{{otheruses|''software'' bugs|the monster|grid bug}} A '''bug''' is a problem in NetHack's [[source code]]. There are two lists of bugs for vanilla 3.4.3 provided by the [[DevTeam]]: one for [http://nethack.org/v343/bugs.html nonspoiler bugs] and one for [http://nethack.org/v343/spoiler.html spoiler bugs]. The variants keep track of their bugs at [[Bugs_in_NetHack_4]], [[User:Bulwersator/UnNetHackPlus_bug_tracking]] and apparently [[User:SGrunt/GruntHack_vanilla_bug_tracking]]. == Reporting bugs == Report bugs in vanilla NetHack directly to the DevTeam, either by [mailto:devteam@nethack.org emailing them], or using their [http://nethack.org/common/contact.html contact form]. Please also add them to the section {{sa|Bugs not mentioned on the DevTeam's website}} below and consider adding your bug report to the [[/Reports|list of bug reports]], since the DevTeam's bug descriptions often are too vague to be helpful. == Status table == {| class="prettytable striped" !Status!!Description |- |{{bugstatus|Open}}||The bug is unresolved, but the DevTeam knows what they need to do about it. |- |{{bugstatus|Not a bug}}||Sometimes people think this is a bug, but they're wrong. |- |{{bugstatus|fixed}}||The bug will be fixed in the next bug-fix release. |- |{{bugstatus|Fixed}}||The bug will be fixed in a future release. |- |{{bugstatus|Help}}||The DevTeam does not know what is causing this and would appreciate related bug reports. |- |{{bugstatus|Superseded}}||See another entry for information on this bug. |} == Core bugs == ''Last updated: 2011-08-23'' {| class="prettytable sortable striped" !Name!!Status!!Patch!!Description !! Additional info |- |{{va|C341-1}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Monsters]] affected by [[stinking cloud]] always get angry at the hero even if the hero did not create the cloud. || The bug is actually mostly fixed in NetHack 3.4.3, with one minor exception; the bug will still occur if loading a [[bones file]] from an older game in the 3.4 series. | |- |{{va|C341-4}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[opthelp]] does not list [[use_inverse]] | || |- |{{va|C341-5}} |{{bugstatus|Fixed}} 2004-Jan|| ||When you see your [[pet]] move, the pet may be referred to as "it". || See [[Bugs_in_NetHack_3.4.3/Reports#C341-5]] | |- |{{va|C341-7}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Skilled]] or [[expert]] caster of [[fireball]]/[[cone of cold]] can't target a [[monster]] known only by [[infravision]] or [[ESP]]. | || |- |{{va|C341-10}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Fruit]] names ending in "us" are incorrectly considered plural. | ||fixes35.0 indicates that e.g. a fruitname of "lotus" should give rise to "lotus juice", not "lotu juice". May be related to or possibly obviated by commit {{/commit|5d690ae073c951d0b529020c6fb0fd285016a5fe|5d690a...}}. |- |{{va|C341-18}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[ki-rin]]s and [[couatl]]s can wear (and may have) [[armor]]. || Shields, boots, gloves, and (non-metallic for ki-rin) helmets. | |- |{{va|C342-12}} |{{bugstatus|Fixed}} 2004-Jan|| ||There are a number of places that misuse "your". | || |- |{{va|C342-13}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Hangup]] can cause loss of [[objects]] being moved internally. | || |- |{{va|C342-16}} |{{bugstatus|Fixed}} 2004-Jan|| ||If you self-[[genocide]] while [[polymorph]]ed, the death message makes no sense. | ||See commit {{/commit|8cbf547b45572fb2b88156ca41374e153b69bb97|8cbf54...}}. Not sure why the status date on this is so far off. |- |{{va|C342-19}} |{{bugstatus|Fixed}} 2004-Jan|| ||Things that can kill you in the future (like [[stoning]]) can cause messages to show up out of order. | || |- |{{va|C342-22}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Monsters]] can [[hide]] under [[cockatrice corpse]]s without getting stoned. ||Also: "You [[sit]] on the cockatrice corpse. It is not very comfortable." | |- |{{va|C342-31}} |{{bugstatus|Open}} 2004-Jan|| ||You can get a message telling you a [[monster]] wields a [[weapon]] it already was [[wield]]ing. | || |- |{{va|C342-36}} |{{bugstatus|Fixed}} 2004-Jan|| ||If unable to see yourself while [[invisible]] and you are bestowed a [[spellbook]], it doesn't show up on the display. | || |- |{{va|C342-46}} |{{bugstatus|fixed}} 2004-Jun|| ||Cleric cast [[lightning]] doesn't blind as other lightning does. | ||See commit {{/commit|7de00a45beea2e498f3edf2afa1354d443e25c8e|7de00a...}} |- |{{va|C342-50}} |{{bugstatus|Fixed}} 2004-Jan|| ||If you're hiding on the [[ceiling]] and try to [[sit|#sit]], you automatically unhide. | || |- |{{va|C342-51}} |{{bugstatus|Fixed}} 2004-Jan|| ||The game thinks [[trapper]]s hide on the [[ceiling]]. | || |- |{{va|C342-54}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Statue]]s of [[unique monsters]] in [[bones file]]s are not handled correctly. || Multiple unique monster problem also may be caused by corpses. | |- |{{va|C343-1}} |{{bugstatus|fixed}} 2004-Jan|| [https://github.com/tung/NitroHack/commit/5d40e9f86486141df827e2afef78e992c4aac01b NitroHack] ||At a [[pit]] the game can give messages with poor grammar. |Levitate over a pit and drop something while [[blind]]: "You hear The amulet of reflection tumbles downwards." | |- |{{va|C343-2}} |{{bugstatus|fixed}} 2004-Jan|| ||[[Wield]]ed [[silver arrow]]s don't cause [[silver damage]] on some silver-haters. | ||U778, see commits a694d7... and {{/commit|86428dc1726dd5466562265c5a05042b582aeadc|86428d...}} |- |{{va|C343-3}} |{{bugstatus|fixed}} 2006-Feb|| ||In the [[ranger quest]], [[monsters]] can end up off the map to the left. | ||See commit {{/commit|57c3fa60b7857508ee21cba0ef844f6a299d2cb5|57c3fa...}}. (Note also that the commit log at one other point refers to C343-3 when it clearly means C343-4, the rogue quest pet digging bug, q.v. They both have to do with quest levels and the special level loader and x coordinate offsets, so it would be easy to get them confused.) |- |{{va|C343-4}} |{{bugstatus|fixed}} 2005-Oct|| ||On the [[Rogue level]], tunnelling through rock doesn't leave a passage. | ||A pet who normally would dig could pass through walls and solid rock on the Rogue level without leaving a tunnel in its wake. See commit {{/commit|fb6cbd37e7e73aa744a7eb73d533d34d9bd64036|fb6cbd...}}. Note that the commit log claims this is C343-3, but that's wrong. |- |{{va|C343-5}} |{{bugstatus|fixed}} 2004-Jan|| ||In [[wizard mode]], [[level teleport]] in the [[endgame]] can cause a crash if confused. | ||See commit {{/commit|41d3ad8c4e374144d8e8dc0d38fa040139c1fdfe|41d3ad...}}, which eliminates the trigger condition but does not find the underlying cause of the bug. |- |{{va|C343-6}} |{{bugstatus|fixed}} 2004-Jan|| ||You can [[sit|#sit]] on an [[object]] at the bottom of a [[pit]] that you are not in. ||But you can't pick it up or enter the pit with {{kbd|>}}, which is arguably the real bug. |#U800, see commit {{/commit|28934bc7b64be632fba0d2538387821f4054048d|28934b...}} |- |{{va|C343-7}} |{{bugstatus|fixed}} 2004-Jan|| ||When a [[steed]] pushes a [[boulder]] into a [[pool]], the message misuses "you". | ||U796, See commit {{/commit|712771f4f73396c53c7b9d768abc548c66c863e3|712771...}} |- |{{va|C343-8}} |{{bugstatus|fixed}} 2004-Jan|| ||Plural of [[Nazgul]] is Nazgul - not Nazguls. | ||See commit {{/commit|4a2dc925bb8d04988ed572b79f9308e7bf71dd3a|4a2dc9...}} |- |{{va|C343-9}} |{{bugstatus|fixed}} 2004-Jan|| ||[[Trap]] messages referring to a named [[steed]] when [[hallucination|hallucinating]] are poorly worded. | ||See commit {{/commit|99413fcd044b445544da0610a84c26b1e60f9588|99413f...}} |- |{{va|C343-10}} |{{bugstatus|fixed}} 2004-Jan|| ||If there is a [[corpse]] in a [[pit]], you have to enter the pit to [[pick up|pick it up]] but not to [[eat]] it. | ||See commits {{/commit|b8991129a8578153e68b314744b11dca78814a0e|b89911...}} and {{/commit|ff16502d670ec59e12c4edb383a654d50d7c9f93|ff1650...}} |- |{{va|C343-11}} |{{bugstatus|fixed}} 2004-Jan|| ||If you ask for [[help (in-game)|help]] ('{{kbd|?}}') at a "what direction" prompt, you don't get to enter a direction afterward if the [[cmdassist]] option is set. | ||See commits {{/commit|619f9fccf8f1ed4f2104d4e88eaa24137cc60b7f|619f9f...}} and {{/commit|8d6f610b37e786155fdcd03a20187ca2735998a5|8d6f61...}} |- |{{va|C343-12}} |{{bugstatus|fixed}} 2004-Jan|| ||You can't use '{{kbd|>}}' to enter a [[pit]]. | ||See commit {{/commit|57b1e96238cd5798bd811bc58a785adadf913b23|57b1e9...}}. |- |{{va|C343-13}} |{{bugstatus|fixed}} 2004-Jan|| ||On [[polymorph]], you can get the message "It turns into it". | ||See commit {{/commit|f2101638db94a14354c912ea60dbc1a803583c9e|f21016...}} |- |{{va|C343-14}} |{{bugstatus|fixed}} 2004-Jan|| ||The initial and any [[tombstone]] message resulting from eating an identified [[artifact]] is gramatically incorrect. | ||U880, see commit {{/commit|a5e7a67130b1bc2b2e90f37c8540c5377bb2b6d1|a5e7a6...}} |- |{{va|C343-15}} |{{bugstatus|fixed}} 2004-Jan|| ||You can get a message that an [[invisible]] [[monster]] looks much better. | ||See commit {{/commit|7ab2bb967ac34a602eb0afdb48f08e0fd134a99c|7ab2bb...}} |- |{{va|C343-16}} |{{bugstatus|fixed}} 2004-Jan|| ||Player [[polymorph]]ed as a [[xorn]] can't pick up [[items]] in [[pit]]s. ||You have to fall into a pit, which xorns can't. Workaround: levitate and apply a [[bullwhip]] down. |U846, see commit {{/commit|b661f86e67b970fe6a5212dcf10b1c1f2532bfd0|b661f8...}} |- |{{va|C343-17}} |{{bugstatus|fixed}} 2004-Jan|| [https://github.com/Bulwersator/UnNetHackPlus/commit/f58badbede0dc6ebcf2a0f4218bfdb0f8423acaa UnNetHackPlus]+[https://github.com/Bulwersator/UnNetHackPlus/commit/18b8cb1c17828e8bf2f7d8b962b94dcc92467ff3] ||After [[polymorph]]ing into a [[xorn]] and returning to [[race|human form]], player can be stuck in a [[pit]] that isn't there. ||After polymorphing into any non-phasing monster, you are reliably stuck in a nonexistant pit. | |- |{{va|C343-18}} |{{bugstatus|fixed}} 2004-Jan|| ||[[Scaring]] a mimicing [[mimic]] gives an incorrect "turns to flee" message. ||Immobile monsters can have the "flee" status, but will not move away from you. |See commit {{/commit|e84bea2009bf022b04843dac79cce86fd924d0f6|e84bea...}} and possibly also {{/commit|7b42eff8d1af366ebb5c7e785fd82e0a5a6ea2aa|7b42ef...}} |- |{{va|C343-19}} |{{bugstatus|fixed}} 2004-Feb||{{Bilious|340}}||[[Dip]]ping [[potion of acid|acid]] in a [[fountain]] may not destroy the acid. | ||See commit {{/commit|5d32958e045931d252a43c65a07d119d7432bd9f|5d3295...}} |- |{{va|C343-20}} |{{bugstatus|Open}} 2004-Feb|| ||When dying immediately on entering a level, the map may show you dying on the previous level. || This doesn't matter - mostly. | |- |{{va|C343-21}} |{{bugstatus|Open}} 2004-Feb|| ||[[Pets]] can be pulled through closed [[door]]s with a [[leash]]. | || |- |{{va|C343-22}} |{{bugstatus|Fixed}} 2007-Jun|| ||You can [[untrap]] a [[monster]] in a [[pit]] while [[levitating]]. | ||See commit {{/commit|e8012786d00b749b1672c4a1fefff9451621b57f|e80127...}}. |- |[[C343-23]] |{{bugstatus|Help}} 2004-Mar|| ||[[Dungeon]] collapses after [[vault guard]] fails to lead you out.|| [[C343-23|Instructions to reproduce bug]] | |- |{{va|C343-24}} |{{bugstatus|Fixed}} 2004-Mar|| [https://github.com/Bulwersator/UnNetHackPlus/commit/a6d7e394d2f5a624205fd082545650915f2e3ad9 UnNetHackPlus] ||Documented default for option "[[null]]" is "off"; default is actually "on". | ||U172, guidebook changed, see commit {{/commit|8e4821a8f2aefded5da9c7e266dd97e98ec24759|8e4821...}} |- |{{va|C343-25}} |{{bugstatus|Fixed}} 2004-Apr|| ||You can [[trip]] over a [[cockatrice corpse]] safely. | ||U944, see commit {{/commit|54feb64a0e5edb9c89ae1b08f4dfc982fd4c20a3|54feb6...}}, check is for when not wearing boots, similar to Grunt. |- |{{va|C343-26}} |{{bugstatus|Fixed}} 2004-Apr|| ||A frozen [[swamp]] may be called a [[moat]]. | ||See commit {{/commit|e424ca4ba3605dee91f9c2fbe822e3ba864fb724|e424ca...}} |- |{{va|C343-27}} |{{bugstatus|Fixed}} 2004-Apr|| ||Kicked [[objects]] do not slide properly on [[air]] or [[water]] levels. | ||U897, see commits {{/commit|019837d03f7a888781d85102da99996ea070fdef|019837...}} and {{/commit|b5faab3a4afb6853c33bf024f303d82f5192634a|b5faab...}} |- |{{va|C343-28}} |{{bugstatus|fixed}} 2005-Oct|| ||There are several places that can't tell the diffence between a "[[hat]]" and a "[[helmet]]." | ||See commit {{/commit|7672a2c60bb1e029d8c085f53be8f5bdcac45785|7672a2...}} |- |{{va|C343-29}} |{{bugstatus|fixed}} 2004-Apr|| ||When taking things out of a [[bag of holding]], messages may say "lifting" instead of "removing." | ||See commit {{/commit|1194454b2f7a4fa3c0b49c2adcc25f7a3350f461|119445...}}, may be a good general solution. |- |{{va|C343-30}} |{{bugstatus|fixed}} 2004-May|| [https://github.com/sgrunt/GruntHack/commit/e7afc1b022dd5e1b39dd2c69db077b533e66f3f4 GruntHack] ||[[Cursed]] [[scroll of destroy armor]] on cursed [[armor]] doesn't always interact correctly.||You can make the stats gain from putting on an enchanted helm of brilliance or gloves of dexterity permanent by cursing the armor and reading cursed destroy armor. |See commit {{/commit|c25746f0bfbea12b288bb44ca893c570474bf635|c25746...}} |- |{{va|C343-31}} |{{bugstatus|fixed}} 2004-May|| ||If you hit a [[cockatrice]] with a [[weapon]] that breaks, you can be [[stoned]]. | ||See commit {{/commit|3ad4bf5b3afd303044e6e4c61462f47f22af843b|3ad4bf...}} |- |{{va|C343-32}} |{{bugstatus|Fixed}} 2004-May|| ||When [[blind]] and [[levitating]], the hero can still discover [[stairs]]. | ||U917, see commit {{/commit|0414c09c7a658efb1538407c038f12f866264ef5|0414c0...}} |- |{{va|C343-33}} |{{bugstatus|Fixed}} 2004-May|| ||Sometimes a [[monster]] may remain hidden under a [[corpse]] that has rotted away. | ||U1041, see commit {{/commit|c6d488fb8d0f95bdefcf27f63e7f58fb14f2ecce|c6d488...}} |- |{{va|C343-34}} |{{bugstatus|Fixed}} 2004-May|| ||[[Mimic]]s on the [[rogue level]] may try to mimic a closed [[door]]. | ||U1047, see commit {{/commit|1fbd886068b790e73b65ed9f0d6a6558fff73ad1|1fbd88...}} |- |{{va|C343-35}} |{{bugstatus|fixed}} 2004-Dec|| ||[[Polymorph]]ed or [[Shape_changer|shapechanged]] monsters may get the wrong number of [[hit points]]. ||On polymorph, the ratio HP / max HP is preserved, perhaps this bug refers to rounding errors. Another guess is: let a pet gremlin split over water until you have many high-level but maxhp-1 pets. Then polymorph those pets. You can get tame adult dragons with 1 point of maxhp, etc. (Exmaple: pacifistrobin's ttyrec at 2014-05-03 15:02:07 +0200.) |yhelothar-style doppelgangers may, upon reverting to doppelganger form, have crazy-high hitpoints. See commits {{/commit|9620eefd50e877f6633062fd3ebf07d354e2ff97|9620ee...}} and maybe {{/commit|c3f2bbf5e5fce7659e5bd95af8605ae086687951|c3f2bb...}} |- |{{va|C343-36}} |{{bugstatus|fixed}} 2004-May|| ||Weight of [[corpse]]s on [[special levels]] may not be calculated correctly.||This also goes for statues, e.g. the [[Oracle]] centaur statues. |See commit {{/commit|1715ce50b9a0324a1979e931e908692232258d43|1715ce...}} |- |{{va|C343-37}} |{{bugstatus|Fixed}} 2004-May|| ||[[Mimic]]s may mimic a [[boulder]] over a [[pit]] or [[hole]]. | ||U979, see commits {{/commit|13abd42d6ae674e9c2a079bf03066f59b9dfbfb8|13abd4...}} and {{/commit|1616f26ce81da2856b75a241906c412331d18aaa|1616f2...}} |- |{{va|C343-38}} |{{bugstatus|Open}} 2004-Jun|| ||[[mounting|Dismounting]] and kicking a [[monster]] that [[jump]]s may result in landing on the wrong side of a [[wall]].|| Kicking a monster makes them mnexto() you, then tries to flavour the resulting movement. In very confined spaces, mnexto() may not be able to find a space next to you after all. This applies to many monsters with speed >= 12 with a chance of 1/3 or 1/4 depending on how well you kicked, and the bug occurs whether it’s flavoured as “jumps” or “slides” or “floats” or whatever. (A subsidiary bug here: it can also be flavoured as “teleports”, yet trigger on a no-tele level.) |May be related to commit {{/commit|bc4ccd0f449d0e97ff7a26acbfa15ef360652f80|bc4ccd...}}. |- |{{va|C343-39}} |{{bugstatus|fixed}} 2004-Jun|| ||Restoring a game where the character is [[wield]]ing [[Sting]] may result in temporary display errors during the restore process. | ||U986, see commit {{/commit|13e9e30acc20012e2fc7cc5ac2f140209cd7bb9a|13e9e3...}} |- |{{va|C343-40}} |{{bugstatus|fixed}} 2004-Jun|| ||[[Monster]] thrusting one of multiple wielded [[daggers]] gives misleading message.||The interface isn’t clear that wielding 6 daggers, or whatever, nevertheless means that you only attack with one. |See commit {{/commit|39d3249ed87b47ead82ed5c7073a500a87890bff|39d324...}} |- |{{va|C343-41}} |{{bugstatus|fixed}} 2004-Jun|| ||A rolling [[boulder]] falling into a [[pit]] you can't see only makes a sound if the hero is [[blind]]. | ||See commit {{/commit|6085c8b658f8d828c3daff065a28a0b397a49612|6085c8...}} and maybe also {{/commit|003dd4452f962de234171d429147f587ef79aea6|003dd4...}} |- |{{va|C343-42}} |{{bugstatus|fixed}} 2004-Jun|| ||If a [[fire trap]] melts [[ice]], it may trigger twice in the same turn. | ||Can also be triggered with magical breathing, see commit {{/commit|ce24d4ba0993f5fd6f1af63f75fdce45257e30a5|ce24d4...}} |- |{{va|C343-43}} |{{bugstatus|Fixed}} 2004-Jun|| ||An [[invisible]] [[troll]] that revives may be shown until it moves. | ||See commit {{/commit|baf8d3f416c00ecc1ca02d4574718bd59b7be8bd|baf8d3...}} |- |{{va|C343-44}} |{{bugstatus|fixed}} 2004-Aug|| ||[[Shopkeeper]]s, [[door]]s, and [[trap]]s interact oddly. ||For example, if you break a wand of digging on the entrance square, the shopkeeper will usually remove only some of the pits. |There's more than we knew: the message when a trap is removed may refer to an intact door reappearing. See commit {{/commit|a0fa995471d1743548f8f908c157051c1d81112d|a0fa99...