Evil from redacted8:

2016 May 31 Tue:
16:56 <oh6> I didn't think my allergy was that bad but I ended up in the ER last easter because some restaurant around the corner didn't keep the kitchen staff and wait staff in synch about what was in their stuff
16:57 <elenmirie\splat> well there are so many playing up imaginary problems that when you really do have a problem it can be difficult to get proper attention
16:57 <oh6> and so, "do you have an epi-pen?" "er, no" "well, you do now!"
16:58 <elenmirie\splat> yes, so you do have anaphylactic shock, that's what an epi-pen is for
16:58 <jonadab> My mom thinks she's allergic to hot peppers (by which she means banana peppers), because she once got a "chemical burn" (red mark) on her finger from cutting one up.
16:58 <elenmirie\splat> yeah well...
2016 Jun 01 Wed:
14:24 <Mandevil> No rock moles.
14:24 <jonadab> Dunno, maybe Dyna made another change?
14:25 <jonadab> YASI: move the Sokoban prize to Mine's End, and move the luckstone to the last level of Sokoban.
14:25 <Mandevil> jonadab: Dynahack has "prize sack" in Sokoban.
14:28 <Mandevil> And it's definitely loadstone.
14:28 <Mandevil> So luckstone is AWOL.
14:28 <jonadab> Evil Patch Idea: luckstones are normally generated cursed and, if cursed, will thump when kicked, like a loadstone.
14:29 <jonadab> I gotta tell Bluescreen that one.
14:30 <jonadab> Don't look at me, I don't have, AFAIK, a single line of code in DynaHack.
14:30 <jonadab> I do have a little in NH4, and some in FIQHack, and quite a bit in Fourk.
14:31 <Mandevil> jonadab: That was for that EPI.
14:31 <jonadab> Ah.
14:47 <jonadab> elenmirie\splat: He's not hungry.
14:47 <jonadab> elenmirie\splat: Note that if you throw a tripe ration at him, in that situation, he'll still eat it -- and possibly choke to death.
14:48 <jonadab> Which is one of the standard "Grunt is evil" complaints.
14:48 <elenmirie\splat> eep, pets can choke?
14:48 <jonadab> Only if you throw food to them, I think?
14:48 <elenmirie\splat> yeah, I know grunt is evil, but I didn't know THAT!
14:48 <jonadab> They won't naturally eat enough to choke on their own.
2016 Jun 02 Thu:
08:43 <elenmirie\splat> with I think a silver sabre in the other hand
08:43 <raisse> evil thought: make new (wo)man also randomly aligned
08:43 <jonadab> Evil Patch Idea: artifacts have a chance to blast you every turn that they are in your inventory, plus every turn that you are standing on the same tile with them; both conditions check inside of containers recursively.
08:44 <elenmirie\splat> will you guys stop being evil??? ;)
10:58 <raisse> I played a couple of those last year
10:58 <raisse> also half-dragon arcs
10:59 <jonadab> Evil Patch Idea: being in, on, or over lava (even if flying or levitating) does fire damage to you (if not fire resistant) and to everything susceptible in your inventory, recursively into most containers (but not inside a BoH or icechest).
11:00 <jonadab> EPI explanation: because convection (heat rises). Potions boil, etc.
11:00 <Mandevil> jonadab: Have you seen my new Hawaiian shirt of speed?
11:00 <jonadab> I saw you mentioned it, yeah.
16:37 <elenmirie\splat> eep?
16:37 <elenmirie\splat> confused?
16:37 <elenmirie\splat> or just evil variant
16:37 <Mandevil> Don't think I was confused.
2016 Jun 03 Fri:
07:33 <Mandevil> It doesn't work.
07:33 <Mandevil> Also, blinded.
07:33 <Yasdorian\splat> evil variants :(
07:33 <Mandevil> You kill the Archon!
14:09 <oh6> oop, forgot about wand of teleportation, might've been a better choice than wand-of-deathing the wizard
14:09 <firemonkey> damn Tariru beat my turncount
14:10 <jonadab> YASI: the lawful high priest's corpse has a 100% chance of granting poison resistance; neutral, fire res; chaotic, cold res.
14:11 <firemonkey> elf wizard
2016 Jun 07 Tue:
17:05 <K2> good to know jonadab
17:05 <K2> and that would be wicked
17:05 <jonadab> Wicked as in Evil Patch Idea, or wicked as in wicked cool?
17:05 <oh6> monster would come charging at me, and just stop at the door to a room, over and over again
17:08 <oh6> not a bad plan!
17:08 <jonadab> Heh, the Black Market generates when Ludios doesn't?
17:08 <jonadab> THat'd be almost Evil Patch material.
17:17 <Yasdorian\splat> haha, who died a lot?
2016 Jun 08 Wed:
15:17 <Yasdorian\splat> jonadab: unnethack
15:17 <jonadab> Ah.
15:17 <jonadab> Evil Patch Idea: if you freeze lava with cold, it only stays solid for a couple dozen turns, then becomes lava again.
15:18 <Mandevil> At least Cthulhu can't fly, so over lava you're safe.
2016 Jun 09 Thu:
10:16 <jonadab> Yasdorian\splat: Valk quest?
10:16 <Yasdorian\splat> yep
10:16 <jonadab> Evil Patch Idea: if you stand next to lava, the fumes can cause confusion.
10:16 <hothraxxa> isn't that the usual way of telling you tou have poison resistance?
11:07 <Yasdorian\splat> they are everywhere, even in the dark
11:08 <K2> yes I found this out the hard way already heheh
11:08 <jonadab> Evil Patch Idea: if the tile is unlit, water looks just like floor, even if you are adjacent to it.
11:08 <K2> ooooh the guards were angered by my attack on the priest, almost died again
11:09 <Yasdorian\splat> as a creator of a game that drove people literally mad
11:09 <K2> :)
11:09 <jonadab> I haven't actually created the Evil Patch. I just keep track of Ideas for it.
11:10 <jonadab> It was never meant to be _implemented_.
21:13 <K2> it was huffing paint when i was growing up
21:13 <oh6> military whoa
21:13 <jonadab> oh6: What variant has "The potion resisted your identification attempt!"? That sounds like an Evil Patch Idea to me. Grunt? SLEX?
21:14 <oh6> it's slex, with the scroll of standard id
2016 Jun 10 Fri:
11:43 <jonadab> THat sounds like bones.
11:43 <oh6> well, I hit the hod sephira once
11:44 <jonadab> YASI: hallucination makes you unable to sleep (temporarily, while you are hallucinating).
11:44 <oh6> I think I'd better just get out of here
2016 Jun 11 Sat:
08:02 <Yasdorian\splat> well, not only them, but many other intelligent mobs seem to do it as well.
08:08 <Yasdorian\splat> i might be paranoid, but i just don't dare to try selfpoly by zapping a wand at .
08:09 <jonadab> Monsters in general (if they have hands, aren't mindless, etc.) loot containers in Grunt, yes.
08:09 <jonadab> Not sure if they _unlock_ containers, though.
08:10 <jonadab> That would be evil.
08:10 <Yasdorian\splat> and no, booze won't cancel to juice
2016 Jun 13 Mon:
11:09 <jonadab> Heh.
11:10 <jonadab> Well, at some point, it's not worth collecting all those aklyses.
11:11 <jonadab> Evil Patch Idea: the Wizard of Yendor can loot the magic chest.
11:13 <Tangles> haha
2016 Jun 14 Tue:
08:40 <hothraxxa> so at least i have the luckstone and sokoban trophies for slex
08:40 <Mandevil> hothraxxa: Quite an achievement!
08:40 <jonadab> Evil Patch Idea: getting caught in a gas spore's explosion reduces your constitution. A unicorn horn won't restore it.
08:40 <hothraxxa> ty
08:47 <jonadab> Technically, scattering the contents throughout the dungeon is strictly nicer to the player than destroying it. Technically.
08:47 <jonadab> But man, you'd feel compelled to search the whole dungeon for everything...
08:47 <hothraxxa> btw do not try mass buc-testing with an altar in slex
08:47 <hothraxxa> it will almost certyainly make the altar vanish
08:48 <jonadab> That would be evil.
08:48 <hothraxxa> 1 in 100 chance per item
09:08 <Mandevil> Tangles: They should.
09:08 <Mandevil> Tangles: They cause illness and amnesia.
09:08 <jonadab> Evil Patch Idea: all monsters generated in Sokoban are peaceful, unless they are shape changers.
09:09 <Tangles> ...and there's water in the mines!
14:06 <jonadab> I've been known to bless a stethoscope, to reduce the odds of it ending up cursed.
14:07 <hothraxxa> definitely. a cursed stethoscope is next to useles
14:07 <jonadab> Evil Patch Idea: amulets of life saving and reflection are only guaranteed to work if blessed; 50% chance each time if uncursed; if cursed, amulet of reflection never works, and life saving instakills you.
14:08 <hothraxxa> look
14:08 <hothraxxa> do you want me to come over there and identify your possessions?
14:08 <jonadab> Heh.
14:09 <jonadab> Don't worry, the only variant that ever implements these Evil Patch Ideas is slex.
14:09 <hothraxxa> i will say that i hate the petrification trap
2016 Jun 15 Wed:
15:26 <jonadab> oh6: I actually want to put a (somewhat smaller than Gehennom) 3D maze in NetHack, but the current level data structures aren't really amenable to it.
15:26 <hothraxxa> if dnethack is normal
15:26 <jonadab> Also, I'd want it to be an optional branch.
15:28 <oh6> yeah, making all of gehennom a 3-d maze would be be stupendously annoying
15:29 <jonadab> Indeed. That would be evil.
15:30 <oh6> it'd be evil if you made all the floors and walls undiggable, otherwise it'd just be pointless, since people would just dig through everywhere
15:43 <jonadab> Heh. Indeed. ^EPI
15:47 <Mandevil> oh6: You can mostly dig now.
2016 Jun 16 Thu:
07:02 <elenmirie\splat> yes
07:02 <elenmirie\splat> the jerk
07:03 <raisse> evil patch idea: if you kill a mimic in a shop, the shk charges for what the mimic was mimicking
07:04 <raisse> "You kill the small mimic! You owe Hebiwerie 300 zorkmids for it!"
07:04 <Mandevil> raisse: So... just kite the mimic out of the shop?
07:04 <raisse> yes, but I was in a situation where I couldn't do that (2x3 shop with the mimic in the middle and the cat in the way)
07:04 <jonadab> EPI: if you wake/unhide a mimic in a shop, the shopkeeper charges you for whatever it was mimicking.
07:04 <raisse> so I forcebolted it
07:07 <raisse> oh, never mind, wanted to drink my polearm (adjacent letter)
07:07 <jonadab> Mandevil: How would the centaur get onto the mimic's tile, though? Does Crawl allow that?
07:08 <jonadab> raisse: That is indeed a silly thing to drink.
07:08 <Mandevil> jonadab: In Crawl the mimic-stairs normally work for monsters.
07:08 <jonadab> Oh, hah, that would be evil.
07:08 <raisse> so mnsters can just escape to nowhere?
18:51 <Tangles> It's going to be one of those days.
18:52 <jonadab> Or maybe it won't.
18:54 <jonadab> Evil Patch Idea: all hostile monsters in Sokoban get a wand of confusion in starting inventory. When they zap them at you, it makes you confused for a few turns.
