnd+> <+jonadab> No, wait: confusion on even-numbered turns, stun on odd-numbered turns, and hallucination always. ^_^ <-- EPI
19:48 <Elronnd+> gah
2016 Oct 26 Wed:
19:18 <Athame_+> [dnh] will905965 (Wiz Dro Mal Neu), 145 points, T:384, killed by a jackal
19:46 <Athame_+> [dnh] will905965 (Brd Inc Mal Neu), 1300 points, T:1042, killed by a little dog
20:12 <jonadab> Evil Patch Idea: the Wizard of Yendor is now a platformer-style boss. You have to hit him a minimum of three times, then he goes to "stage two", where he does triple damage; then you must hit him a minimum of three more times, and he goes to "stage three", wherein each time he attacks he turns 10% of the level to lava. Then you must hit him at least three more times to kill him. Throughout the entire sequence, he can Double
20:12 <jonadab> Trouble at any time.
2016 Oct 27 Thu:
08:11 -!- Grasshopper [~Andrew@202.137.134.70] has quit [Ping timeout: 244 seconds]
08:11 <kerio@> deepy the lottery in majora's mask is shite
08:21 <LarienTelrunya> Evil Patch idea: when trying to read a cursed spellbook and getting paralyzed as a result, the game additionally spawns some out of depth monsters around you to "spice things up".
08:40 <Adeon@> kerio: what if I want improved security in 11.2
08:56 <kerio@> Adeon: no but seriously they fixed two bugs that some people were planning to exploit
08:57 <kerio@> so they're going to release the exploits now that they're burned
08:57 <LarienTelrunya> Evil Patch idea: spellbooks can sometimes be "ancient", which cannot be determined in advance, causing their pages to be so brittle that any attempts to interact with the book cause it to crumble. Releasing energy proportional to the level of the spell the book was for, like reading a cursed one.
08:58 <nikheizen> Sounds stupid!
08:58 <LarienTelrunya> nikheizen: I am Amy :)
08:59 <nikheizen> wow i feel like a psychic now
09:02 <LarienTelrunya> Evil Patch idea: every time your weapon hits a monster, or every time your armor deflects an attack, the piece in question has a low chance (maybe 1 in 1000) to be disenchanted.
09:03 <nikheizen> implement CDDA's vitamin system forcing players to eat balanced meals or vitamin deficiency penalties
09:05 <nikheizen> eating at any satiation level has a chance to cause choking
09:05 <nikheizen> randomized allergies!
09:05 <LarienTelrunya> Evil Patch idea: you can eat every type of food only once. Trying to eat the same type a second time will cause you to vomit, third time makes you deathly sick, fourth and subsequent times simply give instant DYWYPI.
09:06 <LarienTelrunya> anyway, gotta go now, but it was a nice brainstorming session :)
2016 Oct 29 Sat:
14:33 <jonadab> It makes playing that variant an exercise in frustration.
14:34 <jonadab> So I tend to think it's the wrong approach; I don't really want to make NH4/FIQHack/Fourk more like that.
14:36 <jonadab> Oh, haha. Evil Patch Idea: during the month of June, once you get past dungeon level ten, random monsters are generated at an elevated difficulty level.
14:36 <jonadab> (Elevated, compared to how they would be if it weren't June, I mean.)
14:36 <jonadab> Also, EPI: in June, minesflayers are guaranteed.
14:36 -!- Leissi [~Leissi@85-76-79-249-nat.elisa-mobile.fi] has joined #ascension.run
2016 Oct 31 Mon:
17:14 <kerio@> jonadab: i did all the sidequests
17:16 <kerio@> even the ones that are mutually exclusive
17:16 <jonadab> Oooh, EPI: NetHack totally needs mutually-exclusive branches -- entering one locks you out of the other.
17:16 <kerio@> Adeon: romani called me a little hero
2016 Nov 02 Wed:
02:39 -!- Menche [~menche@gateway/tor-sasl/menche] has quit [Ping timeout: 245 seconds]
02:46 -!- LarienTelrunya [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has joined #ascension.run
03:31 <LarienTelrunya> jonadab: EPI implementation :-) https://github.com/SLASHEM-Extended/SLASHEM-Extended/commit/4b5d8da65afa399058d44ac1d0a84847dd31ccfa
03:45 <Athame+> [dnh] blub (Mon Hum Fem Cha), 54980 points, T:11984, killed by a triton, while praying
2016 Nov 03 Thu:
06:11 <kerio@> like what
06:16 <Athame+> [dnh] Savojin (Bin Hlf Mal Non), 1727 points, T:2763, poisoned by a rotted gnome corpse
06:24 <LarienTelrunya> Evil Patch Idea (not sure if it's been mentioned before): eating a floating eye gives intrinsic levitation.
06:35 <jonadab> Elronnd: "Spider and Web" is an award-winning IF game from back in the nineties. It's crazy hard in some ways but very forgiving of mistakes -- it's almost impossible to make the game unwinnable.
06:38 <jonadab> LarienTelrunya: Completely Pointless Spell Idea: Detect Water -- shows you any water on the level, including potions of water.
06:38 <jonadab> Also water elementals.
07:51 <kerio@> deepy: https://twitter.com/glyph/status/794129683864424448
07:58 <deepy@> I like that glyph
08:00 <LarienTelrunya> Evil Patch idea: an artifact that does d30 extra damage per hit, but is not a weapon so you're always unskilled in wielding it, and every time you wield it there's a 1% chance to instantly die.
08:04 <Adeon@> I can make that more evil
08:05 -!- nht [~nht@cpc102044-bagu16-2-0-cust257.1-3.cable.virginm.net] has joined #ascension.run
08:13 <kerio@> deepy: that is an excellent glyph
08:21 <LarienTelrunya> Evil Patch idea: if you wish for an artifact, there's a 1 in 3 chance that the RNG hands you a different artifact instead, which can also be a crossaligned quest artifact that you can't even pick up.
08:21 <kerio@> brilliant
08:22 <LarienTelrunya> actually, evil patch idea: instead of artifact wishes failing if too many artifacts exist, the game will give you a random artifact instead, preferably one that blasts you.
08:23 <kerio@> yeah that's an amazing idea
2016 Nov 04 Fri:
16:39 <kerio@> why such a stupid name
16:39 <Elronnd+> nah slashem aint trippy enough
16:39 <Elronnd+> try slex
16:39 <jonadab> slex probably has a spellbook of apply toenail polish
16:40 <jonadab> ^ YASI
16:40 <khoR+> kerio, because he wanted to make sure people didnt doubt his gender after the sex change?
2016 Nov 10 Thu:
02:38 <kerio@> what does the senate being so close entail?
02:47 <Athame+> [dnh] Savojin (Bin Hlf Mal Non), 618 points, T:1691, killed by a dwarf
03:02 <LarienTelrunya> jonadab: good evil patch ideas again :) your selfie stick will become a spellbook of take selfie, though, and the spellbook of apply nail polish will actually have a use for melee combat.
03:32 <Athame+> [dnh] Savojin (Bin Hlf Mal Non), 684 points, T:1616, killed by a wand
03:40 <kerio@> because everyone will demand personal shit or they'll defect or vote against or whatever
03:40 <kerio@> how does the senate work in the US
03:59 <LarienTelrunya> YASI: spellbook of reroll artifact. Lets you choose an artifact in your inventory and changes its base item to another of the same type, retaining the artifact-specific properties. "Your silver saber named Grayswandir turns into the club named Grayswandir!"
04:11 <Athame+> [dnh] Savojin (Bin Hlf Mal Non), 3085 points, T:2606, killed by a pony
2016 Nov 12 Sat:
09:05 <Lorskel> Nah, if I did it I'd do it almost from the ground up
09:06 <jonadab> I suppose you could start from NH4 and just cherry-pick all the sex-related things from slex.
09:06 <jonadab> That way you wouldn't get all of the non-sex-related Evil Patch Ideas.
09:08 <jonadab> YASI: in PornHack, foocubi spawn in groups.
09:08 <Lorskel> If there's more than 3 surrounding you, it triggers groupsex
09:08 <jonadab> YASI: also, there could be a special room type, "brothel"...
09:08 <Lorskel> More or equal
09:09 <Lorskel> "Sex Dungeons of Doom"
10:41 <jonadab> (When they were still trying to tell people that OS X is a server OS.)
10:42 -!- greqrg [~Tony@c-98-249-193-0.hsd1.fl.comcast.net] has quit [Quit: Leaving.]
10:44 <LarienTelrunya> jonadab: Evil Patch idea: metallic items are made of random materials. If it's tin, cold attacks can shatter them; if it's aluminium, fire attacks can melt them. "You triggered a fire trap! Your wand of death melts! The white dragon breathes cold! Your Tsurugi of Muramasa shatters!"
10:48 <kerio@> jonadab: they used to make them
2016 Nov 14 Mon:
04:32 <Athame+> [dnh] Savojin (Bin Inc Fem Non), 3163 points, T:2339, killed by a dwarf
04:49 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 260 seconds]
04:59 <LarienTelrunya> Evil Patch Idea: mimics can also mimic artifacts, which causes the # of artifacts created to go up for wishing purposes, and again every time they re-cloak.
05:18 <Athame+> [nh4] Ada (svt) (Val Hum Fem Law), 1529 points, T:27, killed by a water demon
2016 Nov 17 Thu:
08:49 <bhaak@> the empty block is verified FASTER than you can get transactions for verifying a filled block
08:49 <kerio@> well it's not "empty" of course
08:49 <LarienTelrunya> Lorskel: evil patch idea: slex coins, which are obtained by ascending slex and are going to replace bitcoins :D
08:49 <kerio@> there's the coinbase transaction to you
08:52 <Lorskel> Deal
08:52 <Adeon@> in next commit the high altars are removed
08:56 <LarienTelrunya> Evil Patch Idea: the high altar on the astral plane is not the goal of the game; rather, the actual game length is 10 times as long as it takes to get from the beginning to the high altar, and keeps rising in difficulty but the player's skill/stat/level caps are not increased accordingly.
08:57 <LarienTelrunya> addendum EPI: every once in a while, you have to defeat a monster that acts similarly to Rodney but with different harassment effects, so you eventually accumulate many types of harassment that trigger independently of each other.
08:58 <Lorskel> Or what I like to call, "how to make people stop playing your game"
08:58 <LarienTelrunya> eventually you have your entire inventory cursed once every 5 turns and are paralyzed even through free action every 10 turns, or something. :P
09:00 <LarienTelrunya> and after 500 dungeon levels, the harassment effect summons Rodney, Andor Drakon, Morgoth, Meshera Alpha and 5 guardians of Zot once every 250 turns (EPI). :P
09:02 <Adeon@> how about you start the game dead
09:38 <hackedhead> typo'd soko, can't IRC properly.
09:39 <hackedhead> i should just go back to bed.
09:39 <jonadab> Devote the day to coming up with horrible evil patch ideas.
09:39 <jonadab> What could possibly go wrong?
2016 Nov 22 Tue:
01:59 <Athame+> [dnh] Elvis (Arc Hum Mal Law) entered Minetown for the first time, on T:1396
02:05 <Athame+> [dnh] Elvis (Arc Hum Mal Law), 1951 points, T:2147, killed by a giant spider
02:13 <LarienTelrunya> Evil Patch idea: exploding rings should have negative effects based on what they are, e.g. if it's a ring of sleeping, you gain intrinsic restful sleep. Will be especially funny with FIQ's wand destruction patch. :D
02:22 -!- elenmirie [~elenmirie@cust98-dsl91-135-0.idnet.net] has joined #ascension.run
05:37 <LarienTelrunya> heh, I don't mind spoilers, especially since I don't know if/when I'll play it
05:37 <FIQ> LarienTelrunya: aerith dies
05:38 <FIQ> glados is evil
05:38 <FIQ> dumbledore dies
05:38 <FIQ> by snape
05:39 <FIQ> jake dawson dies in the end
05:39 <LarienTelrunya> hahaha :P
2016 Nov 23 Wed:
07:06 <FIQ> jonadab: it doesn't soundfair asin it will kill players
07:06 <FIQ> who doesn't know
07:07 <LarienTelrunya> jonadab: got any evil patch ideas for new monsters with special effects, like that aforementioned lava dragon? preferably not so evil that the mere spawning of one means instant game over :P
07:07 <jonadab> FIQ: It would prefer tiles with nobody standing on them, over ones you are standing on...
07:11 <jonadab> Aether, logically.
07:11 <jonadab> But there isn't an aethir terrain type. You'll have to add one.
07:11 <LarienTelrunya> evil patch idea: astral trap, simulates a random monster attack targetted at you, which can also be AD_DETH, AD_PEST etc.
07:13 <jonadab> Man, I do so much better playing in the daytime than at night.
08:29 <FIQ> in my un asc in june
08:29 <FIQ> I cheesed the black market
08:29 <LarienTelrunya> Evil Patch idea: a mind flayer that has a ranged stealing attack in addition to the brainsucking.
08:29 <FIQ> credit cloning with a baby dragon
08:30 <LarienTelrunya> FIQ: good luck making credit cloning work in slex though!
2016 Nov 26 Sat:
11:34 <Adeon@> kick heavy things
11:35 <Adeon@> kick your pet to death
11:36 <LarienTelrunya> Evil Patch idea: add slex's boots of disenchantment to FIQhack. Identify them by suddenly getting the message "Your wand of wishing seems less effective."
11:36 <jonadab> Oooh, a second cat, this will help.
13:15 <khoR+> This is actually retarded
13:19 <Athame+> [dyna] Mecha (MenacingMech) (Con Vam Fem Cha), 361 points, T:773, killed by a giant rat, while fainted from lack of food
13:28 <LarienTelrunya> jonadab: Evil Patch idea (implemented in slex): an artifact armor that, if you are wearing it, gives a 1 in 100 chance to instantly die if you bump into a monster hiding underneath an item, giving a "funny" message while doing so.
13:29 <jonadab> LarienTelrunya: Doing it as an artifact just means nobody will ever wear it (because you always know what an artifact is, even if not formally identified).
13:35 <LarienTelrunya> ooh! that sounds neat :)
13:35 <jonadab> Basically, if you can't get it uncursed quickly, you have to play a very strict complete-avoidance-of-melee-range conduct, or you die.