}} |- |{{va|C343-45}} |{{bugstatus|fixed}} 2004-Aug|| ||Dropping the [[corpse]] of a [[unique monster]] without a personal [[name]] down the [[stairs]] gives a badly formed response. | ||See commit {{/commit|fa345979d4329bbf3337dd412c154996ba70cf25|fa3459...}} |- |{{va|C343-46}} |{{bugstatus|fixed}} 2004-Aug|| ||Breaking up a [[boulder]] or [[statue]] can result in pieces that are described incorrectly. | ||See commit {{/commit|2ad0b6ea0cde2c212105a8dcadd15d90c1c2cdab|2ad0b6...}} |- |{{va|C343-47}} |{{bugstatus|fixed}} 2004-Aug|| ||[[Monster]] and hero have different odds to err when throwing a [[grease]]d [[weapon]]. | ||See commit {{/commit|e16edb7fb76c0f594845eadf2f31f4bf1cbe5515|e16edb...}} |- |{{va|C343-48}} |{{bugstatus|fixed}} 2004-Aug|| ||Killing your [[pet]] doesn't get you any [[experience]] when it should. | ||Turns out, displacing a pet into a trap is the issue, see commit {{/commit|10eea7710d9c14fb7133144b76c9807186679709|10eea7...}} |- |{{va|C343-49}} |{{bugstatus|fixed}} 2004-Aug|| ||The [[boulder]] does not show up in a [[bones file]] caused by death by rolling boulder. | ||See commit {{/commit|d84ad3ec3cd26c336210723b9d8900c23a775920|d84ad3...}}. |- |{{va|C343-50}} |{{bugstatus|fixed}} 2004-Aug|| ||A [[sleep]]ing [[steed]] may answer a [[chat|#chat]]. | ||See commits {{/commit|31bf37ee7ce79309d241db3e18e575192a1f3d39|31bf37...}} and {{/commit|50ab8bf9c590371676d57ebb9f63f74677bd5678|50ab8b...}} |- |{{va|C343-51}} |{{bugstatus|fixed}} 2004-Aug|| ||[[Luck]]'s effect on random events isn't always as intended.||Several beneficial events are most likely with Luck=7, not maximum Luck. See [[rnl]] for details. |See commit {{/commit|f1cfafb89b85237b0371acbb29bf057f2275279b|f1cfaf...}} |- |{{va|C343-52}} |{{bugstatus|fixed}} 2004-Sep|| [http://sourceforge.net/apps/trac/unnethack/changeset/1422 unnethack] ||[[wear|Worn]] or [[wield]]ed [[objects]] destroyed by dipping into lit [[potion of oil|potions of oil]] are not handled properly; this can result in odd game behavior. | ||#U1150, see commit {{/commit|c2d510a3f23015ee1dd154c30a7a4b3676b8c00d|c2d510...}} |- |{{va|C343-53}} |{{bugstatus|fixed}} 2004-Oct|| ||If a [[shopkeeper]] is [[trap]]ped adjacent to the [[door]], the game may get confused and issue [[impossible]] or [[panic]] messages. | ||See commit {{/commit|e51713bccfbbd20a6a35e1618727b11dbdf40141|e51713...}} |- |{{va|C343-54}} |{{bugstatus|fixed}} 2004-Oct|| ||"Ulch" [[cannibalism]] message grammar is poor.||Eating a [[zombie]] of your [[race]]: ''"Ulch - that meat was tainted cannibal! You feel deathly sick."'' |See commit {{/commit|467d35d9e4b7db4ba32b0029220d23bf85249e84|467d35...}} |- |{{va|C343-55}} |{{bugstatus|fixed}} 2004-Oct|| ||"Ulch" messages have inconsistent capitalization. | ||See commit {{/commit|467d35d9e4b7db4ba32b0029220d23bf85249e84|467d35...}} |- |{{va|C343-56}} |{{bugstatus|fixed}} 2004-Oct|| ||[[Gas spore]]s can't attack while hero is [[pray]]ing. | ||See commit {{/commit|98ab86c9ec3df68d009af8a86b2f3d53c5d503d5|98ab86...}} |- |{{va|C343-57}} |{{bugstatus|fixed}} 2004-Nov|| [https://github.com/Bulwersator/UnNetHackPlus/commit/5e60f1e82d9a26f7c899a01584c6304fcd41ad09 UnNetHackPlus] ||[[enhance|#enhance]] command descriptions in [[Guidebook]] and game do not match. | ||See commits {{/commit|1f21a5c6f2ce22ed5f079667fd00d6da5cec05c8|1f21a5...}} and {{/commit|a6182d9c2bc69a6ab13af25997d6c638e3a2710d|a6182d...}} |- |{{va|C343-58}} |{{bugstatus|fixed}} 2004-Nov|| [https://github.com/Bulwersator/UnNetHackPlus/commit/2c09c93ade52da17a16fd0cd1304952ceb0f3387 UnNetHackPlus] ||[[conduct|#conduct]] command description grammar is poor | ||See commit {{/commit|1f21a5c6f2ce22ed5f079667fd00d6da5cec05c8|1f21a5...}} |- |{{va|C343-59}} |{{bugstatus|fixed}} 2004-Nov|| ||[[Engulfing|Engulfer]] [[stoned]] swallowing hero [[polymorph]]ed to [[cockatrice]] causes incorrect screen display. If hero has [[punishment|ball & chain]], game can [[panic]]. | ||See commit {{/commit|e723710c82a5b42bea1f398cc1397c7c38819eb9|e72371...}} |- |{{va|C343-60}} |{{bugstatus|fixed}} 2004-Nov|| ||Several messages delivered when hero's [[slippery fingers|fingers are slippery]] have poor grammar. | ||See commit {{/commit|aa58ee1ab785a10ffc79ff138f61813308d1af0e|aa58ee...}} |- |{{va|C343-61}} |{{bugstatus|fixed}} 2004-Nov|| ||Using a [[WIZKIT]] including the [[quest artifact]] will crash the game at startup. | ||#U1206, see commit {{/commit|00dcc2ae4c7243994f1ca119fa1575c1737e2097|00dcc2...}} |- |{{va|C343-62}} |{{bugstatus|fixed}} 2004-Nov|| ||Riding into a [[magic portal]] gives an extra, useless message. | ||See commit {{/commit|384628da9aece37933d89bd3d86e63a8159fdc14|384628...}} |- |{{va|C343-63}} |{{bugstatus|fixed}} 2004-Nov|| ||You can [[quaff|drink]] from a [[sink]], [[fountain]], or while [[underwater]] while [[swallowed]].||In a similar vein, #praying on a cross-aligned altar also works. |U1182, see commits {{/commit|2abfb121443c55e5c499140735edb6101c640cf7|2abfb1...}} and {{/commit|e9285c9fe205845a91617e3070e566ad0ab1bbec|e9285c...}} |- |{{va|C343-64}} |{{bugstatus|fixed}} 2004-Dec|| ||A [[black light]] leaves an [[Hallucination|hallucinated]] [[corpse]] while exploding. | ||See commit {{/commit|b4be660c0a06a377ce16c3e89f46cf21caa166a7|b4be66...}} |- |{{va|C343-65}} |{{bugstatus|fixed}} 2004-Dec|| ||A [[monster]] that "shrieks in pain" may not awaken others nearby.||This is missing a wake_nearby call in the two relevant locations in potion.c. |See commit {{/commit|6ecd84f0313829a592e21d375e4cdc8e4621dc98|6ecd84...}} |- |{{va|C343-66}} |{{bugstatus|fixed}} 2004-Dec|| ||[[Co-aligned]] [[unicorn]]s in a [[bones file]] may be hostile. | ||See commit {{/commit|0843550e3738368de4752c97f5f2e389bc5b23e6|084355...}} |- |{{va|C343-67}} |{{bugstatus|fixed}} 2004-Dec|| ||Finding a [[statue]] when [[search]]ing while [[blind]] doesn't update map. | ||See commit {{/commit|0a2eec1e6c146ef92d4984de6d7ca24b53f9a997|0a2eec...}} |- |{{va|C343-68}} |{{bugstatus|fixed}} 2004-Dec|| ||Incorrect message may be given when a [[spellcasting]] [[monster]] summons other monsters. | ||See commit {{/commit|3f2aa875bb1731e1b78754443df6939e58a8158d|3f2aa8...}} |- |{{va|C343-69}} |{{bugstatus|fixed}} 2004-Dec|| ||Attempting to add more [[candle]]s than needed to a [[candelabrum]] with at least one candle gives an incorrect message. | ||See commit {{/commit|38f9ba9a9196a5d9a45f930c695258dbc7c7da83|38f9ba...}} |- |{{va|C343-70}} |{{bugstatus|fixed}} 2005-Jan|| ||[[Experience]] may not be correctly gained for [[monster]]s causing [[nonphysical damage]]. || "Difficult" attacks it possesses make a monster worth more experience, but the way these bonus points are calculated underrates physical damage. |See commit {{/commit|d0a1a6e5b6c51e7b67514d98dae7444f334d3a1b|d0a1a6...}} |- |{{va|C343-71}} |{{bugstatus|Fixed}} 2005-Jan|| ||When swapping places with a [[pet]] pushes it into a [[trap]], the messages are out of order. | ||U1231, see commit {{/commit|c9b11cf989b53ec407b57203c7c42035d3816d44|c9b11c...}} |- |{{va|C343-72}} |{{bugstatus|Fixed}} 2005-Jan|| [https://sourceforge.net/apps/trac/unnethack/changeset/958 UnNetHack] ||You get confusing messages when you stop [[levitating]] while on a [[flying]] [[steed]].||"You float gently to the lava." is probably the silliest variant. The messages don't consider the fact that you're flying. |U1258, see commit {{/commit|c40d876c3be22adaa5d22c0cb670bbaf7b9b81a3|c40d87...}} |- |{{va|C343-73}} |{{bugstatus|fixed}} 2005-Feb|| ||Trying to [[kick]] a [[monster]] on a level [[Non-teleport level|forbidding teleport]] may give a bogus "teleports" message. | ||U1270, see commit {{/commit|ce1bf539aca372be370ed1b81788ad8e76ff9477|ce1bf5...}} |- |{{va|C343-74}} |{{bugstatus|fixed}} 2005-Feb|| ||Entering a long running, uninterruptible command (e. g. engraving) after [[stoning]] starts will kill you. | ||See commit {{/commit|191db348ec907a72babd848bc615947734c77635|191db3...}} |- |{{va|C343-75}} |{{bugstatus|fixed}} 2005-Feb|| ||Eating [[Medusa]]'s corpse may not work properly. | ||Probably part of commit {{/commit|2b62b81fe4f33522fb287f5f2bb54dd474f93488|2b62b8...}} or maybe see also commit {{/commit|6955f1ab63b6ee1f934559bc735ca4231de7efd7|6955f1...}} |- |{{va|C343-76}} |{{bugstatus|fixed}} 2005-Feb|| ||A [[tin]] of [[Medusa]] meat isn't [[food appraisal|warned]] about properly. | ||See commit {{/commit|2b62b81fe4f33522fb287f5f2bb54dd474f93488|2b62b8...}} |- |{{va|C343-77}} |{{bugstatus|fixed}} 2005-Feb|| [https://github.com/sgrunt/GruntHack/commit/0333ed27591ecbb57f90e7adc6ae8aecfdbaf7a5 GruntHack] ||Some messages referring to monsters that look like [[horse]]s refer to [[claws]].||polyself.c lists claws as a horse’s manipulatory appendages. |See commit {{/commit|a0cc33a8fd5907c525b1ec49c0b518e3af776d11|a0cc33...}} |- |{{va|C343-78}} |{{bugstatus|fixed}} 2005-Mar|| ||[[Digging]] in an existing [[hole]] charges you for the time it takes to dig the whole hole. ||polymorph into vampire, wish for a pick-axe, apply said pick-axe down repeatedly. Alternatively, trigger a hangup-save after you finish digging and before you fall though. |See commit {{/commit|2799e8f6173dff382a9e200719927c533e9a53a2|2799e8...}} |- |{{va|C343-79}} |{{bugstatus|fixed}} 2005-Mar|| ||"Mr." or "Ms." may show up in front of names when it should not.||In death messages, all shopkeepers will have an honorific, even if the shopkeeper's name is clearly a given name, not a surname (e.g. Dirk, Lucrezia, Izchak). |See commit {{/commit|4e8880d4fb9bfb46433c5d612aabab68834c7355|4e8880...}} |- |{{va|C343-80}} |{{bugstatus|fixed}} 2005-Mar|| ||[[Tame]] monsters with multiple [[monster attacks|attacks]] may allow themselves to be killed through [[passive attacks]]. | ||See commit {{/commit|f1bf488367462f7b24391dd3c6cfc6885ade23c6|f1bf48...}} |- |{{va|C343-81}} |{{bugstatus|fixed}} 2005-Mar|| ||[[Ghost]]s can be [[slimed]]. | ||Also the Riders. See commits 80ac13... and {{/commit|59cc0d221bf8f19fcf390e7c55912cc3aa51ee31|59cc0d...}} |- |{{va|C343-82}} |{{bugstatus|fixed}} 2005-Mar|| ||[[Land mine]] explosion on a [[drawbridge]] doesn't work right. | ||See commit {{/commit|acb416abccb49f19e4c64e7914c021c074dba7c6|acb416...}} |- |{{va|C343-83}} |{{bugstatus|fixed}} 2005-Mar|| ||An eating [[pet]] will miss out on [[ascension]]. | ||See commit {{/commit|916a636fe37ae736195161b48c2bd3748f4397fd|916a63...}} |- |{{va|C343-84}} |{{bugstatus|fixed}} 2005-Apr|| ||"finally finished" may be displayed when not [[eat]]ing. | ||See commit {{/commit|e367964f906c0b2f3f6451f509604b62c246a7cf|e36796...}} |- |{{va|C343-85}} |{{bugstatus|fixed}} 2005-Apr|| ||Sometimes the hero can't move when conscious. | ||M29 plus other effects, related to multi-turn actions, see commit {{/commit|2f497c620ef05a4118e87b6a0505b46080ef559c|2f497c...}} |- |{{va|C343-86}} |{{bugstatus|fixed}} 2005-Apr|| ||Hero can appear to be in the [[wall]] after destroying a [[drawbridge]]. | ||See commit {{/commit|8e063814f4583ac8cd7fbccd72f5002b92ca2a83|8e0638...}}. |- |{{va|C343-87}} |{{bugstatus|fixed}} 2005-Apr|| ||Sometimes [[shop]] [[items]] the hero is forced to buy can be sold twice. | || |- |{{va|C343-88}} |{{bugstatus|fixed}} 2005-Apr|| ||[[Polymorph]]ing a [[statue]] into a [[boulder]] can leave an incorrect display. | ||M36, see commit {{/commit|a3341e071b0f1eb3bb2eb9c1d424df231a61d175|a3341e...}} |- |{{va|C343-89}} |{{bugstatus|Fixed}} 2005-Apr|| ||Unpaid [[object]]s [[damage]]d or improved in shops are not accounted for properly. | ||Also applies to dilution, using finite light sources, dulling via engraving, etc. See commits {{/commit|085af405d65c0b7c01c657a02e656748f31ce6f8|085af4...}} and {{/commit|c7099cd772a7b326308b2693204e742f3d4432c8|c7099c...}} and {{/commit|4e9c26fc28840416ce578d70fea8114624eeca11|4e9c26...}} and {{/commit|879e4dcacafad109c61d47ce2ae3b697ce803fc6|879e4d...}} |- |{{va|C343-90}} |{{bugstatus|fixed}} 2005-Apr|| ||"{{kbd|I}} {{kbd|u}}" with only one [[item]] unpaid lists the price twice. | ||See commit {{/commit|ea94234fbc4602b7da8d9b286cb04a4a027429ff|ea9423...}} |- |{{va|C343-91}} |{{bugstatus|fixed}} 2005-Apr|| ||[[Auto-cursing]] [[armor]] does not do so when worn by [[monster]]. | ||See commit {{/commit|43d968bae0fc9511f8575713629815d499cdfd1f|43d968...}} |- |{{va|C343-92}} |{{bugstatus|fixed}} 2005-Apr|| ||A [[blind]] player may find a [[trap]] which then fails to show up on the map. | ||See commits {{/commit|61dda66355fce81c36ffafb88640a7d51d2e121e|61dda6...}} and {{/commit|1a2ebd1ce94998a8d931b099e1f5bf8334e1ff00|1a2ebd...}} |- |{{va|C343-93}} |{{bugstatus|fixed}} 2005-Apr|| ||[[Astral vision]] can confuse the {{kbd|;}} command. | ||#M32, see commit {{/commit|a85d3bf01c298d31c44f142e3d506fb5670a032e|a85d3b...}} |- |{{va|C343-94}} |{{bugstatus|fixed}} 2005-May|| ||[[Probing]] a re-animated [[statue]] may cause a [[panic]]. | ||See commit {{/commit|0f13d56446a43c8af90e3422f6c0cddc509435fb|0f13d5...}} |- |{{va|C343-95}} |{{bugstatus|fixed}} 2005-May|| [https://github.com/sgrunt/GruntHack/commit/3d7a8538f5b6d58b68d9b50c6a370bf66d8255e7 GruntHack] ||If killed by the [[wish]] from a [[magic lamp]] (or similar situation) and a [[bones file]] is produced, the bones file has the lamp in the wrong state. | ||See commits {{/commit|a7da90356190a66e16482032004f952577b592a4|a7da90...}} and {{/commit|632afa4979b76855a03efd43a297bad1cdaf62ff|632afa...}} and {{/commit|4b00bd86622e3ccf90afae02a749a0f25dfc0122|4b00bd...}} |- |{{va|C343-96}} |{{bugstatus|fixed}} 2005-May|| ||If player aborts "In what direction?" question, prompt may remain displayed. | ||See commits {{/commit|bb190167850c9fbc7f86c18cf1546ee1e25231d4|bb1901...}} and {{/commit|3b4ca7f6eb4465ba9e108df8b0d0d86bb6c5f98d|3b4ca7...}} |- |{{va|C343-97}} |{{bugstatus|fixed}} 2005-May|| ||{{kbd|ctrl|r}} and {{kbd|ctrl|l}} don't work in [[numberpad]] mode | ||See commit {{/commit|06bb86e63b37fd43615492829d6457a3df1e8f85|06bb86...}} |- |{{va|C343-98}} |{{bugstatus|fixed}} 2005-May|| ||[[Chat]]ting with [[quest]] leader brought back from the dead doesn't work. | ||See commit {{/commit|be61667b31a19000076393d0019cf81893199ad0|be6166...}} |- |{{va|C343-99}} |{{bugstatus|fixed}} 2005-Jun|| ||Hero can still see for brief period after being [[blind]]ed by [[potion]] vapors. | ||#M107, see commit {{/commit|a092740e67ccfc09709b0b37d8f79c36b44ba878|a09274...}} |- |{{va|C343-100}} |{{bugstatus|fixed}} 2005-Jun||{{Bilious|341}}||Game may crash if [[throw]]n [[potion]] hits [[iron bars|bars]] before a [[monster]]. | ||See commit {{/commit|b72967f6a61b7a025aa0ca5771629d69de76437e|b72967...}} |- |{{va|C343-101}} |{{bugstatus|fixed}} 2005-Jun|| ||The hero can see some things while a[[sleep]]. | ||#M108, see commit {{/commit|ebc20fa56041f1aa4031ed8e3a8a9e058b9cefa4|ebc20f...}} (eggs hatching, figurines transforming, etc.). Also #Q251, see commit {{/commit|fbe6b0278f03b9fb29bcbd94624b46748474815a|fbe6b0...}} (engravings, when levitation times out). |- |{{va|C343-102}} |{{bugstatus|Open}} 2005-Jun|| ||Messages delivered when the [[ceiling]] collapses on a [[swallowed]] hero need revision. | || |- |{{va|C343-103}} |{{bugstatus|fixed}} 2005-Jun|| ||The hero is not protected from a [[mind flayer]] during successful [[pray]]er.||Refers to the psychic blast. |#M100, see commit {{/commit|3e3ec4ebe511651d30800698c11dc9e7db560e24|3e3ec4...}} |- |{{va|C343-104}} |{{bugstatus|fixed}} 2005-Jul|| ||Message from angry [[shopkeeper]] giving a price when hero picks up an [[object]] has poor spacing and construction.||"For you, scum ; only 534 for this emerald ring." (note the extra space) |See commit {{/commit|5243a5137d373d82297645b4005a7255a6e2f99e|5243a5...}} |- |{{va|C343-105}} |{{bugstatus|Not a bug}} 2005-Jul|| ||Message given when restoring a game refers to original [[gender]] and form, not current. | || |- |{{va|C343-106}} |{{bugstatus|fixed}} 2005-Jul|| ||[[Sunsword]] continues to glow after its wielder dies.|| It continues to glow if you [[petrify]] a monster wielding it (and then recover it from the statue) or if you snag it out of a monster's hands with a [[bullwhip]]. |#M132, see commit {{/commit|a1b4bce87c871e22cf51ae43e3e1ea0e58658aa7|a1b4bc...}} |- |{{va|C343-107}} |{{bugstatus|fixed}} 2005-Sep|| ||Killing your own [[steed]] never leaves a [[corpse]]. | ||See commit {{/commit|32baec7bb123feb47d6d5cedc5509e71f51b84bf|32baec...}} |- |{{va|C343-108}} |{{bugstatus|Open}} 2005-Sep|| ||Entering "{{kbd|e}}{{kbd|-}}" does not remove the prompt. | || |- |{{va|C343-109}} |{{bugstatus|fixed}} 2005-Sep||[https://github.com/sgrunt/GruntHack/commit/6da48e6dd87737f1e207a2759e69075d62eb9569 GruntHack]||There is a grammar error in the [[Tourist]] [[quest|leader]]'s greeting.||Could be changed to "Is it really you, %p?" or "It is really you, %p!" |See commit {{/commit|dc1b1e1ce4fbd472b6963d6349bccbaf241ade31|dc1b1e...}} |- |{{va|C343-110}} |{{bugstatus|fixed}} 2005-Sep|| ||Game can crash if [[shopkeeper]] dies while character is [[pray]]ing. | ||M159, see commit {{/commit|8ce7216a0c55b4424c1aeefbe27ba0ce27d04360|8ce721...}} |- |{{va|C343-111}} |{{bugstatus|fixed}} 2005-Sep|| ||Grammar of some [[graveyard]] sounds messages is wrong in some cases. | ||See commit {{/commit|bbc825f9d978da6b7c6aac62f7fe9862fba43dbc|bbc825...}} |- |{{va|C343-112}} |{{bugstatus|fixed}} 2005-Sep|| ||Hero and [[monster]] afflicted with [[lycanthropy]] are treated differently. | ||M167, see commit {{/commit|545239f4b13d248056136974b33484821f831858|545239...}} |- |{{va|C343-113}} |{{bugstatus|fixed}} 2005-Sep|| ||When [[flying]] down a [[hole]] or a [[ladder]], the messages are inaccurate.