18:55 <Tangles> haha
2016 Jun 19 Sun:
16:05 <Mandevil> Lotsa loot here.
16:08 <Mandevil> My god, those half-dragon mummies suck a lot.
16:10 <jonadab> Evil Patch Idea: rabid dire half-dragon bone-eating saltwater weremummies.
16:17 <Grasshopper> grats and well-done oh6!
21:48 <hothraxxa> apparently not
21:49 <hothraxxa> i wouldn't bother anyway. i only lock boxes/chests that have troll corpses in them
21:49 <hothraxxa> i haven't played one of those evil variants yet
21:49 <jonadab> Oh, gah. 3.6 doesn't have e,
22:48 <oh6> sometimes that's just the easiest thing
22:49 <oh6> yaai: give medusa a blindfold-stealing attack
22:49 <oh6> I guess I should say EPI
22:53 <oh6> hrm, dwarvish mithril-coat or studded leather for this wizar
2016 Jun 23 Thu:
20:25 <jonadab> Actually, even Bluescreen does have limits.
20:25 <elenmirie\splat> have you found them?
20:25 <jonadab> I've made several Evil Patch Idea suggestions that she said were too evil even for slex.
20:25 <elenmirie\splat> lol
2016 Jun 25 Sat:
11:30 -!- Mandevil [~mandevil@ip-89-102-227-236.net.upcbroadband.cz] has joined #teamsplat
11:30 <Mandevil> And again.
11:36 <jonadab> YASI: if there are electric eels with shock attacks, why not flame eels with fire attacks, ice eels with cold attacks, death eels with touch of death, etc.? (I mean, half the variants have added snow ants, so it must make sense...)
11:40 <raisse> ice eels would freeze the water, and fire eels woudl make it steam
2016 Jun 26 Sun:
04:23 <oh6> hard to believe I had so few problems - I keep trying to put the amulet into my bag to be sure
04:23 <Mandevil> oh6: What's your portal finding strategy?
04:23 <oh6> EPI: real amulet of yendor causes bohsplosion
04:23 <oh6> gold detection
17:18 <K2> :)
17:21 <Yasdorian\splat> jonadab: are invisible boulders in your EPIlog already?
17:22 <jonadab> Not sure, but they will be now, by virtue of your having used the letters EPI just now.
17:22 <jonadab> (The log is automatically updated weekly.)
2016 Jun 27 Mon:
06:09 <elenmirie\splat> throws boulders at you...
06:10 <Mandevil> elenmirie\splat: throws loadstones at you :)
06:10 <Mandevil> EPI: Loadboulders....
06:10 <Tangles> Lol Yeah FireMonkey warned me about the water. Thanks khoR.
06:14 <Mandevil> khoR: Aha, so that's like 3.6.0...
06:14 <khoR> I haven't played 360.
06:14 <elenmirie\splat> EPI: huge icebergs in the water that grind you between them
06:14 <Mandevil> In 3.6.0 you no longer can levitate oveer the water in PoW.
14:42 <Mandevil> Where the hell is Vlad's.
14:42 <Mandevil> I want the water walking boots to process the loot.
14:44 <jonadab> Evil Patch Idea: the entrance to Vlad's is inside the mini-tower in the top of the Wizard's Tower. The Wizard of Yendor is standing on it.
14:44 <jonadab> EPI: 20% of the time.
14:45 <Mandevil> EEPI: 100% of the time.
14:45 <Mandevil> SPI (special patch idea): only if playername = jonadab
2016 Jun 28 Tue:
08:05 <Mandevil> elenmirie\splat: don't forget the scrolls of wishing.
08:05 <elenmirie\splat> last year I looked at the code for v1.3d and the wrest rules were exactly the same as current vanilla
08:05 <jonadab> YASI: breaking a wand of wishing distributes any remaining wishes among the monsters adjacent to you.
08:06 <elenmirie\splat> Mandevil: I won't... it's valley, orcustown, and vlad's where I look for them, right?
2016 Jun 29 Wed:
16:45 <Yasdorian\splat> that guy i was playing with was actually teaching a little his daughter to play nethack ;)
16:46 <Yasdorian\splat> there is still hope in this world!
16:46 <jonadab> YASI: a NetHack branch where you have to play chess -- kind of like Sokoban, only, you know, Chess.
16:46 <K2> OMG
16:52 <Yasdorian\splat> good?
16:52 <Grasshopper> yes
16:52 <K2> evil patch idea would have it use blowfish algo at grandmaster level
16:52 <Yasdorian\splat> for me it just blew up in my hands :D
2016 Jul 01 Fri:
10:08 <Mandevil> What's a quickbook?
10:10 <K2> its a program for business accounting/invoices/statements/etc
10:10 <K2> and it is the root of all that is evil
10:11 <Mandevil> Is it government mandated or something?
2016 Jul 02 Sat:
09:24 <elenmirie> so see them everywhere, whether they are there or not
09:27 <Mandevil> Monsters zapping wands of CM offensively is hell.
09:27 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has joined #teamsplat
09:27 <jonadab> Mandevil: Eh, it's no worse than Slash'em wands of create horde.
09:28 <jonadab> Now, having them zap *those* offensively, that would be evil. ^_^
09:31 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 244 seconds]
09:57 <Mandevil> -c-
10:02 <jonadab> Mandevil: Try it in FIQHack, with a monster that has expert in wands and manages to find a blessed wand of create monster.
10:06 <elenmirie> yes... my first FIQhack game ended to one of them... who kept summoning other things that had their own wands...
10:10 <jonadab> Heh.
10:10 <jonadab> Evil Patch Idea: Wand of Summon Nasties. ^o^
10:29 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
2016 Jul 04 Mon:
15:25 <firemonkey> speaking of resource starvation...
15:25 <firemonkey> boh-splosion at Orcustown
15:28 <jonadab> Evil Patch Idea: If you carry a bag of holding in Gehennom, there is a one in ten thousand chance each turn that it will spontaneously explode.
15:29 <raisse> yes, that's needlessly evil
15:32 <raisse> people will just change their strategy, leave more stashes and carry a sack, all it adds is frustration
15:32 <yasdorian> at least amy fixed things a bit
15:32 <jonadab> slex is pretty much the Evil Variant, yes.
15:32 <firemonkey> I may not even be able to light the candelabrum
2016 Jul 06 Wed:
11:19 <hothraxxa> ohhhh! that is the stamp of a true writer
11:19 <hothraxxa> you are blessed to have your characters dictate to you
11:19 <raisse> I posted to rec.arts.sf.composition saying "Help! My protagonist is evil!"
11:20 <hothraxxa> neutral!
2016 Jul 07 Thu:
12:52 <jonadab> Ah, I'd forgotten that.
12:52 <hothraxxa> they are? i always eat them, never noticed that
12:52 <jonadab> Evil Patch Idea: rabid creatures can give you rabies.
12:52 <hothraxxa> maybe it was in vanilla then
12:53 <jonadab> EPI: but you don't know if you have rabies or not, and it takes up to five thousand turns to kill you.
12:54 <hothraxxa> if you get decapitated they can test the head and find out
2016 Jul 09 Sat:
15:30 <raisse> death to all jackals!
15:34 -!- firemonkey [~firemonke@cpe-107-15-58-3.nc.res.rr.com] has quit [Ping timeout: 264 seconds]
15:34 <jonadab> Evil Patch Idea: every time you kill a jackal, there's a one-in-a-thousand chance of summoning Anubis.
15:34 <yasdorian> hahah
15:34 <raisse> would anubis be d or &?
15:34 <yasdorian> EPI: cursed wand of wishing effect: "For what do you wish for carries no meaning. RNG hates you and wishes your death. You die..."
15:35 <jonadab> raisse: Could be either, really.
2016 Jul 10 Sun:
04:47 <Mandevil> The titan pulls out a spare amulet of life saving out of his knapsack!
04:48 <Tangles> You kill the titan! \o/
04:49 <Mandevil> EPI: Monsters zap wand of undead turning to revive their fallen comrades.
04:49 <Tangles> Just had to throw +3 daggers at him point blank, and deal with him cursing all my stuff, and retreat upstairs to heal.
2016 Jul 13 Wed:
11:29 <jonadab> firemonkey: I think the dev team's standard practice is, major new features go into a trunk that eventually becomes a .0 release, and the .1, .2, .3, etc are minor stuff and bug fixes.
11:31 <jonadab> I infer, though it hasn't been officially announced, that the public 3.6 repo is not their only repo, that they presumably also have, I am guessing, a secret 3.7 repo somewhere.
11:31 <firemonkey> with all the evil ideas
11:32 <jonadab> Heh, no, that's slex's job.
2016 Jul 16 Sat:
12:06 <Mandevil> You can't use teleportation, right?
12:06 *raisse tirse ot tpye wthi corsesd fnigres
12:06 <jonadab> Evil Patch Idea: if you are generating conflict in the Sanctum, Moloch smites you every turn. If you use it on Astral, the other three dieties (lawful, neutral, chaotic) all smite you every turn.
12:07 <Mandevil> Tangles: Ow!
2016 Jul 19 Tue:
14:47 <Grasshopper_> raisse, yes!
14:49 <Mandevil> Grasshopper_: Wow, that was a close shave!
14:50 <jonadab> YASI: hearing your heartbeat from a cursed stethoscope tells you whether it's fast, normal, or slow, depending on how much your character has been exercising lately.
14:54 <Grasshopper_> jonadab, I like it
2016 Jul 20 Wed:
10:43 <Mandevil> Wow, SLEX has trap that will change (permanently) your role and race!
10:43 <raisse> hm
10:46 <firemonkey> SLEX is evil
10:47 <Mandevil> firemonkey: Just read the traps page... it's absolutely unbelievable...
2016 Aug 02 Tue:
08:32 <Mandevil> Wow, Demo death.
08:36 <Grasshopper> He's a mean dude
08:37 <jonadab> Evil Patch Idea: Demogorgon is no longer unique, and they can generate randomly.
08:38 <jonadab> EPI: also, demogorgons can be summoned by any & through normal demon gating.
08:38 <Mandevil> EPI: When jonadab suggests another EPI, Demogorgon appears next to him.
08:40 <jonadab> Heh.
08:59 <Tangles> The invisible hill orc zaps a wand of make invisible! KittySplat turns transparent!
2016 Aug 04 Thu:
11:51 <raisse> I remembered where the first one was, not the second
12:02 <raisse> woo, this amulet is reflection, that gnome lord won't kill me a fourth time
12:11 <raisse> evil idea: when you're punished, shopkeepers won't serve you or will charge you double
12:11 <raisse> (inspired by reading the wrong scroll)
2016 Aug 09 Tue:
12:25 <hothraxxa> a black light exploded near me and i thought it might have been him
12:26 <hothraxxa> perfect, a swarm of manes
12:28 <jonadab> Evil Patch Idea: every time a manes dies, everything on the level loses an experience level.
12:28 <jonadab> Regardless of who killed it.
2016 Aug 29 Mon:
09:50 -!- Grasshopper__ [~Andrew@110.77.240.109] has quit [Ping timeout: 265 seconds]
10:21 <Tangles> ahhh. died in the soko zoo as expected.