13:35 <LarienTelrunya> what the new slex has is an artifact weapon that gets -1 every time you hit with it, but armor that does so whenever you get hit is much better! <--- EPI
13:36 <jonadab> Oh, for weapons, I think the worst thing ever is the weapon of plenty.
13:37 <jonadab> It's really nasty in Brogue, though.
13:37 <jonadab> (Brogue does not have altars.)
13:38 <jonadab> YASI: weapon of toxicity. Whenever you hit an enemy with it, a cloud of bloat gas is released.
13:39 <FIQ> jonadab: what are you dying in fh for?
13:39 <FIQ> is it something broken in it?
13:39 <jonadab> (That would actually be really really useful, in Brogue, _if_, and ONLY if, you have armor of respiration.)
2016 Nov 27 Sun:
18:43 <Elronnd+> and the fonts aren't antialiased properly
18:45 <Elronnd+> plus, there's no dejavu sans mono book
19:53 <jonadab> Evil Patch Idea: "This game cannot be played correctly in your terminal because it is using the wrong font. Please change your terminal font to Times New Roman, then try running the game again."
20:56 -!- noty [~asdfasdf@ip184-176-95-238.ph.ph.cox.net] has joined #ascension.run
21:35 <Adeon@> yes...massive number of identical caves
21:54 <Elronnd+> jonadab: good luck detecting that
21:55 <Elronnd+> jonadab: I see that as less of an EPI, however, and more of an issue for some games that rely extensively on symbols, as those may be rendered differently depending on the font
21:56 <Elronnd+> which is part of the reason that certain games (such as df, cogmind, and more), have made their own GUIs for displaying the game
2016 Nov 28 Mon:
03:56 <FIQ> also marts
03:59 <deepy@> undertale is on steam sale
04:03 <LarienTelrunya> Evil Patch idea: using the poke center or a PC to heal your pokemon costs 500 * (level of the pokemon) dollars every time.
04:04 <LarienTelrunya> addendum evil patch idea: shops do not sell unlimited amounts of healing items, but run out after a while and you need to defeat a certain # of enemy trainers to make them restock.
04:13 <kerio@> WAT
04:13 <kerio@> i got a scizor
05:42 <kerio@> FIQ: btw
05:43 <kerio@> holy shit is the alpha sapphire UI absolutely awful
05:45 <jonadab> Elronnd: The evil part of that EPI was the fact that the "correct" font is Times New Roman -- categorically the most horifically ugly font ever to see widespread use.
05:47 <FIQ> kerio: in what way?
05:47 <jonadab> Courier New is also pretty darned ugly, but that at least is fixed-width and so marginally more appropriate for a terminal than Times New Roman.
12:26 <FIQ> no longer does it give lucky eggs
12:26 <FIQ> there is also many more vendor trash items
12:27 <jonadab> Evil Patch Idea: fragile items sometimes break when dropped. Chargeable items sometimes lose a charge when dropped. Fumbling causes you to randomly drop things. The Amulet of Yendor grants extrinsic fumbling when carried.
12:31 <kerio@> FIQ: >mfw http://www.kahiligolf.com
15:24 <kerio@> ye
15:24 <kerio@> goddammit i didn't get on the xanax.rip train
15:25 <jonadab> YASI: if you are Skilled in a spell school, you can cast either [spell] or, for more power, improved [spell]. At expert, you can also cast greater [spell] for even more Pw.
15:34 <khoR+> kerio, can I afk-kill diablo?
2016 Nov 30 Wed:
05:36 <kerio@> sure but
05:36 <kerio@> it's not legit
05:36 <LarienTelrunya> YASI: replace "The imp casts aspersions on your ancestry." by actual "your mother" jokes, randomly picked from a list.
05:36 <FIQ> why do you care
05:36 <FIQ> you have no qualms about cheating
05:37 <kerio@> FIQ: what if i wanted to use them for battle tree
15:20 -!- LarienTelrunya [54ac0bf3@gateway/web/freenode/ip.84.172.11.243] has quit [Ping timeout: 260 seconds]
15:35 -!- LarienTelrunya [54ac14c9@gateway/web/freenode/ip.84.172.20.201] has joined #ascension.run
15:39 <LarienTelrunya> Evil Patch idea: if your cockatrice corpse rots away while it's in your hands, the disintegrating bits of it touch you and cause stoning.
15:40 <LarienTelrunya> Also evil patch idea: if you are blind while wielding a cockatrice corpse, moving into any random wall tile (whether you knew it was there or not) causes you to stumble and touch the corpse.
15:44 -!- LarienTelrunya [54ac14c9@gateway/web/freenode/ip.84.172.20.201] has quit [Ping timeout: 260 seconds]
15:45 <Athame_+> [dyna] groovejumper (Wiz Hum Fem Neu), 8066 points, T:2271, killed by a white unicorn
15:46 <jonadab> Evil Patch Idea: hitting a cockatrice with a weapon has a 1% chance to turn the weapon into a cockatrice corpse.
15:46 <jonadab> Not that Slash'em needs more ways to stone you, it has asphyx (sp?) that hide under objects and can stone you, and basilisks, which I think have stoning gaze (at least, in lore they do).
15:47 <jonadab> All that's missing is, Evil Patch Idea: a monster with a psychic petrification attack, that works at the same range as a mind flayer's psychic attack, but instead of doing 2HP of damage or whatever, it starts slow petrification.
15:53 <FIQ> the most evil nethack monster is gh beholders
15:55 <jonadab> Don't they have, like, six different kinds of gazes?
15:55 <FIQ> something like that
15:58 <jonadab> EPI: evil eye. Being in LOS with them slows you (cumulatively if there's more than one). When hit, they paralyze you (like a 3.x floating eye, but regardless of blindness or reflection) and split like a pudding. They also have confusion gaze, stun gaze, illness gaze, acid gaze, and psychic petrification attacks.
15:59 <jonadab> EPI: And any time you lose current HP, every evil eye on the current level gains that many max HP.
16:33 -!- nikheizen [~jesus@d75-156-48-242.bchsia.telus.net] has joined #ascension.run
16:38 <Athame_+> [dnh] naukku (Brd Hum Fem Neu), 38 points, T:133, killed by a fox
2016 Dec 01 Thu:
06:46 <Athame_+> [un] naukku (Pri Hum Fem Neu), 6489 points, T:4257, killed by a gold golem
07:04 <Athame_+> [dyna] groovejumper (Wiz Hum Fem Neu), 278 points, T:811, killed by a Kop Sergeant
07:21 <jonadab> Evil Patch Idea: new trap type: lava geyser. If you're not fire-resistant, this kills you; otherwise, it destroys any non-fire-resistant items in your inventory, and then the lava begins to harden. If you don't clean it off, you become a statue.
07:22 <LarienTelrunya> heh, sounds similar to the lava trap that's already in slex (The thin crust of rock gives way, revealing lava underneath!)
07:23 <jonadab> Sure, but the regular lava trap would be harmless if you're levitating, wouldn't it?
07:23 <LarienTelrunya> also, evil patch idea: all the walls are colored, and every wall tile has properties similar to a monster of the given color, except it only does something if you try to walk into it. Walking into yellow or brown walls can petrify you, green ones can slime you etc.
07:24 <jonadab> Red walls do fire damage, white ones cold damage?
07:24 <jonadab> "fun"
07:25 <LarienTelrunya> actually, years ago I had a dream of colored walls that grant the player a resistance according to their color if you were lined up to that wall with no obstacles in between.
07:25 <jonadab> Evil Patch Idea: travel and autoexplore sometimes bump you into walls at random.
07:25 <LarienTelrunya> so if you e.g. want to fight a white dragon, do so in a corridor that is bounded by a white wall.
2016 Dec 05 Mon:
03:24 -!- K2_v is now known as K2
04:39 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has joined #ascension.run
04:53 <LarienTelrunya> jonadab: Evil Patch idea: timewarp monster. Unlike other monsters, it gets a move once every 5 seconds of real time, so you suddenly need to react quickly. And if you go afk while there is one on the current dungeon level, when you come back from the toilet you see a DYWYPI message.
05:07 <jonadab> Rather than a specific monster, just make that a monster spell, a little higher-level than Summon Nasties.
05:25 <LarienTelrunya> well, at least you're not making an ADOM-style banshee - those instakill you with their scream unless you're deaf!
05:26 <jonadab> Umm, yeah, not doing that.
05:27 <jonadab> YASI: scroll of instruction. Reading it gives you hints on how to play the game better.
05:28 <LarienTelrunya> and in slex it would give something like "find out where the desk is, aim your head at it and try your best to hit"? :D
05:57 <kerio@> deepy
05:57 <kerio@> LOL
06:20 <LarienTelrunya> Evil Patch idea: items can no longer be identified or named. You have to remember yourself that in this particular game, the green potion is a potion of sickness and the scroll labeled READ ME is destroy armor. (Bonus EPI: amnesia incidents re-randomize the item appearances.)
06:24 -!- Grasshopper_ [~Andrew@116.58.236.213] has joined #ascension.run
08:27 <kerio@> LarienTelrunya: pokemon aren't good with technology i guess
08:27 <Lorskel> To be honest some HMs are useful in battle, like Surf
08:27 <LarienTelrunya> evil patch idea: the called for pokemon may sometimes attack you, and will be so high level that they one-shot all of your team, and a mysterious force will block your poke balls.
08:28 <kerio@> Lorskel: google "alolan raichu"
2016 Dec 06 Tue:
20:41 <Elronnd+> it's a puzzle video game, with a rather dark theme
20:43 <jonadab> How dark?
20:43 <jonadab> Are we talking, "there are evil people in the world" dark, or "actually, everyone is evil, really" dark, or "you must torture your children to death in order to gain prestige" dark?
20:44 <jonadab> I mean, there are levels.
2016 Dec 09 Fri:
13:10 <jonadab> Do you actually get to control the specific actions your pokemon do in a pokemon game battle, or do you just, like, pick the match-ups and turn them loose and get results?
13:11 -!- zombifier [~zombifier@130.215.236.176] has quit [Ping timeout: 244 seconds]
13:27 <LarienTelrunya> Evil Patch idea: having a property intrinsically or extrinsically makes it work 50% of the time only. In order to have the full effect, you need both the intrinsic and extrinsic. This also applies to e.g. reflection or magic resistance.
13:28 <jonadab> LarienTelrunya: Magic Resistance is OP. It should be nerfed so it only protects against striking, force bolt, and AD_MAGC (e.g., magic missile).
2016 Dec 12 Mon:
11:20 <jonadab> GoldenIvy: The plumber was kidnapped by the evil Doktor Klogg.
11:20 <jonadab> Doktor Klogg wants to block all the toilets in the kingdom, so that everyone is forced to hold it.
11:20 <jonadab> Because he is evil.
11:20 <Lorskel> Lol
16:37 <Athame_+> [dnh] steforg (Sam Hum Mal Law) averted death, on T:8849
16:41 <Athame_+> [dnh] steforg (Sam Hum Mal Law), 35987 points, T:8852, killed by a deeper one
16:42 <LarienTelrunya> Evil Patch idea: lightning attacks can also break amulets. Combine this with the wand destruction patch for maximum effect. "The soldier zaps a wand of lightning! Your amulet of life saving breaks apart and explodes!"
17:10 <FIQ> kerio: apparently a 100% speedrun of pokémon stadium 2 is 24h
17:10 <FIQ> that sounds fun
17:11 <kerio@> FIQ: watch for rolling rocks in half an A press requires 12 hours of speed accumulation
2016 Dec 13 Tue:
06:01 <deepy@> that sounds so lame
06:01 <deepy@> do we really not have a better word for it?
07:09 <LarienTelrunya> https://www.reddit.com/r/nethack/comments/5i383b/best_way_to_cross_water/ "Hope for a ring or boots of levitation; otherwise, curse the evil variant developer that introduced rivers." :P
07:18 <FIQ> deepy: not that I know of, sorry
07:20 <FIQ> LarienTelrunya: unless this is slex, rivers are guranteed to be passable w/o taking baths
07:21 <LarienTelrunya> dnethack; tell that to the guy asking the question!
2016 Dec 14 Wed:
02:29 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has joined #ascension.run
04:07 -!- nikheizen [~jesus@d75-156-48-242.bchsia.telus.net] has joined #ascension.run
05:01 <LarienTelrunya> Evil Patch idea: demon lords will revive like riders, gaining a level up every time. For best results, combine this with dnethack's new, much more dangerous demon lords. "Lamashtu rises from the dead!"
05:04 -!- nikheizen [~jesus@d75-156-48-242.bchsia.telus.net] has quit [Quit: leaving]
08:12 -!- Grasshopper__ [~Andrew@110.78.172.165] has quit [Ping timeout: 268 seconds]
08:18 <jonadab> LarienTelrunya: Also make them revive like trolls, while you're at it.
08:19 <jonadab> Or, no, better: EPI: demons can be resurrected by other demons. So if you kill a demon, but there's another demon on the level, it'll be resurrected almost immediately.
08:20 <Lorskel> Free XP!
08:21 <Lorskel> Ground control to major demon
08:25 <Muad> =)
08:25 <LarienTelrunya> actually EPI: demon gating will spawn progressively harder demons, and after a few dozen times, actually start generating new monster table entries (which only exist for the current game) for even more dangerous demons. Like, eventually there will be Lamashtus that have disintegration melee attacks and passively rust your stuff in addition to all of their other attacks, etc.
08:26 <jonadab> Demons with thirty thousand HP that can cast Summon Wizard of Yendor six times per turn?
08:31 <Lorskel> "marilith stoner" attacks "4d20 blazeit"
08:32 <LarienTelrunya> now that "stoner" is mentioned, I wonder if I already have a monster egotype that causes petrification? if not, I should add one
08:32 <jonadab> EPI: a monster with a psychic-range paralysis attack. Normally this paralyzes you for 2-3 turns like a gelcube touch, but if you have telepathy, it can "lock on to your latent telepathy" for a much increased duration of paralysis.
08:33 <LarienTelrunya> jonadab: slex's mind flayer blast already has a 1 in 100 chance to cause paralysis with duration rnz(10).
08:35 <jonadab> That's why I removed amnesia entirely from Fourk, because I'm just a poopy-head.
08:35 <Lorskel> Good man.