||Doing this with a ladder while polymorphed actually produces no message at all. The message is most likely related to flying steeds, though; while riding a ki-rin, you climb up ladders, fly down ladders, and jump down holes, which is a clear inconsistency. (It's not clear which of the messages is correct.) |#M30, see commit {{/commit|e3f1716da9fd5635effa86bd2fe6c1fc291d3ce6|e3f171...}} |- |{{va|C343-114}} |{{bugstatus|fixed}} 2005-Sep|| ||Removing some but not all the [[boulder]]s from a location confuses the [[vision system]]. | ||See commits {{/commit|d129f6760e7c9b2f897d9e08ea7b34b2439f94bb|d129f6...}} and {{/commit|44601d4733307a1451c3b6f8a4baceead202f8a0|44601d...}}. |- |{{va|C343-115}} |{{bugstatus|fixed}} 2005-Sep|| [https://github.com/sgrunt/GruntHack/commit/b977028350449cdbcd3b90292de637e9a92d9c77 GruntHack] ||[[Sleeping]] or [[paralyzed]] [[unicorn]]s can catch [[gems]]. | ||See commit {{/commit|6e987c27af1212f2a0448f5b2bcb816c4ffe3dea|6e987c...}} |- |{{va|C343-116}} |{{bugstatus|fixed}} 2005-Sep|| ||Grammar error in messages related to [[nutrition|choking]] on [[gold]]. | ||See commit {{/commit|1c290666a6da8957d521cc2e08b6a0f9259deaa1|1c2906...}} |- |{{va|C343-117}} |{{bugstatus|Fixed}} 2005-Sep|| ||Gaining and losing [[experience level|level]]s in normal and [[monster]] form do not balance. | ||See commit {{/commit|7828cb368709ce7e49131d561720a805ed9e3999|7828cb...}}, maybe see also {{/commit|5bc6f1444ea32f17d5ef74aff89307b4cc6e2ea9|5bc6f1...}} |- |{{va|C343-118}} |{{bugstatus|fixed}} 2005-Sep|| [https://github.com/Bulwersator/UnNetHackPlus/commit/fc4be56b5a67895a67dd0889160a7e0f93ae6a5b]+[https://github.com/Bulwersator/UnNetHackPlus/commit/5932f14cfa37a4fa594fcd2de46d20afdaa70937] ||Some messages use "[[mirror]]" where they should use "[[looking glass]]." | ||#M178, see commit {{/commit|7ec0d054a41d25f1e819f4f432691990ba3cfc31|7ec0d0...}} |- |{{va|C343-119}} |{{bugstatus|fixed}} 2005-Oct|| ||Options [[IBMgraphics]], [[DECgraphics]], and [[MACgraphics]] interact oddly in the [[config file]], resulting in odd listings from the [[options|O command]]. || Workaround: only specify one option in the [[config file]]. |See commits {{/commit|fa7fd20caedeaef5cb471204674b85fa886a0750|fa7fd2...}} and {{/commit|be193d27b5c2370badd9eb99a51af0a62e3862c9|be193d...}} |- |{{va|C343-120}} |{{bugstatus|Not a bug}} 2005-Oct|| ||There is no [[warning]] when hitting [[floating eye]]s. | || |- |{{va|C343-121}} |{{bugstatus|Fixed}} 2005-Oct|| ||[[Eat]]ing various brains which should have special handling, don't. || You may eat brain of ghost and safely eat brains of Medusa and Riders as mind flayer. |See commits {{/commit|f1fe8c1600eff1cfa659ef79d6517e7fa0b0376c|f1fe8c...}}, {{/commit|521469f27bdd6d8f81e04d852656896c2d92925c|521469...}}, and {{/commit|bbd70e7c884f7602b37b00e627c40e3a6f9314ea|bbd70e...}}. |- |{{va|C343-122}} |{{bugstatus|fixed}} 2005-Oct|| ||[[Alignment]] of [[Angel]]s is not handled consistently. | ||See commits {{/commit|7b1b472c33073e627dc6e682715677e3dbd160f5|7b1b47...}} and {{/commit|5ffa09c3881153101d603162afaa71fd1e3fb63f|5ffa09...}} and {{/commit|a906215720121b53d0f69bead0d09086ef7cf1b4|a90621...}} and possibly {{/commit|7921c6ea3ec5bf04cb4597f02774ec5cc16ac3db|7921c6...}} |- |{{va|C343-123}} |{{bugstatus|Fixed}} 2005-Oct|| ||Plural of "mother-in-law" is incorrect. | ||M203, see commits {{/commit|297eadd67d924c543bb29ceb86d21ff1470cfcf0|297ead...}} and {{/commit|1f5c035b3ba156f930720aac884a1ef760b1de3d|1f5c03...}} |- |{{va|C343-124}} |{{bugstatus|fixed}} 2005-Dec|| ||You can't rub a [[touchstone]] on [[gold]]. | ||Propagated to branch in {{/commit|6708e01a4756b606472d885765fec7324e9aea26|6708e0...}}, was on trunk earlier, haven't nailed that down yet. |- |{{va|C343-125}} |{{bugstatus|fixed}} 2005-Nov|| ||Killing a [[vault guard]] outside a [[vault]] gives incorrect feedback. | ||#Q211, see commit {{/commit|0defd00b4b1c9b337bda0541b44c9be5f4074da8|0defd0...}} |- |{{va|C343-126}} |{{bugstatus|fixed}} 2005-Nov|| ||When [[wield]]ing [[Grayswandir]], feedback from a [[trap]]ped [[chest]] may be wrong. | ||See commit {{/commit|fa708fe73b8004330b03812163b40840e6f83c5b|fa708f...}} |- |{{va|C343-127}} |{{bugstatus|fixed}} 2005-Nov|| ||If a [[vault guard]] leads the hero to [[gold]] in the [[rock]], inappropriate feedback is given. | ||#Q221, see commit {{/commit|90a9978c33871d5dc5a6fab75667aa92d3baf5bc|90a997...}} |- |{{va|C343-128}} |{{bugstatus|Fixed}} 2005-Nov|| ||Feedback for [[gas spore]] explosion when [[hallucinating]] could be improved. | ||See commit {{/commit|75c457666867c9f34df826386816fd0c1a15927f|75c457...}} |- |{{va|C343-129}} |{{bugstatus|Fixed}} 2005-Nov|| ||[[Cancel]]ling objects in or near a [[shop]] [[door]]way may make the [[shopkeeper]] think you are a [[Stealing from shops#Consequences of theft|thief]].||The error’s in zap.c, around line 794; it checks to see if you’re in the shop, rather than whether the object is. |#Q227, see commit {{/commit|dce306df5beb2be8673ff8d7ac93c06fc950ab3e|dce306...}} |- |{{va|C343-130}} |{{bugstatus|fixed}} 2005-Dec|| ||Sometimes you can't [[rub]] an arbitrary [[object]] on a [[touchstone]].||Perhaps this refers to the fact you cannot check for [[kicking boots]] and [[gauntlets of power]] once the touchstone has been formally identified. |#Q234, See commit {{/commit|6708e01a4756b606472d885765fec7324e9aea26|6708e0...}} |- |{{va|C343-131}} |{{bugstatus|fixed}} 2005-Dec|| ||Message has poor grammar if hero killed when stealing [[cockatrice corpse]] from a monster. | ||Watch out for the plural case as well. See commit {{/commit|c28a4aece8d066e3d9d9ab2970d0899b354259de|c28a4a...}} |- |{{va|C343-132}} |{{bugstatus|fixed}} 2005-Dec|| ||Message when death caused by kicking an [[object]] can be too verbose. | ||Also, sometimes too little information is given, e.g., if you are killed by kicking unidentified Mjollnir. See commit {{/commit|d4c28b30a2770524415a188023b6eb621887100b|d4c28b...}} |- |{{va|C343-133}} |{{bugstatus|Fixed}} 2005-Dec|| ||Effects of varying consuming [[Medusa]] are inconsistent. || Description does not adequately differentiate this bug from C343-75, C343-76 and C343-121. As of 2013-05 devteam have no idea what is referred by this bug description. |Probably refers to engulfing, see commit {{/commit|6955f1ab63b6ee1f934559bc735ca4231de7efd7|6955f1...}} |- |{{va|C343-134}} |{{bugstatus|Fixed}} 2005-Dec|| [https://github.com/sgrunt/GruntHack/commit/a65cf627f512c63fbae610e2f94806c86b0fe118 GruntHack] ||Being [[petrified]] by [[Engulfing|swallowing]] a [[cockatrice]] violates [[foodless]] [[conduct]].||Actually you ''don't'' violate foodless (or vegetarian) by swallowing a cockatrice if you are petrified. That is the bug. |#Q241, see commit {{/commit|6955f1ab63b6ee1f934559bc735ca4231de7efd7|6955f1...}} |- |{{va|C343-135}} |{{bugstatus|fixed}} 2005-Dec|| ||Several [[quest]] messages are inappropriate if the hero is [[blind]]. | ||See commit {{/commit|22269488fa5fdb84a403bd3179409647cfe64cb4|222694...}} |- |{{va|C343-136}} |{{bugstatus|fixed}} 2005-Dec|| ||A [[samurai]] [[quest]] guardian message uses "[[ninja]]" where "[[ronin]]" is intended. | ||See commit {{/commit|22269488fa5fdb84a403bd3179409647cfe64cb4|222694...}} |- |{{va|C343-137}} |{{bugstatus|fixed}} 2005-Dec|| ||[[Demon]]s may demand [[money]] from (and get paid by) a [[fainted]] hero. | ||See commit {{/commit|1bb476cfe54c70e6924214709e00d3cef45e3ef3|1bb476...}} |- |{{va|C343-138}} |{{bugstatus|fixed}} 2005-Dec|| ||Some [[spheres]] pick up [[objects]] and some don't. | ||See commit {{/commit|cbab68a4bb0abfa23e695d48bd17806c85e5974f|cbab68...}} |- |{{va|C343-139}} |{{bugstatus|fixed}} 2005-Dec|| ||There's no feedback when an unseen [[drawbridge]] opens or closes. | ||See commit {{/commit|c394330208a5b559560b8b7638f6945b9463e6f0|c39433...}} |- |{{va|C343-140}} |{{bugstatus|Fixed}} 2005-Dec|| ||[[Pet]]s may continue [[eat]]ing after being [[paralyzed]] or falling a[[sleep]]. | ||See commit {{/commit|6a40b203ed79f37308c5076edf751c7cee9dc655|6a40b2...}} |- |{{va|C343-141}} |{{bugstatus|fixed}} 2005-Dec|| ||[[Run]]ning, [[search]]ing, and [[rest]]ing should stop wnen [[levitation]] ends. | ||See commit {{/commit|1b34a48d0ccdae37e5584273452a60c0e8490c02|1b34a4...}}. |- |{{va|C343-142}} |{{bugstatus|Fixed}} 2005-Dec|| ||[[Shopkeeper]]s can be identified while [[hallucinating]]. | ||See commit {{/commit|44b9e2539710ab16aa046e626471d510b7d530b7|44b9e2...}} |- |{{va|C343-143}} |{{bugstatus|Fixed}} 2005-Dec|| ||[[Leprechaun]]s stealing [[gold]] from a [[mount]]ed [[hero]] cause oddly worded messages.||See {{sourcecode|steal.c|51}} |See commit {{/commit|2c7ed27c16f3a480d8e4e5ff3efa7b28255562e9|2c7ed2...}} |- |{{va|C343-144}} |{{bugstatus|fixed}} 2006-Jan|| ||[[Creatures]] that can fit under [[door]]s can't fit through diagonal gaps. | ||See commit {{/commit|b4cc1427d9cf0ffcdf69729ca401af637a345299|b4cc14...}} |- |{{va|C343-145}} |{{bugstatus|fixed}} 2006-Jan|| ||[[Dwarvish mattock|Mattock]] is mishandled when [[force|forcing]] [[lock]]s. | ||#H11, see commit {{/commit|3d97eafe18ba78f9f9842f0b220ce0800bf0ab55|3d97ea...}} |- |{{va|C343-146}} |{{bugstatus|fixed}} 2006-Jan|| ||Unseen [[wand of striking]] becomes known if [[zap]]ped by unseen [[monster]] and it hits a [[door]]. | ||#H12, see commit {{/commit|cfbc5194aedf27c78536b74d0cf9e1ea617831ef|cfbc51...}}, possibly also commit {{/commit|49084e6debc87f4e1007f38bf35c44b2d1990ca8|49084e...}} |- |{{va|C343-147}} |{{bugstatus|Fixed}} 2006-Jan|| ||The game [[panic]]s if a [[magic trap]] [[tame]]s a [[monster]] that just expelled the hero. | ||See commit {{/commit|0dc071bee87fadfc7d447375d0e950e46aeb797d|0dc071...}}, which also has some other stuff, including the start of the mextra refactoring. |- |{{va|C343-148}} |{{bugstatus|Fixed}} 2006-Feb|| ||Changing locations while a[[sleep]] lets you see [[object]]s or read [[engraving]]s. | ||#Q251, see commit {{/commit|fbe6b0278f03b9fb29bcbd94624b46748474815a|fbe6b0...}} |- |{{va|C343-149}} |{{bugstatus|Fixed}} 2006-Feb|| ||[[Polymorph]]ed [[spellbook]]s don't behave as intended.||If the spell wasn't present in the spellcasting {{kbd|Z}} menu when you read the book, it is never blanked, regardless how many times it was already polymorphed. This bug also affects spells forgotten due to a non-blessed scroll of amnesia. |See commits {{/commit|98685ea23479afe732a9047fe5e55b059adc0795|98685e...}} and {{/commit|24e15f7b2eeffbe23c414afa9983f9548e29196d|24e15f...}}. |- |{{va|C343-150}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Gender]] and/or [[size]] of some [[quest]] [[quest leader]]s and [[quest nemesis|nemeses]] are wrong.||By [[user:Jonadab|Jonadab]]: The following do not have a gender specified (in monst.c): The [[Grand Master]], The [[Arch Priest]], The [[Minion of Huhetotl]], [[Ixoth]], [[Master Kaen]], [[Nalzok]], [[Scorpius]], The [[Master Assassin]], and the [[Dark One]]. I'm guessing some of those should have a fixed gender. As for the size, the encyclopedia entries for [[Orion]] and for the [[Norn]] seem to imply they should be larger (currently they are MZ_HUMAN, i.e., medium size). |See commit {{/commit|f11d009b4c8ec9a290fabd34f9c5f68c47c5a58c|f11d00...}}. |- |{{va|C343-151}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Monsters]] can [[teleport]] to or be created outside of legal area in [[special level]]s.||Examples are xorns off the map in Sokoban or ghosts on the edge of the map of the Astral Plane. |See commit {{/commit|a1b0e084212f7707ac626cd965d0aee50d1f85f0|a1b0e0...}}. |- |{{va|C343-152}} |{{bugstatus|Fixed}} 2006-Feb|| ||Using a [[cursed]] [[lamp]] while [[blind]] may give inappropriate messages.||If it fails to light, even a blind character will observe that it "flickers for a moment".{{refsrc|apply.c|1089}} |See commit {{/commit|dfb1d04b6a1cfe97a1e78e7f024cf156662cec1a|dfb1d0...}}. |- |{{va|C343-153}} |{{bugstatus|Fixed}} 2006-Feb|| ||Player [[polymorph]]ed into [[guardian naga]] spits the wrong kind of [[venom]]. | ||See commit {{/commit|88a5b95e65a9f97e5f43ebaee54ee5a66da6fb88|88a5b9...}}. |- |{{va|C343-154}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Candle]]s are [[fireproof]]. | ||See commit {{/commit|3f493c251873884ebb9c0a06933626e36fed0277|3f493c...}}. |- |{{va|C343-155}} |{{bugstatus|Fixed}} 2006-Apr|| ||Proper names may be incorrectly preceeded by "the" when [[hallucinating]]. | ||#H38, see commits {{/commit|5d732c47a3eed3e54e73d3af0dc206fba67d392a|5d732c...}} and {{/commit|57d55ebc90159717b6b16cda9e500f061c64669c|57d55e...}}. See also commit {{/commit|a3ddcba9a7aeb414477cc79c7fafcf1757c76e84|a3ddcb...}} for a similar case when not hallucinating. |- |{{va|C343-156}} |{{bugstatus|Fixed}} 2006-Feb|| ||[[Read]]ing [[scrolls]] may give redundant feedback messages.||Read cursed remove curse while confused: "As you read the scroll, it disappears." ... "The scroll disintegrates." |See commits {{/commit|73e9225d88bdd2be0d1ffbb3b569326256273474|73e922...}}, {{/commit|7dd8224b6df282a131efad79622638995e7a043c|7dd822...}}, and {{/commit|e6ba74027d798664d59daa64dcedae625d2afe80|e6ba74...}}. These commits also make a balance adjustment to the spell of identify. |- |{{va|C343-157}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Worm]]s don't have scales. | ||See commit {{/commit|3ea07e2ef03e42e8effc1472341fa4b702883c98|3ea07e...}}. |- |{{va|C343-158}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Kraken]]s have tentacles. | ||See commit {{/commit|3ea07e2ef03e42e8effc1472341fa4b702883c98|3ea07e...}}. |- |{{va|C343-159}} |{{bugstatus|fixed}} 2006-Feb|| ||[[Stalker]]s have a head. | ||See commit {{/commit|3ea07e2ef03e42e8effc1472341fa4b702883c98|3ea07e...}}. |- |{{va|C343-160}} |{{bugstatus|fixed}} 2006-Mar|| ||Name "leather [[spellbook]]" is misleading.||Perhaps refers to "leather" spellbooks still being considered to be made of paper, i.e. you don't break vegan conduct if you eat one as a gelatinous cube. |See commits {{/commit|b6eff2405a6c63c90da6d5d24d50ec3947b5f44b|b6eff2...}}, {{/commit|d83513b47111208ee61a899f4c672df9eb370d6a|d83513...}}, and {{/commit|c0d17ea8af0a1057599b7db3710b823c711f1a9c|c0d17e...}}. |- |{{va|C343-161}} |{{bugstatus|Fixed}} 2006-Mar|| ||A [[scroll of charging]] that has disappeared may still show in the list of things to charge. | ||See commits {{/commit|8308afc75cc2c841f161184ad5aa581a56d39869|8308af...}}, {{/commit|8dec47ee60648a5f8c19eef6e302a33efce49bbb|8dec47...}}, {{/commit|00cd943aae38a7c419d1e934b35825900dcf2b20|00cd94...}}, {{/commit|5deeeb89cb135941357ae71287642b4b4d0acd4d|5deeeb...}}, {{/commit|d439b123d27fb0f1854b105cd310f9ebbef57d26|d439b1...}}, {{/commit|8f230fad1c8144a2646e06cb1d5b672ff08ade6e|8f230f...}}, {{/commit|a6324a8480870b5295edeee4ea98652b965c4c61|a6324a...}}, {{/commit|ffee0012e9ebce06d02ead4c76ce217dd344caf6|ffee00...}}. |- |{{va|C343-162}} |{{bugstatus|fixed}} 2006-Mar||{{bilious|445}}||Using [[Magicbane]] may cause an ungrammatical message.||Possibly refers to monster names incorrectly being considered as plural forms, e.g. "Chops are confused." with a monster named "Chops" ([http://bilious.alt.org/rgrn/?128291-128293,128314#p128292 source analysis]) |See commit {{/commit|3e8725ed952ce02f58c967bf27a9b93787b7c133|3e8725...}}. |- |{{va|C343-163}} |{{bugstatus|fixed}} 2006-Mar|| ||[[Anthole]]s are mispopulated under some conditions. | ||See commit {{/commit|e1ef0f104248ae5f428a309a7352cc60ba27a683|e1ef0f...}}. |- |{{va|C343-164}} |{{bugstatus|fixed}} 2006-Apr|| ||[[Cancel]]led [[nurse]]s may give inappropriate messages. | ||See commit {{/commit|b56187f1b938b4713bdadb0604d0f95df244f1d2|b56187...}}. |- |{{va|C343-165}} |{{bugstatus|Fixed}} 2006-Apr|| ||[[Scroll of mail]] can be abused slightly.||Perhaps this refers to the fact shopkeepers will eventually start charging for mail if you pick up enough of them. |The abuse in question is that they provide nutrition, if you are a gelatinous cube. Seriously. See commit {{/commit|05ce4481356ef71df5cfdb48691b128fbed7ff37|05ce44...}}. |- |{{va|C343-166}} |{{bugstatus|fixed}} 2006-Apr|| ||[[Pit]]s dug in [[vault guard]]'s corridor don't get removed. | ||See commit {{/commit|280823536c2f9cd15bbc2232e5e9abfb5d617ea4|280823...}}. |- |{{va|C343-167}} |{{bugstatus|Fixed}} 2006-Apr|| ||Length of time [[swallowed]] is sometimes calculated incorrectly. | ||See commit {{/commit|08e92802018e33ce9235410c0a2c343e0ff801b5|08e928...}}. |- |{{va|C343-168}} |{{bugstatus|fixed}} 2006-Apr|| ||Shattering a [[monster]]'s [[weapon]] doesn't work right if the weapon is part of a stack of more than one. | ||See commit {{/commit|f94b832fc9c2b475516db64a4ad167926cf19a14|f94b83...}}, though I am uncertain whether this is the ideal fix; perhaps the message should be changed to read 'one of' instead. |- |{{va|C343-169}} |{{bugstatus|Fixed}} 2006-Apr|| ||[[Autopickup]] fails during a failed [[untrap]] attempt. | ||See commit {{/commit|820f3f70d980bec3719674d8dd49596cc135169a|820f3f...}}. |- |{{va|C343-170}} |{{bugstatus|Fixed}} 2006-Apr|| ||[[Silver damage|Damage by silver]] [[weapons]] is sometimes higher than intended when hero is [[polymorph]]ed.||Perhaps this refers to the fact players hit multiple times with the same weapon if polymorphed into a form with several weapon attacks, e. g. [[Aleax]] or [[marilith]]. |The issue is in fact that silver-hating players get hit for double silver damage. See commit {{/commit|27dcb8e34af0c4d89ebacaf62791fdda2c7fcf14|27dcb8...}}. |- |{{va|C343-171}} |{{bugstatus|Fixed}} 2006-Apr|| [https://sourceforge.net/apps/trac/unnethack/changeset/910 UnNetHack] ||[[Silver damage|Silver weapon damage]] message is sometimes missing when hero is [[polymorph]]ed. | ||See commit {{/commit|27dcb8e34af0c4d89ebacaf62791fdda2c7fcf14|27dcb8...