10:24 <jonadab> Evil Patch Idea: instead of a zoo, the last level of Sokoban can sometimes have a throne room. There's always a black light right inside the door.
10:30 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
2016 Sep 13 Tue:
13:31 <hothraxxa> well foo this is a xorn. he just ate a wand and a couple of rings
13:32 <hothraxxa> luckily i don't need any wands or rings
13:37 <jonadab> Evil Patch Idea: every Sokoban level has a xorn in it.
13:38 <jonadab> Worse EPI: Or a disintegrator.
14:20 <hothraxxa> this is the fourth blessed scoll of genocide the rng has given me
14:21 <hothraxxa> i wrote two of my own. i've done L, h, ;, V, m, and R
15:21 -!- Netsplit over, joins: elenmirie
15:22 -!- Netsplit over, joins: honu
15:22 <jonadab> Evil Patch Idea: when levitating, flying, or water walking, there is a 1% chance each turn that a random item from your inventory silently drops into the water.
15:22 <jonadab> With no message.
2016 Sep 20 Tue:
21:16 <hothraxxa> forget to turn autopickup on
21:16 <hothraxxa> *facepalm*
21:38 <jonadab> Evil Patch Idea: a trap that polymorphs you (possibly making you drop your weapon) and then levelports you.
21:49 <hothraxxa> i got levelported back to minetown
2016 Sep 29 Thu:
06:37 <Mandevil> This is going too well.
06:59 <Mandevil> Haha, got chickatrice from an egg... who stone a nymph in turn.
07:15 <jonadab> YASI: oviparous pets sometimes lay eggs.
08:07 <raisse> me: ha, a floating eye
2016 Oct 06 Thu:
09:44 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 252 seconds]
10:02 <hothraxxa> kobold with a wand of death in the big room. sadly for him, i am wearing an amulet of reflection
10:11 <jonadab> Evil Patch Idea: wand of death emits a beam, not a ray.
10:12 <jonadab> Same as the wand of stoning.
11:54 <oh6> ought to try a yellow dragon some time
11:54 <oh6> oh, you fall off, since the saddle is now part of the statue's inventory as usual
11:55 <raisse> oh right, not a stone saddle
11:55 <raisse> you can't saddle a statue of a horse either
11:55 <oh6> yeah, a stone saddle would be evil
11:56 <raisse> leather is a kind of flesh, so it would be plausible for stone-to-flesh on a statue of a saddled horse to make the saddle normal again too
2016 Oct 13 Thu:
10:03 <firemonkey> You hear a door open. You feel full of energy.
10:06 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
10:13 <jonadab> Evil Patch Idea: when you apply a stethoscope, whether it takes a turn or not is random.
10:14 <jonadab> EPI: but it only changes every 712 turns.
10:14 <firemonkey> why 712?
10:14 <jonadab> Because it's a weird number that would be a pain to keep track of multiples of.
2016 Oct 15 Sat:
09:39 <hothraxxa> what an asshole
09:39 <K2> hah
09:39 <K2> FIQhack is evil
09:40 <hothraxxa> tangles: not realy, a minor setback is all
2016 Oct 22 Sat:
09:15 <hothraxxa> timed
09:16 <hothraxxa> it was a really long time between payers but i'm crowned
09:16 <jonadab> Evil Patch Idea: if your god is angry or your luck is below 5, your prayer timeout counts up instead of down.
09:16 -!- elenmirie [~elenmirie@cust98-dsl91-135-0.idnet.net] has quit [Ping timeout: 250 seconds]
2016 Oct 25 Tue:
16:24 <raisse> #ad
16:57 <jonadab> Could be worse. Could be ogresmasher. In a shop.
16:57 <jonadab> Evil Patch Idea: cross-aligned quest artifacts -- the ones you can't even pick up -- are eligible to be generated in shops.
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2016 Oct 27 Thu:
11:13 <raisse> khoR_: now you're here, do you need a devnull invite?
11:39 -!- Grasshopper [~Andrew@202.137.134.70] has joined #teamsplat
11:40 <raisse> evil idea: blunt your pickaxe when you try to dig iron bars, or a wall too hard to dig into more than one whack
11:46 <raisse> oh wow, shopping while deaf is fun!
2016 Oct 31 Mon:
12:09 <elenmirie> the care and feeding of a ?oSM...
12:30 <oh6> it hadn't occurred to me that you could kick a ?oSM around a level until hothraxxa mentioned doing that
12:40 <jonadab> Mildly Evil Patch Idea: kicking a scroll has a 10% chance to destroy it.
12:45 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
2016 Nov 03 Thu:
09:40 <Tangles> I like that one.
09:40 <Tangles> Oh and the magic trap that is always in the same place, but still I ALWAYS step on it.
09:42 <jonadab> Evil Patch Idea: the version of Medusa's Island that doesn't have a titan, totally needs an arch-lich. Because.
09:43 <Tangles> jonadab: I want to see you make a variant with ALL your evil patch ideas implemented.
09:43 <Tangles> We could call it...
09:43 <Tangles> Hmm..
09:43 <Tangles> JLEX?
09:43 <jonadab> Tangles: The whole point of collecting Evil Patch Ideas is because I do NOT want them to be implemented.
09:44 <jonadab> Although, a lot of them got implemented anyway in slex. Because, slex.
09:44 <Tangles> heh
09:45 <Tangles> I thought you were just doing it to wind the rest of us up :)
09:45 <jonadab> Evil Patch Idea: get a bunch of creative but not necessarily sensible people to think of the _worst_ ideas they can come up with, and treat it like a checklist: systematically implement as many of them as possible.
09:45 <Tangles> @ a human or elf (peaceful watchman called Waldo)
09:49 <raisse\splat> and now she's also stolen my +4 dagger
09:49 <raisse\splat> oh! I can cast sleep
09:49 <jonadab> YASI: an artifact loadstone that grants ESP and invisibility when carried.
09:57 <raisse\splat> lol, wooble's ghost
2016 Nov 06 Sun:
08:50 <elenmirie\splat> here
08:50 <tangles\splat> there's a bag in this big room, too. Just have to get to it without dying.
08:51 <jonadab> "You see here a selfie stick" sound like exactly the sort of YASI that slex would implement.
08:51 <jonadab> Because the game totally needs more random objects with no actual use.
2016 Nov 10 Thu:
08:41 <elenmirie\splat> yes, 1, also can't pick up items
08:41 <elenmirie\splat> so the fetching would be a very frustrating exercise indeed
08:42 <jonadab> YASI: introduce a steed that's speed 1.
08:43 <Grasshopper_> turtle?
2016 Nov 11 Fri:
13:55 <oh6> alternatively I suppose I can try sokoban
13:56 <oh6> yay intrinsic poison resistance
13:56 <jonadab> Evil Patch Idea: Sokoban levels can be dark and grue-infested, so you need a light source to complete them safely.
13:56 <oh6> but I'll be keeping this +1 apron
2016 Nov 12 Sat:
10:23 -!- raisse\splat [~irina@calcifer.xs4all.nl] has joined #teamsplat
13:23 <elenmirie\splat> a student of stones read a scroll of earth... how appropriate
13:23 <jonadab> YASI: They should get double rocks. TDDTOE.
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2016 Nov 19 Sat:
15:19 <Grasshopper__> *god
15:20 <Grasshopper__> God: FYI
15:24 <jonadab> Oh, man, that gives me an Evil Idea. We could elect a politician whose name is some really common word that people have to use basically every day, like "Walk" or "Tomorrow" or "Money".
15:25 <hothraxxa> darling
2016 Nov 21 Mon:
15:32 <raisse\splat> hence the !?
15:32 <jonadab> Heh, yeah.
15:32 <jonadab> Thirty demiliches surrounding the up stair? THat'd be an Evil Patch Idea.
15:33 <Grasshopper_> raven level freaks a lot of people out
2016 Nov 22 Tue:
08:49 <raisse\splat> I didn't find a werejackal though I'd have liked one to summon sacrifices for me
08:49 <raisse\splat> not that it helped, I was a bit careless with team a around
08:50 <jonadab> Oh, man, that gives me an Evil Patch Idea: wereants.
08:50 <jonadab> Guess what they summon a lot of?
08:50 <elenmirie\splat> eep
08:51 <jonadab> And, of course, being a, they spawn in groups. <-- EPI
08:53 <raisse\splat> they infect you with lyc-ANT-hropy
2016 Nov 25 Fri:
13:21 <raisse\splat> AC -14 is probably enough for the quest
13:21 * raisse\splat wishes for a blessed tinning kit
13:31 <jonadab> EPI: when a weapon's enchantment is reduced due to engraving, it's reduced by 1d3 points.
13:34 <jonadab> EPI: Unless the weapon is currently cursed and positively enchanted, in which case 1d3 points are added to its current enchantment and the result subtracted from 0 to give the new enchantment.
13:36 <jonadab> (Actually, that might work to the player's benefit in an obscure situation: if Magicbane gets cursed and you don't notice and try to Elbereth with it, you'd only get one letter engraved and then the game would stop you, ending your helplessness.)
13:37 <elenmirie\splat> except, Magicbane never gets cursed
2016 Nov 26 Sat:
20:38 <tangles\splat> but yeah I don't know why you sometimes get the malignant aura message and sometimes not. I might source-dive that later.
20:40 <tangles\splat> also, the aleax did not have reflection, so now I am stuck.
20:41 <jonadab> Evil Patch Idea: a monster with an attack that makes your character unable to notice (so you don't get messages about) things like malignant auras and needing help, for some number of turns.
20:42 <tangles\splat> heh
2016 Nov 29 Tue:
10:59 <elenmirie\splat> yay, I'm on the scoreboard for the Grand Slam
10:59 <elenmirie\splat> mission accomplished
11:06 *hothraxxa ^5 elenmirie
11:06 * elenmirie\splat ^5s back
11:22 <jonadab> Evil Patch Idea: eating any V drains half your levels. Also works for pets, including purple worms.
11:22 <jonadab> But not ghouls, I suppose. They should be immune.
13:06 <raisse> /me performed the invocation on T:29639
13:06 <raisse> which is very fast for me
13:10 <jonadab> YASI: lava boots. Evaporate water on contact, so stepping into water turns it into dry land (but you take fire damage from the steam if not fire resistant). However, if you stand on the same tile for more than 5 or 6 turns, you risk turning it into lava.
13:14 <raisse> lol, something gated in Yeenoghu but he was at my side only very briefly, then went to talk to the high priest of moloch
2016 Dec 12 Mon:
12:16 <raisse> er, no, not travel but shift-direction
12:17 <jonadab> Ah.
12:17 <jonadab> Evil Patch Idea: shift-direction attacks the first monster it hits, even if peaceful or tame.
12:17 <raisse> that's to discourage people from using it, right?
12:18 <jonadab> I thought the whole idea of the Evil Patch was to discourage people from even playing the game at all.
12:18 <jonadab> Or, well, to collect all the patches that would have that effect under one banner.
12:18 <jonadab> So that we can not implement them.
12:18 <raisse> the game is evil enough as it is
12:18 <jonadab> (And then slex comes along and starts using them as a TODO list...)
2016 Dec 13 Tue:
13:54 <jonadab> Brogue has both Krakens and tentacle horrors, but they're one-tile monsters.