08:36 <jonadab> EPI: a monster with an attack that replaces your wielded weapon with a cursed rustproof -3 knife.
08:37 <jonadab> artifact weapons have a 25% chance to resist this.
08:39 <Muad> if you're wielding a rubber hose and are hallucinating and polymorph, you will stick the hose up your nose and become a mastodon
08:39 <jonadab> Well, apart from the fact that I've seriously considered removing rubber hoses from the game entirely, on the grounds that the joke was only funny forty years ago, before it had been rehashed eighty bajillion times.
08:39 <LarienTelrunya> hmm, how about hidden cursed artifacts (EPI)? They don't display that they are an artifact, will autocurse when wielded, and have a plethora of other bad effects.
08:40 <Lorskel> jonadab: true
08:42 <jonadab> (Err, no, wait, you can also waste a scroll of enchant on it.)
08:42 <Lorskel> jonadab: armour of penance https://arousinggrammardotcom.files.wordpress.com/2012/12/speedballpenance14.jpg?w=590&h=713
08:42 <LarienTelrunya> possible EPI idea: make a flag "SPFX_BADARTI" or whatever for artifacts, put that on all the perceived bad ones, and then add an effect (trap maybe?) that automatically creates such an artifact, puts it in your inventory, removes what you had in that slot, and auto-wears the cursed one.
08:43 <LarienTelrunya> Bonus EPI: and it does not display a message that anything has happened at all.
08:44 <jonadab> EPI: all messages have a random 1% chance to not show up at all, even in the ^P message log.
08:44 <LarienTelrunya> ooh, that sounds nice (as in evil) :)
08:51 <LarienTelrunya> EPI: air elementals with paralysis attacks. Because players were surviving them even though they're supposed to be difficult enemies.
08:53 <jonadab> EPI: you cannot regenerate hitpoints while engulfed, even if you have intrinsic regeneration.
08:53 <jonadab> And extrinsic, and whatever.
08:54 <jonadab> EPI: or even by quaffing full healing.
08:54 <LarienTelrunya> :D
08:54 <Lorskel> that's not THAT evil
08:54 <jonadab> Lorskel: It'd mainly just make the Planes more difficult, especially Air.
08:55 <LarienTelrunya> soon I want to implement that one EPI where the game always picks one in/extrinsic at the start of the game that you cannot get at all.
08:55 <LarienTelrunya> God help you if it picks magic resistance.
08:55 <jonadab> Poison resistance.
08:55 <Lorskel> and that's why I hate those EPI conversations, they give Amy ideas that make me wanna play slex less and less
08:56 <LarienTelrunya> Lorskel: the next version will be great, you'll enjoy it too! :)
2016 Dec 15 Thu:
05:22 <kerio@> because debian is fucking garbage
05:23 <bhaak@> still a better distro than twilight
05:23 <LarienTelrunya> jonadab: EPI: scroll of vileness, will pick a random bad artifact and auto-wear it, possibly unwearing whatever you had in that slot before (even if it was something cursed). If monsters read it, same effect. Good luck if it makes you wear a cloak of inventorylessness! :)
05:24 <jonadab> LarienTelrunya: skip the middleman, just add a monster spell that scatters your inventory throughout the dungeon.
05:25 <jonadab> "Where could they be?"
05:29 <LarienTelrunya> hmm, is it difficult to implement level teleportation for items? probably not, because kicking them into a hole deposits them on a random square
05:34 <jonadab> EPI: a trap that causes every monster on the level to have its mspec_used reset to zero every turn for the next thousand turns or so.
05:35 <jonadab> "It seems the monsters here are using performance-enhancing drugs. Weird."
2016 Dec 19 Mon:
05:54 <deepy@> kerio: what I'm essentially thinking is to separate things into two parts. If you're not ever closing the PHP tag then fine, you get to wreck your own life, but if you ever do then I'll mark it as tainted and deal with it
05:56 <bhaak@> jonadab: irony detected
05:59 <LarienTelrunya> jonadab: Evil Patch idea: as soon as you enter Gehennom, for the rest of the game, you will get a random "your momma" joke as a pline message once per turn, just to drive you nuts.
06:00 <jonadab> LarienTelrunya: just cherry-pick garos from dnethack.
2016 Dec 28 Wed:
14:56 -!- elenmirie [~elenmirie@cust98-dsl91-135-0.idnet.net] has quit [Ping timeout: 264 seconds]
15:02 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has joined #ascension.run
15:15 <LarienTelrunya> Evil Patch idea: if you read a cursed scroll of identify, it unidentifies some of your items, kind of like the amnesia effect.
15:23 <Athame_+> [dnh] Elvis (Bar Hum Fem Neu) killed Thoth Amon, on T:24789
2016 Dec 29 Thu:
18:38 <FIQ> both ingame and irl
18:39 <FIQ> nethack conduct: jog for 10min each time you die, stop once you ascend
18:39 <jonadab> YASI: set things up so that the same keypresses go to NetHack, DCSS, _and_ Brogue. Try to survive all three games as many turns as possible.
18:39 <FIQ> at least something will improve :)
18:39 <FIQ> your condition or your nethack skill
18:40 <jonadab> Or I'd stop wasting time playing NetHack.
2016 Dec 30 Fri:
07:32 <FIQ> as could be heard in here quite often when he was playing
07:32 <jonadab> Oh, man, ranged curse items, yeah.
07:33 <jonadab> That sounds like it would definitely make the game more "fun" in an slexy EPI sort of way.
07:33 <FIQ> there's a reason helping hand is something I like to wish for asap
07:33 <FIQ> in dnh
07:33 <FIQ> slotless curse resistance is nice
07:35 <FIQ> Chris_ANG: what is the new symbol
07:35 <FIQ> I'm missing one in SYMBOLS
07:36 <jonadab> ^ This is one reason I don't like the 3.4 config file. The colors and symbols being defined in a "you must have the order memorized" way is just terrible.
11:41 <Adeon@> it is regrettable that I cannot comment at this time
11:47 <dtype> cannot? or will not?
11:54 <jonadab> Evil Patch Idea: introduce half a dozen green slimes to the Valkyrie quest, to increase the odds of a situation arising where the player may be forced to step into lava to cure sliming.
11:55 <jonadab> GoldenIvy: "tamagotchi" is a brand name of virtual-pet toy. "tomodachi" is a (transliterated) Japanese word meaning, approximately, "friend".
11:57 <jonadab> Although there are only a handful of words you can make plural in Japanese, mostly pronouns.
11:57 <jonadab> Not sure how the word for "friend" became a special exception to that.
11:59 <jonadab> Evil Patch Idea: in the spirit of tamagotchi, if you don't make a move for too long, your NetHack character's pets die.
12:00 <jonadab> And if you don't have any pets, the game creates a cute kitten pet for your character, and kills it.
12:00 <jonadab> GoldenIvy: ^
12:01 <jonadab> EPI: if your pet dies, the game describes in vivid detail how your pet suffers in agony and torment in pet hell.
12:01 <Lorskel> if he went to pet hell, he deserved it
12:01 <jonadab> But when you get to Gehennom, your pet is not there.
12:02 <jonadab> Evil Patch Idea: every monster you kill is sent to a random level in Gehennom.
12:02 <jonadab> Because it dies and goes to hell.
13:02 <LarienTelrunya> yes
13:02 <jonadab> crazy.
13:02 <LarienTelrunya> jonadab: Evil Patch idea: the mysterious force can trigger when you're trying to leave dungeon level 1 for the elemental planes, and if it does, it deposits you back at the sanctum.
13:04 <jonadab> LarienTelrunya: EPI: the mysterious force can trigger any time you change levels while carrying the Amulet, or a fake Amulet once you've had the real one in your possession at least once, and if it does, it deposits you at the Sanctum.
13:04 <LarienTelrunya> super mega EPI: if the mysterious force triggers, it moves the amulet up a random amount of floors, so you need to look for it everywhere.
13:05 <jonadab> 25% chance of that, and it puts a fake amulet in your inventory in its place.
13:05 <jonadab> And the Amulet resists #name attempts
13:09 <LarienTelrunya> I hope you're upping the new skills too, especially spirituality, because that directly affects magic cancellation.
13:09 <FIQ> but how am I supposed to train them
13:09 <jonadab> EPI: when carrying the Amulet of Yendor, you do not regenerate HP.
13:10 <LarienTelrunya> spirituality is trained by offering corpses, BUC-testing stuff on an altar, or praying to the gods.
13:11 <jonadab> EPI: carrying the Amulet of Yendor makes you Stormprone, i.e., peaceful and tame monsters will attack you.
13:11 <FIQ> 10/10 throne, would sit again
13:11 <Adeon@> @le?sick plains centaur
13:35 <LarienTelrunya> you have a blank paper and 33 ink
13:35 <kerio@> Adeon: the 3ds version is so good tho
13:35 <jonadab> Evil Patch Idea: if you are turning to stone or slime or sinking into lava, looking at your inventory takes a turn. Because, that happens with lava in 3.4.3, so it must be a good feature.
13:36 <FIQ> ok it worked
13:36 <FIQ> LarienTelrunya: yeah, was contemplating on what to do
13:36 <FIQ> if I had the time to pray
13:36 <FIQ> and I had 1 spare turn
13:36 <LarienTelrunya> getting the blank scroll out, writing cure and then reading it would have been 3 turns though!
13:38 <kerio@> and there's like one more mask i think
13:38 <LarienTelrunya> FIQ: high-heeled jumping boots even :D but I think barbarians don't get high heels skill, sadly.
13:39 <jonadab> YASI: high-heeled slipper socks.
13:41 <FIQ> so
13:41 <FIQ> Lorskel: buc-ID can kill the altar
13:41 <FIQ> how should I use them
13:41 <Lorskel> it's highly random
13:43 <jonadab> Is it a chance per stack, or per item in the stack?
13:43 <LarienTelrunya> jonadab: per stack
13:43 <jonadab> EPI: make it per item, so if you drop a stack of 20 arrows, it's a 1/100 chance, twenty times.
13:44 <LarienTelrunya> and yeah, chatting to the priest without checking whether the altar is still there is a major gotcha
13:45 <FIQ> LarienTelrunya: the very same char of mine bumped into a mimic shopkeeper
13:45 <FIQ> angering him/her
13:45 <jonadab> Evil Patch Idea: invisible quest leaders.
13:45 <FIQ> that is a feature in slex
13:46 <jonadab> So you can lock yourself out of the quest by bumping into the wrong tile on quest home?
13:46 <jonadab> Oh.
13:46 <LarienTelrunya> So if you want to kill your quest leader first, you can do so.
13:47 <jonadab> Evil Patch Idea: you only get one chance to get accepted to the quest. If your alignment isn't good enough, poof, the quest branch is removed from the game permanently.
13:47 <LarienTelrunya> FIQ: finger is basically a wand of probing in spell form, but careful! zapping peaceful monsters will anger them!
13:52 <FIQ> running isn't a good idea because it had a 6d6 ranged attack
13:52 <FIQ> just loaded up some techs and disposed of it
13:53 <jonadab> EPI: a monster with an attack where the damage scales directly with the square of the distance from the attacker to the target.
13:53 <LarienTelrunya> are you training some ranged weapon too, so you can use double thrownage with it?
2016 Dec 31 Sat:
15:17 <LarienTelrunya> FIQ: the displayed max is what you could normally get; only enlightenment can tell you which skills have been arbitrarily limited.
15:17 <kerio@> dtype: i thought that getting any sort of performance was kind of expensive
15:17 <jonadab> EPI: occasionally it should report the max for a skill incorrectly.
15:17 <FIQ> LarienTelrunya: gentleman's suit?
15:17 <LarienTelrunya> the thresholds are: basic at 20, skilled at 160, expert 540, master 1280 and grand master... I think 2500?
15:18 <FIQ> LarienTelrunya: how do I exercise two-handed weapons
15:18 <jonadab> Super EPI: very rarely, it should also report your current skill level incorrectly.
15:18 <LarienTelrunya> FIQ: useless suit that only gives 1 MC and no AC at all
15:18 <FIQ> that will just cause bogus bug reports
15:18 <FIQ> @ wrong max reported
15:18 <LarienTelrunya> jonadab: actually, EPI: a trap that prevents you from using the #enhance command for a while, so you can neither see your caps nor actually improve skills.
15:19 <jonadab> EPI: a trap that prevents you from exercising your skills or attributes for a few thousand turns.
15:19 <LarienTelrunya> ^^ exists in slex!
15:19 <jonadab> But of course you can still abuse them, right?
15:19 <LarienTelrunya> sure :)
15:19 <jonadab> EPI: you can abuse weapon skills, by missing.
15:19 <LarienTelrunya> there is also one that makes all your skills behave as if they were unskilled, for a few thousand turns.
15:43 <LarienTelrunya> however, that attack only has a 1 in 1000 chance to actually land.
15:43 <FIQ> oh ok
15:44 <LarienTelrunya> imagine how much it would suck if every hit reduced one of your skill caps at random! <--- EPI
15:44 <FIQ> jonadab: why can't ghosts displace you?
15:45 <jonadab> FIQ: Hmm, probably because nobody thought of a reason why they should?
16:48 <LarienTelrunya> it also gives autosearching and drain resistance when wielded
16:48 <jonadab> I think Cleaver's average is higher.
16:49 <jonadab> Evil Patch Idea: an artifact weapon that does quintuple damage against the player, and triple against tame monsters.
16:50 <LarienTelrunya> heh, you should take a look at slex's artilist.h, I made beautiful comments about all the bad artifacts. Heh, you can even grep for them because I've added a SPFX_EVIL flag!
16:51 <LarienTelrunya> Many of them are EPI. Like the one that instakills you with a 1% chance whenever you trigger a trap.
16:51 <LarienTelrunya> If you're bold: https://raw.githubusercontent.com/SLASHEM-Extended/SLASHEM-Extended/master/include/artilist.h
2017 Jan 01 Sun:
13:52 <deepy@> I'm doing super-well in the Dominions 4 game, the guy who attacked me is about to get crushed
13:52 <deepy@> aaaand his neighbour has a large army standing next to him
14:00 <LarienTelrunya> YASI: binning kit, a tinning kit that produces empty tins (but still gets rid of corpses).