}}. |- |{{va|C343-172}} |{{bugstatus|fixed}} 2006-May|| [https://github.com/chasonr/nethack-3.4.3-bugfix/commit/7da438e44d491aa6098ce75df65650521f166028 Bugfix repository] ||Crash could occur when [[monster]] uses [[potion]] or [[food]] to cure [[stoning]] or [[confusion]]. | ||See commit {{/commit|a157ceae1b74eefd986635ea3c4051182d7f1d18|a157ce...}}. |- |{{va|C343-173}} |{{bugstatus|fixed}} 2006-May|| ||[[Monster]] [[eat]]ing [[lizard corpse]] is not handled correctly. ||They always lose speed, even if they ate it to cure confusion rather than stoning. |See commits {{/commit|a157ceae1b74eefd986635ea3c4051182d7f1d18|a157ce...}} and {{/commit|fc9c337e2705601499e31a86eb3d752213a21986|fc9c33...}}. |- |{{va|C343-174}} |{{bugstatus|fixed}} 2006-May|| [https://sourceforge.net/apps/trac/unnethack/changeset/948 UnNetHack] ||[[Drum of earthquake]] gives inappropriate message if hero or [[monster]] is in a [[pit]]. | ||See commits {{/commit|914c66b10afb29e4182b14ceffac727051bf1e1b|914c66...}}, {{/commit|b9db663de19c147ca9737980aaed59807c590914|b9db66...}}, and {{/commit|b76a0fe09192f331bd4d74877a1ff6e5b36dd2ad|b76a0f...}}. |- |{{va|C343-175}} |{{bugstatus|fixed}} 2006-May|| [https://github.com/Bulwersator/UnNetHackPlus/commit/541d0b417bb81df10b4486b895ca78f5bb938247 UnNetHackPlus] ||[[Chat]]ting to hostile [[prisoner]]s may give an inappropriate message. |There is a bug in description of the bug - it applies to tame prisoners (MS_DJINNI is mostly OK, but tame one - "Sorry, I'm all out of wishes." is weird). |See commit {{/commit|f9314448f76409a617a345f35996a0fdf1754b5b|f93144...}}. |- |{{va|C343-176}} |{{bugstatus|fixed}} 2006-May|| ||[[Disintegration]] breath hitting [[equipment]] carried by [[monster]]s is not handled properly; if the monster [[amulet of life saving|life-saves]] the situation is worse; [[saddle]]s are especially troublesome.||[http://groups.google.com/group/rec.games.roguelike.nethack/browse_thread/thread/28d963518c111e25# Archive of report on rgrn] |#H79, see commit {{/commit|a506c32e8c34e3380fc7907ce8a9c967b73bf995|a506c3...}}. |- |{{va|C343-177}} |{{bugstatus|fixed}} 2006-May|| ||First false [[rumor]] is displayed as gibberish on some platforms. | ||See commits {{/commit|376f9ba047e70a7da6190658703c56baf928f8f3|376f9b...}} and {{/commit|e80408bec25362889c288b71f4bc63c85f39a2a4|e80408...}} for debugging, commit {{/commit|a3b216e475644b5b33031e710d9dea315078b3e7|a3b216...}} for a workaround for Windows, commits {{/commit|85865eb106629cfd87403d252684f51988167370|85865e...}} and {{/commit|a71d270a21b36d7b4d3b89e714358819314b059d|a71d27...}} for a more complete fix. |- |{{va|C343-178}} |{{bugstatus|fixed}} 2006-May|| ||[[Wisdom]] is mishandled when [[rumor]]s are used for random [[graffiti]]. | ||See commit {{/commit|2d7b4cebf008a69b3024bf5e27a0886cd4680d3d|2d7b4c...}}. |- |{{aa|C343-179}} |{{bugstatus|fixed}} 2006-May||{{Bilious|340}}||If a [[monster]] is killed by a [[drawbridge]] while carrying a [[potion of acid]], the game may [[panic]]. | ||See commit {{/commit|a73d997034c7d66b8db2023a6fc5fbb094fd5384|a73d99...}}. |- |{{va|C343-180}} |{{bugstatus|fixed}} 2006-May|| ||In an obscure case on [[special levels]], [[troll]] corpses may fail to revive and [[lizard corpse]]s may revive. | ||set_corpsenum(). See commits {{/commit|c0731a880916d23a9711a41ca94cfafe4c32c415|c0731a...}} and {{/commit|52586db3ae4af6d7767c468e8abcb23ca46a81bc|52586d...}}; see also {{/commit|7f826cd2881a53bc8a23dd17da2b5a6fd0d6e8f3|7f826c...}}. |- |{{va|C343-181}} |{{bugstatus|Fixed}} 2006-May|| ||The hero is welcomed to [[Delphi]] even if the [[Oracle]] was previously angered. | ||See commits {{/commit|45b59990cd3cc089c2648feb119d3c807f8d50e5|45b599...}}, {{/commit|4e2b302368671872e29a43eaf3fe8bd0dbae6103|4e2b30...}}, and {{/commit|6f9da60b958da005c0d4219090757776ae3f410b|6f9da6...}}. |- |{{va|C343-182}} |{{bugstatus|fixed}} 2006-May|| ||Putting on the [[Eyes of the Overworld]] while [[blind]] gives an ungrammatical message. | ||See commits {{/commit|a232123d8cb035f9b8fbc5301127847f314060dd|a23212...}} and {{/commit|4ebc37a371927b9f37110ef6ea38b7f03de6f682|4ebc37...}}. |- |{{va|C343-183}} |{{bugstatus|fixed}} 2006-May|| ||[[Jump]]ing over an already seen [[trap]] may give an ungrammatical message. | ||See commit {{/commit|a6c608403b0e667b145b367d51f0ed8a66dfe074|a6c608...}}. |- |{{va|C343-184}} |{{bugstatus|Open}} 2006-May|| ||[[Levitation]] via worn [[equipment]] is not implemented for [[monster]]s. | || |- |{{va|C343-185}} |{{bugstatus|fixed}} 2006-May|| ||No message is generated when attempting to [[name]] a [[monster]] that cannot be named by the player. | ||See commit {{/commit|804864c723eae23626467cd78709fb2b80f9309b|804864...}}. |- |{{va|C343-186}} |{{bugstatus|fixed}} 2006-May|| ||Some messages referring to "[[priestess]]" say "[[priest]]." | ||#H104, also applies to high priestesses. See commit {{/commit|c67b9788fc954bd5d5257ac8bb3896195ddbbe63|c67b97...}}. |- |{{va|C343-187}} |{{bugstatus|Fixed}} 2006-May|| ||[[Meditating]] [[monsters]] continue meditating when affected by something which wakes [[sleep]]ing monsters. | ||#H105, see commit {{/commit|0620ca1bc6ce9b5e11ba46d377cf6f3ac0583a11|0620ca...}}. |- |{{va|C343-188}} |{{bugstatus|fixed}} 2006-May|| ||Specifying [[role]] and/or [[race]] and an invalid [[alignment]] in [[options|NETHACKOPTIONS]] or [[config file]] causes a misleading message. | ||#H103, partly fixed in commit {{/commit|949d71e3e0c8d468fc8fb34968fde2092ac113af|949d71...}}. |- |{{va|C343-189}} |{{bugstatus|fixed}} 2006-May|| ||[[Temple]] [[donation]]s and [[protection]] lost to [[gremlin]] attack interact incorrectly.||Specifically, a gremlin steals only the effectiveness of divine protection, not the amount. |#H108, see commit {{/commit|949d71e3e0c8d468fc8fb34968fde2092ac113af|949d71...}}. |- |{{va|C343-190}} |{{bugstatus|Fixed}} 2006-May|| ||[[Monster]]s can hide while [[trap]]ped or holding the hero. | ||See commits {{/commit|72d819a02001306f702954d91b84e5f074a9ae0e|72d819...}} and {{/commit|7190f5a497c7ab11ff3a446d3f52d2434c89d204|7190f5...}}. |- |{{va|C343-191}} |{{bugstatus|fixed}} 2006-May|| ||When an unseen monster forces a [[polymorph]]ed hero out of hiding, feedback is insufficient. | ||Refers to player-as-mimic. See commit {{/commit|12586f6ee8a7ce03eda9f4de1d2e015f6089cb28|12586f...}}. |- |{{va|C343-192}} |{{bugstatus|fixed}} 2006-May|| ||If [[invocation]] is performed while hero is [[trap]]ped, hero remains trapped. | ||See commits {{/commit|4956ab889275ab5afceb140189f98e0e04535314|4956ab...}} and 84e2c7.... |- |{{va|C343-193}} |{{bugstatus|Fixed}} 2006-Jun|| ||[[Polymorph]]ed hero can fall into [[water]] once and crawl out twice. | ||Iron golem. See commits {{/commit|a72e370899fc3f4315d3fe07d8870fd6e00354a0|a72e37...}} and f14e20.... |- |{{va|C343-194}} |{{bugstatus|Fixed}} 2006-Jun|| ||Saving and restoring a game while [[punished]] and [[swallowed]] sometimes loses the [[iron ball|ball]] and [[iron chain|chain]]. | ||See commits {{/commit|d046be66bc587e8e2dd905a3f36241a540d9a785|d046be...}}, {{/commit|9ca2d7c030ecb85a1184db8ae0fe45e8f0f0cfc9|9ca2d7...}}, and {{/commit|b41b9035bb50aff4ecd50d9b09ab537e119eccd4|b41b90...}}. |- |{{va|C343-195}} |{{bugstatus|Fixed}} 2006-Jun|| ||[[Glass]] [[wand]] thrown and broken in a [[shop]] is not charged for. | ||See commits {{/commit|d8528f7e2f3929d7e05213718c8fc5b18f72fefa|d8528f...}} and {{/commit|dc63ed8a8079eeab082022790b76bfbc76f62596|dc63ed...}}. |- |{{va|C343-196}} |{{bugstatus|Fixed}} 2006-Jun|| ||Wielded [[light source]] may get missed by [[rust trap]]. | ||See commit {{/commit|e79a41ccb61159beb6f163da97f753165213d350|e79a41...}}, but note that the dev team's fix also causes rust monsters to extinguish candles and lamps, which seems odd to me. |- |{{va|C343-197}} |{{bugstatus|fixed}} 2006-Jun|| ||Attacking a hidden [[monster]] sensed via ongoing [[monster detection]] is interrupted inapropropriately. | ||See commit {{/commit|c3745836326a1867537786733584de262378d1de|c37458...}}. |- |{{va|C343-198}} |{{bugstatus|fixed}} 2006-Jul|| ||Playing in a 20 or 21 line window can cause the game to crash. | ||See commits {{/commit|2b8903cd7a88e972792bd070a7f6bf85f33de780|2b8903...}} and {{/commit|13eeae9523150311a54f99b7e862c4113a79dbb5|13eeae...}}. |- |{{va|C343-199}} |{{bugstatus|fixed}} 2006-Aug|| ||The database entry for "[[monk]]" has a typo.||There should be a comma after the quotation. Traditional typesetting would do this: "No," replied the monk. Modern style (developed within the last thirty years) might put the comma outside the quote. |#H158, see commit {{/commit|2cca9c31141ae0b3750bb63289fe8c957689b9b6|2cca9c...}}. |- |{{va|C343-200}} |{{bugstatus|fixed}} 2006-Aug|| ||In the [[quest]], it's possible to accidently skip the locate level||e. g. by falling down a hole several levels. |#H166, see commits {{/commit|47327a3b991faab4fcbb8d055766efb2c408d674|47327a...}} and {{/commit|96a0e8e6feff9d647b2611aa09f175275514f0ee|96a0e8...}}. |- |{{va|C343-201}} |{{bugstatus|fixed}} 2006-Aug|| ||Phrasing of message when one [[monster]] attacks another with stacked weapons is odd. | ||See commit {{/commit|f36c9d19fdbf09d8565fbdcc87a91f28d2a8f2cb|f36c9d...}}. |- |{{va|C343-202}} |{{bugstatus|Fixed}} 2006-Aug|| ||Pushing a [[boulder]] onto a [[level teleporter]] [[trap]] could cause repeated messages. | ||#H164, see commit {{/commit|b543be6bb039fd55dc3fd1cd58c95878c510c902|b543be...}}; commit log comment implies more remains to be done here. |- |{{va|C343-203}} |{{bugstatus|fixed}} 2006-Aug|| ||Hero arriving on a very crowded level may land on a [[monster]] causing game state corruption and possibly a crash. | ||#H167, see commit {{/commit|2e8c4b08d4e2af956738ec53e3d52380594794da|2e8c4b...}}. |- |{{va|C343-204}} |{{bugstatus|Fixed}} 2006-Aug|| ||Hero [[Holding attack|grabbed]] or [[Engulfing|engulfed]] due to [[conflict]] should be released when conflict ends. | ||See commit {{/commit|e6bf8af74e11c452c57c7caf580bc9ab6d8a1ab0|e6bf8a...}}. |- |{{va|C343-205}} |{{bugstatus|Fixed}} 2006-Aug|| ||Changes in [[hallucination]] state are not reflected properly when also [[Mimic|mimicing]]. | ||#H177, see commit {{/commit|d8076947dd94038a1c29796205551194c664cc29|d80769...}}, but this only fixes the mimic case. |- |{{va|C343-206}} |{{bugstatus|fixed}} 2006-Aug|| ||[[Divine gift]]s resulting from [[offer|#offer]] are [[identification|identified]] when [[blind]].||If [[Stormbringer]] is gifted to a blind character, it will still be described as a "black sword"{{refsrc|pray.c|743}}. |It's added to the discoveries list. See commit {{/commit|d78f81a7f3a0aa111cde75e393add7d130937f57|d78f81...}}. |- |{{va|C343-207}} |{{bugstatus|fixed}} 2006-Aug|| ||Certain [[items]] that should never be created in [[Gehennom]] can be created there. | ||#H184. s/items/monsters/; See commit {{/commit|422bfa686e5d217e8fb4e08df0c45e9154dbebd3|422bfa...}}. |- |{{va|C343-208}} |{{bugstatus|fixed}} 2006-Aug|| ||Hero can be [[blind]]ed while fainted. | ||#H179, see commit {{/commit|1574c6effd9f9b630fa496239c00077a4693a0b6|1574c6...}}. See also commit {{/commit|06e9fa91de8e6694c6d923d4006a138263067369|06e9fa...}}. |- |{{va|C343-210}} |{{bugstatus|fixed}} 2006-Sep|| ||Hero can "[[stun|feel a bit steadier]]" while unconscious. | ||#H202, see commit {{/commit|06e9fa91de8e6694c6d923d4006a138263067369|06e9fa...}}. See also commit {{/commit|7ba02dda004e9d2b80d3d8f1163251fd9175c1d5|7ba02d...}} for semi-related cleanup. |- |{{va|C343-211}} |{{bugstatus|fixed}} 2006-Sep|| ||[[Engraving]] under water gives a poorly worded message. | ||#H226, see commit {{/commit|80a5f0d4ddcc93df40561c51186fb10afc41696a|80a5f0...}}. |- |{{va|C343-212}} |{{bugstatus|fixed}} 2006-Sep|| ||If the hero is killed by a thrown [[potion of oil|potion of burning oil]], the game will panic. | ||#H229, see commit {{/commit|1cf4c373fc322c1139955874df26e8acaaa20ff9|1cf4c3...}}. |- |{{va|C343-213}} |{{bugstatus|fixed}} 2006-Sep|| ||Display of [[scroll of stinking cloud|stinking cloud]] may be incorrect when wearing [[Eyes of the Overworld]]. | ||See commit {{/commit|a3e0bf97b1f244e23e84127d1eb47c2216d26d37|a3e0bf...}}. |- |{{va|C343-214}} |{{bugstatus|fixed}} 2006-Sep|| ||Monster escaping by changing levels in the wizard tower may end up outside the tower too easily. | ||See commit {{/commit|d9368a3c09ef8d47719726bae73646a2feccaa9b|d9368a...}}. |- |{{va|C343-215}} |{{bugstatus|fixed}} 2006-Sep|| ||[[Elbereth]] is sometimes ignored by monsters. | ||See commit {{/commit|13559f1ad8247d312d5e07fca1ed0d5a72b2c2a0|13559f...}}. |- |{{va|C343-216}} |{{bugstatus|fixed}} 2006-Sep|| ||[[Erodeproof|Fireproof]] containers catch fire in lava. | ||See commit {{/commit|01ce182b02b0c71472368eba0bdb80043192a172|01ce18...}}. |- |{{va|C343-217}} |{{bugstatus|Fixed}} 2006-Oct|| ||Missile which kills engulfer is temporarily lost when hero is expelled. | ||#H192, see commit {{/commit|008366c2733979940855d769b1c4c52f8b4279c0|008366...}}. |- |{{va|C343-218}} |{{bugstatus|fixed}} 2006-Oct||{{Bilious|342}}||Applying a wielded [[cream pie]] can crash the game. This generalizes to wielded objects being destroyed. | ||See commit {{/commit|15d933a07fc9ca2c2088752f92b5b3352f6a8b13|15d933...}}. For a much more general fix, see also commits {{/commit|271632db58c9817bd9ac7a81d8816a7a07dd922d|271632...}} and {{/commit|60c96674e9b5b8fb4e59d6914e45a372282eae60|60c966...}}. |- |{{va|C343-219}} |{{bugstatus|fixed}} 2006-Oct|| ||Hero can die due to "burned by burning" or "drowned by drowning."||A lot of similar combinations are possible by messing around with delayed_killer by stacking many delayed instadeaths on top of each other. |See commits {{/commit|556226f6955e26ef849812b3e81626598ed33d52|556226...}} and {{/commit|d526b4f32f07c3166e24579e9fb8ddd3a08ef2c1|d526b4...}}. |- |{{va|C343-220}} |{{bugstatus|Fixed}} 2006-Oct|| ||Eating a [[Rider]] corpse doesn't work quite right.||If you start eating it, die as a result, and lifesave, you can finish it safely. (The same thing happens to some other sort of corpses, like rotten ones, but not nearly as obviously.) |Has to do with the rotten food code. See commit {{/commit|f49361a3c194b925abc8d2e3b36f13a8bd6a5cd2|f49361...}}. See also commit {{/commit|6202d5971e175445fba455ebaee056ee273cc65d|6202d5...}}. |- |{{va|C343-221}} |{{bugstatus|Fixed}} 2006-Oct|| ||Jabberwocks do not always wake up when they should. | ||Steed generated asleep. See commit {{/commit|93eccebe84f4f653c6eafaf405df20236d60c984|93ecce...}}. |- |{{va|C343-222}} |{{bugstatus|Fixed}} 2006-Oct|| ||It's possible to end up wielding a [[cockatrice]] corpse when no longer polymorphed. | ||See commit {{/commit|624a1b31d90abcea315675e09e0dbc1c43708330|624a1b...}}. For the related stone-to-flesh case, see commit {{/commit|b99f8a0ebb5f3ef958133b2b1a2f75a01726caf8|b99f8a...}}. |- |{{va|C343-223}} |{{bugstatus|fixed}} 2006-Oct|| ||Hidden [[pet]] can follow hero down stairs, remain hiding and show up as hidden monster. Also can happen with a magic whistle. | ||See commit {{/commit|6b371a70423e0c0c4cf15a7e25b7c588c2b2a83d|6b371a...}}. See also commit {{/commit|f3a5f4e61da527aa69c972a1beb86af5522d16c1|f3a5f4...}} for the magic whistle case. |- |{{va|C343-224}} |{{bugstatus|fixed}} 2006-Nov|| ||Carrying too many items creates uselessly long prompts. || Using a WIZKIT allows player to have too large amount of items, what results in prompts with repeated # sign (for example on dropping items) |See commit {{/commit|53060e3abf8be468387d344879d92c685e2182ae|53060e...}}. |- |{{va|C343-225}} |{{bugstatus|fixed}} 2006-Nov|| ||Hero can sometimes carry too many boulders. | ||See commits commit {{/commit|53060e3abf8be468387d344879d92c685e2182ae|53060e...}} and especially {{/commit|8ead488b632775cbd3a76b0e54595d63d70e6d5f|8ead48...}}. See also commit {{/commit|672c14c0c53ca9373e77e89c14b39afac1a37d76|672c14...}} and maybe {{/commit|86249edbf973c73ed1d028ab50c84e32445e1c96|86249e...}}. See also commit {{/commit|8a1d0746862eaad184a54949e80a799f7f13dbcc|8a1d07...}}. |- |{{va|C343-226}} |{{bugstatus|Fixed}} 2006-Nov|| ||Inventory display doesn't mention unpaid items in a container the hero owns. | ||See commit {{/commit|bbda8102b5a027c1ba0a20d06a0eda40cf1f17c9|bbda81...}}. May also be related to C343-227 and the commits listed for it. |- |{{va|C343-227}} |{{bugstatus|fixed}} 2006-Dec|| ||Container dropped in a shop then moved to an untended shop behaves oddly. | ||See commit {{/commit|5d42ebb6f1ebaacb83ac6f5e0a44d412b0e238ab|5d42eb...}}. May also be related to UNL-029. |- |{{va|C343-228}} |{{bugstatus|fixed}} 2006-Dec|| ||Cloak of magic resistance is active when it shouldn't be. | ||See commit {{/commit|95729beb4a6bb5a0fa4a7e277a40c114e0767d97|95729b...}}; loosely related to the antimagic trap buff ({{/commit|23e1970db3cea80928e354acdf5b3c63d086d92b|23e197...}}). |- |{{va|C343-229}} |{{bugstatus|Fixed}} 2006-Dec|| ||Hero can dip or apply grease to a worn item that is covered by another worn item. | ||See commit {{/commit|17f8482e734513b4dc10657a1bc586854cccd20f|17f848...}}. |- |{{va|C343-230}} |{{bugstatus|fixed}} 2006-Dec|| ||Drawbridges act differently depending on which direction they are pointing. | ||See commit {{/commit|e80970dccfcba7a956e57b2e75aa8dd8df6d7c36|e80970...}}. |- |{{va|C343-231}} |{{bugstatus|fixed}} 2006-Dec|| ||Time is distorted while sinking into lava.||Because lava sinking is checked once per player input (inexplicably), as opposed to once per player turn or once per time-consuming action. |This is the bug where you sink too fast, see commit {{/commit|58a9bcf89318d64d977b58300ea5c3b80e2e1ebf|58a9bc...}}. |- |{{va|C343-232}} |{{bugstatus|fixed}} 2006-Dec|| ||Hero can be slimed while in lava. | ||See commit {{/commit|5a9b766e74c702eb398008d32ced85d55ba55321|5a9b76...