13:54 <Mandevil> Oh, forgot eldritch tentacles.
13:55 <jonadab> YASI: implement Hydra as a multi-tile monster that starts with 3-4 heads. If you kill one of the heads, two grow back in 2-4 turns.
13:56 <jonadab> But the heads get in the way of getting to the body to kill it.
14:10 <elenmirie> but hopefully that rate will speed up a bit now
14:10 <elenmirie> with all the fresh blood
14:10 <Mandevil> YANI: Monster, that causes sickness when it is in LoS.
14:11 <jonadab> I'd be happy with a minor point release every year or so (e.g., 3.6.1), and every third or fourth release go to next.0
14:11 <jonadab> Mandevil: Does the sickness get cured when you step out of LoS? If not, that's an EPI. ^_^
14:12 <Mandevil> Right, it's EPI.
14:12 <Mandevil> Actually, DCSS has such a monster.
14:12 <Mandevil> It has charming name... "ancient zyme".
14:13 <Mandevil> In DCSS sickness means you don't regen HP.
14:13 <Mandevil> So it's not that bad.
14:14 <jonadab> EPI: a monster that increases your nutrition level when in LoS. You don't get a message unless you cross a boundary (e.g. from not hungry to satiated).
14:14 <elenmirie> as opposed to nethack, where it means you die in a few turns
2016 Dec 14 Wed:
10:55 <elenmirie> man I just about got killed by a bunch of soldiers...
10:56 <elenmirie> I was sneaking through the barracks, stabbing them in their sleep, when some jerk sounded a bugle
10:56 <jonadab> YASI: an artifact bag of holding that when invoked blesses itself and some of its contents (1/12 chance of blessing each item inside).
11:01 <raisse> hothraxxa: why do you take it of?
2016 Dec 21 Wed:
07:59 <raisse> not of orcses, but a soldier ant
08:03 <jonadab> Go team ant!
08:03 <jonadab> Evil Patch Idea: a version of Minetown that has been taken over not by orcs, but by lots and lots and lots of ants.
08:03 <raisse> eeeeeeeeek!
08:23 <raisse> no, they just throw sticks or something
08:24 <jonadab> Most players don't get genocide before Minetown, though.
08:24 <jonadab> YASI: if you genocide a, priests should summon s and x.
08:25 <raisse> I had a blessed scroll of genocide but the ant got me before I could even think of reading it
08:25 <K2-work> :/
08:26 <raisse> jonadab: yes, good idea
08:26 <jonadab> EPI: death ants: a new type of a (black of course) that radiates a radius-2 death field that kills any living thing that gets too close to them (that isn't resistant to death magic).
08:27 <jonadab> Even worse EPI: ants with a disintegration bite attack.
08:27 <raisse> those could be the general ants (several ranks up from soldier ants)
08:28 <jonadab> Yes, one rank up from soldier ants could be the ants with polymorph bite attack, and the death ants are a step up from them, disint-bite ants another step up? <-- EPI summary
08:29 <raisse> The sergeant ant bites! You turn into a quasit! You shrink out of your armor!
08:29 <jonadab> They all generate in large groups, of course.
08:34 <jonadab> Hmm.
08:34 <raisse> I admit that not all adventurers are wizards :-)
08:35 <jonadab> Anwyay, shouldn't priests of Moloch summon &?
08:35 <jonadab> Or hmm, maybe chaotic priests should summon &, neutral priets a, and lawful A?
08:35 <jonadab> ^ EPI that kind of makes sense actually.
08:36 <K2-work> i would say that only high lvl preiest could summon an actua demon
2016 Dec 22 Thu:
12:40 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 268 seconds]
13:10 -!- K2-work [~K2@mobile-166-171-186-086.mycingular.net] has quit [Remote host closed the connection]
15:07 <jonadab> YASI: scroll of Do Not Resuscitate. If you are carrying one (even inside a container), your amulet of life saving won't do anything.
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2016 Dec 30 Fri:
11:45 <oh6> no telepathy ugh
11:45 <oh6> and I guess reflection is no help
12:49 <hothraxxa> i've managed to bless izchak's lamp, but i can't decide what to wish for (assuming i get a wish)
12:50 <hothraxxa> lawful monk, only one known artifact
12:55 <jonadab> Evil Patch Idea: cancelling a magic lamp turns it into an oil lamp ^_^
12:55 <jonadab> hothraxxa: Grays? Magic Mirror?
2017 Jan 03 Tue:
18:06 <hothraxxa> You kill Juiblex! The phial crashes on your head and breaks into shards. Something seems to be holding you.
18:07 <hothraxxa> ah. i thought that was a close call but i had 57 turns to fix it
20:17 <oh6> EPI: holy water has no effect in Gehennom
20:31 <hothraxxa> i passed by your corpse in the valley earlier
20:31 <hothraxxa> if you don't stop that i'll go back and pee on it
21:58 <jonadab> oh6: EPI: being in Gehennom for more than a few turns inevitably causes water to become cursed, even if it's in a container.
21:59 <jonadab> Extreme EPI: ^ s/water/everything/;
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2017 Jan 04 Wed:
06:20 -!- Grasshopper__ [~Andrew@110.77.207.107] has quit [Read error: Connection reset by peer]
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06:28 <Mandevil> GPI: EPI patches only activate when you're jonadab.
09:25 <raisse> I do like the idea of stuff getting cursed in gehennom but it makes sense for containers to protect against it
2017 Feb 03 Fri:
17:49 <K2> by the time you start making your way down through gehennom, there's not much reason to enchant your armor, as you're guaranteed to get cancel-spammed from multiple sources
17:49 <K2> DO however, keep several ?oEW handy for the same reason
18:27 <jonadab> Evil Patch Idea: if an uncursed +0 weapon or piece of armor gets canceled, it is destroyed.
18:28 <K2> heh
2017 Feb 04 Sat:
06:33 <raisse> nah, I'm being killed by hill orcs who will probably sacrifice me on the altar of Mars.
06:33 <jonadab> Heh.
06:34 <jonadab> YASI: if you die on a level with a cross-aligned altar and there are playable-race monsters nearby, and a bones level is created, your corpse is nowhere to be found and the playable-race monsters get a sacrifice gift in the bones file.
06:34 <raisse> only if you die within 50 steps of the altar!
06:34 <raisse> I actually died in the chaotic temple
06:37 <jonadab> YASI: if you kill some orcs near a chaotic altar and there are other orcs around, they'll try to drag the corpses to the altar and sacrifice them.
06:37 <jonadab> EPI: this can summon demons.
06:38 <jonadab> EPI: They'll also do it if the altar isn't chaotic, converting the altar.
07:18 <raisse> oh wow, I like that
07:25 <raisse> lol Venus gives me Cleaver
2017 Feb 05 Sun:
21:10 -!- K2-work [~K2@mobile-166-176-248-108.mycingular.net] has quit [Remote host closed the connection]
21:11 -!- Grasshopper [~Andrew@120.18.144.46] has quit [Ping timeout: 245 seconds]
21:15 <jonadab> Evil Patch Idea: Vlad generates with a cursed magic marker and twenty blank scrolls, and he knows how to write scrolls of teleport to use as escape items.
22:23 <K2> hah
2017 Feb 06 Mon:
14:17 <jonadab> Oooh, I didn't know nymphs threw potions. Interesting.
14:17 <jonadab> And kinda scary.
14:17 <jonadab> Evil Patch Idea: nymphs steal your bag and loot it for things they can use against you.
15:27 -!- K2-work [~K2@mobile-166-176-250-147.mycingular.net] has joined #teamsplat
2017 Feb 07 Tue:
17:46 <K2-work> OMG
17:46 <K2-work> :)
17:59 <jonadab> Evil Patch Idea: beholders, in addition to what they do in Grunt, now also have a special monster spell that summons nymphs, foocubi, cockatrices, disintegrators, and soldiers.
18:00 <jonadab> Evil Patch Idea: new magic trap effect: instead of being blinded and surrounded by monsters, you get temporary immunity to blindness and are surrounded by beholders.
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18:28 <K2-work> thats beyond evil
18:42 <Grasshopper_> try a combo magic trap effect: in addition to blinding/deafening you, it summons both foocubi and cockatrices
2017 Feb 08 Wed:
08:13 <jonadab> warning does an absolutely terrible job of assigning the different numbers, just in general.
10:10 <raisse> oh! no wonder that however much I put in my expensive bag it wouldn't unburden me, it was oilskin
10:16 <jonadab> YASI: one out of every hundred sacks (ones where oid % 100 is equal to a secret constant chosen at gaem start) should randomly be as expensive as a BoH or oilskin sack.
10:16 <jonadab> *game
2017 Feb 09 Thu:
21:12 <Tangles> I may do that. I never put anything useful on linkedin anyway.
21:13 <jonadab> Heh.
21:14 <jonadab> Can I put "primary maintainer of the primary list of Evil Patch Ideas for the NetHack community" on mine?
21:14 <K2-work> yes
2017 Feb 10 Fri:
10:30 <raisse> argh wererats
10:30 <raisse> should have put on the MC3 cloak I suppose
10:35 <jonadab> Evil Patch Idea: if a werecreature encounters another monster, it can infect that monster with the lycanthropy, turning it into another werecreature.
10:36 <jonadab> Why should only the player feel feverish?
10:36 <raisse> "The hobbit looks feverish."
10:52 <oh6> zombie contagion seems like a natural for grunthack
10:53 <jonadab> But if zombies can do that, why not lycanthropes and vampires?
10:54 <jonadab> Evil Patch Idea: Vampires can turn other monsters vampiric. ^_^
11:03 <oh6> if a vampire xan bites both of your feet, you can fly until they get better
11:27 <Grasshopper_> haha, I have dark potions = blindness; mud boots = water walking; and smoky potions = acid
11:45 <jonadab> EPI: milky potions have a higher chance than other appearances to be full healing.
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2017 Feb 20 Mon:
06:17 <Tangles> Yeah. not to worry. I lost some wands to a wand of lightning, but it could've been worse.
06:18 <Tangles> Anyway got amulet - T:13206. No way out except walking back through the graveyard, but I'll be ok with that part.
06:19 <jonadab> Evil Patch Idea: if you're carrying a wand of death, and you get hit by a wand of lightning, your wand of death should explode, killing everything within 1 tile of you, including you.
06:20 <Mandevil> only if you.name == 'jonadab'
2017 Feb 21 Tue:
11:27 <jonadab> Probably a coincidence.
11:27 <elenmirie> yes, it's a chameleon... but it did startle me!
11:28 <jonadab> YASI: every time your pet kills anything, there's a 1% chance it will turn into that thing.
11:28 <elenmirie> ooh, that could be bad...
2017 Feb 23 Thu:
10:01 -!- elenmirie\splat [~elenmirie@cust98-dsl91-135-0.idnet.net] has joined #teamsplat
10:04 <K2> in gh, if you wind up reading a scroll of punishment and get the ball and chain on you, if you go swimming with it, it'll rust off
10:05 <K2> Evil Patch Idea: allow scroll of punishment to use object material code (think mithril ball and chain)
10:05 -!- elenmirie [~elenmirie@cust98-dsl91-135-0.idnet.net] has quit [Ping timeout: 260 seconds]
10:05 -!- elenmirie\splat is now known as elenmirie
10:07 <jonadab> K2: Or silver ball and chain, and if you happen to be silver-sensitive for any reason, it damages you every turn.