14:07 <jonadab> I'm surprised, if you're going to make a pun on "tinning kit", that you of all people, being the slex perpetrator, would not make it a true spoonerism.
17:13 <jonadab> Well, yes, obviously.
17:13 <jonadab> Though I don't happen to know which one, probably because I didn't read backscroll carefully enough.
17:22 <jonadab> YASI: NetHack needs more knitting. Perhaps it even needs Madame Defarge's knitting.
17:23 <LarienTelrunya> Evil Patch idea: all base item types have randomized materials on a per-game basis. Whoops, arrows are made of glass today. Good luck with your ranger!
17:24 <Muad> food rations are made of cockatrice meat!
17:24 <jonadab> Whoops, silver sabers are made of plastic today, they don't do silver damage?
17:24 <LarienTelrunya> whoops, food rations are made of plastic today, they can't be eaten :D
17:25 <LarienTelrunya> but yeah, making it so that food is randomly flavored with any existing monster type (and has matching effects) would be EPI.
17:25 <jonadab> Whoops, hill orc corpses are made of Medusa meat today, they are poisonous and cause petrification?
2017 Jan 02 Mon:
00:48 <deepy@> GoldenIvy: we totally have a countdown
00:48 <deepy@> GoldenIvy: there's even this poem that's been running for like 40 years
01:25 <deepy@> EPI: Being blinded hides the ui
01:57 <Elronnd+> oh shit
2017 Jan 04 Wed:
13:57 <LarienTelrunya> jonadab: Norvand explonia hespolautia daj vidjst.
13:58 <jonadab> LarienTelrunya: Muad.
13:58 <LarienTelrunya> EPI: after a random amount of turns, all output of the game turns into "norvand explonia" gibberish. Permanently. It can happen after 10k turns, or after 40k... whenever the RNG feels like screwing you over. :)
13:58 <jonadab> Norvand explonia hespolautia daj vidjst, entorlu plolvuz exad.
2017 Jan 09 Mon:
03:41 <LarienTelrunya> but now that you say it, I think you just gave me a fiendishly evil YANI: an attack that obscures a random % of visible tiles on the current level whenever it hits you.
03:44 <LarienTelrunya> And unlike mind flayer sucking, wearing a helmet doesn't help.
03:45 <LarienTelrunya> actually that belongs into jonadab's list, so: EPI (inspired by deepy): an AD_AMNE monster attack that re-obscures a random amount of visible tiles on the current dungeon level whenever it hits, and unlike mind flayer attacks, wearing a helmet doesn't help.
04:03 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 240 seconds]
2017 Jan 12 Thu:
07:25 -!- noty [~asdfasdf@ip184-176-107-228.ph.ph.cox.net] has joined #ascension.run
07:28 -!- Lorskel [~whydoyouw@185.29.84.12] has joined #ascension.run
07:29 <LarienTelrunya> jonadab: Your EPI page is down again. :( I'd have some more contributions, like: if anything passes over a tile that has a Rider corpse, no matter if it's you, a monster, a thrown weapon, a beam spell or something else, that corpse will resurrect.
07:40 -!- Lergnom [18ee388b@gateway/web/freenode/ip.24.238.56.139] has joined #ascension.run
2017 Jan 14 Sat:
15:14 <bhaak@> I just listened to a podcast with him and apparently there is a similar puzzle in tumbleweed park but this time, they drew everything surrounding that puzzle in 8 different ways for various languages
15:24 <jonadab> FIQ: Ah, "Moves", I saw that in the controls menu but didn't know what it was, along with several other things I didn't know what they were, figured, "later".
15:25 <LarienTelrunya> jonadab: My roommate suggested an EPI/YASI today - a monster attack that forces the player to sniff the monster's panties. She didn't go into detail though, so I'm unsure what exactly the effect of that would be. :D
15:26 <GoldenIvy+> the hell
2017 Jan 16 Mon:
04:24 <ProzacElf> i got krul from a kazakus potion and the guy conceded before i could play him
04:26 -!- mode/#ascension.run [+o Adeon] by kerio
04:29 <LarienTelrunya> Evil Patch idea: a trap that causes Rodney to wake up prematurely when triggered.
04:30 <kerio@> on like dlvl3 or whatever?
2017 Jan 16 Mon:
14:45 <FIQ> hit to key
14:45 <kerio@> i bet dtype will buy a nintendo switch
14:45 <jonadab> YASI: change the damage formula for ranged attacks so the damage for each hit is multiplied by the number of projectiles fired when multi-firing. So if you fire 2 arrows and both hit, you do quadruple what you'd do with 1 arrow. And of course monsters can also do this.
14:45 <dtype> kerio: I did manage to skip the U
2017 Jan 17 Tue:
02:31 <deepy@> I'd probably do it in WSGI
02:32 <deepy@> but yeah it's actually surprisingly simple
02:33 <LarienTelrunya> Evil Patch idea: bones trap. After triggering it, entering a new dungeon level for which a bones file exists will always load that bones file, and dying on an eligible level will always leave bones.
02:37 <deepy@> I'm not quite sure that's evil
02:37 <Elronnd+> LarienTelrunya: that's not very evil
02:37 <deepy@> Evil would be if it rolled a random number and pulled a dangerous bone based on that
02:37 <LarienTelrunya> maybe it's also just a YASI :)
02:38 <Elronnd+> also, whoever got that would deplete the pool of bones files pretty quickly
02:38 <deepy@> EPI: bones trap, it turns you into a skeleton, permanently
02:38 <LarienTelrunya> deepy: you mean, you'd get a dlvl30 bones level on dungeon level 3, filled with whatever high-level stuff there is?
02:38 <Athame+> [dnh] Elvis (Mon Hum Mal Cha) killed Cerberus, on T:23282
02:38 <deepy@> LarienTelrunya: even getting a dlvl +5 bones could be devastating :P
02:39 <LarienTelrunya> what I'd like to do would be: "EPI: bones trap: when entering a new level, the game generates a fake bones level from scratch, which is set up like Yhelothar's fiendishly deadly bones levels, and prints the message 'This is your grave' upon entering."
02:40 <Elronnd+> I think that's *too* evil
02:41 <LarienTelrunya> Hmm... What about this: YASI: disconnected stairs trap - taking a staircase doesn't deposit you on the corresponding staircase on the new level, but in a random location, which may well be surrounded by monsters with no easy way out.
02:42 <LarienTelrunya> and of course EPI: disconnect trap - boots you out of the game when triggered :P
03:01 <ProzacElf> jesus
03:01 <ProzacElf> i just played this abysmally
2017 Jan 18 Wed:
06:34 <bhaak> omg, of course, you had over land lines.
06:35 <jonadab> That varied from place to place, but yeah, where I live, the land lines are on telephone poles.
06:35 <LarienTelrunya> Evil Patch idea: after uncursing a worn item, it will re-curse in 5 turns if you didn't take it off until then.
06:37 <jonadab> Evil Patch Idea: curses can't be eliminated, only transferred from one item to another. When you uncurse something that you're wearing or wielding, some other item in your inventory picks up the curse. If you don't have anything else, the curse stays on the original thing.
06:38 <LarienTelrunya> that would turn those endless piles of rocks into something useful, I guess?
06:38 <jonadab> Heh.
06:47 <jonadab> Yes.
06:47 <LarienTelrunya> and Jubilex can spit segfault venoms :P
06:47 <jonadab> EPI: lava in the Mines, like the water in grunt, except... lava.
06:51 <LarienTelrunya> EPI: no-teleport levels have a grid of iron bars, which are set up so that you can't get from one staircase to the other without going through the iron bars, and which thus means you have to polymorph into something that can.
06:52 <jonadab> EPI: make that a maze, where the walls are indestructable non-phaseable non-diggable iron bars, and there are monsters with ranged attacks everywhere.
06:53 <jonadab> EPI: all the mazes in Gehennom are non-diggable and non-phaseable and non-teleport.
06:53 <LarienTelrunya> vanilla needs slex's scroll of barrhing, which creates new iron bars when read. Except slex has ways of removing them again. Vanilla doesn't. That's why it would be an EPI. :D
06:55 <jonadab> wand of cage monster: directional beam wand that surrounds the target with iron bars?
06:55 <LarienTelrunya> heh, players would hate me if I implemented that
2017 Jan 19 Thu:
04:16 <deepy@> https://www.youtube.com/watch?v=KBZozCYdlUg if you don't have a sid player
04:27 <jonadab> deepy: It's not so much that I dislike video game music, as that I don't necessarily want to hear the same track, and the same sound effects, over and over and over and over and over and over again.
04:28 <LarienTelrunya> jonadab: Evil Patch idea: a terrain type that instakills you if you step into it, like lava except that neither fire resistance nor flying (nor anything else for that matter) save you. Combine it with a variant that does not have the paranoid patch for maximum vileness.
04:29 <jonadab> LarienTelrunya: And add a branch that has entire levels consisting of mazes where that terrain is substituted for the walls.
04:35 <ProzacElf> deepy: also, https://www.youtube.com/watch?v=Q-mu7RSvN_Y
04:36 <ProzacElf> lol
04:36 <jonadab> Another terrain the Evil Patch obviously needs to introduce: quicksand.
04:36 <ProzacElf> are you looking for more reasons for me to avoid playing your game amy?
04:59 <ProzacElf> deepy: listen to autechre/lego feet/gescom a lot
04:59 <LarienTelrunya> dual wield snickersnee/excalibur in vanillaoid variants when
04:59 <jonadab> Evil Patch Idea: an artifact weapon that always kills whatever you hit with it, but demands a sacrifice in return: one of your pets also dies, or if you don't have any pets, you die. Always generated cursed.
04:59 <ProzacElf> if you like what you're doing with those
07:17 <FIQ> jonadab: stairs are overrated
07:17 -!- Lorskel [~whydoyouw@185.29.84.12] has joined #ascension.run
07:18 <jonadab> EPI: only special levels have stairs; ordinary filler levels don't have them.
07:19 <Lorskel> jonadab: just make a "remove stairs" trap that appears only on filler levels
07:20 <jonadab> EPI: stairs take you up or down rnz(3) levels.
07:20 <jonadab> If this takes you up past DL1, and you don't have the amulet yet, RIP.
08:57 <Athame_+> [dnh] Elvis (Mon Hum Mal Cha), 25369 points, T:7640, killed by a leocrotta
09:07 -!- LarienTelrunya [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: Why is there no fucking --More-- prompt?]
09:11 <deepy@> EPI: scroll of invincibility, when read, nothing can die, ever.
09:12 <Lorskel> EPI: delete system32
09:13 <jonadab> rm - rf /
09:14 <deepy@> EPI: organize all files on the OS and put them under / /a /b /c /d /e etc
09:26 <jonadab> deepy: sort them by MD5 hash.
09:27 <jonadab> EPI: every time the user starts a new game, look through their address book and pick out one email address; send constant play-by-play of the progress of the game to that person, as the user.
09:46 <kerio@> kek
09:47 <kerio@> well, "c" is typically a slice that corresponds to the whole disk
2017 Jan 20 Fri:
09:30 *jonadab uses flac.
09:30 *Lorskel uses whatever downloads
09:33 <jonadab> Evil Patch Idea: every time your character loses hitpoints, the game finds a lossily compressed music file on your hard drive and re-encodes it in a different lossy format.
09:42 <Lorskel> jonadab: what if there are no music files present
2017 Jan 21 Sat:
12:04 <bhaak> and sony
12:04 <Elronnd+> and those servers have drm on them
12:04 <Elronnd+> and drm is evil
12:05 <Elronnd+> therefore freebsd is evil
12:05 <Elronnd+> ugh
12:05 <Elronnd+> I have to install gtk to run waterfox
2017 Jan 23 Mon:
03:20 <Elronnd+> if the quality doesn't improve, I may be forced to take my business elsewhere
03:30 <deepy@> kerio: on a scale of Trump's hair to 10, how much better?
03:30 <LarienTelrunya> Evil Patch idea: a cursed scroll of taming will tame you, i.e. you become the pet of whatever monster is closest to you. If that happens, you can no longer control your character, but are forced to watch him/her move automatically (controlled by the AI now) and die in a stupid way.
03:31 <kerio@> deepy: i don't have a partition table anywhere
2017 Jan 24 Tue:
07:55 <jonadab> Which was right around the time Barney and Friends became popular; I can easily remember that both of those things were around the same time because of certain off-color (heh) jokes that went around at the time.
07:56 <Lorskel> deepy: I'm seeing that Dresden Files has comics - are they any good?
08:02 <LarienTelrunya> Evil Patch idea: if you wear any cursed item, you will have teleportitis and be unable to control your teleports. Having several cursed items equipped will occasionally do damage to you. Wear too many cursed items and you are suddenly assassinated and die.
08:27 <Athame_+> [dnh] Elvis (Mon Hum Mal Cha), 16140 points, T:8005, killed by a leocrotta
08:27 -!- LarienTelrunya [81ce3ccd@gateway/web/freenode/ip.129.206.60.205] has quit [Quit: Page closed]
08:27 <jonadab> Evil Patch Idea: curses can spread from one item in your inventory to other items in your inventory.
08:36 <deepy@> Lorskel: I've not read the comics
12:40 <GoldenIvy+> you'd be surprised gubrush
12:40 <GoldenIvy+> TRYEET
12:41 <jonadab> Evil Patch Idea: seeing a ghost turns autopickup on.
12:41 <GoldenIvy+> jonadab he doesnt one just ONE nail
2017 Jan 25 Wed:
13:11 <FIQ> tauros gets an useful normal move
13:11 <FIQ> HA is guranteed
13:11 <LarienTelrunya> Evil Patch idea: aggravate monster will surround you with out of depth monsters (ex: master liches and minotaurs on dlvl8) every once in a while, all effects that summon monsters (create monster, summon nasties etc.) also summon out of depth stuff, and trying to tame a monster has a chance of making that monster hostile and permanently untameable.
13:11 <FIQ> no guard isn't a HA
13:11 <kerio@> :'(
13:53 <Elronnd+> kerio: I doubt a single algorithm can fix the whole internet
13:54 <jonadab> Elronnd: Depends what you mean by "fix". The simple algorithm "kill all the humans" would "fix" the internet by some definitions ;-)
13:56 <LarienTelrunya> jonadab: Evil Patch idea: succubi have a 10% chance to turn out to really be russian temptresses, who will kill you after they had sex with you.