}}. |- |{{va|C343-233}} |{{bugstatus|fixed}} 2006-Dec|| ||Hero polymorphed into Quantum Mechanic may get erroneous messages about disappearing monsters. |Moster teleported together with engulfed player: "%s suddenly disappears!". Monster teleported away, without player inside (happens in endgame) - no message. |See commit {{/commit|cbd61ce6256360668f5ad63908fe23d619d12261|cbd61c...}}. |- |{{va|C343-234}} |{{bugstatus|Fixed}} 2006-Dec|| ||Sacrifice on an [[altar]] can have unintended consequences.||Perhaps this refers to the fact the corpse of a former pet does not vanish. |Probably refers to destroying a high altar, see commit {{/commit|1bb8545563a4c2d6356b7f62127f48c9ae80fc86|1bb854...}}. See also {{/commit|88e20dfda324e3fd8dc8877325af3312a74b2e4d|88e20d...}}. |- |{{va|C343-235}} |{{bugstatus|fixed}} 2006-Dec|| ||Casting spell of protection gives incorrect message if hero is swallowed or in rock. | ||See commit {{/commit|a29b06ac2fdf50cdb0d98ecde5e706fd0a2cbb2e|a29b06...}}. |- |{{va|C343-236}} |{{bugstatus|fixed}} 2006-Dec|| ||[[Engraving]] works in places it shouldn't. | ||See commits {{/commit|79ced450e75b7eb74f16867d0f6d9c49ab89ce4d|79ced4...}} and {{/commit|175e5b67f53eac64f6391862f6b882be626a2aab|175e5b...}}. |- |{{va|C343-237}} |{{bugstatus|Fixed}} 2006-Dec|| ||The relationship between [[crossbow]] use and strength is wrong. | ||See commit {{/commit|a00a69ba261837179d808760d3ee02e8471b1745|a00a69...}}. |- |{{va|C343-238}} |{{bugstatus|fixed}} 2006-Dec|| ||(Unix and VMS only) The "Who are you?" prompt does not accept digits in the response. | ||See commits {{/commit|a654734476896c80d6fd9cd9ab6b5f2f592201a5|a65473...}}, {{/commit|ff41104bd0c6707632e381aa1503bc30b5821e16|ff4110...}}, {{/commit|528238422a4bca115dc1205e1f313379d8b108de|528238...}}, {{/commit|176a59bb0a3c3491950a549702bb407553c5b751|176a59...}}, {{/commit|0db19f1c9605525b12736f31afe6a2458570a880|0db19f...}}, and especially {{/commit|f16db6f5f63cf9ae8f26aed265b73783d7d6550a|f16db6...}}, plus maybe {{/commit|c5d80edf8a98bc99ede72b6bcb9f5bbcc1384786|c5d80e...}}. |- |{{va|C343-239}} |{{bugstatus|fixed}} 2006-Dec|| ||Engravings can transfer between a moat and a [[drawbridge]]. | ||See commit {{/commit|1c70b6f77759be39286a05f7ca47646e59b7f1c9|1c70b6...}}. |- |{{va|C343-240}} |{{bugstatus|fixed}} 2007-Jan|| ||Hero can create a [[pit]] in air. | ||See commit {{/commit|e26d9ffee0cc4ae4a0f32731d780334c4c2ef3cd|e26d9f...}}. |- |{{va|C343-241}} |{{bugstatus|Fixed}} 2007-Jan|| ||Hero is not charged for breaking the lock on a [[container]] owned by a [[shop]]. | ||See commit {{/commit|dccedb99ba2bebb8a411ee973d1981872a19207e|dccedb...}}. |- |{{va|C343-242}} |{{bugstatus|fixed}} 2007-Jan|| ||[[Shopkeeper]]s and priests avoid graves when they should not. | ||See commit {{/commit|7c93acbaf8291ed3dd3a5cb49a83d1886a5b4585|7c93ac...}}. |- |{{va|C343-243}} |{{bugstatus|fixed}} 2007-Jan|| [https://github.com/sgrunt/GruntHack/commit/b6416957f7e6dd468d9491be8f7ca3814b1a5622 GruntHack] ||Hero can throw without hands. | ||See commit {{/commit|187b8dec9fb71da0e99a8a764d061602097beb0a|187b8d...}}. |- |{{va|C343-244}} |{{bugstatus|fixed}} 2007-Jan|| ||Sometimes you can eat artifacts you can't touch with your hands. | ||See commit {{/commit|c36712aabe25542de84bc56d5e64130e8c01a39a|c36712...}}. |- |{{va|C343-245}} |{{bugstatus|fixed}} 2007-Jan|| ||Hero trying to kick beyond map edge is handled improperly. | ||See commits {{/commit|e2fffafb7c9e55f6f5bd9f75ab6e982c3cc862e9|e2fffa...}} and {{/commit|9af9cf30c8bc8087a72c4eca2be7a258fca1aa56|9af9cf...}}. |- |{{va|C343-246}} |{{bugstatus|fixed}} 2007-Jan|| ||Engraving with an empty wand handles time wrong.||If you cancel the engraving text prompt or are levitating, no time is spent. |#Q85, see commits {{/commit|5b88c67d97caba2180ce21eaa2783216ef41c576|5b88c6...}} (levitating) and {{/commit|1e705189f2ee156f540cd611865b534d39755e42|1e7051...}} (not levitating). See also commit {{/commit|ba0d55ce5446f98b40061529c46f4ba21a15c8b2|ba0d55...}}. |- |{{va|C343-247}} |{{bugstatus|fixed}} 2007-Feb|| ||A magic portal may be deactivated if the game is saved due to hangup while changing levels. || The official buglist mentions "Leave the level some other way then return to it." as a workaround. |#Q94, see commit {{/commit|dc6a38fe324a4c14fd8800cc7d316c54b2bb80a7|dc6a38...}}. |- |{{va|C343-248}} |{{bugstatus|fixed}} 2007-Feb||{{bilious|257}}||You can't put candles in a candelabrum while underwater. | ||#Q108, see commit {{/commit|8465f87d2ff475766c76a110adb5f69d2c682dc6|8465f8...}}. |- |{{va|C343-249}} |{{bugstatus|fixed}} 2007-Feb|| ||There are a number of errors handling vomit; and real rats can't vomit. | ||#Q117, see commit {{/commit|128ed0f0beee6034d9f15daf3896f01ffd33b362|128ed0...}}. |- |{{va|C343-250}} |{{bugstatus|Open}} 2007-Feb|| ||Rust-causing targets can reveal other information about a weapon. | ||See commit {{/commit|e46663e456eb083e123d4ba9b5d9ac1b1ef8b7d7|e46663...}}. |- |{{va|C343-251}} |{{bugstatus|fixed}} 2007-Feb|| ||Monsters sleeping due to being hit may wake up at the wrong time. | ||See commit {{/commit|6b2078f89ced3d942d637b2b8d26484b8ec77992|6b2078...}}. |- |{{va|C343-252}} |{{bugstatus|fixed}} 2007-Feb|| ||There is a typo in the quote from "The Count of Monte Cristo." | ||See {{/commit|8c982b0e052cf870539a41734b4bf9e07b2ed080|8c982b...}}. |- |{{va|C343-253}} |{{bugstatus|fixed}} 2007-Feb|| ||Choking on certain food items doesn't work properly. | ||Cockatrice egg, #Q295. See commit {{/commit|1fe4018f3bf3e98f26eb1517b77735a896dcad74|1fe401...}}. |- |{{va|C343-254}} |{{bugstatus|fixed}} 2007-Feb|| ||Shapechanger's don't take advantage of being mimics or hiders. | ||#H239, see commit {{/commit|c2a3a3a38bddcb562fe99b8a0520d5522108f8ee|c2a3a3...}}. |- |{{va|C343-255}} |{{bugstatus|fixed}} 2007-Feb|| ||Tinning on a full level fails improperly. | ||See commit {{/commit|eabf0f649e945d8c40cef9d232b1095d3e0e0e20|eabf0f...}}. |- |{{va|C343-256}} |{{bugstatus|fixed}} 2007-Feb|| ||Very very very long messages can cause a crash. | ||#Q159, see commit {{/commit|4168718d5d17aba0dea7c816b13c881b656c6260|416871...}}. |- |{{va|C343-257}} |{{bugstatus|fixed}} 2007-Feb|| ||Cursed corpses wielded by monsters are not handled properly.||Perhaps this refers to the fact wielded items are always dropped when a monster polymorphs. |#Q404, see commit {{/commit|7c64dbaf83a6d05165e725d4a969e9f091a23e2b|7c64db...}}. |- |{{va|C343-258}} |{{bugstatus|fixed}} 2007-Feb|| ||Grammar error in samurai quest: "wakarimasu?" instead of "wakarimasu ka?" | ||#Q387, see commit {{/commit|fe4369886716d0e7d57c9c468423ca5bee64616c|fe4369...}}. |- |{{aa|C343-259}} |{{bugstatus|fixed}} 2007-Feb|| ||"Dr. Dolittle" is spelled incorrectly. | ||#H238, see commit {{/commit|10e24ceeae7b3bcf0cf7370ec8ed78be82b5e3e7|10e24c...}}. |- |{{va|C343-260}} |{{bugstatus|fixed}} 2007-Feb|| ||Ridden steeds are sometimes immune to gas traps. | ||See commit {{/commit|00fc51990313c0939b3f3b23132060e711c35284|00fc51...}}. |- |{{va|C343-261}} |{{bugstatus|Fixed}} 2007-Feb|| ||Sleeping steeds can jump. | ||#Q382, see commits {{/commit|2343e77eb0d78e77cedd803a4f5a0e5cc4404065|2343e7...}} and {{/commit|a9b7b19b95ee5fe0b2c9b4e0ee2eb205a5c4a416|a9b7b1...}}. |- |{{va|C343-262}} |{{bugstatus|fixed}} 2007-Feb|| ||Polyporph mis-handles a used and wielded leash.|| Polyself into something that cannot wield (e.g. a hell hound). "You find you must drop your weapon!" This leaves an in-use leash on the ground. Your pet can even pick it up, carry it around, drop it, and it's still listed as "(in use)". |See commits {{/commit|5c3651e0554f0e53f89b2686b378d7e682e39630|5c3651...}} and {{/commit|2fde3bce8e4fe796ca4152ed33b3c90d9f5addde|2fde3b...}}; see also commit {{/commit|658c931aad65c2729768de49a5f1597e9608ccf0|658c93...}} for the monster-bullwhip case and commit {{/commit|12cb6f5afe9182f473520ef0512f9503d3e8fcb7|12cb6f...}} for the slippery fingers case. |- |{{va|C343-263}} |{{bugstatus|Fixed}} 2007-Feb|| ||Probing may miss Schroedinger's cat.||The cat is created only when the container is opened, but should be when it is observed. |See commit {{/commit|7abf238f1b544eb2ec87575a2ccabbab98bc1510|7abf23...}}, but I am not sure this is really the correct resolution. |- |{{va|C343-264}} |{{bugstatus|fixed}} 2007-Feb|| ||"You must drop your weapon" may appear when it should not. || Maybe duplicate of C343-262? As of 2013-05 devteam have no idea what is referred by this bug description. |See commit {{/commit|1e7ace58f7658f308bad71a9451199c818d530da|1e7ace...}}. |- |{{va|C343-265}} |{{bugstatus|fixed}} 2007-Feb|| ||Force may work when hero can't reach lock being forced. | ||See commit {{/commit|4f528f2a7d0ec1f0c7c5b6c85f7b4fd6dc4e50a1|4f528f...}}. |- |{{va|C343-266}} |{{bugstatus|fixed}} 2007-Feb|| ||Hero on drawbridge when it's destroyed is not handled properly. || Destroy a drawbridge by zapping a wand of striking or of digging downward while standing on the bridge. "The drawbridge collapses into the moat" without harming you, leaving you standing on the moat even if you are not properly equipped to stand there. Information has been posted to rgrn about the dev team's fix for this; to find the thread, search for phlebocratic postreticular apodiosis. ("It now calls spoteffects() for the hero or minliquid() for monsters. If the exposed terrain is water or lava, then the former bridge occupant will fall in (and hero might crawl out of the water); other under-bridge terrain is safe.") |See commit {{/commit|e92b72dee566538c9eaeb4df87fd49ae7e3e8ebd|e92b72...}}. |- |{{va|C343-267}} |{{bugstatus|fixed}} 2007-Feb|| ||Game says monster speed changes even if monster can't move at all. | ||#H248, see commit {{/commit|bbee88dca3aa17a8fd2e8306740b4d6e0199151b|bbee88...}}. |- |{{va|C343-268}} |{{bugstatus|fixed}} 2007-Feb||{{Bilious|340}}||Used up potion of acid may end up in bones file. | ||See commit {{/commit|2dc918a6c4b1447add6c7a2fbe07f4dc33cc78e1|2dc918...}}. |- |{{va|C343-269}} |{{bugstatus|fixed}} 2007-Mar|| ||Bones file created after hero dies outside shop may mis-handle items. | ||See commit {{/commit|23eb08a4621750de14d4b144949116f0ff7e5306|23eb08...}}. |- |{{va|C343-270}} |{{bugstatus|fixed}} 2007-Mar|| ||Dying in a shop while wielding two weapons may cause a warning message. | ||See commit {{/commit|23eb08a4621750de14d4b144949116f0ff7e5306|23eb08...}}. |- |{{va|C343-271}} |{{bugstatus|fixed}} 2007-Mar|| ||Pet messages at the very end of the game may appear in the wrong place. | ||See commit {{/commit|d70d44b67f086b117c856126210c521ddf91ff42|d70d44...}}. |- |{{va|C343-272}} |{{bugstatus|fixed}} 2007-Mar|| ||Corrupted score file can crash the game. | ||#Q101, see commits {{/commit|5702e2065d381c90daac5c7b6d853a9a00f0ebed|5702e2...}} and {{/commit|2867248f49a9577b3708832de7af0fc19c37284b|286724...}}. |- |{{va|C343-273}} |{{bugstatus|Fixed}} 2007-Mar|| ||Changing alignment and held artifacts interact incorrectly.||E. g. you still enjoy the when-carried benefits of artifacts you could not pick up due to your current alignment. |The "evades your grasp" message can leave it still wielded. See commit {{/commit|f67a4547acb3f0a8e5ddc419ac3298e5f71eb1af|f67a45...}}. |- |{{va|C343-274}} |{{bugstatus|fixed}} 2007-Mar|| ||Odd message when attempting to apply a wielded towel. | ||#H265, see commit {{/commit|a2a5df0932e66d136efee608c0146cfdfab29ced|a2a5df...}}. |- |{{va|C343-275}} |{{bugstatus|fixed}} 2007-Mar||{{Bilious|342}}||If a lit, wielded, candle or potion of oil burns out, the game may crash. | ||#H267, see commit {{/commit|f480c57af07da484991efe8b7771581e0961a49d|f480c5...}}. For a much more general fix, see also commits {{/commit|271632db58c9817bd9ac7a81d8816a7a07dd922d|271632...}} and {{/commit|60c96674e9b5b8fb4e59d6914e45a372282eae60|60c966...}}. |- |{{va|C343-276}} |{{bugstatus|fixed}} 2007-Mar||{{Bilious|342}}||If a figuring auto-transforms while wielded or worn, the game may crash. | ||#H267, see commit {{/commit|4e38da7ed9592a769a4c1368d4f5bad02b3604af|4e38da...}}. |- |{{va|C343-277}} |{{bugstatus|Fixed}} 2007-Apr|| ||Wooden weapons don't always burn when they should. | ||H206, see commit {{/commit|a5640e4bc8bd0c6e89a8420de82731210e802e0b|a5640e...}}. Not sure if this covers every case. |- |{{va|C343-278}} |{{bugstatus|fixed}} 2007-Apr|| ||Quest leaders are too likely to be affected by traps. | ||See commits {{/commit|63b3e70ba721bffff4791d349e21d762e00c6e15|63b3e7...}} and {{/commit|1c4907829de4b6210bba468e4b466b08b015b80d|1c4907...}}. The bug as reported is too narrow to encompass the Norn/firetrap case, but I think the fix is broad enough to handle it anyway. |- |{{va|C343-279}} |{{bugstatus|Fixed}} 2007-Apr|| ||Kicked arrows may get wrong bonuses. | ||See commit {{/commit|ae9c10ea07be8a56adc06a1c97120ba17190d786|ae9c10...}}. |- |{{va|C343-280}} |{{bugstatus|Fixed}} 2007-Apr|| ||Ranged polearm attack doesn't always work properly. | ||See commit {{/commit|ae9c10ea07be8a56adc06a1c97120ba17190d786|ae9c10...}}. |- |{{va|C343-281}} |{{bugstatus|Fixed}} 2007-Apr|| ||Kicking shop-owned food is not always accounted for correctly. | ||For taming pets with kicked food, see commit {{/commit|4409f483694dc4e33b0b75f26a3f1a22372993f5|4409f4...}}. Not sure if this handles the egg case. |- |{{va|C343-282}} |{{bugstatus|Fixed}} 2007-Apr|| ||Damage calculation may be wrong when hero is polymorphed into a pudding. | ||#H172, involves negative AC, see commit {{/commit|8748bf53348a3fd5d3f20677aa5ca3a7d6639067|8748bf...}}. |- |{{va|C343-283}} |{{bugstatus|fixed}} 2007-Apr|| ||Long walks take a non-optimial path. | ||#H261, see commit {{/commit|b4f39da9dd057a97b1896a00dcaea08e570789a4|b4f39d...}}. |- |{{va|C343-284}} |{{bugstatus|Fixed}} 2007-Apr|| ||Activating a shop-owned figurine sometimes don't entail shop charges.||If you pick up and drop a cursed figurine, the timer will stay live. Will this eventually incur charges? |See also commit {{/commit|d8a0f734815d6d0d81151c7222e63efbfe3f7cd4|d8a0f7...}} for the stone-to-flesh case. |- |{{va|C343-285}} |{{bugstatus|Fixed}} 2007-Apr|| ||Water elementals can be trapped in a bear trap. | ||#Q431, see commit {{/commit|0b05ca9ee72e16c24a296f400703c5879b2fb4d0|0b05ca...}}. |- |{{va|C343-286}} |{{bugstatus|Fixed}} 2007-Apr|| ||Polymorph and lycanthropy do not interact properly. | ||#U1233, see commit {{/commit|3c58c3b2353bee9e0e0200dd12c112ba2288b5fa|3c58c3...}}. See also commits {{/commit|c86f9ff008d95f76601464e907cb4869df2e1d34|c86f9f...}} and {{/commit|2bd1f86cffa6d1736cd0d5a20a99b656d927785b|2bd1f8...}} for related issues pertaining to worn/wielded items. |- |{{va|C343-287}} |{{bugstatus|fixed}} 2007-May|| ||Hero polymorphed into monster with kick attack doesn't get bonus from ring of increase damage when kicking. | ||See commit {{/commit|18a467617b32894deef93a635e3217c30eedf7e1|18a467...}}. |- |{{va|C343-288}} |{{bugstatus|Fixed}} 2007-May|| ||The message "a monster appears" can show up when multiple monsters appear. | ||See commit {{/commit|2872c27e132cac982af0f46711914803d500a313|2872c2...}}. |- |{{va|C343-289}} |{{bugstatus|fixed}} 2007-May|| ||If magical removal of a steed's saddle is fatal to the hero, the saddle may still be on the steed in a bones file. | ||See commit {{/commit|933c1846b921ab43189d1ed166cbdc62e225aadd|933c18...}}. |- |{{va|C343-290}} |{{bugstatus|fixed}} 2007-May|| ||Rings do not show up in the "what do you want to charge?" prompt when they should. ||Applies to oil lamps, too. |See commit {{/commit|ae36e5b3b309393c71779ba65812e2f86ff20bff|ae36e5...}} for the rings. Not sure if it handles the lamp case. |- |{{va|C343-291}} |{{bugstatus|Fixed}} 2007-May|| ||Backstab bonus interacts incorrectly with thrown weapons and two-weapon mode. || Two-weapon does not get backstab at all while each fired weapon does individually. |#H291, see commit {{/commit|a1a4a45033f5e20cb73c7fca7ab1a527e5e416d0|a1a4a4...}}. |- |{{va|C343-292}} |{{bugstatus|Fixed}} 2007-May|| ||Touching a pile of objects while blind does not always work correctly. | ||#285, see commit {{/commit|ace5a30ab575213a3cf9fdd0c9885f14b32b351a|ace5a3...}}. |- |{{va|C343-293}} |{{bugstatus|Fixed}} 2007-May|| ||There are a number of errors changing words between singular and plural forms. | ||See commits {{/commit|894e7f0267eacb60438e1162e7f86d53a716167d|894e7f...}}, {{/commit|15e79e99b9b8790cc723936db5bdca4b1704ac90|15e79e...}}, {{/commit|befae3f110e63e110d174d68e6a0ada1af421aad|befae3...}}, {{/commit|91da47501f5a56cffd717bbaf88beab1126a07b0|91da47...}}, {{/commit|6df91448c1ecf675a9104ff1c4bab1ace89aed51|6df914...}}, {{/commit|695fc96e99dc65f91a5cabad3044460bf17f1205|695fc9...}}, {{/commit|5d690ae073c951d0b529020c6fb0fd285016a5fe|5d690a...}}, {{/commit|706d2dc11ffa2c4ee86bf2f372a41013935a6979|706d2d...}}, {{/commit|c980cf55e0d8dcf9b2dde57871641eea9c6daa08|c980cf...}}. |- |{{va|C343-294}} |{{bugstatus|fixed}} 2007-May|| ||Orcs and gnomes do not respond to #chat when they should. | ||See commit {{/commit|cb5504b38e9359db6d860575fca7a15971223ff4|cb5504...}}. |- |{{va|C343-295}} |{{bugstatus|fixed}} 2007-Jun|| ||Casting stone-to-flesh on self while wielding a figurine can cause the game to panic. | ||See commits {{/commit|d8a0f734815d6d0d81151c7222e63efbfe3f7cd4|d8a0f7...}} and {{/commit|f36845269336380b3e1085444aa881a9b40405e7|f36845...}}. |- |{{va|C343-296}} |{{bugstatus|Fixed}} 2007-Jun|| ||Sunsword doesn't work as expected against shades. | ||See commits {{/commit|237615f9d9d7507b5ab9ba1c47b1857cf3e9a543|237615...}}, {{/commit|14b0060e4266e01f7b37ff8cc1477d57821a8d65|14b006...}}, {{/commit|174182f0e421f91f770e6e2a8f5ebaa8ba16744d|174182...