10:07 <jonadab> EPI: ^
10:09 <K2> ouch
10:22 <K2> or a spiked metal ball
10:23 <jonadab> Now I can't help but imagine someone playing it with a live gerbil.
10:23 <K2> you are the king of EPI's
10:23 <jonadab> Which would be rather unpleasant for the gerbil.
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18:09 <Tangles> EPI: Can of worms: "You succeed in opening the tin. purple worms leap out and surround you! Burrrrp! You die..."
18:10 <Tangles> Actually potentially useful if you can pre-identify it and have a scroll of taming handy.
2017 Feb 24 Fri:
14:35 <elenmirie> you know where you could just plain drown, was in 1.3d that they ran in a past junenethack
14:35 <K2> having a light and in some cases a pick axe is a must
14:36 <oh6> evil patch idea: climbing out of pits or water has only a chance to succeed if wearing rusty body armour
14:36 <K2> oooh mah gawd
14:38 <elenmirie> still one of my favourite things in vanilla is not being able to mount a horse with rusty armour, but you can wiggle into it while on horseback with no problem
14:39 *elenmirie has a monk at the castle now...
14:39 <jonadab> Evil Patch Idea: travel prefers tiles you have previously visited. So for example if you've previously levitated across Medusa but have taken off your ring of levitation, travel will happily walk you into the water.
14:39 <elenmirie> yep, that's evil!
14:39 <K2> so evil
14:39 <K2> i like unnethack's 'explore' key
14:45 <jonadab> I suppose that would cut down on the turn count.
14:45 <elenmirie> yep :)
15:01 <K2> EPI: reading cursed scroll of magic mapping only shows you walls and passages. no doors/stairs/anything else. uncursed has 10% chance of doing same
15:01 <K2> (doors would instead show as walls, etc)
2017 Feb 28 Tue:
14:17 <raisse> Welcome to David's treasure zoo! It hits the troll.
14:18 <raisse> The incubus misses! "Eat slime and die!"
14:25 <jonadab> Evil Patch Idea: if you carry food in open inventory, it can gradually turn into green slime. If you eat it, this starts the sliming process on you.
14:29 *raisse performed the invocation on T:50307
2017 Mar 01 Wed:
10:27 <elenmirie> nasty rust monster.
10:28 <Mandevil> In Grunt it actually makes sense to lug some replacement pieces.
10:28 <jonadab> Evil Patch Idea: if a disenchanter hits +0 gear, it disintegrates.
10:28 <elenmirie> yes that is EVIL
10:28 <elenmirie> I've got some spare gloves stashed in my bag.
10:29 <jonadab> I normally carry spare gloves in my bag even in vanilla. Because nymphs are a thing and gloves aren't that heavy.
16:01 <elenmirie> oh crap I got swallowed again by the SAME DRAGON
16:02 <elenmirie> can I do enough damage to it... let's see
16:02 <jonadab> Evil Patch Idea: if a dragon engulfs you, its digestion attack does both physical damage and the damage type of the dragon's breath. This is a melee attack, so reflection does nothing.
16:02 <K2> jonadab: ;)
2017 Mar 03 Fri:
00:07 <Grasshopper> hehe
00:07 <Grasshopper> get the brush trimmer out
00:08 <Tangles> And we make a special edition incorporating every EPI jonadab has ever come up with - SlashGrunt Extended.
00:09 <Grasshopper> I think we call that "MadHack"
00:12 <K2-work> 'SplatHack'
00:12 <K2-work> so i've accidentally won 8 times
00:13 <Tangles> lol no - we were talking about the fully evil "SlashGrunt Extended" incorporating all of jonadab's evil patch ideas.
00:14 <K2-work> omg
03:52 <elenmirie> roughly by the amount you overshoot
03:53 <K2-work> ouch
03:53 <K2-work> that's an EPI
03:53 <K2-work> i bet jonadab is responsible for that
2017 Mar 04 Sat:
06:00 <raisse> leave the level so it doesn't starve
06:02 <Mandevil> "full of energy" is what?
06:06 <jonadab> Evil Patch Idea: "The water nymph escapes the dungeon (with the Amulet)!"
06:06 <jonadab> Hehehe.
10:32 <jonadab> Naturally.
10:32 <jonadab> Should've fireproofed it on turn 1, what were you thinking?
10:35 <jonadab> Evil Patch Idea: armor can rust completely away, or be burned completely away, as in GruntHack; but cursed, negatively-enchanted ones are usually generated fooproofed.
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2017 Mar 07 Tue:
13:39 <jonadab> Just noticed.
13:50 -!- raisse [~irina@ip503ce4e7.speed.planet.nl] has joined #teamsplat
13:56 <hothraxxa> we implemented several of your epi's while you were away. your mission is to find them all
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17:44 <K2> i'm driving my accountant nuts. muhahaha
17:45 <K2> jonadab: grunthack has enough EPI's as it is
17:45 <K2> they are all in 3.6.1 dev :D
2017 Mar 08 Wed:
07:07 <elenmirie> but I think dragonhide cornuthaum of {something useful} is better, because of armor class
07:24 <jonadab> I'm unwilling to wear a cornuthaum except in Fourk. Because it grants clairvoyance.
07:24 <jonadab> And in all versions except Fourk, clairvoyance is evil, for the same reason magic mapping is evil.
07:25 <elenmirie> well for a non-wizard it blocks clairvoyance!
2017 Mar 09 Thu:
15:32 <jonadab> When I was new at the game, I didn't realize it could fail to get written correctly in the first place, so I thought all monsters had a percentage chance (high % in the early game) to just ignore Elbereth.
15:32 <elenmirie> yeah, even when I read on the wiki that you can "write it every turn" I thought that meant wipe out the old one and write a new one
15:33 <jonadab> I'm half tempted to make you have to write out "Elbereth Gilthoniel", so it takes two turns. But I'm not sure if that's too much of an EPI.
15:34 <elenmirie> hm, it could work if you made it so that it was stronger. on the same lines as glyphs in dnethack
2017 Mar 13 Mon:
15:51 <Mandevil> raisse's eyes pop!
15:54 <raisse> from all the spinach I've eaten!
15:54 <jonadab> Evil Patch Idea: when spinach makes you "feel like Popeye", your eyes pop out and roll around on the ground, landing on a nearby tile, and you are blind until you find them and put them back into your head.
15:56 <Mandevil> Macabre.
16:08 <Mandevil> That's pretty mundane.
16:08 <Mandevil> Well, the "prick through your boots" part really isn't but I take it as necessary hyperbole.
16:08 <jonadab> EPI: if the game has bear traps, why not caltrops?
16:08 <raisse> a wasp could sting through sneakers
18:38 <jonadab> That does sound unpleasant.
18:38 <jonadab> Do they actively track you and follow you to bite you, like mosquitos?
18:38 <jonadab> (If not, can we create some kind of chimera of both, for EPI purposes?)
18:41 <Grasshopper> ooops, quest leader wouldn't let my elf ranger do the quest as my alignment is too low
21:30 -!- elenmirie\splat is now known as elenmirie
21:32 <jonadab> Could be worse. He could've given you Ogresmasher.
21:34 <jonadab> Evil Patch Idea: introduce an artifact weapon even more useless than ogresmasher. Perhaps an artifact knife that does +d2 damage to manes and lemures and can be invoked to make your fingers greasy.
21:35 <jonadab> And grants hallucination when wielded, or something equally ridiculous.
2017 Mar 15 Wed:
09:20 <K2-work> good luck! that would be awesome
09:20 <K2-work> get him to lvl 50
09:35 <jonadab> Evil Patch Idea: wraiths always leave corpses. Eating, touching, or standing on the same tile with a wraith corpse drains a level, each game turn.
09:41 <K2-work> ouch
2017 Mar 16 Thu:
12:07 <jonadab> Oooh, sweet chilli sauce, that might work pretty well. Or some kind of chipotle sauce maybe.
12:08 <jonadab> Chipotle cayenne barbecue sauce.
12:09 <jonadab> YASI: breaded deep fried high-fructose corn syrup. You freeze it into cubes or bars, bread it, and deep fry it quickly so the breading solidifies before the corn syrup thaws.
12:27 <elenmirie> that is.... possibly one of the most disgusting things I've ever heard. lol
2017 Mar 17 Fri:
09:17 <hothraxxa> i keep eating corpses that should give me intrinsincs but never do
09:21 <Mandevil> RNG feels like torturing someone.
10:05 <jonadab> Evil Patch Idea: The gravity level in the world increases over time, so after a few thousand turns you need twice the carry capacity as at game start just to carry the same amount of stuff.
10:06 <jonadab> The "ais523 will never notice the difference" patch idea.
10:07 <hothraxxa> heh
10:07 -!- Grasshopper [~Andrew@110-175-156-45.static.tpgi.com.au] has joined #teamsplat
10:08 <jonadab> Supplemental EPI: every time you eat food, the inventory letter that food was on is permanently retired.
10:11 <Grasshopper> drop your food before you eat!
10:13 <hothraxxa> just don't stand on the down stairs
10:15 <jonadab> Grasshopper: The game actually remembers what inventory letter dropped items most recently had. Though I suppose you could #adjust something else into that slot.
10:15 <jonadab> But since this is an EPI, that would probably result in the adjusted item going poof when the inventory letter is retired.
10:21 *hothraxxa rubs grasshopper's tummy for some luck of the grasshopper
2017 Mar 18 Sat:
19:53 <jonadab> So it's a temporary loss, if you can survive.
19:53 <hothraxxa> really? that would be great
19:54 <jonadab> Evil Patch Idea: if a gremlin steals an intrinsic, you are barred from gaining that intrinsic again by any means, for the rest of the game.
19:55 <Grasshopper__> but you can get it back by eating the original gremlin!
19:55 <hothraxxa> ok. i don't like you any more :P
19:55 <Grasshopper__> in the EPI I mean
19:55 <hothraxxa> i did eat this bastard
2017 Mar 19 Sun:
06:35 <elenmirie> yes
07:01 <Mandevil> The chunk of glass shatters into a thousand pieces!
07:02 <jonadab> EPI: if dragon scale mail is removed from your body (either voluntarily or e.g. by a foocubus), it reverts to scales.
07:02 <Mandevil> Hm, how come my lizard is gone?
07:02 <jonadab> Did you eat it?
07:02 <Mandevil> No.
07:03 <jonadab> EPI: lizard corpses eventually rot away, like acid blob corpses.
07:19 <Mandevil> The lizard had some inscriptions on it, even.
2017 Mar 20 Mon:
13:39 <raisse> r
13:39 <raisse> the mithril shortage must be well and truly gone
13:45 <jonadab> EPI: wearing mithril blocks all spellcasting entirely. It doesn't just increase the failure rate like other metals; it actually prevents the spellcasting menu from even coming up at all, Ctrl-Z just gives a failure message and abuses wisdom.
13:45 <raisse> oh, I don't mind
13:46 <raisse> I never wear mithril when I want to cast anyway
13:47 <jonadab> Oh, hmm. In that case, Evil Patch Idea: wearing dragon scales or scale mail increases spell failure rates.