13:56 <Elronnd+> grrr
14:01 <jonadab> LarienTelrunya: Couldn't say; not familiar with it.
14:01 <FIQ> kerio: correct
14:01 <deepy@> LarienTelrunya: EPI: The IRS
14:01 <jonadab> Heh.
14:06 <deepy@> LarienTelrunya: EVERY TIME YOU DO A TRANSACTION YOU GET A RECEIPT!
14:06 <deepy@> And if you haven't saved all of them, the IRS Will Murder You
14:07 <LarienTelrunya> heh, EPI: you must pay taxes in-game like in Elona, and if you have too many unpaid bills, watchmen will attack you on sight and the game periodically spawns new watchmen on every level, who will level up as you keep killing them.
14:07 <LarienTelrunya> So eventually the watchmen will be nigh-unkillable level 50 ubermonsters. And of course they also get nasty attacks like hallucination, disintegration breath etc.
2017 Jan 26 Thu:
07:40 <deepy@> kerio: my use-case for alacritty is:
07:40 <deepy@> I need to use less on this file that has a line that breaks into like 400 pages
07:41 <LarienTelrunya> Evil Patch idea: ascension trap. Does nothing if you don't have the amulet yet; randomly teleports either you or the amulet (but not both) back to the sanctum if you do. Can also be triggered by monsters, and can trigger repeatedly.
07:41 <LarienTelrunya> Super Evil Patch idea: you cannot levelport or branchport once you obtain the amulet, even if you later lose it.
07:42 <deepy@> Evil Patch idea: ascension trap. Does the same as going up on the first floor, no matter if you have the amule tor not
07:42 <FIQ> gnome-terminal fits my bill
07:42 <FIQ> it is one of the weird terminals that doesn't have the colors I want
07:42 <FIQ> but it has color customization
07:42 <FIQ> so it gets pass that req anyway
07:42 <deepy@> on a sidenote, iTerm2 seems the best in terms of colours
07:43 <FIQ> it passes 1 by default, which is unusual but nice
07:43 <FIQ> it passes 3, of course
07:43 <FIQ> kerio: why?
07:44 <FIQ> deepy: what is special about iterm2's colors
07:45 <FIQ> my color preference is simply just standard VGA
07:45 <FIQ> or rather, the only thing I really care for
07:45 <FIQ> is color 3
07:45 <FIQ> which should be brown
07:45 <FIQ> not dark yellow
07:46 <FIQ> xfce's terminal is also OK
07:46 <FIQ> which I use on my OP
07:46 <FIQ> and konsole
07:46 <FIQ> which I use at home
07:46 <FIQ> one terminal that *doesn't* is lxterm
07:46 <FIQ> it has neither colors or allow me to remove its stupid top menu
07:46 <FIQ> jonadab: oh speaking of gnome-terminal
07:47 <FIQ> it has one thing that annoys me to no end
07:47 <FIQ> the cursor blinking
07:47 <FIQ> which seems impossible to turn off
07:47 <jonadab> I require the ability to have arbitrarily many different terminal _profiles_, each of which must be able to have its own preferences settings (for things like font size and color palette) and its own custom icon for the task list.
2017 Jan 27 Fri:
05:47 -!- introsp3ctive [~introsp3c@96-39-162-117.dhcp.mdfd.or.charter.com] has quit [Ping timeout: 240 seconds]
07:09 -!- Lorskel [~Lorskel@185.29.84.12] has joined #ascension.run
07:16 <kerio@> khoR: https://gfycat.com/ViciousKindlyAsiaticwildass
07:21 <Lorskel> kerio: https://www.youtube.com/watch?v=fsF7enQY8uI
2017 Jan 30 Mon:
04:34 <deepy@> kerio: also there was an annoying bug with intellij and i3
05:00 <kerio@> ¡3
05:01 <jonadab> Evil Patch Idea: all containers have a secret capacity limit, chosen at random when the container is created. If you put more than that many items into the container, it explodes, destroying all its contents.
05:02 <kerio@> jonadab: and rnz is used for the capacity limit?
05:02 <jonadab> kerio: Of course. I mean, it is an EPI.
05:22 -!- ProzacElf [~beep@107-218-196-138.lightspeed.dctril.sbcglobal.net] has quit [Ping timeout: 258 seconds]
17:21 <GoldenIvy+> silly bhaakie :>
17:22 <GoldenIvy+> what the hell is it ..
17:22 <jonadab> YASI: licorice-flavored pasta with yams and hollondaise sauce.
17:23 <GoldenIvy+> how d..delicious.. =/
2017 Jan 31 Tue:
06:17 <bhaak> what's fancy on-the-fly automatic differentiation? numerical differentiation?
06:17 <bhaak> well, mathematica can do only so much
06:18 <LarienTelrunya> jonadab: Evil Patch idea: every streak of 10 successive games that do not end in ascension will enforce a conduct that you will have to follow on subsequent characters until you ascend. Breaking any such conduct results in instant death.
06:18 <Adeon@> there's forward automatic differentiation that computes stuff with dual numbers and the derivative is sort of carried along with normal computation
06:41 <Adeon@> that is, it computes the gradients exactly
06:51 <Adeon@> if you mean that if it works by adding a really small number to the value and numerically differentiation then no that's not how it works
06:55 <jonadab> LarienTelrunya: EPI: any conduct that you keep past turn 1000 becomes mandatory; breaking a conduct after that point forces a #quit
06:56 <LarienTelrunya> The succubus caresses you. "Let me take you out of the dungeon, lover."
07:07 <kerio@> ie something that pretends to work like a positive number smaller than any positive number
07:51 <deepy@> there's like a 60% chance now that I can switch my workstation to openindiana
07:56 <jonadab> Evil Patch Idea: when you die, the game isn't over, you just get stripped of all your possessions and accumulated intrinsics and levels and stuff and sent to Hell, which is a new dungeon branch off Gehennom, where dungeon levels are not persistent and about 40% of levels don't have an up stair. If you are already in Hell and you die, you just get sent 5d10 levels deeper into Hell.
07:58 <LarienTelrunya> actually, in slex there's an effect that allows you to lifesave upon death, removing all your items and known spells in the process and draining 2 levels.
07:58 <hackedhead> so the only way out is to quit or win?
07:58 <deepy@> Evil Patch Idea: the game never ever ends, you just permanently lose stats when you die and ascending puts you in ng+
07:58 <jonadab> hackedhead: Well, if 60% of levels in Hell have an up stair, you can potentially climb back out into Gehennom. Theoretically.
08:00 <jonadab> Because the levels don't persist.
08:00 <jonadab> So the level is just a number.
08:00 <Lorskel> jonadab: I thought it was supposed to be an evil patch
08:00 <Lorskel> 666 it is
08:02 <Lorskel> deepy: out of hell, into Detroit
08:02 <deepy@> If you just climb up you end up in an episode of lost
08:03 <jonadab> Evil Patch Idea: once you enter Gehennom, the game's music changes to a thirty-second repeating loop of polka music. Every time you change dungeon levels, a single note in the loop is changed.
08:03 <jonadab> Detroit, haha.
2017 Feb 01 Wed:
15:03 <LarienTelrunya> wtf, a cat??? stomp it with your high heelses :D
15:03 <kerio@> Elronnd: you're not streaming :<
15:04 <GoldenIvy+> we need that cat dunno for what though
15:05 <LarienTelrunya> bring the cat to those plants and they'll eat it? :P
15:07 <LarienTelrunya> you know what would be evil? if doing stupid things, like trying to pick up a carnivorous plant, would actually result in Simon doing them and getting a game over!
15:09 <LarienTelrunya> can you pick up the cat?
16:48 <Elronnd+> ...yay?
16:48 <Elronnd+> "info: Number of memory leaks: 0"
16:51 <jonadab> Evil Patch Idea: whenever new objects or monsters are generated, memory for them is allocated; when the monster dies or the item is used up, the struct is moved to a destroyed list but never deallocated.
16:51 <Elronnd+> and only if you ascend is it freed
2017 Feb 03 Fri:
15:44 -!- Dreamcast [b93a901d@wrongplanet/deepa] has quit [Ping timeout: 260 seconds]
15:45 <jonadab> kerio: How come no twitch streams use the hamster dance music on infinite loop?
15:45 <jonadab> Evil Patch Idea: new type of monster, r, hamster. Whenever there is one on the screen, the game playes the hamster dance music on loop.
15:46 <Adeon@> dtype: I'm waiting for amazon batch on us-west-2
16:19 <Adeon@> two of them have supersad story
16:20 <Adeon@> at least at the same level as goat child story
16:20 <Adeon@> but it's acceptable to hug them whereas the goat is evil
16:20 <Elronnd+> kerio is this early game middle game or late game
2017 Feb 05 Sun:
14:44 <Elronnd+> well maybe
14:44 <Elronnd+> not sure
14:44 <jonadab> YASI: devnull I Wanna Be The Guy challenge.
14:45 <Elronnd+> kerio: k I'm playing again
15:58 <Elronnd+> assuming you don't have life saving
15:59 <jonadab> Like, cursed -5 orcish helm, etc.
16:00 <jonadab> Evil Patch Idea: Your AC starts at 10d5, instead of just 10. Good luck surviving long enough to get it down to a decent number.
16:01 <Elronnd+> it might be reasonable though if it's somewhere in the 7-13 range
2017 Feb 08 Wed:
13:20 <dtype> mix it up
13:20 <dtype> I think we have darker skinned unicode now
13:20 <LarienTelrunya> YASI: why isn't graffiti permanent? You cannot wipe real-life graffiti away either!
13:20 <jonadab> Depends what it's written on.
2017 Feb 10 Fri:
13:57 -!- Lorskel [~Lorskel@185.29.84.12] has quit []
14:01 -!- noty [~asdfasdf@ip24-56-33-165.ph.ph.cox.net] has quit [Quit: Leaving]
14:02 <jonadab> EPI: every potion appearance has a special effect that can sometimes happen. smoky => djinn, milky => ghost, cloudy => fog cloud, swirly => steam vortex, brilliant blue => energy vortex, yellow => fire elemental, magenta => purple worm, dark green => elves, cyan => nymphs, etc.
14:03 <FIQ> ..that is evil?
14:04 <jonadab> Well, it makes potion quaffing generally unsafe even when the potion is identified.
14:04 <FIQ> yes
14:04 <FIQ> is this a problem
14:04 <FIQ> it makes potion strategy more interesting
14:05 <FIQ> but you should keep to gassy or whirly monsters
14:05 <GoldenIvy+> Adeon does your bot have !tell?
14:07 <FIQ> jonadab: what?
14:07 <FIQ> just make the monsters generally safe
14:08 <jonadab> FIQ: Ah, when you asked "that is evil?", I assumed you had read the list of monsters I put there, which started out mostly-safe (except for djinn maybe) and escalated to toward the unsafe.
14:08 <FIQ> I think the general idea is ok
14:09 <jonadab> I mean, fog cloud, no problem, steam vortex, ok once you get fir res, energy vortex, scary until you get shock res which can be a pain to get early, but ok; fire elmental, we're clearly escalating now, purple worm, yikes, elves, ignore Elbereth, nymphs...
14:13 <jonadab> I theoretically knew that about monsters generated at level gen time.
14:14 <Athame+> [slth] rebelrabbit (Zyb Nav Mal Cha), 245 points, T:314, killed by a dwarf
14:32 <LarienTelrunya> jonadab: EPI: if you quaff a potion and any monster emerges, you are too scared to move and therefore paralyzed for 3-5 turns. If a grateful djinni appears, you cannot specify a wish because you're paralyzed, and therefore end up automatically wishing for "nothing".
14:33 <LarienTelrunya> And if e.g. a purple worm appears, it will engulf you before you can do anything to prevent it.
2017 Feb 13 Mon:
12:37 <Lorskel> Err
12:37 <Lorskel> No, you must be hip and with the youths.
12:37 <jonadab> Evil Patch Idea: amulet of vulnerability. When worn, all hitpoint damage you sustain is multiplied by d4. Autocurses when worn.
12:37 <jonadab> Lorskel: youths with hips?
2017 Feb 14 Tue:
04:51 <FIQ> a... chainsaw sex game? what?
05:02 <FIQ> google chrome crashed
05:05 <LarienTelrunya> Evil Patch idea: a monster attack that can silently cause you to take off worn equipment including armor, weapons, rings and amulets. "Whoops, I thought I was magic resistant?!"
05:05 <deepy@> Mandevil: in pg you should just go with lowercase
2017 Feb 15 Wed:
12:46 <kerio@> oh you did yay
12:47 <kerio@> bhaak: what is the point of that message
12:49 <LarienTelrunya> Evil Patch idea: altars and temple priests no longer show what god they belong to; you have to find it out by trial and error.
12:49 <LarienTelrunya> jonadab: maybe it doesn't, but it works for me, and if I need line numbers to see where an error is happening, I use proton
12:50 <jonadab> Evil Patch Idea: monsters have randomized appearances, just like items. You don't know what a given type of monster is until you identify one, which you can do for example by using the identify spell on its corpse.
12:52 <jonadab> EPI: Unidentified monsters all use the same glyph, a white M, which stands for Monster.
13:02 -!- noty [~asdfasdf@ip24-56-33-165.ph.ph.cox.net] has quit [Ping timeout: 240 seconds]
13:04 <LarienTelrunya> :)
14:06 <Adeon@> that would be pretty damn quick for something coming from china
14:10 <jonadab> Elronnd: write a clone of ksp in D, and turn it into an optional mini-game in your NetHack implementation.
14:12 <LarienTelrunya> Evil Patch idea: minesweeper branch in Nethack. Is in Gehennom, has to be completed in order to win the game, setting off a mine instantly kills you and the only ways to avoid it is to never step on a square with a mine.
14:12 <jonadab> And the number of adjacent mines is written in the dust on each tile?
14:22 <FIQ> Could have been more dangerous if a gnomish wizard was polymorphed though
14:22 <FIQ> since it is already a spellcaster and thus have some spells
14:24 <jonadab> Evil Patch Idea: when a new game is started, the RNG decides at random whether Vlad has the Candelabrum or not, whether your Nemesis has the Bell or not, whether the Wizard has the Book or not, and whether the High Priest of Moloch has the Amulet or not. But the only way to find out is to go see.