}}. |- |{{va|C343-297}} |{{bugstatus|fixed}} 2007-Jun|| ||Lit potion may survive hero dying from splattered oil burning on the floor. | ||See commit {{/commit|b805ba7bc39df5df1d41a1dce95d7e4fb0f2a459|b805ba...}}. |- |{{va|C343-298}} |{{bugstatus|fixed}} 2007-Jun|| ||Kicking at "empty space" uses no time. | ||#H331, see commit {{/commit|dab873154e299df912352fa608fa490ff27ec940|dab873...}}. |- |{{va|C343-299}} |{{bugstatus|fixed}} 2007-Jun|| [https://github.com/Bulwersator/UnNetHackPlus/commit/342f12c64ca1e6257407b4549d1a9bd87481ed96 UnNetHackPlus] ||Killing tame engulfer from inside gives a warning message. | ||See commit {{/commit|78d9a4186a07d96161252dc72642169350c04515|78d9a4...}}. |- |{{va|C343-300}} |{{bugstatus|Fixed}} 2007-Jun|| ||Amulet of strangulation may kill forms that can't be strangled. | ||#332, see commit {{/commit|4be43239a846926ea6b71961508d56ac83e8ded9|4be432...}}. |- |{{va|C343-301}} |{{bugstatus|fixed}} 2007-Jun|| ||Nymphs can steal things they can't pick up.||They can steal Rider corpses from gelatinous cubes. The bug might instead refer to nymphs stealing things that they don't naturally pick up, like [[potion]]s. |#H333, refers to boulders. See commit {{/commit|2ff8b1687454478a006e86c2304c1281791e86ec|2ff8b1...}}. Not sure, but I think the fix may also be relevant for the gold duplication exploit. |- |{{va|C343-302}} |{{bugstatus|fixed}} 2007-Jun|| ||Amnesia of object discoveries may forget to forget one thing. || Thanks to [[read.c#line501]] player doesn't forget anything when the "count * percent" is smaller than 50. In other words player that knows identify of single object will never loose memory of it via mind flayer attack. |See commit {{/commit|47348b92d71e27c6260795dfe003f6997d26193f|47348b...}}. |- |{{va|C343-303}} |{{bugstatus|Fixed}} 2007-Jun|| ||Gem probabilities are not reset properly on level revisit. || The {{function|o_init.c|setgemprobs|x}} function is only called when a level is generated; thus, the probabilities appropriate for the most recently generated level will be remembered when revisiting an already generated level. |See commit {{/commit|c89d5f2075cb34135dd2bfd5e08ec486e81755e0|c89d5f...}}. |- |{{va|C343-304}} |{{bugstatus|Fixed}} 2007-Jun|| ||Message given when damaging a closed drawbridge may refer to a wall. | ||See commit {{/commit|2b29d993156ef00f112c6800e256ce3a73cba632|2b29d9...}}. |- |{{va|C343-305}} |{{bugstatus|Fixed}} 2007-Jun|| [https://github.com/Bulwersator/UnNetHackPlus/commit/5fe2a65a35bb5006a7b1b54c6ce1032687a4c055 GruntHack] ||Attacking with an applied polearm ignores the "confirm" option. | ||See commit {{/commit|bb5ade42935cbaa69400c60deef62d796a937379|bb5ade...}}. |- |{{va|C343-306}} |{{bugstatus|Fixed}} 2007-Jun|| ||Engulfer under influence of conflict or confusion can swallow a monster and not be affected by water/lava/trap under monster until next turn. | ||See commit {{/commit|f8fcaf8cbd7a7e67cadf702073e86551390796aa|f8fcaf...}}. |- |{{va|C343-307}} |{{bugstatus|Fixed}} 2007-Jun|| ||Unicorn horn interacts incorrectly with ring of sustain ability. ||Non-cursed restores, but cursed does not decrement attributes. |See commit {{/commit|8d880dd143a5bce173e885ea5af6929786b015a1|8d880d...}}. |- |{{va|C343-308}} |{{bugstatus|Fixed}} 2007-Jun|| ||A hidden, dead monster can revive hidden under its own corpse. | ||#H363, see commit {{/commit|2f9d711237d010430258fec15c61a6826e7eb2a2|2f9d71...}}. |- |{{va|C343-309}} |{{bugstatus|Fixed}} 2007-Jun|| ||Dropping Heart of Ahriman may give odd message sequence. | ||See commit {{/commit|66f95ef37c11bf58ee5bb0ccedccd6f9cd515ce7|66f95e...}}. |- |{{va|C343-310}} |{{bugstatus|Fixed}} 2007-Jun|| ||Applying an unpaid stack of potions of oil forces hero to buy all of them. | ||See commit {{/commit|e08b97597c5e967dd2175328509ce7533289cd75|e08b97...}}. |- |{{va|C343-311}} |{{bugstatus|Fixed}} 2007-Jun|| ||Price of unpack shop items may change when hero is forced to buy. ||For example, hunger status has an effect on food prices. | |- |{{va|C343-312}} |{{bugstatus|Fixed}} 2007-Jun|| ||Monster can attack with a polearm it was unable to wield. | ||See commit {{/commit|8dbbd1d2d0bd44545572bbea2053b112ffa05406|8dbbd1...}}. |- |{{va|C343-313}} |{{bugstatus|Fixed}} 2007-Jun|| ||"You trip over it" may appear even after you know what "it" is. | ||#H348, see commit {{/commit|283b681072095657f0c703327fce2ac9a59a84c4|283b68...}}. |- |{{va|C343-314}} |{{bugstatus|Fixed}} 2007-Jun|| ||Drowning on the Plane of Water lists cause of death as "drowned in a moat." | ||See commit {{/commit|ed1e29f9ca51cef5c0d93842a0b15e04b871c376|ed1e29...}}. |- |{{va|C343-315}} |{{bugstatus|fixed}} 2007-Jun|| ||Small monsters dropping items due to weight use the wrong weights. | ||See commit {{/commit|d34e557df5076453be7f8970da001ed835fbd2dc|d34e55...}}. |- |{{va|C343-316}} |{{bugstatus|fixed}} 2007-Jun|| ||Monsters who shouldn't will attack the Wizard to get the Amulet. ||See also SC343-19. |Double Trouble, particularly. See commit {{/commit|a7e312aedc62eccb4f5a11ef674912a4b9894184|a7e312...}}. |- |{{va|C343-317}} |{{bugstatus|Fixed}} 2007-Jul|| ||Bones data can contain odd characters from player's dogname, catname, or fruit options; this can cause odd terminal-dependent behavior.||NetHack fails to sanitise characters taken from options. |#H620, see commit {{/commit|f847518f4a6e48988a02f965dc4709a4240d1625|f84751...}}. |- |{{va|C343-318}} |{{bugstatus|fixed}} 2007-Jul|| ||Opening or closing the castle drawbridge using music takes no time. | ||See commit {{/commit|382bbf7f8e16caefb8ca2a59b0a68ab6e40e1d57|382bbf...}}. |- |{{va|C343-319}} |{{bugstatus|Fixed}} 2007-Jul|| ||Grid bugs can be forced to move diagonally, e. g. by displacing a tame one. | ||See commits {{/commit|1a9c99797a72f1a5a8d190b38b101cfadfe2507a|1a9c99...}} and {{/commit|9b1f0899b0846bae689fea380e94c610ba304340|9b1f08...}}. |- |{{va|C343-320}} |{{bugstatus|Fixed}} 2007-Jul|| ||Reading scroll of mail break illiterate conduct. | ||#H894, see commit {{/commit|e58458ef42d9c1061f1b818942c9163ca79ffc37|e58458...}}, but actually the NAO fix might be preferable, since the mail option is really only relevant for server play anyway. |- |{{va|C343-321}} |{{bugstatus|Fixed}} 2007-Jul|| ||Hero and monsters can walk through a long worm's tail diagonally. | ||See commit {{/commit|ce018468c4e6d55a12ca9e13ef1a83f52915e6be|ce0184...}}. |- |{{va|C343-322}} |{{bugstatus|Fixed}} 2007-Jul|| ||Forced attack on a boulder says "you attack thin air." | ||#Q397, see commits {{/commit|f17e97bac604e0fcb9fe39dd07b08e1600aba865|f17e97...}} and {{/commit|83bb85c8af603bc1f7afc386ce1fd06a11639228|83bb85...}}. Also for walls and doors, see commit {{/commit|aac603a446ec73170efb35c7aca5688928a39d87|aac603...}}. |- |{{va|C343-323}} |{{bugstatus|Fixed}} 2007-Jul|| ||Objects dropped as a monster dies don't interact properly with the environment.|| See also #362. |Over water, see commit {{/commit|16ad2bd0b85ef63cc83759ffeeb40cef90797811|16ad2b...}}. |- |{{va|C343-324}} |{{bugstatus|fixed}} 2007-Aug||{{Bilious|332}}|| Cutting a long worm in two will crash the game if the cut takes the worm to 1 HP or if long worms had become extinct. | ||See commit {{/commit|03eb70acab772db1a59abe93f279c958024c9729|03eb70...}}. |- |{{va|C343-325}} |{{bugstatus|Fixed}} 2007-Aug|| || Hole in ice may be described as a "moat." | ||#H1232, see commits {{/commit|4c83db0294f654346c931464f3babc7acf4227f5|4c83db...}} and {{/commit|4e8bf120145401b78ac24320faab64ece5aeee95|4e8bf1...}}. |- |{{va|C343-326}} |{{bugstatus|Fixed}} 2007-Aug|| || Open and close commands may give inappropriate feedback near a drawbridge. | ||See commit {{/commit|1c545eb678b31ccbfb35885855b8ea7358e90fdf|1c545e...}}. |- |{{va|C343-327}} |{{bugstatus|fixed}} 2007-Aug|| || Message "suddenly you cannot see the" monster can be displayed when the monster remains visible for some reason. | ||See commit {{/commit|557650ac555a13d97677d99128c548a6260b3d7b|557650...}}. |- |{{va|C343-328}} |{{bugstatus|Fixed}} 2007-Sep|| || Messages when opening a tin may imply implausible timing. | ||See commit {{/commit|6bf7c5a1eb9da05d380980750e34ccfddda3d1d8|6bf7c5...}}. |- |{{va|C343-329}} |{{bugstatus|fixed}} 2007-Sep|| || A just-dead monster may still claim to be fleeing. | ||#H1371, see commit {{/commit|86fccb4e1a0c8851623898454f54a2b7265f9b87|86fccb...}}. |- |{{va|C343-330}} |{{bugstatus|Fixed}} 2007-Sep|| || Wrong message may be delivered when seeing a pet eating. | ||See commit {{/commit|47c9aa0ff6a4bc67d8172811198f26e267244628|47c9aa...}}. |- |{{va|C343-331}} |{{bugstatus|Open}} 2007-Sep|| || Sleeping monster reacts to a mirror. | || |- |{{va|C343-332}} |{{bugstatus|Fixed}} 2007-Sep|| || The message given when multiple potions of acid explode refers to a single potion. || Refers to stacks of acid exploding when you go for a swim. |See commit {{/commit|eca287ab89cf71ffbfd6cfdb18f4d6652d79f42e|eca287...}}. |- |{{va|C343-333}} |{{bugstatus|fixed}} 2007-Sep|| || Vault guard asks hero's name while hero is engulfed. | ||#H1378, see commit {{/commit|01f954a855af930613c62992e9517e479fa8f475|01f954...}}. |- |{{va|C343-334}} |{{bugstatus|Fixed}} 2007-Sep|| || Defining GOLDOBJ drops a slot from the inventory. | ||See commit {{/commit|2ad3afee05074a6c158619fdca8c010f4b167f41|2ad3af...}}. |- |{{va|C343-335}} |{{bugstatus|fixed}} 2007-Nov|| || Cloak of invisibility and blindness do not interact reasonably. | ||See commit {{/commit|bdb0930316187f6c0f7bfddd9e18066bb68a92ca|bdb093...}}. |- |{{va|C343-336}} |{{bugstatus|Fixed}} 2007-Nov|| || A shapechanger starting out in changed form gets incorrect inventory items. || They get items appropriate for their polymorphed form. |See commit {{/commit|408a36bc5f2483fa1bc02c82fa8e77a4e3e3c5ae|408a36...}}. |- |{{va|C343-337}} |{{bugstatus|Fixed}} 2007-Nov|| || It's possible to create an object of 0 gold pieces. || You have to [[larn|drop 4294967296 (MAXUINT+1) gold]]. Doing that twice crashes the game. Fixed on [[NAO]]. |See commits {{/commit|7c860335c16bfb8382eab4b75ebd01dbd1a69120|7c8603...}}, {{/commit|c06c7bbf5e6e267dd2e357ac6909d87c08fd6894|c06c7b...}}, and {{/commit|53d22badf6565c7f72d070c6a75c557d418e05af|53d22b...}}. |- |{{va|C343-338}} |{{bugstatus|Fixed}} 2007-Nov|| || Wizard-mode command sanity_check misses nested containers and migrating monsters. | ||#H1419, see commit {{/commit|44a7f87c08bcbfa1a847c91c53577b29002748b1|44a7f8...}}. |- |{{va|C343-339}} |{{bugstatus|Fixed}} 2007-Nov|| || Screen and time are not always updated properly when opening or closing doors while blind. | ||See commits {{/commit|44c1677ac1ab7e2bbb3916a5bfe147139e44b212|44c167...}} and {{/commit|97c2f8ef03efad2ca41dd57f163da302a0159061|97c2f8...}}. |- |{{va|C343-340}} |{{bugstatus|Fixed}} 2007-Dec|| || Secret door detection does not interact properly with features of the Planes of Water and Air. || The [[next version]] promises to make wands of secret door detection find portals even behind clouds (but not update the screen). |See commit {{/commit|e2eba2ae9a050d03ecb4b8d0bdf3f415072d06f2|e2eba2...}}. |- |{{va|C343-341}} |{{bugstatus|Open}} 2007-Dec|| || In minetown, it's possible to teleport into a room that requires digging to escape from. | || |- |{{va|C343-342}} |{{bugstatus|Fixed}} 2007-Dec|| || Potion thrown by monster which hits long worm's tail says it hit its tail. | ||See commit {{/commit|faa3543063276624844d0fac3005e62710e92a8b|faa354...}}. |- |{{va|C343-343}} |{{bugstatus|Fixed}} 2008-Feb|| [https://github.com/sgrunt/GruntHack/commit/fbf885966b11084817ad2ca2003db3bd5e28d079 GruntHack] || Helm of Opposite alignment gives incorrect piety level. || Currently, you retain your [[alignment record]], e. g. it is possible to gain alignment for robbing a shop while chaotic and calming the shopkeeper while lawful. |#1586, see commit {{/commit|3d1772a13b84e4643c8938010e4dca0931fa0406|3d1772...}}. |- |{{va|C343-344}} |{{bugstatus|fixed}} 2008-Feb|| || NetHack thinks jellyfish have heads. | ||#H1406, see commit {{/commit|28a6a8df9f415bcd59de2292245cd432c83b02a5|28a6a8...}}. |- |{{va|C343-345}} |{{bugstatus|fixed}} 2008-Feb|| [https://github.com/Bulwersator/UnNetHackPlus/commit/aba5543d03c5c0d914c51705d3166e8d5a687660 GruntHack] || Attempting to remove cursed lenses gives a message with poor grammar. | ||See commits {{/commit|fb043c5f01d3b0d9c2f65634de3c081f71510bed|fb043c...}} and {{/commit|5c41d720cae4b8f31520e4aa2b394f33336e7043|5c41d7...}} for groundwork; see commit {{/commit|89a86618d0eebc1ccbdcccca763344dc90492943|89a866...}} for the actual fix. |- |{{va|C343-346}} |{{bugstatus|Fixed}} 2008-Feb|| || Attempting to put on some items when the item is already wielded or quivered and failing for a variety of reasons gives a message with poor grammar. | ||Might possibly be related to commit {{/commit|d8a45a57b500e70c26ce15b22d248edca59270be|d8a45a...}}. |- |{{va|C343-347}} |{{bugstatus|Fixed}} 2008-Feb|| || Picking up and wearing an unknown ring while blind sometimes gives out too much information. || [http://groups.google.com/group/rec.games.roguelike.nethack/msg/489eaa84e7e749b2 RGRN discussion] |See commit {{/commit|d8a45a57b500e70c26ce15b22d248edca59270be|d8a45a...}}. |- |{{va|C343-348}} |{{bugstatus|Fixed}} 2008-Feb|| || Exercise before polymorph may affect polymorphed character. | ||See commit {{/commit|d3b9d28f066df6262d1bd725e7856153aedbc5d2|d3b9d2...}}. For the opposite case, see also commit {{/commit|b99f8a0ebb5f3ef958133b2b1a2f75a01726caf8|b99f8a...}}. |- |{{va|C343-349}} |{{bugstatus|Fixed}} 2008-Mar|| || An identify scroll is wasted if space is typed and steps off the end of the inventory list. | ||See commit {{/commit|da172c5773716633e367d809110047d6962509bb|da172c...}}. |- |{{va|C343-350}} |{{bugstatus|Fixed}} 2008-Mar|| || Eels don't hide when they are supposed to. | ||See commit {{/commit|e8624a3285ffb6e4a44634a0d9451d8f585d3f1d|e8624a...}}. |- |{{va|C343-351}} |{{bugstatus|fixed}} 2008-Mar|| [https://github.com/sgrunt/GruntHack/commit/63dbb6485ccc8df690cdbd8eb2cec4d0f30139e4 GruntHack] || Alchemy-caused explosions don't wake nearby monsters. | ||#M57, see commit {{/commit|a023e8188f5176ef32c99c0b9973feb9bffc0d9b|a023e8...}}. |- |{{va|C343-352}} |{{bugstatus|fixed}} 2008-Mar|| || Secret doors in lit walls don't always display properly. | ||See commit {{/commit|6e07a2ffe11d4c303cc698221bb791e48677bcc4|6e07a2...}}. |- |{{va|C343-353}} |{{bugstatus|Fixed}} 2008-Apr|| || Aborting key or lock pick with escape uses a turn. | ||See commit {{/commit|2d1eb28e678cbff8745257d6c00b7098b84868ea|2d1eb2...}}. |- |{{va|C343-354}} |{{bugstatus|Fixed}} 2008-Apr|| || Probing while engulfed ignores the fact that the hero is in the monster. | ||#H43, see commits {{/commit|b6b522398daf639e0c597afd6ee0e112c7efe52d|b6b522...}}, {{/commit|17f63949bc5e6e89730f5d40848542d8e4c8d561|17f639...}}, {{/commit|9f2322b1f86a7588b687112a5added37f7a9980c|9f2322...}}. |- |{{va|C343-355}} |{{bugstatus|fixed}} 2008-May|| [https://github.com/sgrunt/GruntHack/commit/ccf75ee3bce3fe3295870c262ad28845e9f0bac8 GruntHack] || Archeologists start out at basic skill level in sling. || This is a side effect of their touchstone, which is considered sling ammunition. |See commit {{/commit|d5ca34a45b80450620cf689d8c25acc5b3f1876d|d5ca34...}}. |- |{{va|C343-356}} |{{bugstatus|Fixed}} 2008-Jun|| || Wearing an amulet of restful sleep confuses internal sleep state bookkeeping. || Perhaps related is the fact you can cure instrinsic restful sleep (from eating the amulet) by putting on and removing an amulet of restful sleep. |#H1662, see commits {{/commit|9dce52ea987c566a58d7db22cbbda271279871f1|9dce52...}} and {{/commit|6a259a1464af762adb31645c97f306d49c91d73f|6a259a...}}. |- |{{va|C343-357}} |{{bugstatus|Open}} 2008-Jul|| || Rust monsters may chew non-ferrous items. | || |- |{{va|C343-358}} |{{bugstatus|Fixed}} 2008-Aug|| || If no co-aligned artifacts are available for gifting when required, gifting fails repeatedly. || For example, this can mean trouble for elven priests who have named Sting and Orcrist in hopes of getting Stormbringer as their first sacrifice gift. |See commit {{/commit|e053cb3447efa7ef96d6cea3b54e0196adade5d5|e053cb...}}. |- |{{va|C343-359}} |{{bugstatus|fixed}} 2008-Aug|| || Setting the fruit name fails if the new name is already known but happens to be not at the end of an internal list. | ||See commits {{/commit|60b7b2c0f0b60d439bc1e64839665cddb6984aca|60b7b2...}}, {{/commit|35493a3545fb1f3f79cc84e2e213e92a4052ce29|35493a...}}, and {{/commit|22a03424dd571d66a9f6a2c30032dc105da01fe2|22a034...}}. See also commit {{/commit|5d690ae073c951d0b529020c6fb0fd285016a5fe|5d690a...}} for singular/plural issues. |- |{{va|C343-360}} |{{bugstatus|fixed}} 2008-Nov|| || A monster wearing a suit can still put on a shirt. || But they (correctly) have to take off cloaks first. |See commit {{/commit|1179bb964c39b72a779d04329b476801a3d54bf6|1179bb...}}. |- |{{va|C343-361}} |{{bugstatus|Fixed}} 2008-Nov|| || The message "you feel shuddering vibrations" does not always get displayed when it should. | ||See commit {{/commit|6870660aba089477a0ff7862e5a9f3ca0544e3f6|687066...}}. |- |{{va|C343-362}} |{{bugstatus|Fixed}} 2008-Nov|| || Objects dropped during polymorph may be incorrectly polymorphed. | ||See commit {{/commit|b0478ecef85a550e0e34def1d3c2a7cae799eafc|b0478e...}}. |- |{{va|C343-363}} |{{bugstatus|Fixed}} 2008-Nov|| || The case of monsters eating green slime corpses is not handled correctly. | ||See commit {{/commit|bb5820b493fd5899df32431fc02bb0d5c300cfcc|bb5820...}}. See also commit {{/commit|2aa7cb189b2cb29538279509d21ba9031da3763d|2aa7cb...}} for anti-stoning properties. |- |{{va|C343-364}} |{{bugstatus|Fixed}} 2008-Nov|| || If player's hand slips while naming an object, 'z' is never picked as the new letter. || [[Naming_artifacts]]? |See commit {{/commit|83eb72c0fd0376c3af8a6829ca5f66ff5ed2814d|83eb72...