13:48 <hothraxxa> randomly
13:51 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 240 seconds]
13:51 <jonadab> Heh. I think you can insert the word "randomly" in just about any EPI to make it worse.
13:51 <oh6> I was thinking of an evil patch for uranium wands, but it turns out you need to have an awful lot of them even if they're pure U-235
13:52 <jonadab> Yeah, but the Evil Patch Is Not Real Life.
13:53 <jonadab> So if we have an EPI where carrying a uranium wands slowly increases your amount of radiation poisoning every turn, increasing the probability that you die of that on any given turn for the rest of the game, then the Evil Patch will accommodate that.
13:54 <jonadab> We could also have plutonium wands in our EPI. Or polonium wands. Or polonium _amulets_, which look just like the regular iron ones when not identified.
13:55 <jonadab> It wouldn't be any more esoteric really than the fluorine elementals EPI.
14:34 <hothraxxa> It is not so easy to open this tin. KABOOM!! The tin was booby-trapped! You stagger...
14:42 <jonadab> EPI: if a tin is booby trapped, opening it sprays the contents all over you. If it was a tin of cockatrice meat, this instapetrifies you.
15:41 <oh6> so, petrified by a booby-trapped tin of cockatrice meat
16:21 -!- Tangles_ [~tangles@123-243-209-87.static.tpgi.com.au] has joined #teamsplat
2017 Mar 21 Tue:
20:09 <hothraxxa> so the cyclops is fucked, once i go bacl top my quest
20:09 <hothraxxa> back to
20:09 <jonadab> Completely Unbalanced but Strictly Non-Evil Patch Idea: spellbook of charging.
20:10 <hothraxxa> that sort of exists for tourists. blessed pyec and all
20:10 <jonadab> Didn't an older version used to have Spellbook of Enchant Armor?
20:12 <hothraxxa> no idea
20:13 <jonadab> YASI: Spellbook of Destroy Armor.
20:20 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 260 seconds]
2017 Mar 22 Wed:
16:15 <raisse> the soko zoo is more than half full of 2 halves of 1 long worm :-)
16:17 <hothraxxa> hey, i got one of those two. not quite that big, but a definite welcome monster
16:19 <hothraxxa> epi: if your staff becomes cursed, it adds levels when you hit
16:19 <raisse> almost the first thing I did when I arrived was cut it in half, it was lying with its side against the door
16:21 <hothraxxa> i had a mob of 5 dogs and 3 cats that i let loose. i don't have a magic whistle or eucalyptus leaf, so getting them in there was fun
16:21 <hothraxxa> two survived
16:26 <jonadab> hothraxxa: Hitting any hostile monster with a cursed weapon causes the monster to gain a level; any non-hostile monster becomes hostile.
16:26 <jonadab> EPI: ^
16:27 <hothraxxa> damn! outjonadabbed again
2017 Mar 24 Fri:
09:52 <elenmirie> https://nethackwiki.com/wiki/Magic_resistance_(monster)
09:52 <elenmirie> that's the monster's chance to resist, so 100 - that is your chance of succeeding
11:20 <jonadab> EPI: blessed scrolls of enchant weapon or enchant armor increase the enchantment by 1; uncursed decrease it by 1; cursed destroy the item.
11:36 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 260 seconds]
18:40 <oh6> and add that if you end up past +5 there's a chance of evaporation
18:41 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 240 seconds]
18:44 <jonadab> oh6: Oooh, Evil Patch Idea: blessed scroll of enchant weapon or enchant armor increases enchantment by rnd(1+rnz(10)), cursed decreases it by that amound, and uncursed randomly chooses which of those two things to do. If the enchantment ends up outside the range of -5 to 5, there's an abs(enchantment) in 10 chance of evaporation.
18:46 <K2> hah
18:53 <jonadab> I don't have to actually implement any of these things. I can just give Bluescreen a list of them.
18:56 <K2> good point lol
18:58 <jonadab> I am absolutely content to allow Fourk to be completely totally outdone in terms of evil patch idea implementations.
19:11 <K2> :)
2017 Mar 25 Sat:
10:00 <jonadab> Maybe it bounced where you couldn't see it?
10:00 <jonadab> Outside your lamp's radius?
10:01 <jonadab> Evil Patch Idea: rays never hit submerged creatures, because the ray goes over the top of the water.
10:04 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
2017 Mar 26 Sun:
11:56 <Mandevil> oh6: No polypiling?
12:07 <K2-work> you can polypile like normal in grunthack
12:26 <jonadab> EPI: when a stack polymorphs, each item in the stack can become a different item. When you #dip a stack in holy water, one item is blessed, splitting the stack. When you #dip a stack in a fountain, one item is wetted, splitting the stack.
12:40 <oh6> mandevil: yeah
2017 Mar 29 Wed:
06:41 <elenmirie> so I found a scroll and an engraving in the soko zoo, and nothing else
06:42 <elenmirie> I bet that werewolf that read a teleportation scroll and disappeared has a shiny amulet... somewhere
06:43 <jonadab> EPI: the last level of Sokoban now contains a guaranteed levelport trap at a random location on the level.
06:46 <jonadab> Oooh, I just realized it would be possible to construct a Sokoban level that is only possible to complete by pushing each boulder in turn onto the launch location of a rolling boulder trap, then triggering the trap.
10:45 <jonadab> Not to mention the holes that automatically redig themselves if you take too many turns to finish.
10:45 <Tangles> haha
10:46 <jonadab> Also, I think there was at one point an EPI about Sokoban being thirty levels long and mandatory in order to complete the game.
10:46 <Tangles> You could always design a level that starts with all the boulders stacked on a single square....
2017 Apr 04 Tue:
15:58 <raisse> how can we eat gnome meat, then?
15:59 <raisse> ha, found the downstairs tucked away in a corner
16:00 <jonadab> Evil Patch Idea: from a distance, stairs just look like floor. You can only see that they're stairs when you're next to them or right on them.
16:04 <elenmirie> well, that's sort of like the vibrating square, and yep, that's evil all right!
16:05 <K2> so evil
16:07 <jonadab> Evil Patch Idea: whenever you enter a level, any stairs you aren't standing on get randomly repositioned.
16:08 <jonadab> Actually, I'm almost half tempted to actually do that, but have it only happen if you have the Amulet.
16:09 <elenmirie> jonadab: I hate you. ;)
16:12 <jonadab> So you can't just Ctrl-T to the up stairs, go up, Ctrl-T to the next up stairs, go up, etc.
16:13 <jonadab> But once you've left a level behind, you don't have to go back through it again, unless you left something behind or whatever.
16:14 <elenmirie> ok, well that's not quite so evil.
16:14 <jonadab> Personally, I think it's less annoying than the 3.4.3 mysterious force.
16:22 <jonadab> Well, I haven't actually implemented that yet, just put it on my TODO list.
16:23 <elenmirie> hm
16:23 <jonadab> Of course, if I wanted people to _hate_ me, I'd implement the Evil Patch Idea where if the Amulet leaves your inventory it always returns to the Sanctum.
16:23 *elenmirie contemplates
16:23 <raisse> hm it does have the stairs spam msgtypes, why doesn't it work?
16:27 <raisse> two rc files have exactly the same lines in the same format, works for one and not for the other
16:27 <elenmirie> but if you want people to hate you, then surely the best thing we could do to thwart your Evil Plan is to not hate you? so implementation of each EPI would be met with hugs. and smiley faces. and nauseating, icky sweet quotes about friendship.
16:28 <raisse> ooh a holdybag
16:28 <elenmirie> yay raisse!
16:28 <raisse> "hanako" :-)
16:28 <jonadab> elenmirie: Ugh, that WOULD be evil. Especially the quotes.
16:29 <elenmirie> yes the quotes are the nuclear option.
2017 Apr 09 Sun:
15:30 <raisse> I shouldn't have wielded x, because though I saw the cat step over it it's cursed
15:30 <raisse> (orcish dagger)
15:32 <jonadab> Evil Patch Idea: when a pet moves reluctantly onto a cursed item, there's one chance in fifty the game doesn't inform you of the fact that the pet was moving reluctantly.
15:32 <jonadab> Evil Patch Idea: pets also try to avoid stepping on blessed items.
15:36 <K2-work> heh
16:11 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 245 seconds]
2017 Apr 16 Sun:
08:50 <Grasshopper> I might start naming my fruit "holy hand grenade" and leave some bones lying around for noobs to find, and wait for the reactions
08:50 <elenmirie>
08:51 <Grasshopper> oooh, evil idea, call your fruit "magic lamp"
08:51 <Tangles> haha!
2017 Apr 21 Fri:
17:03 -!- raisse [~irina@calcifer.xs4all.nl] has joined #teamsplat
18:08 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 260 seconds]
19:56 <oh6> hm, EPI: artifacts that can be of more than one alignment have their alignment assigned randomly when wished for
19:58 <jonadab> EPI: wished-for artifacts are always cross-aligned.
19:58 <jonadab> Why do things by halves?
20:12 <Grasshopper> the other side of that coin is "Why do things at all?"
2017 Apr 22 Sat:
21:59 <Tangles> I wouldn't take it personally. I doubt he's even figured out it belongs to you.
22:00 <Tangles> elenmirie: I'm sorry to hear you had a bad week. Hope things are improving for you over the weekend!
22:01 <Tangles> jonadab/oh6: EPI: replace sokoban with a series of puzzles that require solving cubic equations.
22:01 <Tangles> or the castle passtune.
2017 Apr 24 Mon:
10:43 <K2> lol
11:19 <Grasshopper> stacks of fun
11:39 <jonadab> YASI: in order to reach the Quest Leader and apply for permission to do the quest, you must solve a towers-of-hanoi minigame. The tower has N different sizes of pieces, where N is the depth of the quest portal.
10:42 <Mandevil> oh6: NetHack has the largest stacks!
11:39 <jonadab> Well, ok, that last part would be evil.
11:50 <raisse> yes, very
11:51 <raisse> I'd probably find a website that did it for me
2017 Apr 29 Sat:
07:08 -!- Grasshopper [~Andrew@120.18.48.150] has quit [Read error: No route to host]
08:18 <raisse> n - a potion. It misses!
08:21 <raisse> EPI (not very E): if you totally destroy a box/chest from #force-ing it you take some damage from the splinters
08:39 -!- raisse [~irina@calcifer.xs4all.nl] has quit [Ping timeout: 258 seconds]
2017 Jun 03 Sat:
09:12 <raisse\splat> or cursed aggravate monster
09:18 <jonadab> I'd say cursed polymorph, but since you know the sack also has polycontrol, that might actually be useful.
09:19 <jonadab> EPI: a cursed ring of polymorph blocks polycontrol, and a cursed ring of teleport blocks telecontrol; a cursed ring of hunger prevents you from eating, and a cursed ring of protection from shape changers causes 1/3 of all monsters that spawn to be chameleons.
09:20 <jonadab> And doesn't stop them from shape changing, obviously.
18:04 <hothraxxa> where there's only izchak's shop and he has no lamps, not even oil
18:04 <hothraxxa> i don't like this game
19:04 <jonadab> EPI: Izchak's lighting shop is always full of mimics. No actual inventory.
19:05 <tangles\splat> EPI: There are no shops in minetown at all. Just a bunch of angry orcs.
19:05 <tangles\splat> Oh, wait...