14:24 <deepy@> what the shit, I have an enterprise Office 365 subscription
14:25 <Elronnd+> jonadab: heh
14:25 <deepy@> I even have Azure Rights Manager
14:28 <LarienTelrunya> jonadab: Evil Patch idea: the Astral Plane only generates every other game. If it doesn't, it will instead be a random maze level with monsters respawning 50x faster, and they are all level 50 with appropriate stats, and revive like Rodney, becoming stronger every time they revive. And entering that level triggers the message: "You were fated to die here. DIE!"
14:31 <deepy@> Renew now SalmonIT!
14:32 <deepy@> EPI: re-introduce that bug that generated empty levels
14:38 <ProzacElf> https://twitter.com/shatterfront/status/816065700577972224
2017 Feb 17 Fri:
06:49 <deepy@> it's a plaid moustache
06:49 <kerio@> jonadab: i can't make ais523 join :(
06:49 <LarienTelrunya> jonadab: Evil Patch idea: if there are pyrolisks, why don't cryolisks exist? Or petrolisks for that matter? Indeed, why don't cockatrices have a gaze-based stoning attack?
06:49 <kerio@> jonadab: i can also do this
06:52 <LarienTelrunya> @le?grunthack beholder
06:52 <Pinobot> grunthack beholder (e) | Lvl: 6 | Diff: 13 | Spd: 3 | Res: cold | Confers: nothing | MR: 0 | Generates: special | AC: 4 | Attacks: 0d0 gaze slow, 2d25 gaze sleep, 0d0 gaze disintegrate, 0d0 gaze petrification, 2d4 gaze cancellation, 2d4 bite physical | Alignment: -10 | Flags: genocidable, flies, breathless, mindless, nopoly, infravisible
06:54 <LarienTelrunya> and there are three other randomly generated monster types that gaze to petrify as well
06:54 <jonadab> Did you ever implement the psychic-blast-range petrification attack?
06:54 <jonadab> THAT would be evil.
06:55 <LarienTelrunya> Heh.
22:06 <dtype> Elronnd: and good for you re the workout
22:07 <Elronnd> thx
23:35 <Elronnd> evil patch idea: the amulet of yendor, like anything else you can sacrifice, can rot. You have to sacrifice it before it rots!
23:37 <Elronnd> @le?teleport trove
2017 Feb 21 Tue:
16:11 <Athame+> [nh4] Umenahisha (shifterdb) (Wiz Hum Fem Neu), 24986 points, T:1995, killed by a water demon
16:16 <jonadab> Adeon: Actually, he did shoot the boss until it died. But then it had a second phase.
16:18 <jonadab> Evil Patch Idea: the Wizard of Yendor has platformer-boss-like phases. Seven of them. So you have to kill him at least seven times, each time he spawns. And all seven phases can cast Double Trouble.
16:18 <Adeon@> of course any double trouble clones also need to be killed seven times
16:19 <jonadab> Well, however many times, depending what phase they are.
16:19 <jonadab> But yes.
16:20 <jonadab> Naturally, the phases have progressively more damaging and/or harder-to-avoid attacks, like any platformer boss. But the last phase doesn't just turn all the floor on the whole level to lava and destroy every item in your inventory, because that would be evil.
16:22 <Athame+> [nh4] Umenahisha (shifterdb) (Wiz Hum Fem Neu), 21088 points, T:1295, killed by a goblin
2017 Feb 22 Wed:
16:13 <kerio@> to Elronnd's shit vm?
16:13 <kerio@> sure
16:14 <LarienTelrunya> jonadab: Evil Patch idea: trying to move into a wall will cause you to bump into it and abuse dexterity and constitution. It can also cause you to lose INT or WIS, or suffer from amnesia. Trying to move into a door can do the same things.
16:14 <Adeon@> my server has the highest latencies
16:22 <deepy@> prototype might actually do the full simulations, but next prototype won't
16:22 <deepy@> first prototype*
16:22 <jonadab> LarienTelrunya: EPI: if your dexterity is less than 18, there's a chance (higher chance the lower your dex is) each turn that you will stumble, abusing dex, con, and str. If it happens too often, it can cause you to gain intrinsic fumbling.
16:22 <LarienTelrunya> :D
16:23 <LarienTelrunya> Evil Patch idea: if an item drops on a square containing other items, fragile items can break. So if you e.g. drop two different potion types on the same tile, they will both break by hitting each other.
16:24 <deepy@> I can accept that happening if you have low int
16:24 <deepy@> EPI: dropping fragile items with low int might cause them to break with the message "Oops"
16:24 <LarienTelrunya> annoyingly the cronjob has already fired, so all those EPIs will have to wait a week until they appear in the list
19:22 <Adeon@> i ded
19:47 -!- introsp3ctive [~introsp3c@96-39-160-21.dhcp.mdfd.or.charter.com] has joined #ascension.run
20:05 <jonadab> Evil Patch Idea: a monster with a gaze attack that drains strength and constitution.
20:05 <jonadab> Evil Patch Idea: tripping (e.g., due to fumbling) or falling down stairs (e.g., due to being burdened) wounds your legs.
20:06 <jonadab> Evil Patch Idea: a monster with a gaze attack that causes you to fumble for a few hundred turns.
20:07 <jonadab> Evil Patch Idea: having wounded legs slows you down, reducing the number of movement points you get per turn by half. This stacks, so if both legs are wounded it's one quarter, and it also stacks with other sources of slowness, e.g., from being burdened.
20:25 -!- dograt [~dograt@unaffiliated/dograt] has quit [Quit: No Ping reply in 180 seconds.]
20:26 -!- dograt [~dograt@unaffiliated/dograt] has joined #ascension.run
20:33 <Athame+> [un] k2 (Wiz Hum Mal Neu) killed the ghost of smzp, the former Priestess, on T:23078
20:37 <Elronnd> http://youwontmakeit.aniwey.net/
20:37 <Elronnd> jonadab: I'm like 90% sure slex has epi #1
20:43 <K2> Evil Patch Idea: triggered trap (magic) summons jonadab who recites 3 'evil patch ideas' - one randomly becomes enabled depending on luck/alignment status
20:51 <K2> jonadab: what do you want your NPC of you to be?
21:21 -!- introsp3ctive [~introsp3c@96-39-160-21.dhcp.mdfd.or.charter.com] has quit [Quit: Leaving]
21:46 <Athame+> [slth] Corom (Wiz Elf Fem Neu) killed the invisible Ruggo the Gnome King, on T:11929
21:48 <FIQ> jonadab: only one of those are actual EPIs
21:48 <FIQ> *is an actual EPI
21:48 <FIQ> K2: haha that sounds great
21:49 <FIQ> suggest that to amy
22:16 -!- greqrg [~Tony@c-98-249-193-0.hsd1.fl.comcast.net] has quit [Quit: Leaving.]
2017 Feb 23 Thu:
07:21 -!- Lorskel [~Lorskel@185.29.84.12] has joined #ascension.run
07:24 <FIQ> but jonadab
07:25 <FIQ> you said EPI 4 times
07:28 <Lorskel> EPI: every time jonadab says EPI, add 1000 buckaroos to my account
07:34 <Muad> EPI: add allergies & anaphylaxis, and some kind of wand you can zap at yourself to not die from it
07:41 <deepy@> kerio: that's going to be my approach
07:41 <deepy@> but that's not very dynamic
08:56 <Lorskel> Well shit, I just lost at XPiratez. Ran out of money. TYPICAL.
09:01 <Lorskel> RIP mutant girls http://imgur.com/DGdNvlD
09:13 <jonadab> Evil Patch Idea: death drops are only possible if you are pious. Getting one reduces your alignment record number (but does not break lost-alignment conduct, because it's not your fault).
09:20 <Adeon@> damn kerio was 5 minutes faster than me
10:33 <Lorskel> kek
10:34 <FIQ> it doesn't appear to remove existing items
10:34 <jonadab> Evil Patch Idea: when you read an unidentified scroll of item genocide, the prompt should be "You have found a scroll of wishing! You may wish for an object."
10:34 <FIQ> if (!confused) pline("All %s (%s) items can no longer be generated.", obj_descr[u.unobtainablegeno].oc_name, obj_descr[u.unobtainablegeno].oc_descr);
10:34 <FIQ> else pline("In your confusion, you genocided some item. But you forgot what it is.");
10:34 <Lorskel> well you know how she is, 100% against the player
2017 Feb 24 Fri:
03:00 <Elronnd> IF kerio gives root
03:01 <LarienTelrunya> Elronnd: yeah but will it be as laggy as the old grunthack server? Because that one is just terrible!
03:01 <Elronnd> kerio: gibe root I want to install another evil variant
03:01 <Elronnd> LarienTelrunya: probably not *as* laggy, no, it all depends on K2's setup
2017 Feb 25 Sat:
08:28 <Athame+> [nh4] Umenahisha (shifterdb) (Wiz Hum Fem Neu), 24611 points, T:1976, killed by a giant bat
08:29 <Athame+> [nh4] Umenahisha (shifterdb) (Wiz Hum Fem Law), 2975 points, T:23, quit
08:42 <jonadab> YASI: Twitch Plays Battletoads.
08:46 <Lorskel> Twitch plays Picross :^)
2017 Feb 27 Mon:
03:11 <Elronnd> but you build up a resistance
03:11 <LarienTelrunya> heh, how about a bee that temporarily disables a random intrinsic every time it stings you. Or maybe one that steals intrinsics like a gremlin?
03:11 <deepy@> Elronnd: actually, for evil ideas the opposite would work great
03:12 <deepy@> initially they're only annoying and you grind through them easily enough
04:00 <Elronnd> what is my perspective
04:00 <deepy@> well I haven't given too much thought about the actual design
04:00 <LarienTelrunya> Evil Patch idea: add computer-controlled player characters to Nethack, who have equipment like what a player character would usually have around the point when they appear, and an advanced humanlike AI. And one goal: TO KILL PLAYER 1 (YOU). :D
04:00 <Elronnd> so kind of like df
2017 Mar 03 Fri:
08:01 <Lorskel> jonadab: it smells like rotten rot
08:01 <Lorskel> Why did you do this to me
08:06 <jonadab> Evil Patch Idea: a monster with a gaze attack that _only_ works if you are blind, and instakills you in that case.
08:06 <hackedhead> only if you're physically blinded though
2017 Mar 04 Sat:
18:02 -!- introsp3ctive [~introsp3c@96-39-160-21.dhcp.mdfd.or.charter.com] has joined #ascension.run
18:38 <Tangles> Oh... I got pinged in the backscroll. Yes GoldenIvy, it's true! The grunthack spit bug has been squashed.
18:38 <Elronnd> okay this is evil https://github.com/jklmnn/imagejs
18:40 <Tangles> ...through a combination of a hunch from looking at the code, wiztesting, and using gdb to look at the coredump and confirm the hunch :)
18:41 <jonadab> Yeah.
18:42 <jonadab> good old rn2(0)
18:44 <Tangles> and yes, Elronnd that is evil. Is it yours?
18:52 <FIQ> https://images.discordapp.net/eyJ1cmwiOiJodHRwczovL2Rpc2NvcmQuc3RvcmFnZS5nb29nbGVhcGlzLmNvbS9hdHRhY2htZW50cy8yNzE3ODE5OTM0ODg4NDI3NTIvMjg3NzMzNjQwNzYxMTgwMTYxL0pBYXBYT1kucG5nIn0.diOGiIbYV5yEa2shK99U-47GKG4?width=500&height=325
18:52 <FIQ> url pls
18:54 <Elronnd> Tangles: no!
2017 Mar 29 Wed:
13:12 <Lorskel> call it, i dunno, summoner's rift
13:13 <jonadab> A branch of the dungeon where all unique named monsters, and only unique named monsters, can spawn at random?
13:14 <jonadab> EPI: and the way to reach there is via a magic portal on DL1; and it sends you to the bottom of the branch, and the exit is at the top of the branch.
13:14 <Lorskel> Although, Elronnd, there would be a gargantuan task to start with: sifting through berjillions of mobs and items etc
2017 Mar 31 Fri:
09:37 <kerio@> asbestOS would be a great name for an operating system
09:37 <Lorskel> heh, yeah
09:37 <Adeon> is that like evil variant of operating systems
09:39 <kerio@> Adeon how fast is your cpu
2017 Apr 01 Sat:
09:18 <jonadab> If it's just a flat either you've got it or you don't, then no.
09:18 <Lorskel> In those cases, yes.
09:19 <jonadab> EPI: falling loadstone trap. "A gray stone falls into your pack!"
09:20 <Lorskel> :O
09:21 <Lorskel> there's enough ways to excercise those I think
09:21 <Lorskel> exercise*
09:23 <jonadab> YASI: if you're polyselfed into a demon of any kind, exercising any of your attributes causes you to be immediately sent to Gehennom, if you aren't already there. Because you got exorcised.
09:24 <Lorskel> ... heh
2017 Apr 12 Wed:
14:05 <GoldenIvy+> aww
14:06 <GoldenIvy+> jonadab try a diff approach
14:06 <GoldenIvy+> jonadab did you get this from amy <@LarienTelrunya> !tell jonadab Evil Patch idea: poison attacks can destroy potions and food in your open inventory. And just like other types of item destruction, resistances don't help.
14:06 <GoldenIvy+> kerio i think the boy broke ;-;
22:28 <Elronnd> ping just said I have 66.7% packet loss
22:30 <dtype> yes, mutt is imap
22:30 <dtype> and pop3 is evil
22:30 <dtype> you shouldn't be losing packets from 2 of 3 isps
2017 Apr 14 Fri:
13:37 <TheresaMayBot> LarienTelrunya said "I'm in Sokoban, and stunned. Can I possibly beat it and claim the prize? :D"
13:38 <Elronnd> Lorskel: btw do you prefer tabs or spaces
13:39 <jonadab> EPI: certain branches have special rules where particular status effects are "forbidden" and cause the game to send nasty monsters to take retribution on you for daring to have the status effect. For example, being stunned in Sokoban (because it alliterates) or blind in the mines (because it rhymes, kind of) is forbidden and will result in nasties being summoned.