}}. |- |{{va|C343-365}} |{{bugstatus|Fixed}} 2008-Nov|| || Hero may remove armor for nymph or succubus while asleep. | ||#H1743, see commit {{/commit|fd799733c277c77657dc5302524e306ac0fa9e3c|fd7997...}}. |- |{{va|C343-366}} |{{bugstatus|Fixed}} 2008-Dec|| || Concealed mimic not always revealed when it should be.||A [[stethoscope]] will appraise but not uncloak a mimic. See also [[#SC343-17]]. |#H1749, see commit {{/commit|2cbc40caf74f410163b68cbc36c52836cd4c5f96|2cbc40...}}. See also commit {{/commit|0def692d5f99cf344e19f616da4c2097fbaff02b|0def69...}}. |- |{{va|C343-367}} |{{bugstatus|Fixed}} 2008-Dec|| || Fainting with a wielded cockatrice corpse doesn't behave as expected. | ||#H1733, see commit {{/commit|655a340f69976f4e273f4a4a74fe89a06ed2c2ea|655a34...}}. |- |{{va|C343-368}} |{{bugstatus|Fixed}} 2009-Jan|| || Blinded hero knows too much about a monster summoning insects. | ||#H1755, see commit {{/commit|4b1116f4d0b2ebfd186acee0e3f1bdfdd176a519|4b1116...}}. |- |{{va|C343-369}} |{{bugstatus|fixed}} 2009-Jan|| || Mounted hero on life-saved steed gets repeated warning messages until hero dismounts. | ||See commit {{/commit|624df671c61d806805bfaffd70c975aa3c9fb4bf|624df6...}}. |- |{{va|C343-370}} |{{bugstatus|Open}} 2009-Jan|| || Travel ({{kbd|_}}) command can get stuck trying to plot a path past an interesting dungeon feature, for example, a trap or fountain. ||[http://bilious.alt.org/rgrn/?129162 Possibly related bug] | |- |{{va|C343-371}} |{{bugstatus|Fixed}} 2009-Jan|| || Stethoscopes can sometimes be used more often than intended. ||If you save and resume, you can use it again for free. On an aside, saving and restoring loses the movement points you gain from speed, and makes your exercise prior to the save worth less. | |- |{{va|C343-372}} |{{bugstatus|Fixed}} 2009-Jan|| || A fatal explosion can give the player messages in the wrong order if carried items are destroyed. | ||See commit {{/commit|8c90e9ae7b4c89c8d5f12a99654de0728160c357|8c90e9...}}. |- |{{va|C343-373}} |{{bugstatus|Fixed}} 2009-Feb|| || Shopkeepers can polymorph into forms that don't let them do their jobs. || A blue jelly shopkeeper will buy and sell, but it won't move to block or unblock the door. |#H1798. There are multiple facets to this. See commits {{/commit|1c66428a26022a6f79dadcd12823c8dad9107363|1c6642...}} (ability to talk) and {{/commit|1a6289a5ecdc56d1bdcae7fc1b6c45deb5672a63|1a6289...}} (limbs). |- |{{va|C343-374}} |{{bugstatus|Fixed}} 2009-Feb|| || When polymorphed into a grid bug, attempting to move in an illegal direction is handled ungracefully. | ||See commit {{/commit|414e83fb7832e602896155b40df35f5f660dff0f|414e83...}}. |- |{{va|C343-375}} |{{bugstatus|Fixed}} 2009-Feb|| || A mimic posing as a statue is not handled properly. | ||See commit {{/commit|71219bf0930d7a0b04fabaeb3853e14c2d816c12|71219b...}}. |- |{{va|C343-376}} |{{bugstatus|fixed}} 2009-Feb|| || When trying to move down, Hero can be levitating and stuck in the floor at the same time. | ||#H1803, see commit {{/commit|84ca1773e53e60865bbf501c703d76c3115e98f4|84ca17...}}. See also commit {{/commit|817976661fa3e0ef2040bc504e589210a5db8279|817976...}}. |- |{{va|C343-377}} |{{bugstatus|Fixed}} 2009-Feb|| || Hero hidden from monster is still treated as a normal target for range attack. | ||#H1812, see commit {{/commit|dc8d285179e947357217647febf99e759cf18bfb|dc8d28...}}. |- |{{va|C343-378}} |{{bugstatus|Fixed}} 2009-Feb|| || Hero hiding as a small mimic can end up stuck to a monster after returning to human form. | ||See commit {{/commit|121b9e97224f3096e1d2db99417f96265cfcb224|121b9e...}}. |- |{{va|C343-379}} |{{bugstatus|Fixed}} 2009-Apr|| || Spelling errors "sprit" and "truely" in quest text. | ||#H1810, see commit {{/commit|ce89e6dc3331174895b3d7a98f8d025085928a69|ce89e6...}}. |- |{{va|C343-380}} |{{bugstatus|fixed}} 2009-Apr|| || Mimics pretending to be doors show up on the Rogue level. | ||See commit {{/commit|a2257ebb1a0eac8fb668293265b994d827f240c9|a2257e...}}. |- |{{va|C343-381}} |{{bugstatus|Fixed}} 2009-Apr|| || Attacking by applying a polearm doesn't scuff engraving under hero. | ||#H1816, see commit {{/commit|e11c136bc9d5e254ab97fa533d32cc8f25c4e53e|e11c13...}}. Also grappling hooks. |- |{{va|C343-382}} |{{bugstatus|Fixed}} 2009-Apr|| || Auto-wielding a polearm may take no time. ||Does this also apply to pick-axes when you start digging? |See commit {{/commit|e11c136bc9d5e254ab97fa533d32cc8f25c4e53e|e11c13...}}. |- |{{va|C343-383}} |{{bugstatus|Fixed}} 2009-Apr|| [https://github.com/sgrunt/GruntHack/commit/7831df3dda7f811c0609cba0523e6b24bdf1d23e GruntHack] || Applying a bullwhip while hero is at edge of map may cause a panic or crash. | ||See commits {{/commit|e11c136bc9d5e254ab97fa533d32cc8f25c4e53e|e11c13...}} and {{/commit|b71b3e920af4b143bdfcb0b443de68343f099235|b71b3e...}}. |- |{{va|C343-384}} |{{bugstatus|fixed}} 2009-May|| || Cutting a level 0 long worm in half may lead to a worm with 0 HP, which may cause a crash. ||Fixed on [[NAO]]. |#H1826, see commit {{/commit|077606bc0184a85c4574d8ffb68305d842d896fa|077606...}}. |- |{{va|C343-385}} |{{bugstatus|Fixed}} 2009-May|| || {{kbd|D}} command doesn't handle {{kbd|u}} choice correctly if only unpaid items are inside containers. | ||See commit {{/commit|1ab038dca5e4228668b15f5001b301c81358ac35|1ab038...}}. |- |{{va|C343-386}} |{{bugstatus|Fixed}} 2009-May|| || [[Randomized appearance#Rings|Pearl]] [[ring]]s can [[erosion|rust]]. | ||See commit {{/commit|80322ee47df1d933a372dd079c2b9125607dd898|80322e...}}. |- |{{va|C343-387}} |{{bugstatus|Fixed}} 2009-May|| || [[T-shirt]]s can be [[illiterate|read]] when covered. | ||See commit {{/commit|35d9a7c9782d79ccfc2de08efbcfc996b9b2cf9e|35d9a7...}}. |- |{{va|C343-388}} |{{bugstatus|Fixed}} 2009-Jul|| || [[Spell]] [[damage]] and low [[intelligence]] interact incorrectly. | ||See commit {{/commit|2dfe3f45c1dcf7575f97c6e90a7ec762c1e53113|2dfe3f...}}. |- |{{va|C343-389}} |{{bugstatus|Fixed}} 2009-Jul|| || [[Dragon]] breath and certain other effects hitting a hidden [[door|secret door]] does not damage it. | ||See commit {{/commit|8f3c74d8045733b6d6839098a5c164476d47cd84|8f3c74...}}. |- |{{va|C343-390}} |{{bugstatus|Fixed}} 2009-Jul|| || Breaking a [[wand]] which may zap but not damage a door gives an odd message. | ||See commits {{/commit|71ed473cf6b88285d85e45fae7860080d3eeebba|71ed47...}} and {{/commit|8f3c74d8045733b6d6839098a5c164476d47cd84|8f3c74...}}. |- |{{va|C343-391}} |{{bugstatus|fixed}} 2009-Jul|| || Hero [[polymorph]]ed into a [[mimic]] with {{kbd|#monster|link=0}} and hiding as an object does not unhide when [[polymorphing]] into a non-mimic. ||The same applies to pet mimics [[magic whistle|whistled]] over a [[polytrap]]. |See commit {{/commit|ad1dec0745e7caa46fc72f07af24ba531b1dccec|ad1dec...}}. |- |{{va|C343-392}} |{{bugstatus|Fixed}} 2009-Aug|| || A [[stun]]ned [[monster]] may both walk away from the hero and keep [[Holding_attack|holding]] him. | ||See commit {{/commit|aeecad91b28f541d895abffae59cad9e76b495bf|aeecad...}}. |- |{{va|C343-393}} |{{bugstatus|Fixed}} 2009-Aug|| || The messages produced when [[throw]]ing a [[poison]]ed [[weapon]] which loses its [[poison]] are in a confusing order. | ||#H1911, see commit {{/commit|e6734237395288801b0291a130525c6717837133|e67342...}}. |- | {{aa|C343-394}} |{{bugstatus|fixed}} 2009-Aug||{{bilious|340}}|| [[Throw]]ing a [[potion of acid]] into [[water]] may [[panic]] the game.|| "may" == "will". Related to C343-19, -179 and -268. | |- |{{va|C343-395}} |{{bugstatus|Not a bug}} 2009-Aug|| || Spelling errors at the [[genocide]] prompt may have unintended consequences. || Specifically, genociding "[[Monk#Rank_titles|master]] [[mind flayer|mindflayer]]" as a [[monk]] is fatal. |Status notwithstanding, see commit {{/commit|fe5d79c85943314831f6a0a931aece8401462194|fe5d79...}} |- |{{va|C343-396}} |{{bugstatus|Fixed}} 2009-Sep|| || [[Shopkeeper]] does not charge hero for an unsold [[boulder]] that is destroyed with a [[pick-axe]]. | || |- |{{va|C343-397}} |{{bugstatus|fixed}} 2009-Sep|| || A badly formed message may be produced if a [[pick-axe]] is applied to a [[boulder]] and the [[boulder]] is removed by a [[monster]]. | ||#H1996, see commit {{/commit|e450ca626d91b6fb56048e2ca8cb5e358d938587|e450ca...}}. |- |{{va|C343-398}} |{{bugstatus|fixed}} 2009-Sep|| || The game may crash if a wielded [[potion of polymorph]] is drunk. | ||#H2010, wielded. See commit {{/commit|1ad1e07d7a1ffa38ea0eccf046ea0ec3ed3c9b40|1ad1e0...}}. |- |{{va|C343-399}} |{{bugstatus|fixed}} 2010-Apr|| || Messages referring to a named [[vault]] guard have grammatical errors. | ||#H2081, see commit {{/commit|0c0d68a63194984779a20223474944f09698db6d|0c0d68...}}. |- |{{va|C343-400}} |{{bugstatus|Fixed}} 2010-Jul|| || Wearing a [[cloak of displacement]] identifies it even if hero [[blindness|can't see]]. | ||#H2150, see commit {{/commit|8aecc6620416e01f72ec8dc653d4b7ae3a8fc540|8aecc6...}}. |- |{{va|C343-401}} |{{bugstatus|Fixed}} 2010-Jul|| || Wearing an [[elven cloak]] identifies it even if hero is already [[stealth]]y. | ||See commit {{/commit|8aecc6620416e01f72ec8dc653d4b7ae3a8fc540|8aecc6...}}. |- |{{va|C343-402}} |{{bugstatus|Fixed}} 2010-Jul|| || Putting on a [[ring of stealth]] never identifies it. ||A workaround is to check if putting on elven boots gives a message. |See commit {{/commit|8aecc6620416e01f72ec8dc653d4b7ae3a8fc540|8aecc6...}}. |- |{{va|C343-403}} |{{bugstatus|Fixed}} 2010-Aug|| || Hero can [[magic marker|write]] a [[scroll]] not sufficiently [[identification|identified]]. || You can write any scroll you have named, even if you don't know the "scroll called FOOBIE NO IDEA" is the scroll you are trying to write. (''[[Bugs_in_NetHack_3.4.3/Reports#C343-403|original report]]'') |#H2161, see commit {{/commit|fefeda5422b8b016325606dc638a884bf90722e2|fefeda...}}. Also #H2059, see commit {{/commit|403dd4ef951627eaf677083c697d646068ee41a1|403dd4...}}. |- |{{va|C343-404}} |{{bugstatus|Fixed}} 2010-Aug|| || [[Magic marker|Writing]] a [[scroll]] can give a badly phrased message if the [[scroll]] is known by its appearance. | ||See commit {{/commit|fefeda5422b8b016325606dc638a884bf90722e2|fefeda...}}. |- |{{va|C343-405}} |{{bugstatus|Fixed}} 2010-Sep|| || Some [[quest artifact]]s are too easily affected by [[stone-to-flesh]]. ||The [[Heart of Ahriman]] |See commit {{/commit|b0a70e81ddea9dbb2fd21285037db2eaefcdfee9|b0a70e...}}. |- |{{va|C343-406}} | {{bugstatus|Fixed}} 2011-Jan|| [https://github.com/Bulwersator/UnNetHackPlus/commit/2304213f3e68baa89a539984cde950ded066ddd0 UnNetHackPlus] || One of the [[coyote]] names is spelled wrong. || ''Nemesis ridiculii'' (from ''Soup or Sonic'') is misspelled as ''Nemesis riduclii''. |#H2198, see commits {{/commit|1ee750949e1f2444f6ab14a90beca986a3358c57|1ee750...}}, 43348e..., and {{/commit|cfe2636740391705bd6e4120975022b6e51baf13|cfe263...}}. |- |{{va|C343-407}} | {{bugstatus|Fixed}} 2011-Jan|| || If reading an unknown [[scroll of teleport]] puts the hero on another [[scroll of teleport]], the second one is still treated as unknown. | ||#H2195, see commits {{/commit|6c3bfda7d9289a8cf555597e1804627ed8981a6d|6c3bfd...}}, and {{/commit|0c1b96470e4feb9b17e332f958a5172fee108558|0c1b96...}}, and 914277.... |- |{{va|C343-408}} | {{bugstatus|Fixed}} 2011-Feb|| || Being killed by a [[monster]] with a long name can send the game into an infinite loop. | ||#H2162, see commit {{/commit|8047d6a5f87caf11c12d32b855971ab2aff1c565|8047d6...}}. |- |{{va|C343-409}} | {{bugstatus|Fixed}} 2011-Feb|| [https://github.com/sgrunt/GruntHack/commit/18465ffea7214bff81ec5b5687222b63cdd7460b GruntHack] || [[Unlocking tool|Unlocking]] a [[mimic]] pretending to be a [[door]] is not handled properly. || (''[[Bugs_in_NetHack_3.4.3/Reports#C343-409|original report]]'') |#H2210, see commit {{/commit|1dcaa1621bc7150871792501a9390dd931ff3e4d|1dcaa1...}}. |- |{{va|C343-410}} | {{bugstatus|Fixed}} 2011-Mar|| || Using an [[Unlocking tool|unlocking]] [[tool]] on a [[boulder]] that's really a [[mimic]] and located in a [[door]]way is not handled properly. | ||#H2154, see commits {{/commit|e379b245d4ebd613957a1ddf1124d892041c0cb0|e379b2...}} and {{/commit|3b6c59c7fc1b84b40efa35bfd6410a9c0abc2731|3b6c59...}}. |- |{{va|C343-411}} | {{bugstatus|Fixed}} 2011-Mar|| || A [[purple worm]] can end up in [[wall]] or rock when swallowing a [[ghost]] or [[xorn]]. | ||See commit {{/commit|72ca7456465dbf68a56fa7a679d5e9f6e0f9b8dc|72ca74...}}. |- |{{va|C343-412}} | {{bugstatus|Fixed}} 2011-Mar|| || Unpaid [[shop]] items [[stealing from shops|stolen]] from hero remain on hero's bill. | ||See commit {{/commit|3e28b6a164a97c890e4708f7bcf0a920bd2fa1a3|3e28b6...}}. |- |{{va|C343-413}} | {{bugstatus|Fixed}} 2011-Mar|| || While [[blindness|blind]], some actions resulting in "Wait! That's a [[monster]]!" for a [[mimic]] posing as a [[door]] do not update the display correctly. | ||See commit {{/commit|5632b4c456b54d8da64d976241d5f381661c5abb|5632b4...}}. |- |{{va|C343-414}} | {{bugstatus|Fixed}} 2011-Mar|| || {{kbd|#untrap|link=0}} of a known [[trap]] location with a concealed [[mimic]] gives correct message but does not update the display. | ||See commit {{/commit|5632b4c456b54d8da64d976241d5f381661c5abb|5632b4...}}. |- |{{va|C343-415}} | {{bugstatus|Fixed}} 2011-Mar|| || [[Mail daemon]]s can be created when populating [[special level]]s with [[demon]]s. || [[Vlad's Tower]] is such a place. |See commits {{/commit|9e7df53b84d2121a3690b2a1d61d1f0c2b7f4820|9e7df5...}} and {{/commit|95f5e029d87064930dd6d17bd4ca741dfaca7d57|95f5e0...}}. |- |{{va|C343-416}} | {{bugstatus|Fixed}} 2011-Mar|| || Being [[disintegration|disintegrated]] by [[prayer|divine wrath]] gives an inappropriate message. | ||#H2200, see commit {{/commit|df9e4b345dd5f32d2d78d54cb0299599e085c2c8|df9e4b...}}. |- |{{va|C343-417}} | {{bugstatus|Fixed}} 2011-Mar|| || [[Polymorph]]ing into a [[human]] form may give a message with the wrong [[gender]]. | ||See commit {{/commit|cc7d1ff9a8646618ec77ae602dba75d73d0344bb|cc7d1f...}}. |- |{{va|C343-418}} | {{bugstatus|fixed}} 2011-Aug|| || [[Weight]] of non-[[BUC|cursed]] [[bag of holding]] is sometimes off by one. ||Possibly, this refers to multiple stacks of gold in any bag: two stacks of $49 weigh 0, but one stack of $98 weighs 1. This might relate to shop-owned versus hero-owned gold. |#2236, see commit {{/commit|3e44a5fcdc1b407a6bd0779b121eb4bf1af2aa26|3e44a5...}}. |- |{{va|C343-419}} | {{bugstatus|fixed}} 2011-Aug|| || With [[options|option]] [[number_pad]] set to 2, {{kbd|M|5}} (or {{kbd|Alt|5}} or {{kbd|Shift|Keypad5}}) does not work as the {{kbd|G}} movement prefix. | ||#2251, see commit {{/commit|3148c15ee56b7413a3bc0440cd9df4b01615eeb4|3148c1...}}. |- |{{va|C343-420}} | {{bugstatus|Fixed}} 2011-Aug|| || [[Keystone Kop|Kops]] may not be dismissed if the [[shopkeeper]] changes levels. || You might want to pacify the shopkeeper on his home level. If necessary, steal a gold piece and pay him off again. |#2253, see commit {{/commit|8df1e4d6cbabe20551602fc99eebb77261fc7e09|8df1e4...}}. |- |{{va|C343-421}} | {{bugstatus|fixed}} 2011-Aug|| || Object [[teleportation|teleport]] in and around the [[Wizard's Tower]] doesn't work as intended. || (''[[Bugs_in_NetHack_3.4.3/Reports#C343-421|original report]]'') |#2142, see commit {{/commit|cc03c15978d30d0d09d977e219227b141204ef35|cc03c1...}}. |- |{{va|C343-422}} | {{bugstatus|Fixed}} 2011-Aug|| || There are inconsistencies in [[erosion|damage]] applied to objects when encountering [[lava]] in different ways. | ||See commit {{/commit|9cad30853620fcf583e904a143a4105a8faef1e0|9cad30...}}. See also commit {{/commit|6c7c8e1d3412b742f733a1677aa7e5ec74aa1ed8|6c7c8e...}}. |- |{{va|C343-423}} | {{bugstatus|Fixed}} 2011-Aug|| || Under some circumstances player can tell if [[bones]] file is created. || "Your body rises from the dead as ..." if killed by a slime/W/V/M. |#H2259, see commit {{/commit|4151ab500f21e7635985e37a4ddf5380190a5eeb|4151ab...}}. |- |{{va|C343-424}} | {{bugstatus|fixed}} 2011-Aug|| || Unlit [[Candelabrum of Invocation|candelabrum]] becomes unlightable if [[candle]]s have exactly one turn of fuel left and it was applied in the wrong location. | ||#2276, see commit {{/commit|b16fa5084ee7605ce6d2133b67592acbee7a6e80|b16fa5...}}. |- |{{va|C343-425}} | {{bugstatus|fixed}} 2011-Sep|| || If a [[steed]]'s legs are [[wounded legs|wounded]] while being [[riding|ridden]] and the hero dismounts before the legs heal, the hero's [[dexterity]] will stay reduced. || (''[[Bugs_in_NetHack_3.4.3/Reports#C343-425|original report]]'') |#2382, see commit {{/commit|edaa9440b7884ee889a0b456e69c1e6f6274d279|edaa94...}}. |- |{{va|C343-426}} | {{bugstatus|Fixed}} 2011-Sep|| || A [[polymorph]]ed hero [[hiding]] on the [[ceiling]] may be forced to drop to an inappropriate position. || (''[[Bugs_in_NetHack_3.4.3/Reports#C343-426|original report]]'') |#H2384, see commit {{/commit|8d5a04a1c04367894cd3c450d14475837dacdf02|8d5a04...}}. |- |{{va|C343-427}} | {{bugstatus|Fixed}} 2011-Sep|| || Inappropriate message claiming a [[paralysis|paralyzed]] [[monster]] "turns to [[scare|flee]]" may appear. | ||#H2397, see commit {{/commit|8f07e5ee392e84b410a5227350b2b3dd81986c77|8f07e5...}}. |- |{{va|C343-428}} | {{bugstatus|Fixed}} 2011-Sep|| || [[Statue]]s in a [[cockatrice]] nest are wrong type if the [[score]] file is empty. || (''[[Bugs_in_NetHack_3.4.3/Reports#C343-428|original report]]'') |#H2428, see commit {{/commit|4aaf41de1056058651038092d823859b45b0748e|4aaf41...}}. |- |{{va|C343-429}} | {{bugstatus|fixed}} 2011-Sep|| || When using a [[display]] that scrolls the [[dungeon level|map]], [[teleportation|teleporting]] [[player|hero]] may display off the map momentarily. | ||See commit {{/commit|c7a867ec78e4329bdce65d28d3cbce39481bf36d|c7a867...