19:05 <jonadab> Heh.
19:07 <jonadab> EPI: The stair from the level above Minetown goes to the level below Minetown, and vice versa. To get into Minetown, you have to dig down from above, or levelport.
19:12 <tangles\splat> I lost a fairly promising dynahack convict last night by accidentally levelporting into minetown.
21:48 <raisse> I'll be reading my evil twin's backscroll though
21:49 <FalseLobster> My client keeps autocorrecting your name. Annoying
21:49 <raisse> (irina|log and I are twins, not sure which of me is evil)
21:49 <FalseLobster> haha
2017 Jun 08 Thu:
11:39 -!- K2-webirc [~40dfd853@c-24-2-155-198.hsd1.vt.comcast.net] has quit [Quit: *poof*]
11:40 -!- K2-webirc [~40dfd853@c-24-2-155-198.hsd1.vt.comcast.net] has joined #teamsplat
11:40 <jonadab> Wait, Un didn't implement the EPI where nymphs levelport when they steal something, did it?
11:40 <jonadab> That doesn't seem like an Un kind of thing.
2017 Jun 09 Fri:
07:39 <jonadab> Unfortunately, I don't seem to have heard anything much about Calexit lately. I'm afraid it may have failed to reach critical mass.
07:39 <jonadab> Which is a bummer.
07:41 <raisse\splat> how can Amy's game be so evil when Amy is so nice?
07:42 <jonadab> Oh, slex isn't evil, it's perfectly balanced and nice and fun. I know because she told me. Repeatedly.
07:44 <raisse\splat> pff.
07:44 <raisse\splat> at least you're honest about EPI's being E
07:49 <jonadab> Heh.
07:50 <jonadab> I originally intended the EPI list as a final resting place for ideas I had that I wanted to share but did NOT think were actually good ideas or ones that should ever be implemented.
07:50 <jonadab> The fact that slex started actually _implementing_ them took me by surprise.
07:52 <jonadab> Yes, Cleaver is one you can actually use.
07:52 <tangles\splat> one that doesn't give orc barbs a non-artifact elven bow as a first gift.
07:52 <jonadab> Heh. EPI: Ogresmasher is the guaranteed first sacrifice gift. For everyone. You get it _before_ your role-specific one.
07:53 <jonadab> tangles\splat: Which one does that? d?
2017 Jun 10 Sat:
13:29 <raisse\splat> Crash! The orc-captain falls asleep.
13:29 <raisse\splat> the orcses have killed my kitty-cat though
13:30 <jonadab> EPI: if orcs kill your pet, they'll eat its corpse.
13:31 <raisse\splat> how is that evil?
2017 Jun 17 Sat:
12:42 <K2> 'jonadab the destroyer of worlds'
12:42 <jonadab> Heh.
12:43 <jonadab> 'jonadab, keeper of the Evil Patch Ideas list'
12:43 <K2> lol yes
2017 Jun 18 Sun:
07:58 <Mandevil> I got this from single round of melee with Cthulhu too.
07:59 <Mandevil> It's way too harsh.
07:59 <jonadab> EPI: once you contract amnesia, it sticks with you the rest of the game, causing you to continually forget stuff.
08:00 <K2> ugh
08:01 <K2> thats an uEPI
08:01 <K2> ultra evil patch idea
08:06 <Mandevil> I want to die.
2017 Jun 21 Wed:
14:58 <jonadab> Mandevil: Finding Mines entrance should be the same for Sylph as for any other race.
14:58 <Mandevil> I know, this is just oddity of this game.
14:59 <jonadab> EPI: the Mines entrance may not be generated, about one out of every hundred games. You can still get there by branchport.
14:59 <raisse\splat> how can you branchport somewhere you haven't been?
22:12 <firemonkey> nite K2!
22:17 <firemonkey> w00t!
22:36 <jonadab> Evil Patch Idea: on the Planes, conflict only works on peaceful and tame monsters, hostiles ignore it.
22:48 <tangles\splat> ok... I am almost ready to wake up demo.
2017 Jun 23 Fri:
10:22 <Mandevil> I had to break wand of tele to survive.
10:23 <Mandevil> OK, NHS is working again.
10:26 <jonadab> Mandevil: And you have to pass a reading comprehension test on your knowledge of the precise wording of every message that was issued in the game, in order to get past the Sphinx at the entrance to the Astral Plane? <-- EPI
10:29 <jonadab> Your quest leader said: A) "Are you ready finally for the task that must be accomplished?", B) "You are yet too inexperienced to undertake such a demanding quest.", C) "I heard that you've been using sloppy techniques.", D) A and B, E) B and C, F) A and C, G) All of the above, H) None of the Above.
16:09 <elenmirie\splat> "major" being the ones that you really won't ever get by accident
16:09 <Mandevil> "Oops, I forgot to wish for something!"
16:38 <jonadab> Evil Patch Idea: The Sokoban entrance is always in the big room, regardless of what depth that is in the dungeon.
16:38 <Mandevil> I thought you are not implementing EPIs.
16:39 <jonadab> (I moved the minimum depth for Big Room down a level to prevent it.)
16:40 <jonadab> But you're still sore about the blood pudding, I suppose.
16:40 <Mandevil> Blood pudding is EPI, without any doubt.
16:41 <jonadab> Ah.
20:53 <Grasshopper_> but I still whooped for joy when I found a sack in mines end
20:54 <Grasshopper_> jonadab, I don't think it works like that
20:55 <K2> a variant with all of the EPI's that arent already in slex
20:55 <K2> we can call it 'because fuck you'
2017 Jun 24 Sat:
16:33 <K2> }
16:34 <K2> tame pet, abused, if peaceful, angers
16:34 <K2> that is evil
16:34 <K2> spell or wand sets it off
20:54 <raisse\splat> An endless stream of snakes pours forth! <-- 1 snake.
20:54 <Grasshopper> long snake
20:54 <jonadab> EPI: when an endless stream of snakes pours forth, it fills all unoccupied walkable tiles on the level.
20:55 <Grasshopper> interesting fun fact #613: even a negatively enchanted ring of protection will add +1 MC
20:56 <Grasshopper> in 36x
20:57 <raisse\splat> gah, stalkers hit hard
20:57 <jonadab> EPI: a monster attack that gives you intrinsic negative MC, which subtracts from whatever your MC would otherwise be. Every time the attack hits, this gets worse, and yes, your net MC can actually go negative, making things MC protects against _more_ likely to hit you than at MC0.
20:57 <raisse\splat> good thing I found a spellbook of magic missile in the soko zoo (with a snake hiding under it)
20:58 <raisse\splat> but probably very evil
20:58 <jonadab> It basically amounts to, you can have MC worse than MC0.
20:59 <Grasshopper> jonadab, sometimes its better to *not* put some ideas into the EPI list just in case amy reads it later and thinks they are good ones
20:59 <jonadab> EPI: physical attacks can destroy your weapon and/or a piece of your armor, like lightning destroys wands and rings or fire destroys scrolls, etc.
21:00 <jonadab> Grasshopper: I consider slex to be well past the point where not giving her terrible ideas can save it.
21:01 <jonadab> I hear she feels the same way about Fourk.
2017 Jun 25 Sun:
08:12 <tangles\splat> quite mysterious. Maybe it is poison.
08:12 <raisse\splat> yeah
08:13 <jonadab> EPI: amulet of nothing
08:14 <tangles\splat> apparently I have a wand of create monsters with scrolls of teleportation.
2017 Jun 29 Thu:
10:55 <elenmirie\splat> I think you stay in Vlad's
10:55 <firemonkey> ah ok
10:56 <jonadab> Evil Patch Idea: candles eventually rot away, like corpes only a bit slower.
10:57 <K2> and they slowly start to melt when you're travelling in gehennom
10:59 <jonadab> EPI: the Bell of Opening only works if you are pious and your prayer timeout is zero.
10:59 <jonadab> Otherwise it makes a clamorous clangor and summons nasties.
15:23 <jonadab> Nice.
15:23 <elenmirie\splat> keeping the olog hai and elvenking out with a boulder in the doorway. hope no giants come along
15:24 <jonadab> EPI: any intelligent monster that's blocked by a boulder can summon giants.
15:24 * raisse\splat killed asmo because I typoed out of bribing him
21:09 <jonadab> Yeah.
21:09 <K2> 22 hrs 51 m left
21:10 <jonadab> Evil Patch Idea: on the last day of June, all damage to the player is quadrupled.
21:20 <Yasdorian\Splat> :D
2017 Jun 30 Fri:
10:23 <raisse\splat> 't find the people shooting the splodey arrows, got killed by a snake instead
10:28 <raisse\splat> do I have to go all the way down to level 18 in grunt only to be killed by a Woodland-elf!?
10:28 <K2> grunt is evil :/
10:28 <raisse\splat> yes, that's why it's such a great source of unique deaths
10:32 <K2> *some*
10:32 <K2> lost a few max hp
10:32 <K2> sporkhack is evil in its own right
10:33 <K2> at leats i have a wand of detah now ;)
2017 Jul 05 Wed:
21:53 <Grasshopper> in my Grunt game, !confusion +!extra healing = !full healing
21:54 <Grasshopper> but even better: !fruit + !restore ability = !gain level
22:07 <jonadab> Evil Patch Idea: if an intelligent monster gets its hand on potions that it can mix to make attack potions to use against you, especially acid, that's what they do.
22:24 <Grasshopper> jonadab, not all monsters are as evil-minded as you or I
2017 Jul 15 Sat:
10:38 <Grasshopper_> whether they are or not is another matter
10:38 <hothraxxa> and then kill them
10:39 <jonadab> EPI: autoquiver and pushweapon should be on by default. Also autofire, which automatically interprets movement keys as firing in that direction if there's a monster detectable in that direction.
10:39 <hothraxxa> hm. i'm currently carrying 3 /oCANCELLATION and 4 boh
10:47 <Grasshopper_> as hothraxxa just said ^^
10:48 <hothraxxa> i don't know about 3.6.1dev, but in 3.6.0 blessed ?osm and #tip is really op
10:49 <jonadab> EPI: if you #tip a container that contains multiple potions of water (any beatitude), the tile you're standing on my get converted to a pool.
10:49 <hothraxxa> one of the reasons i never understood why some were so upset about elbereth getting diminished
13:24 <Tangles> At least I know where all the traps on Asmo's level are now.
13:26 <elenmirie> ugh
13:27 <jonadab> EPI: entering a Gehennom level from below causes twelve new trapdoors to be generated on the level.
13:27 <jonadab> Also, Evil Patch Idea: trap doors take you down three times as far when you have the Amulet.
13:29 <jonadab> Also, EPI: if you have the Amulet, pits/holes/trapdoors work like in Sokoban: trying to levitate or fly over them sucks you in.
13:29 <jonadab> Also, EPI: if you have the Amulet, quaffing a cursed potion of gain level works in reverse, sending you deeper.
13:38 <Mandevil> jonadab: Great for getting from the Sanctum.
13:38 <Tangles> ok... this is now the 4th time I have been to level 29 (28 is votd).
2017 Jul 16 Sun:
10:54 <raisse> ah right, that
10:54 <hothraxxa> raisse: it's a sun storm
10:56 <hothraxxa> epi: if you wield a blessed +7 sunsword, every hit has a 10% chance of generating a geomagnetic storm, disrupting telepathy, warning, and astral vision
11:05 <raisse> and causing pretty colored sparkles?
