2019 Jan 05
Sat: |
19:38 |
< | PavelB | | > |
Might be worth adjusting the algorithms |
19:38 |
< | PavelB | | > |
If it's good in the early goom but OP later, maybe make it a root scale rather than a linear one? |
19:41 |
< | aosdict | @ | > |
YASI: quartic root scale |
00:14 |
< | PavelB | | > |
The latest vanilla commit has showing the prices of stuff in containers in shops and that would be neat to have |
2019 Feb 17
Sun: |
14:04 |
< | jonadab | | > |
PavelB: Arcs start with a +2 whip, IIRC, but they usually switch to the pick-axe because it does actual damage. And then they find a mattock. |
14:04 |
< | jonadab | | > |
So yes, making vault walls dull a digging tool would be particularly rough on Arc. |
14:05 |
< | jonadab | | > |
Of course, if we wanted to make it an EPI, a negatively-enchanted digging tool would dig more slowly, and at -3 or worse would not be able to dig through a vault wall at all. |
14:05 |
< | jonadab | | > |
So you'd need a new pick-axe for each vault. |
14:06 |
< | jonadab | | > |
And of course the Evil Patch makes digging non-interruptable, so you're helpless :-) |
07:58 |
< | K2 | | > |
changes to digging - https://github.com/k21971/EvilHack/commit/733953e5fcb2ddba9f14eed57415c25e38bbcfb3 |
2019 Mar 12
Tue: |
08:05 |
< | K2 | | > |
i'm close to start work on adding obj materials to evilhack |
08:05 |
< | K2 | | > |
using xnethack as a source, where do you recommend i start |
08:22 |
< | jonadab | | > |
YASI: hallumaterials. When hallucinating, your brass pick-axe may be described as a polyurethane pick-axe, and your leather helm may be described as an ectoplasmic helm... |
08:35 |
< | aosdict | @ | > |
jonadab: That would actually be okay, if you had already decided to bring in halluobjs like grunthack does |
2019 Sep 19
Thu: |
10:40 |
< | K2 | | > |
uncursed there we go |
10:40 |
< | K2 | | > |
so, the ball... |
10:41 |
< | jonadab | | > |
EPI: If your glass helm breaks into pieces, the shards of glass should get into your eyes, blinding you. |
10:41 |
< | aosdict | @ | > |
so ballfall() only gets called when you like fall downstairs or something |
11:17 |
< | jonadab | | > |
(Although glass's reputation for fragility is actually overblown. Glass isn't steel, but neither does it break every time someone looks at it funny.) |
11:17 |
< | jonadab | | > |
s/ss's/ss'/; |
11:17 |
< | aosdict | @ | > |
YASI: Implement banshees, and then make their wailing break glass. All glass. Everywhere in range. |
11:18 |
< | K2 | | > |
neat |