13:40 <Elronnd> jonadab: Lorskel prefers tabs
15:27 <Menche> of course what insect isn't, in nethack
15:27 <Menche> it isn't nasty enough for slex, it should give lethal sickness
15:30 <jonadab> EPI: mosquitos should drain your blood, resulting in severe dehydration. This makes you hallucinate, will eventually kill you if not cured, and can only be cured by quaffing a bunch of water.
15:30 <Menche> heh, that sort of follows if the skeeter's big enough for a sting to injure your leg
2017 Apr 16 Sun:
15:39 <kerio@> and sadly, it's not a game so good that anything can work
15:41 <khoR+> No game is ever 100% balanced
15:41 <Crawldragon> Evil patch idea: Amnesia causes item descriptions to reshuffle.
15:41 <khoR+> thats actually cool
2017 Apr 19 Wed:
12:36 <GoldenIvy+> wait ill draw it
12:36 <GoldenIvy+> :3
12:36 <jonadab> YASI: generate monsters by chaining together random words from the /usr/share/dict/words file. inessential infiltrated ivy. emotional skyed gnawn. emulsion darneder. insomnia smacker cough. walk lunacies abstraction. romanticist crawled pandering. nonexempt conundrum. recopied congregation.
12:37 <GoldenIvy+> hahaha ;D ^
2017 Apr 25 Tue:
10:43 <GoldenIvy+> ehhh he always answers while he's on the train or bus or some form of transport
10:43 <GoldenIvy+> that's when he's usually free
10:45 <privycouncil> Evil Patch Idea: introduce paperwork and bureaucracy to the game. For example, in order to sell anything to a shop, you must apply for a vendor's license (paying a filing cost of 200zm) and wait 4000-6000 turns for the mail daemon to deliver your license to you.
10:47 <privycouncil> Also, every 50 thousand turns you must file an income tax return, declaring any gold you have made and paying a 12.5% tax to the Yendorian government. Failure to file may result in your being dragged into court...
10:48 <privycouncil> EPI: ^
10:48 <FIQ> better ascend before t50k
10:48 <GoldenIvy+> hmmm i dont get why ... damn. my thought ran off with the mailman... mail!!!! that's it!! elronnd, why isnt the mail thing working in slex? ;o
2017 May 04 Thu:
11:19 <jonadab> Not if you have control of the web server.
11:19 <kerio@> there's no way to do it without ifs i think :<
11:19 <kerio@> and if is evil
11:19 <jonadab> Well, yes, there would have to be conditional logic in some form.
2017 May 06 Sat:
07:47 <jonadab> Elronnd: You can't just alt-tab back to it?
07:47 <TheresaMayBot> jonadab: you have 2 new messages, most recent from LarienTelrunya.
07:47 <TheresaMayBot> LarienTelrunya said "Grunt is, at least for me, officially the Evil Variant. At least in slex the beholder's gaze isn't an instadeath and you can use lizard corpses to save yourself."
07:47 <TheresaMayBot> LarienTelrunya said "Ever did Sokoban with map amnesia? That effect deletes the known map of the current dungeon level every time the player makes a move. I'm doing that right now."
2017 May 11 Thu:
01:15 <Crawldragon> ty
01:15 <Elronnd> Crawldragon: obtw
01:15 <Elronnd> if you think slex is evil
01:15 <Elronnd> play undertale
01:15 <Elronnd> and fight flowey
01:15 <Crawldragon> I don't think Slex is evil, I think Slex is overenthused.
01:15 <Elronnd> in that case
07:34 <kerio@> spitting acid, rushing you down
07:34 <jonadab> Purple worms. Lovely.
07:34 <jonadab> Purple worms that spit acid, sounds like an EPI.
07:35 <kerio@> you used to get a resource for killing them
10:14 <jonadab> When I designed that, I wasn't thinking "what can our UI currently do"
10:14 <FIQ> (e.g. *pretending* that it does, and piggybacak on existing lines that don't have a command assigned)
10:14 <jonadab> I was thinking, "As a user, what would I want this UI to look like."
10:14 <FIQ> actually, maybe I'll do that
10:14 <FIQ> it would be evil codewise, but..
10:14 <FIQ> it would make the ui saner :3
10:15 <deepy@> FIQ: it is :3
2017 May 13 Sat:
13:14 <GoldenIvy+> to be perfectly honest, the pizza turns into a plate
13:14 <GoldenIvy+> jonadab thats a nice idea
13:14 <Adeon> Elronnd: but chrome is evil google technology
13:14 <jonadab> Adeon: use Seamonkey.
2017 May 14 Sun:
02:22 <Elronnd> y not tho
02:22 <kerio@> apple will take care of me
02:22 <kerio@> kodi is evil
02:22 <Elronnd> lol
02:22 <Elronnd> kerio: so
02:22 <Elronnd> china is evil right?
02:22 <Elronnd> so why is your ipad made in china?
02:22 <Elronnd> only conclusion is
02:23 <Elronnd> apple is evil
02:24 <Elronnd> kerio: https://www.reddit.com/r/iPAHub/ https://www.reddit.com/r/sideloaded/
2017 May 27 Sat:
10:20 <kerio@> no it has to be a human that spawned peaceful
10:20 <jonadab> Ah.
10:22 <jonadab> EPI: new monster, Time. If you kill him, time stops and nobody gets any more turns and the game is over.
10:22 <jonadab> Still not as bad as giving kobold shamans a Summon Mandrakes spell.
2017 Jun 05 Mon:
10:01 <jonadab> Heh.
10:02 <bhaak> case in point: aimake
10:02 <jonadab> Yet Another Evil Idea: recruit Lennart Poettering for the NetHack dev team.
10:02 <FIQ> rip nethack
10:02 <dtype> Monday!
2017 Jun 06 Tue:
12:34 <Lorskel> deepy\lettuce: sry no Ruggo cheevs
12:38 <Athame+> [dnh] ChrisANG (Bin Hlf Fem Non) was given their Quest, on T:33515
12:39 <jonadab> Evil Patch Idea: if a unique monster dies, it levelports its inventory away at the last second, out of spite.
12:39 <jonadab> (But the Amulet of Yendor can only be levelported downward, not upward.)
2017 Jun 13 Tue:
12:56 <Lorskel> heresy grows from idleness
13:03 <jonadab> Elronnd: What, did somebody challenge Amy to make slex so bad even _she_ won't play it?
13:03 <jonadab> EPI: add the wand balance patch to slex.
13:04 <jonadab> Also, EPI: make sparkle mandatory, rather than optional.
13:05 <Elronnd> no
13:05 <Elronnd> *she* made the challenge
13:54 <kerio@> so he can drop it
13:55 <FIQ> Elronnd │ actually hmmm I can't do that while junethack is still going on can i
13:56 <FIQ> It would probably be a good way for bhaak to exclude esm in the future
13:56 <FIQ> s/for/to make/
13:59 <jonadab> YANI, not sure if it would be evil or not: every time you ascend, the game increments a counter associated with your account. This counter gets added to your experience level when determining difficulty for monster-generation purposes.
14:03 <bhaak> jonadab: is a church not also a building?
19:29 <jonadab> Elronnd: Wait, slex doesn't _blink_, does it?
19:29 <Crawl\dislex> Only when it's watching you sleep.
19:29 <jonadab> EPI: port the blink option from NitroHack, but make it mandatory.
19:30 <jonadab> Also, EPI: alternate between black-background and white-background every other screen redraw.
19:30 <jonadab> And redraw the screen for each frame of animations, including resitance effects (sparkle).
19:30 <Crawl\dislex> I would find where you live and decapitate your computer Godfather-style.
19:32 <jonadab> I see.
19:32 <Crawl\dislex> and given how combat usually works in Slex I definitely do spend thousands of turns every level
19:33 <jonadab> At least it doesn't recolor every action.
19:33 <Crawl\dislex> Don't say that too loud--I wouldn't put it past Amy to try to make it do that.
19:33 <jonadab> EPI: ^
19:33 <Elronnd> !tell amybsod\dislex you should make it so that rainbow rooms recolour every turn!
2017 Jun 18 Sun:
14:45 <jonadab> Some have gotten worse, e.g. YouTube.
14:46 <jonadab> (You can't even access the pause button on YouTube without hovering until the popup controls come up, in front of the bottom part of the video, which should never happen... ugh.)(
14:46 <jonadab> And yes, music/video that plays automatically when you don't hit a play button is evil and must be eradicated with extreme prejudice.
14:48 <Elronnd> jonadab: volume normalization isn't possible, even with a "real" media player. Because different audios were recorded at different volumes
2017 Jun 23 Fri:
14:31 <jonadab> Hmm. Should I take Vanilla Nightmare (the former soko2a) and rotate it 180 degrees and turn it into a prize level?
14:31 <zombifier> only if the prize is a wand of wishing... you monster
14:31 *Menche thinks soko2a would be an evil patch idea if it weren't already in vanilla
14:32 <kerio@> Elronnd: is it a different album tho
16:55 <kerio@> and this is a roguelike
16:55 <kerio@> and bhaak is going to yell at you
16:56 <jonadab> FIQ: Are you saying I shouldn't take the Evil Variant sokoban levels that look almost like 2a but require different solutions and also rotate those the same as I rotated 2a, thus giving me three new prize levels?
16:56 <kerio@> bhaak help me
2017 Jun 26 Mon:
08:40 -!- rumflump [~weechat@unaffiliated/olscumpy] has joined #ascension.run
08:40 <TheresaMayBot> rumflump: you have 1 new message from AmyBSOD\dislex, who said "wild talents didn't get changed mid-tournament of course, slex is on feature freeze :D and yeah, the low local memory messages are an interface screw, maybe your wild talent randomly started with a memory loss stone".
08:45 <jonadab> EPI: a type of gray stone that grants paralysis when carried.
08:47 <deepy\lettuce@> kerio: what'd you do with the microsd?
2017 Jun 29 Thu:
16:01 <jonadab> (See what I did there?)
16:55 <kerio@> khoR: https://gfycat.com/FemaleRewardingBaldeagle :o
17:48 <jonadab> Evil Patch Idea: buff golems, drawing on Brogue golems for inspiration. Start by giving them 400 HP and -60 AC, because they have 400 HP and 70 Def in Brogue :-)
17:51 <kerio@> Adeon: https://www.youtube.com/watch?v=VQ0HN_dMZMQ
18:44 <Elronnd> !tell amybsod\dislex < jonadab> Evil Patch Idea: buff golems, drawing on Brogue golems for inspiration. Start by giving them 400 HP and -60 AC, because they have 400 HP and 70 Def in Brogue :-)
18:44 <TheresaMayBot> I'll get that, Elronnd.
2017 Jul 07 Fri:
16:24 <Menche> actually the efi partition is a different thing from /boot
16:24 <Elronnd> jonadab is this true
16:25 <jonadab> EFI is evil and must be eradicated.
16:25 <Menche> a special efi program goes on that partition, and that efi partition then mounts /boot and loads whatever loader it's configured to
2017 Jul 11 Tue:
14:11 <deepy@> GoldenIvy: oh no pigeons
14:12 <GoldenIvy+> D: dey egg is cute thou no come on deepy admit it
14:12 <jonadab> EPI for the real world: what if pigeon poop were highly corrosive?
14:20 <FIQ> kerio: fun fact: if you want a legitimate (non-trade) Celebi in the latest pokemon games as an US/EU person, and didn't do the events, from scratch, it would cost $39.99 (gamecube controller) + $14.95 (gamecube memory card) + $26.99 (GC<->GBA link cable) + $14.95 (gba link cable) + $19.99 (jp pokémon colosseum) + $39.99 (jp pokémon ruby) + $39.99 (eu/us pokémon ruby) $34.99 (pokémon heart gold) +
14:20 <FIQ> $34.99 (pokémon white 2) + $5 (pokébank) + $39.99 (pokémon sun) + $199.99 (jp gamecube) + $99.95 (gba) + $99.95 (another gba) + $129.99 (DS) + $129.99 (2DS)
14:20 <FIQ> or $971.69
14:23 <jonadab> That seems almost as complicated as the paths people used to use back in the DOS days to convert files via a chain of proprietary formats to get them from one application into another.
2017 Jul 17 Mon:
10:18 <Adeon> it was a trick question
10:18 <kerio@> D:
10:18 <Adeon> oculus rift is evil facebook technology
10:18 <kerio@> ye
18:12 <jonadab> But it was revealed back in that earlier episode that the alternate Yar was being sent to the main timeline.
18:13 <jonadab> (They didn't expect her to _survive_, but television has been having characters not die offscreen when you thought they did since forever.)
18:14 <jonadab> Evil Patch Idea: if your pet dies out of line-of-sight, it can come back much stronger and hostile, thousands of turns later, with an army at its back.
18:33 <rumflump> and briefly, romulans seemed like an actual danger
2017 Jul 19 Wed:
02:33 <dtype> mmofps category
02:33 <dtype> just wasn't thrilled with the first month of actual destiny game
02:38 <dtype> kerio: Elronnd says my job is evil
02:38 <dtype> but he took like 2 months to get a pi up and running so his opinion on everything is suspectx
19:38 <Elronnd> ye that's the tragic part
19:38 <Elronnd> they're not giving you enough attention
19:38 <Elronnd> THIS MAN IS EVIL. EVIL I TELL YOU THEY SHOULD THROW HIM IN PRISON FOR TRYING TO BRING A BACKPACK FROM JAPAN TO TYE US
19:39 <Menche> pssssssst, wanna buy some… emotionally scarred hummingbirds? https://imgur.com/XzFhO3e
2017 Jul 28 Fri:
20:17 <jonadab> Incidentally, the college I attended had VB3, and I considered it useful at the time.
20:17 <jonadab> Not as a programming language, but as a macro toolkit for Windows 3.1.
20:20 <jonadab> YASI: on April 1st, if NetHack encounters any type of error when starting up, the error message should be "Cannot find threed.vbx."
20:41 <Elronnd> nah
2017 Aug 09 Wed:
23:11 <Elronnd> use google
23:11 <Menche> nu
23:11 <Menche> google is evil
23:11 <Elronnd> use findx then
2017 Aug 12 Sat:
21:25 <jonadab> All the ones I've seen are designed to be operated with the fingers or the palm.
21:25 <jonadab> But the thumb totally counts as a finger, so.
21:26 <jonadab> YASI: you must ascend Slash'EM Extended without touching any of the computer's input devices with any part of your body except your nose and tongue.