2018 Nov 02 Fri:
22:10 <Tangles> there's been about 3-4 brown (, but they are all leashes
22:26 <jonadab> I'm currently playing Tourist. Only containers I've found are large boxes and chests.
22:47 <oh6> EPI: using containers is a skill, and most roles are restricted or limited to basic - only roles that start with a sack can get to expert
22:47 <oh6> and of course accessing a container while unskilled is like opening a tin with no weapon or tin opener
2019 May 29 Wed:
11:02 <raisse+> (also floating eyes in brightcyan)
11:02 <K2+> nice quote by the way hahahah
11:15 <jonadab> YASI: new special room type, lizard hall. A room full of lizards.
11:15 <K2+> hahah
11:16 <K2+> *each
11:17 <Mickmane> but lizards stop stoning, it should be meatballs! ;P
11:18 <jonadab> YASI: new room type, creepy crawly nest. A room full of things that can hide under objects, with a single coin for each.
11:18 <hothraxxa> how can i tell from looking at the des what the monster variance is for a level? by that i mean, do i always get all the monsters or is there a range of numbers?
2019 May 31 Fri:
10:10 <stenno> isn't green dragon 100%
10:10 <K2+> no
10:10 <hothraxxa> this is evilhack. no
10:10 <K2+> not in evilhack/sporkhack
16:43 <hothraxxa> that's one really nice thing about evil - one tengu, and you've got both tc and teleportitis
16:43 <hothraxxa> sorry, not any more
16:45 <jonadab> Evil Patch Idea: if eating a tengu would have granted you teleport control, but you don't already have teleportitis, you get that instead.
16:50 -!- elenmirie__ [~elenmirie@cust98-dsl91-135-0.idnet.net] has joined #teamsplat
16:54 <stenno> sounds vaguely fair
16:54 <jonadab> Fair, yes; but players would hate it.
16:56 <jonadab> Evil Patch Idea: a monster attack that gives you a few dozen turns of temporary uncontrolled teleportitis (suppressing teleport control, if you have that, until it runs out).
16:59 <stenno> i'd be ok-ish with that
2019 Jun 01 Sat:
07:32 <elenmirie__> You see here a curved wand (for sale, 1000 zorkmids).
07:33 <elenmirie__> I've been in this shop before, missed that
07:33 <elenmirie__> now, this is evil, so it could be a wand of nothing
07:34 <elenmirie__> and indeed it is
2019 Jun 03 Mon:
12:27 <elenmirie+> heh
12:27 <K2+> slimemolds just took #1
12:27 <jonadab> K2: You're not the one who produced a public Evil Patch Ideas list and then has to live with the fact that more than half the list has been implemented in slex.
12:27 <elenmirie+> our angels should complain to the angel union
2019 Jun 04 Tue:
08:18 -!- Grassy [~Grasshopp@119.42.95.99] has joined #teamsplat
08:21 -!- Grasshopper [~Grasshopp@89.187.162.123] has quit [Ping timeout: 268 seconds]
08:21 <jonadab> YASI for variants with variable object materials: weapons and armor can now be made out of potassium. Works just fine, as long as you don't get them wet...
08:22 <jonadab> (Actually, it wouldn't be that great anyway; potassium is pretty soft.)
10:48 <Grassy> bag
10:48 <K2+> does throwing bags of poo at monsters with eyes blind them?
10:49 <jonadab> YASI: scroll of 4chan. Reading it is useless, but if it's in your inventory, beholders will see it and spontaneously explode.
10:49 <K2+> lol
12:28 <jonadab> I mean, is this EvilHack, or what? Let the player learn to be careful, right?
12:30 -!- Grassy [~Grasshopp@119.42.95.99] has quit [Remote host closed the connection]
12:30 <jonadab> EPI: a type of monster that makes you deathly sick if you eat its corpse, suck its blood or brain, engulf it as a purple worm, or otherwise ingest any part of it.
12:30 -!- Grassy [~Grasshopp@119.42.95.99] has joined #teamsplat
12:30 <jonadab> Super EPI: s/makes you deathly sick/instakills you/;
12:33 <K2+> jonadab: i remember there being a big to do about being a vampire and always turning to stone because of the involuntary bite attack
12:33 <K2+> on a cockatrice that is
12:34 <K2+> and yes it IS evilhack... not stupidhack ;)
12:41 <jonadab> Actually, polyself into any monster with a bite attack, and that happens.
23:44 <K2+> i havent seen one since junethack started
23:44 <Grasshopper> in later game, create food would be useful because you need to carry less
23:44 <K2+> i need evil ideas
23:44 <K2+> not this be nice to players bullshit
2019 Jun 06 Thu:
12:30 <K2+> but 0.4 will now...
12:30 <K2+> how did i forget to add snipes...
12:31 <hothraxxa> so evilhack has the second most games played so far, 3.4.3 having the most
12:31 <K2+> what? really?
2019 Jun 07 Fri:
19:18 <aoei> is there still a risk of instadeath from poison in UnNH?
19:18 <aoei> in fact, do any variants remove that?
19:20 <jonadab> Evil Patch Idea: http://jonadab.jumpingcrab.com/pastebin/1123.png
19:21 <aoei> bloody pyrolisk. lost an unid'd scroll and a potion of something to blank
2019 Jun 08 Sat:
19:48 <Grasshopper> ok, I've encountered a snark that is really a boojum
19:48 <Grasshopper> ... and Bessie the red dragon just swallowed it!
19:50 <jonadab> EPI: the more your pet dragon eats, the more it farts. The farts do AoE elemental damage, e.g., fire damage for red dragons, disintegration for black, etc.
19:50 -!- Grassy [~Grasshopp@110.77.245.158] has joined #teamsplat
21:19 <K2+> finally got a unihorn at turn 21402
21:20 <K2+> co-aligned unicorn, but i had a ring of conflict and led it to an orge lord that had a stone club
21:20 <K2+> so evil
21:20 <K2+> *ogre
2019 Jun 10 Mon:
16:10 <K2+> to split things even further would be too much in my opinion
16:10 <K2+> at least for evilhack it would be too much
16:17 <jonadab> Evil Patch Idea: just remove MR from the game. Make gray DSM specifically block magic missile, only.
16:35 <jilles> you'd have to remove or adjust things like polytraps and touch of death
17:04 <aoie> jilles, luckily i have a polycontrol ring
17:04 <aoie> only i only remembered this after wasting a lot of resources trying to navigate water
17:25 <jonadab> jilles: The Evil Patch doesn't have to be balanced or fair. In fact, it aims not to be.
17:25 <jonadab> And ring of polymorph control exists. Touch of death is more of an issue.
2019 Jun 14 Fri:
10:30 <K2+> or are we talking about hothraxxa games
10:47 <K2+> You see here an ebony wand (for sale, 500 zorkmids).
10:57 <jonadab> Evil Patch Idea: orcs sometimes shoot flaming arrows, which can burn your cloak if it's not fireproof.
10:57 <jonadab> And possibly catch flammable items you are carrying on fire, e.g., scrolls.
2019 Jun 15 Sat:
13:48 <hothraxxa> bugger. that's evil
13:48 <Grasshopper> so I had to go find secret doors n stuff to get to him
13:48 <Grasshopper> it IS evil
13:48 <hothraxxa> would aggravte monster rbing him?
2019 Jun 20 Thu:
10:56 <Tangles> Was just checking my prayer timeout again :/
10:56 <Tangles> I'm trying to get crowned. It's not working out so well.
10:57 <jonadab> EPI: if the game thinks the user is trying to get crowned, it starts handing out junk foobanes like candy.
11:09 <Tangles> ok got it.
2019 Jun 27 Thu:
15:07 <K2+> at least in this variant i have a chance
15:07 <K2+> quest leader is tough in sporkhack
15:09 <jonadab> EPI: sacrificing a too-low-value corpse on a co-aligned altar can result in a change to your alignment.
15:09 <K2+> hah ouch
15:09 <K2+> 'what mortal? a newt?? you offer me a newt!?'
15:09 <K2+> zap
15:10 <jonadab> Also, EPI: sacrificing a too-high-value corpse can also cause problems. "Nobody likes an overachiever, mortal!"
15:10 <K2+> hmm
15:22 <K2+> ok positive luck and alignment again
15:22 <K2+> ugh
15:25 <jonadab> EPI: sacrificing and _not_ getting a four-leaf clover, reduces your luck.
15:30 <K2+> ok here goes nothing
2019 Jul 06 Sat:
10:31 <jonadab> :-)
10:31 <K2+> heh
10:36 <oh6> evil patch idea: putting magicbane in a bag of holding will cancel the bag with the same probability as cancelling a monster in melee
10:40 <K2+> ^ hahah thats a good one
11:49 <K2+> or sometimes key stroke slippage
11:50 <K2+> but yeah you can recover at least some items from a BoHsplosion
11:51 <K2+> EPI: BoHsplosion, instead of destroying all items, polymorphs them instead and then scatters them
11:52 <K2+> and this whole artifact weapon effects when wielded in offhand is kicking my ass
2019 Jul 07 Sun:
20:57 <Grassy> Spork is very forgiving - but would you willingly take that chance?
20:57 <Grassy> K2 oh and Evilhack too
20:57 <Grassy> However Evilhack is evil, but not eeeeeeeeeeeeeeeeevil
20:58 <K2+> heh
20:58 <Grassy> interface screwing traps, now that is beyond evil
20:58 *K2 works more on the eeeeeeeeeeeeeeeeeeevil bits
2019 Jul 10 Wed:
09:15 <Grasshopper> maybe too evil, but that is not for me to decide
09:15 <Grasshopper> not 1/3?
09:15 <elenmirie+> ooh, that is evil
09:16 <K2+> https://github.com/k21971/EvilHack/commit/d6bb321af7c8a70297911ddd16f1cc8dcc0689e2
2019 Jul 22 Mon:
16:36 <K2+> skittles storm
16:36 <Grasshopper> mix and match black and silver
16:36 <Grasshopper> evil, that is evil
16:38 <Grasshopper> Soooooooo, hobbits can now get down and feast until their little tummies and legs are as full as googy-eggs?
2019 Jul 23 Tue:
15:16 <K2+> hose works better
15:16 <elenmirie_> it's coming into our garden stalking birds
15:16 *Mandevil just concieved an evil idea.
15:16 <elenmirie_> but the last time it came, I noticed someone had stuck a collar with a bell on it
16:32 <K2+> gnite Mandevil
16:34 <elenmirie_> night!
16:35 <elenmirie_> yeah, actually, that's a good idea, you, the player, has to defeat the previous incarnation of War to attain the title
16:35 <elenmirie_> there's some good flavour stuff in that
16:36 <elenmirie_> I wonder... I'm not suggesting that TNNT be based on evilhack, because that would be evil
16:36 <elenmirie_> but could we import the horses for the riders, including the Red Horse for the player?
2019 Jul 25 Thu:
07:36 <jonadab> K2: So are you going to give the quest nemeses black DSM?
07:54 <K2+> hah no
07:55 <Mandevil> Evil idea: Dragon with passive death magic attack
07:55 <K2+> i think the void dragon in splicehack has something like that