21:27 <jonadab> If you complete this challenge, we will all acknowledge that you are "a very slexy player".
21:28 <jonadab> If you do not complete it, only ignominy awaits.
21:33 <Elronnd> jonadab: https://images-na.ssl-images-amazon.com/images/I/3102JHY56FL.jpg this is my mouse
21:33 <Elronnd> !tell larientelrunya < jonadab> YASI: you must ascend Slash'EM Extended without touching any of the computer's input devices with any part of your body except your nose and tongue. < jonadab> If you complete this challenge, we will all acknowledge that you are "a very slexy player". < jonadab> If you do not complete it, only ignominy awaits.
21:34 -!- FCCBot [elronnd@slashem.me] has joined #ascension.run
21:34 <Elronnd> !tell larientelrunya < jonadab> YASI: you must ascend Slash'EM Extended without touching any of the computer's input devices with any part of your body except your nose and tongue. < jonadab> If you complete this challenge, we will all acknowledge that you are "a very slexy player". < jonadab> If you do not complete it, only ignominy awaits.
21:34 <FCCBot> I'll get that, Elronnd.
2017 Aug 18 Fri:
09:23 <Lorskel> more like subpari
09:23 <Lorskel> subparu*
09:30 <deepy@> EPI: A class that starts out with extreme amounts of power, but every turn you permanently lose some of it
09:32 -!- mode/#ascension.run [-b $~z] by kerio
2017 Aug 28 Mon:
14:37 <Elronnd> which means that 'sha1' is *all over the code*
14:37 <jonadab> Menche: Ignore these buffoons, use XHTML 1.1 served as text/html, with CSS, and forget all about javascript.
14:38 <Menche> javascript is evil yes
14:38 <Menche> Elronnd, grep, sed, and awk
2017 Sep 05 Tue:
15:59 <jonadab> Or maybe it was nethack.xd.cm back then.
15:59 <jonadab> Wherever.
16:00 <jonadab> Maybe also for the same reason I made http://cgi.galion.lib.oh.us/staff/temp/
16:02 <jonadab> GoldenIvy: have you seen http://cgi.galion.lib.oh.us/staff/temp/ yet?
16:02 <jonadab> EPI: make that plaid ^ the background in NetHack.
16:02 <jonadab> Fully animated, of course.
2017 Sep 08 Fri:
00:25 <Menche> :|
00:25 <bug_sniper> we usually call those nice patch ideas
00:25 <bug_sniper> and with almost every nice or friendly patch idea, there's an evil patch idea
00:26 <bug_sniper> yours is that monsters can set them too, and will always put them on the staircases when they see one
2017 Sep 09 Sat:
08:26 <jonadab> That sounds painful.
08:27 <jonadab> I mean, I don't know anything about the metal gear games, but the combination of timed, underwater, and escort mission sounds pretty hard.
08:44 <jonadab> EPI: add timed underwater stealth escort missions to NetHack. With a rhythm requirement like Necrodancer. And the character you have to escort has 1 maxhp.
08:44 <jonadab> With underwater ice sliding mechanics.
2017 Sep 12 Tue:
20:07 <jonadab> Well, if it's in Ten... and Microsoft last I heard is still claiming there will be no more new versions of Windows after Ten...
20:07 <Menche> apparently Explorer or some other system utility asked someone to rate it
20:10 <jonadab> YASI: Microsoft should replace Paint with a painting program called Color Explorer; replace Notepad with Text Explorer; replace Wordpad with Word Explorer.
20:11 <jonadab> Because just having Internet Explorer and Windows Explorer isn't confusing enough.
2017 Sep 18 Mon:
07:34 <kerio@> it should say ":(" whenever someone says "bad bot"
07:42 <kerio@> and also possibly shock your balls
07:46 <jonadab> YASI: a bot that monitors IRC channels, and every time someone says bad words it sends a signal to an arduino board that results in a random chance of releasing a drop of poison into a kitten's water bowl.
07:48 <jonadab> EPI: then add a trap to a NetHack variant that causes bad words to be sent to one of the IRC channels that bot monitors.
07:49 <jonadab> "You may have just poisoned a kitten!"
08:14 <Athame+> [dnh] grocchini (Bin Orc Fem Non), 3740 points, T:3277, killed by a killer bee, while fainted from lack of food
2017 Sep 21 Thu:
21:52 <jonadab> Adeon: I would drink green tea when eating pizza. Surely that is what you were referring to, in which case that is fine.
21:54 <jonadab> Also, as a former Irishman, you are obligated to think potato on pizza makes somewhat more sense than the rest of us think it makes. Which, admittedly, is not all that much.
21:59 <Elronnd> !tell larientelrunya <+jonadab> EPI: sometimes the game randomly decides to hilight a hostile monster as if it were a pet.
21:59 <FCCBot> I'll get that, Elronnd.
22:01 <bug_sniper> jonadab, it looks like you've got resequenced and duplicated messages in your evil patch logs
22:03 <jonadab> bug_sniper: Can you be specific?
2017 Sep 22 Fri:
06:29 <GoldenIvy+> I can take a pic of my Olive Garden salad << plz *^*
06:37 <Athame+> [dnh] grocchini (Bin Orc Fem Non) consulted the oracle for the first time, on T:16845
06:39 <jonadab> bug_sniper: Ah, I figured out what was happening. My filter was grabbing the line _after_ someone said one of the trigger words and phrases (e.g., "EPI"), in addition to the lines leading up to it. In some cases, the last line after one idea was also the first of the lines leading up to the next one, so it was captured twice. This is now fixed.
06:42 <jonadab> Adeon: There are two parallel networks of last-mile cable in America. The phone companies own the older one, which was originally used for telephones; the second set originated as cable-television lines, circa the eighties.
2017 Sep 25 Mon:
17:24 <dtype> of course
17:25 <dtype> I'm about 2 years away from refusing to order anything that isn't amazon basics brand
17:25 <jonadab> EPI: blank paper can be generated greased, which only shows in the item description if formally identified. Attempting to write on greased paper makes the marker unusable.
17:25 <jonadab> dtype: Heh.
17:27 <jonadab> Ah.
17:27 <dtype> you can be home on a date, and your echo says "Your order of 100 amazon basics condoms will be delivered tomorrow"
17:27 <jonadab> YASI: Amazon Basics DIY vascectomy kit.
17:33 -!- noty [~noty@ip184-176-111-201.ph.ph.cox.net] has joined #ascension.run
19:19 <Elronnd> because it doesn't use jvm
19:19 <Elronnd> ;-;
19:20 <Menche> jvm is evils
19:20 <Elronnd> nouu
20:56 <FIQ> bhaak: too small for their taste? eh
20:56 <FIQ> it's more a matter of it being too small for them to fit inside
21:52 <bug_sniper> YASI: if you're a samurai, dogs should wan-wan instead of yip
21:53 <bug_sniper> hmm, need a channel with aosdict
2017 Sep 29 Fri:
19:46 <jonadab> Well, ok, not _worse_, but almost as bad.
19:50 <Menche> pizza burger? https://arbys.com/our-menu/limited-time-offers/pizza-slider
19:52 <jonadab> EPI: eating too much meat and candy and other unhealthy foods increases your collesterol, increasing the odds of a heart attack.
19:53 <Menche> "The leocrotta sniffs you and decides it has had enough cholesterol for the day. The leocrotta turns to flee!"
2017 Sep 30 Sat:
13:38 <Adeon> if you get tooled horn then play the song of your people a lot
13:38 <Adeon> or drums
13:38 <kerio@> jonadab: evil patch idea: vuvuzelas
13:39 <kerio@> also if you're not confident in your patience just give up and try again if you don't get a magic lamp in minetwon
2017 Oct 28 Sat:
15:48 <Menche> that is the extent of my wine experience
15:48 <Adeon> got to lyft rest of the way
15:48 <Adeon> because uber is evil now
15:48 <Adeon> got my sister too
21:28 <Adeon> too much hops
21:35 <Adeon> also I was hoping for more stalls and less beer stands inside shops that obviously are just there to make people look at their crap
21:35 <Adeon> I will never, ever buy diamonds because diamond industry is evil
21:36 <Adeon> but I got a whole lot of beer and have a stupid parrot hat
2017 Nov 03 Fri:
17:45 <Adeon> on top-level function declarations brace is on next line
17:45 <Adeon> on most other things on the same line
17:45 <Adeon> omitting braces is evil
17:45 <Adeon> even for one-liner things
2017 Dec 20 Wed:
19:18 <Elronnd> yeah non alexa
19:18 <dtype> i want to scream at the air and get it done
19:18 <Elronnd> amazon is evil :<
19:18 <Elronnd> dtype you can scream at air and not have the air scream to amazon if you make the thing yourself
2017 Dec 31 Sun:
18:42 <bhaak> that niche is occupied here by mixing red bull with alcohol
18:42 <dtype> yeah that's done here too, but boone's farm is much more 16 year old
18:42 <kerio@> bhaak: the US thinks alcohol is evil
18:42 <kerio@> remember
19:44 <Athame+> [dnh] zor (Arc Hlf Fem Law), 14607 points, T:6505, killed by a freezing sphere
19:49 <Elronnd> dtype: well, legally you can't drink until 19
20:10 <bhaak> let me quote kerio: "the US thinks alcohol is evil"
20:17 <kerio@> alcohol and tits are the devil's work, guns are a constitutional right
2018 Feb 03 Sat:
14:35 <Adeon> looks like pricing model is different between cloudfront and cloudflare
14:39 <kerio@> yea, cloudflare is free
14:40 <Menche> cloudflare is EVIL
14:42 <GoldenIvy+> kerio widows95 is here =/
2018 Mar 01 Thu:
03:51 <bug_sniper> deepy, is the game about fixing the future by changing the past?
03:52 <bug_sniper> I hope crosscode is finished soon, it looks like it's going to be a better game
04:00 <bug_sniper> kerio, does this channel need a discord bridge or is that just yasi?
04:13 <deepy@> bug_sniper: pretty much yeah
2018 Mar 19 Mon:
09:53 <jonadab> Ah, you're talking about a server up-to-dateness reporting tool.
09:54 <arkoldthos+> yeah
09:55 <jonadab> YASI: for Windows just hardcode them all to say "Not up to date, still running Microsoft Windows :-("
09:55 <arkoldthos+> :(
2018 Apr 17 Tue:
20:31 <jonadab> Not that we won't get a couple hundred people coming into the library in the next couple of months, looking for tax forms we don't have because the tax agencies don't print them any more.
20:32 <jonadab> I have no idea what the penalties are for missing the deadline, but they must not be VERY harsh, because I'd have heard horror stories.
20:33 <jonadab> EPI: the longer you wait to file, the higher your chances of being selected for a full audit.
20:34 <Menche> EPI: taxes in nethack
20:34 <jonadab> "Yes, Mr. Palmer, we understand you're a busy man, but we just require a little cooperation here. First of all, we're going to need to see all your paycheck stubs for the last seven years..."
20:34 <Menche> the dungeon doesn't maintain itself
20:35 <jonadab> But income tax, dunno.
20:35 <jonadab> Maybe a tax collector shows up every ten thousand turns and demands the Yendorian Government's share?
20:36 <jonadab> Hope you haven't already spent it, because he'll get angry. This is an Evil Patch, after all.
20:36 <jonadab> Though we could throw in a Nice Patch Idea: gold donated to temples is deductible.
20:38 <jonadab> Maybe more in line with black marketeers.
20:39 <Menche> also if you kill the collector or refuse payment too many times you're branded an outlaw and soldiers are spawned around you periodically
20:39 <jonadab> If you're gonna make an Evil Patch Idea, there's no sense being _gentle_ about it.
20:39 <jonadab> And yeah, if you don't pay, they call in the Auditors.
20:44 <Menche> as a buff to Rogues, they'll have a natural bonus to tax cheating
20:44 <Menche> chance dependent mainly on Int
20:44 <jonadab> !Tell LarienTelrunya We've got a killer EPI for you here. Taxes. Tax Collectors. Auditors. You're gonna want the log of this whole conversation.
20:44 <jonadab> Menche: Cha, not Int
2018 Apr 24 Tue:
02:16 <deepy@> loss is everywhere
02:16 <kerio@> ye but have you looked at my link
02:17 <bug_sniper> yasi: put a linux emulator on your switch and install slex on it
02:19 <deepy@> not yet!
2018 Jun 16 Sat:
15:15 <GoldenIvy+> ^ D:
15:15 <GoldenIvy+> how dare you kill bhaakie the friendly ghost
15:16 <GoldenIvy+> kerio corn is evil. its stuck in my teeth. so much corn.
15:17 *GoldenIvy slaps ZFC around a bit with a large trout
2018 Jul 02 Mon:
15:55 <deepy@> kerio: I still gotta unfuck the 45 degree ones
15:55 <kerio@> Elronnd kill the goddamn fish
15:56 <kerio@> dtype: episode 3, it turns out that the one white dude is evil
15:56 <kerio@> 🤔
16:34 <dtype> kerio: ah luke cage?
16:34 <kerio@> ye
16:34 <dtype> well yeah of course the white dude is evil
16:35 <dtype> just like when you see a Russian in an action movie, you know he's the bad guy
2018 Jul 11 Wed:
02:04 <Adeon> https://sqlite.org/whynotgit.html
02:04 <Menche> one of the freebsd devs says that git is not version control, svn is
02:04 <Menche> but someone else said that svn is evil
02:05 <kerio@> svn is not evil
2018 Jul 14 Sat:
17:14 <GoldenIvy+> kerio https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRUrOStOncBdo4fuVZ27ebVnGFapOl6_VKP2Bp1OtT5VFdyhSmAjg
17:14 <GoldenIvy+> coz of that
17:14 <bug_sniper> yasi: pasta in the shape of a tie
17:15 <Menche> those italians have pasta in practically every other shape
2018 Aug 17 Fri:
13:13 <jonadab> One of those star-shaped ones that is ostensibly a math puzzle but in fact just requires manual dexterity kids don't have is perfect. Because you can say it's educational.
13:14 <GoldenIvy+> adeon take notes
13:19 <GoldenIvy+> adeon... EPI: what if there were two?
13:28 <jonadab> GoldenIvy: Two? Two? You must think bigger.