}}. |- |{{va|C343-430}} | {{bugstatus|Fixed}} 2011-Nov|| || It's too easy to open [[tin]]s. | ||Polyself. See commit {{/commit|1e65061989d42c3950f5e19b23ddc36bf83b6e12|1e6506...}}. |- |{{va|C343-431}} | {{bugstatus|Fixed}} 2011-Nov|| || Killing a [[vault guard]] results in a message about "dropping minvent." | ||See commit {{/commit|bd172eb167a0082e4882b1b02afe0970c0d6896b|bd172e...}}. |- |{{va|C343-432}} | {{bugstatus|Fixed}} 2011-Nov|| || In a [[vault]] corridor: some [[trap]]s could be left lying around. | ||See commit {{/commit|30b3e5a2ea3474a4e67bc86f9b8b2d050ee026c6|30b3e5...}}. |- |{{va|C343-433}} | {{bugstatus|Fixed}} 2011-Nov|| || In a [[vault]] corridor: you can end up with lighted rock. | ||See commit {{/commit|30b3e5a2ea3474a4e67bc86f9b8b2d050ee026c6|30b3e5...}}. |- |{{va|C343-434}} | {{bugstatus|Fixed}} 2011-Nov|| || In a [[vault]] corridor: when [[blind]], you can be stuck and not be told why. | ||See commit {{/commit|30b3e5a2ea3474a4e67bc86f9b8b2d050ee026c6|30b3e5...}}. |- |{{va|C343-435}} | {{bugstatus|Fixed}} 2011-Nov|| || In a [[vault]] corridor: various kinds of problems may result from having an iron ball. | ||See commit {{/commit|30b3e5a2ea3474a4e67bc86f9b8b2d050ee026c6|30b3e5...}}. |- |{{va|C343-436}} | {{bugstatus|Fixed}} 2011-Nov|| || Hero can [[levitate]] and [[fly]] where it makes no sense. | ||#2242 (underwater) and #2292 (phasing). See commits {{/commit|f48de2f336441085e2019676353e348ea9ecce07|f48de2...}}, {{/commit|282f8e8e70fb6fee65a2d8f5e1c1cca97a053104|282f8e...}}, and {{/commit|98cb2eda549b8fe7fcb762c79e6a4114e7282a23|98cb2e...}}. |- |{{va|C343-437}} | {{bugstatus|Fixed}} 2011-Nov|| || [[Gremlin]]s sometimes don't respond properly to light. | ||#2495, see commit {{/commit|897d527837b78792bdf0d7a94983f6edc16c1f68|897d52...}}. |- |{{va|C343-438}} | {{bugstatus|fixed}} 2011-Nov|| || Typo "[[zorkmid|gold]] piecess" may occur when [[shop|selling]] items in a [[container]]. | ||See commit {{/commit|3337f05af8045e2104600948e5bc2e9652420803|3337f0...}}. |- |{{va|C343-439}} | {{bugstatus|fixed}} 2011-Dec|| || Running NetHack in a terminal window with more than 255 rows or columns produces display errors. | ||#H2488, see commit {{/commit|eef41ba4a83b7b291e0785899c2f9ab24f1c088d|eef41b...}}. |- |{{va|C343-440}} | {{bugstatus|Fixed}} 2011-Dec|| || If the game [[panic]]s with the [[player|hero]] [[moat|underwater]], the hero may be restored on top of the water. | ||See commits {{/commit|e072ebd3fa2e921a876f2afb890bd40ed8585fb6|e072eb...}} and {{/commit|e055b2820e62574b0a971eb31f393b334d504fd1|e055b2...}}. |- |{{va|C343-441}} | {{bugstatus|Fixed}} 2012-Jan|| || [[Automatic searching|Autosearching]] while [[blindness|blind]] doesn't update the map when it should. | ||See commit {{/commit|fdf037a89f3b49044bf49270b316cd66cbc6ff86|fdf037...}}. |- |{{va|C343-442}} | {{bugstatus|Fixed}} -|| || [[Drain life]] shouldn't override [[drain resistance]] of objects. |} === Spoiler core bugs === {| class="prettytable sortable striped" !Name!!Status!!Patch!!Description!!Additional info |- |{{va|SC342-3}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Hangup]] can be used to cheat.||If you are slowly turning to stone and trigger a hangup after you are already immobile, you will be granted one action on restoring. |The turning to stone thing may be unrelated; this bug may actually be about object destruction, see commits {{/commit|baff3bc88b64d5681e2d2ac9f7ba10e27ffe1c3f|baff3b...}} and especially {{/commit|83b73be40cfc80be174980ba81750c5c45bfcd24|83b73b...}}. Also see commits {{/commit|35d9a7c9782d79ccfc2de08efbcfc996b9b2cf9e|35d9a7...}}, {{/commit|47dad80337c38df94878b584559ecb21de03d041|47dad8...}}, and {{/commit|f4688654948f1de048099a9b0da29c5b9da9a256|f46886...}}. |- |{{va|SC343-1}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Monster]]s that can't blow can still use a [[whistle]].|| You can also use whistle with active amulet of strangulation |See commits {{/commit|661f91009bac1c0a99fd708867b6eb8deead5da5|661f91...}} and {{/commit|6f0fb33e9fc826d5acc478d4038e71f29faeb51a|6f0fb3...}} and possibly also {{/commit|89022d94fd6e874c5bfdbb3d704eb1dff5c8bbe3|89022d...}} |- |{{va|SC343-2}} |{{bugstatus|fixed}} 2004-Jun|| ||If you are [[poison resistant]], [[potion of sickness|potions of sickness]] can only kill you if they are [[blessed]]. | ||See commit {{/commit|93cdf2b7f7a07e6b9652d251514bc349a0196ea4|93cdf2...}} |- |{{va|SC343-3}} |{{bugstatus|fixed}} 2004-Aug|| ||[[Water walking boots]] are not handled properly on [[lava]]. | ||U1079, see commits {{/commit|c91ac3274c272152fe5fc046a8d53a6197563745|c91ac3...}} and maybe {{/commit|83b73be40cfc80be174980ba81750c5c45bfcd24|83b73b...}} and also {{/commit|aa98091bfadaf392fee57752657e23e90e4b06f9|aa9809...}} (this last one is more general than the boots) |- |{{va|SC343-4}} |{{bugstatus|Fixed}} 2004-Oct|| ||Reviving [[corpse]]s or reanimating [[statue]]s in a [[shop]] does not get charged correctly. | ||#U782, see commit {{/commit|eaae10c837dc07a4712a2175cc35c01a873c70bf|eaae10...}} Also applies to broken statues and boulders, see {{/commit|fe10f991a657d172e5966c6e4ea63f22ee11ea02|fe10f9...}} |- |{{va|SC343-5}} |{{bugstatus|fixed}} 2004-Nov|| ||Breaking [[container]] contents in a [[shop]] doesn't always charge for them. | ||#U1202, see commits {{/commit|6336dbbb65e7dbe37c562021d795bbaed6b86394|6336db...}} and {{/commit|5d25ed46aaadb6ed49179cddd01f7d7e9e1f068c|5d25ed...}} |- |{{va|SC343-6}} |{{bugstatus|fixed}} 2004-Nov|| ||Stealing a stack of items from a [[shop]] sometimes results in only being charged for one. | ||See commit {{/commit|6336dbbb65e7dbe37c562021d795bbaed6b86394|6336db...}} |- |{{va|SC343-7}} |{{bugstatus|fixed}} 2005-Mar|| ||[[Zap]]ping an unknown [[wand]] while [[blind]] sometimes gives out too much information. | ||May be related to commits {{/commit|dfb1a421ed1fb2899cbbec3dfdc44bd7c51bb269|dfb1a4...}} and {{/commit|8225790b08760a5466eb1cee2f2dbf433ca65d55|822579...}} |- |{{va|SC343-8}} |{{bugstatus|fixed}} 2005-May|| ||Re-animating a [[statue]] containing [[gold]] produces too much gold.||Works on former pets, shopkeepers, and other "special" statues. See the [http://tasvideos.org/GameResources/DOS/Nethack.html TAS writeup]. |See commits {{/commit|0f13d56446a43c8af90e3422f6c0cddc509435fb|0f13d5...}} and {{/commit|35a35de6ddde214dcfc4524d7bbc041f25b270f5|35a35d...}} and the somewhat more interesting {{/commit|046714c1b6b2ca97c19ac10688187df6aa137a96|046714...}} |- |{{va|SC343-9}} |{{bugstatus|Fixed}} 2005-Oct|| ||[[Medusa]] corpse from a level file behaves incorrectly. | ||See commits {{/commit|8f8538e527c334c2cf7901087fddb06600510da0|8f8538...}} and {{/commit|213e3e4d00f49a332855fdde50c97e81f93a8f00|213e3e...}} |- |[[SC343-10]] |{{bugstatus|Fixed}} 2005-Sep|| ||Player can raise [[HP]] and [[Pw]] by dancing with [[vampire]]s.||This is the infamous [[polyself bug]]. |See commit {{/commit|25a9c0ca4b74f0b9079caef954e99950286d75cd|25a9c0...}} |- |[[SC343-11]] |{{bugstatus|fixed}} 2006-Jan||{{Bilious|337}}||It's possible to easily find the identity of a [[high priest]] on the [[Astral plane]].||This is the infamous [[Astral call bug]]. |#H4, see commit {{/commit|a43a3ac9887df7b9cd03e96f3a003848a0deb5f0|a43a3a...}} for astral call proper. See commit {{/commit|9abdff361ba214d5ae6f473c4da562967dbc8c9a|9abdff...}} for wand of probing and other related cases. |- |[[SC343-12]] |{{bugstatus|fixed}} 2006-Feb||{{Bilious|337}}||Hero using [[telepathy]] can abuse [[Call]] on the [[Astral Plane]]. | || |- |{{va|SC343-13}} |{{bugstatus|Open}} 2006-Apr|| ||While [[blind]] and [[levitating]], too much information may be presented. ||Does this refer to messages about monsters scared by an Elbereth engraving? Or typing {{kbd|>}} to identify the stairs? Or to the ability to identify ground types (ice, floor, altar, grave, etc.) when hovering over them? |See commit {{/commit|cc31b256342e38cb581df234779ceb23fa54fd98|cc31b2...}}. |- |{{va|SC343-14}} |{{bugstatus|Fixed}} 2006-Aug|| ||[[Shopkeeper]]s and [[priest]]s may be [[teleport]]ed out of their [[shop]] or [[temple]] too easily. | ||See commit {{/commit|c91c9addb9fdc8cde2d4e9daf90b96447e8d2b18|c91c9a...}}. |- |{{va|SC343-15}} |{{bugstatus|Fixed}} 2006-Oct|| ||[[Nurse]]s are not stoned by hero polymorphed into cockatrice. | ||#U856, see commit {{/commit|365440853b43c0b322fda3cab0fc5f8caa2263e1|365440...}}. |- |{{va|SC343-16}} |{{bugstatus|fixed}} 2007-Feb|| ||Gelatinous cubes can engulf Rider corpses. | ||#Q417, see commit {{/commit|0b95104f0e4d983bb6f4afa27ed04aa23f99f294|0b9510...}}. |- |{{va|SC343-17}} |{{bugstatus|Fixed}} 2007-Mar|| ||Stethoscope may unhide hidden mimic. | ||#H254, see commits {{/commit|b8a51d364973173c8e844839e49e643428455da2|b8a51d...}} and {{/commit|0def692d5f99cf344e19f616da4c2097fbaff02b|0def69...}}. |- |{{va|SC343-18}} |{{bugstatus|fixed}} 2007-Mar|| ||Escaping from lava can leave hero outside of time. || Refers to some general timing issues with when lava checks are run (e.g. removing fire resistance sources in lava does not instakill the player). |#H260, see commits {{/commit|d302e6252be60cbb63ef4ce7de7dc446ae710e64|d302e6...}} and especially {{/commit|cba99b52c38b212cd81b5f3e37bebfe0a88aaa7c|cba99b...}}, plus commit {{/commit|7a084228847d76af3af4a4b81eed1cb8534ce65d|7a0842...}}. |- |{{va|SC343-19}} |{{bugstatus|fixed}} 2007-Sep|| || Monsters seeking the Amulet attack temple priests to get it. | ||See commit {{/commit|9df113a97308492a50ebbfea8ad75a3a86f3cecd|9df113...}}. |- |{{va|SC343-20}} |{{bugstatus|fixed}} 2007-Nov|| || Hangup save while picking up gold in a shop may duplicate the gold. | ||See commit {{/commit|645461d7504632780e546fcd4c8ea5f8938b01c0|645461...}}. |- |{{va|SC343-21}} |{{bugstatus|fixed}} 2007-Dec|| || Accounting is incorrect for containers dropped in a shop that does not sell them. | || |- |{{va|SC343-22}} | {{bugstatus|Fixed}} -|| || The [[travel]] command allows [[grid bug]]s to move one step diagonally. |} == Windows-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Patch!!Description!!Additional info |- |{{va|W341-13}} |{{bugstatus|Fixed}} 2004-Jan|| ||"Lock Windows" menu item has wrong checkmark at startup | || |- |{{va|W341-14}} |{{bugstatus|Fixed}} 2004-Jan|| ||[[Message window]] does not update properly if resized. | || |- |{{va|W342-6}} |{{bugstatus|Not a bug}} 2004-Jan|| ||Checkboxes are drawn wrong. | || |- |{{va|W343-1}} |{{bugstatus|fixed}} 2006-May|| ||Redirecting [[score]] output through a pipe doesn't work. | ||See commit {{/commit|3e2f7f946db9758b6a312fb9563d2fe642b93a07|3e2f7f...}}. |- |{{va|W343-2}} |{{bugstatus|Not a bug}} 2004-Jan|| ||Windows 98 is unable to load [[tiles]] that are too large. This is an OS issue. | || |- |{{va|W343-3|[[W343-3]]}} |{{bugstatus|fixed}} 2006-Sep||{{Bilious|313}}||Under the Polish version of Windows 2000 SP4, screen output with a raster font shows wrong characters for many [[dungeon features]]. | ||See commits {{/commit|ea80f61b6fb620ebb8b1031e546e6f8897ba2835|ea80f6...}}, {{/commit|94b66d0be5bd6cdcc9ad5f1bebf7c1f5d1e1dbbf|94b66d...}}, and commit 54abb4...; probably also relies on {{/commit|253bf359af4a34ca051bcb008a2043a8d7125911|253bf3...}} and all the intervening follow-up Unicode SYMSET stuff. |- |{{va|W343-4|[[W343-4]]}} |{{bugstatus|fixed}} 2004-Feb||{{Bilious|313}}||Keyboard may stop responding after locking or unlocking a door when using altkeyhandler=[[nhraykey.dll]] | || |- |{{va|W343-5}} |{{bugstatus|Fixed}} 2005-Jan|| ||Error messages early in the game startup sequence may flash by unreadably. | ||See commit {{/commit|7b83a76bffdcef9f07c46810e63e5359dbc7cd86|7b83a7...}} |- |{{va|W343-6}} |{{bugstatus|Fixed}} 2006-May|| ||Attempting to start NetHack from within a zip utility doesn't work (this is not a bug) and gives a misleading error message panic Cannot open dungeon description - "dungeon" (this is the bug). | Go back to the installation instructions and finish the install. |See commit {{/commit|1a01343c6386ad5e75a0e35ae8393d8338fe22c6|1a0134...}}. |- |{{va|W343-7}} | {{bugstatus|Open}} -|| || Using both nethack.exe and nethackW.exe can cause nethackW.exe to display the top scores list in a series of windows. |} == X11-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Description |- |{{va|X343-1}} |{{bugstatus|fixed}} 2004-Oct||The scrollbar for a text window may be missing when needed. | ||See commits {{/commit|4c9d16195370ca329140be7e9e3ab89e06f4abcf|4c9d16...}} and {{/commit|a6bff50803615c6e4c5eab891058941846237974|a6bff5...}} |- |{{va|X343-2}} |{{bugstatus|fixed}} 2005-Mar||[[use_inverse]] is broken in [[tty]] mode. | || |- |{{va|X343-3}} |{{bugstatus|fixed}} -||[[Sanity check]] for mouse position after window resize is wrong. |} == Linux-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Description |- |{{va|L343-1}} | {{bugstatus|fixed}} -|| Window resize is not supported by default. |} == Macintosh-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Patch!!Description!!Additional info |- |{{va|M343-1}} |{{bugstatus|fixed}} 2004-Aug||[http://www.nethack.org/v343/bugmore/src-diff-mac.txt DevTeam]||Release code does not build under Carbon.||This patch does not apply cleanly. |Possibly related commits include {{/commit|a744b6b5bf53faaaa333167ff2ada68225e17c72|a744b6...}} {{/commit|3b2efac99ce03a53589f3d71ad6760258e277bc0|3b2efa...}} {{/commit|f4322a56fbb5ec4b348371e6a2f90794948d129a|f4322a...}} {{/commit|e0c659435f6a5b0090f78f5b174a3853b15de9bf|e0c659...}} b7a43f... |- |{{va|M343-2}} |{{bugstatus|Open}} 2004-Sep|| ||nethack-343-mac-term.pkg.sit only: "No write permission to lock perm!" error. Only happens on clean installs of 10.3.x (not upgraded systems). (See M343-3 for 10.4.)|| | ||Maybe see commits 0c8e8b... and/or d5ea21... |- |{{va|M343-3}} |{{bugstatus|Open}} 2005-Jun|| ||nethack-343-mac-term.pkg.sit only: "No write permission to lock perm!" error. Only happens on 10.4 (See M343-2 for 10.3.)|| | ||Not sure, maybe one of the following: d8d88f... 168651... ac308b... eab697... 274049... 284653... |- |{{va|M343-4}} |{{bugstatus|Open}} -|| ||In the Qt port, {{kbd|Command|Z}} crashes the game and prevents it from restarting.|| |} == Qt-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Description |- |{{va|Q341-1}} |{{bugstatus|Fixed}} 2004-Jan||Randomly generating characters doesn't always follow user requests. | || |- |{{va|Q341-3}} |{{bugstatus|Open}} 2004-Jan||[Mac only] {{kbd|q}} and {{kbd|/}} keys send additional characters when pressed. | || |- |{{va|Q343-1}} |{{bugstatus|Open}} 2004-Jan||[[Explore]] or [[debug mode]] only: {{kbd|ctrl|x}} doesn't show the [[intrinsics]] screen. | || |- |{{va|Q343-2}} |{{bugstatus|fixed}} -||Saved games are not found if the game is built with the prefix option. |} == Windows-CE-only bugs == {| class="prettytable sortable striped" !Name!!Status!!Description |- |{{va|CE343-1}} |{{bugstatus|Not a bug}} 2006-Jan||Attempting to load an alternative [[tile set]] fails. | || |- |{{va|CE343-2}} |{{bugstatus|fixed}} 2009-Nov|| Help text windows close immediately. | ||See commit {{/commit|142f13de3f2362666b3973e928a1449f8250c170|142f13...}}. |- |{{va|CE343-3}} |{{bugstatus|fixed}} 2009-Nov|| Action button points to wrong screen location. | ||See commit {{/commit|142f13de3f2362666b3973e928a1449f8250c170|142f13...}}. |- |{{va|CE343-4}} |{{bugstatus|fixed}} 2009-Nov|| pocketpc: menu window closes if scrolled off top or bottom | ||See commit {{/commit|142f13de3f2362666b3973e928a1449f8250c170|142f13...}}. |- |{{va|CE343-5}} |{{bugstatus|fixed}} 2009-Nov|| Input is translated when command helper is hidden. | ||See commit {{/commit|142f13de3f2362666b3973e928a1449f8250c170|142f13...}}. |- |{{va|CE343-6}} |{{bugstatus|fixed}} -|| Text window does not scroll left on left arrow. |} == Build-from-source bugs == {| class="prettytable sortable striped" !Name!!Status!!Description |- |{{va|S343-1}} |{{bugstatus|Open}} 2004-Jan||gnome port refers to file t32-1024.xpm for large tiles that doesn't exist | || |- |{{va|S343-2}} |{{bugstatus|fixed}} 2006-Jan||1x1 room in [[special level]] can trigger [[panic]] due to off by one error (does not affect official room set) | ||#H30, see commit {{/commit|e2dd0a12ae0ac734a5776324d0e0eec1fbbb5542|e2dd0a...}} |- |{{va|S343-3}} |{{bugstatus|fixed}} 2006-Jul||makedefs may fail to compile if sizeof(time_t) != sizeof(long) | ||See commits {{/commit|699330928d9a59c2a22e82a01de8aba4e00b32ac|699330...}}, {{/commit|90f640a93510ce1b654c0b138223c3e2782a2009|90f640...}}, {{/commit|9c79bb275862d382e884a602c32665f958901504|9c79bb...}}, {{/commit|d611cd76c5fca843b132756a0c6668fe83bb488b|d611cd...}}, {{/commit|98a09101b1f30558c891ab06ccafdf55d32a0a7b|98a091...}}, {{/commit|dafb1c089ecf2f3b1a538fa529a7834f429a8053|dafb1c...}}, maybe {{/commit|65e12e036264faa2872b1dba426dbc7b1fad7dd8|65e12e...}}, and possibly {{/commit|003aea0ce3707c444a5bcee88c186ffd6b81bc5e|003aea...}}, {{/commit|999424aecc96e1c5481e50df92006b35ac5c9d3d|999424...}}, {{/commit|00768fce8baba4ef5cb23caeb38eb4675327fe6b|00768f...}}, and {{/commit|e9a6ed37667bede7cf3ba850cf4a9bfc911e50cb|e9a6ed...}}. |- |{{va|S343-4}} |{{bugstatus|fixed}} 2006-Jul||NetHack does not compile under Microsoft VC2005. | ||See commits {{/commit|d09c37423959274c02a3abc0f1ac3ba7c7348ce5|d09c37...}}, {{/commit|174b985267e9a02aa3f1abbfdd3dbb49b0f57796|174b98...}}, {{/commit|6adc731634b653ae06e7bf0569c0a9f5a3e3c0fc|6adc73...}}, {{/commit|7394b0a353c07207556572f4df3f68f7c4016796|7394b0...}}, {{/commit|96c61630191e5b4d9748e538d5e8a06c755ea072|96c616...}}, {{/commit|e822fc1c6072d2a806642fac7bd36fcb8c913df9|e822fc...}}, 57e65a..., eef9a5..., cf9f8d..., {{/commit|557f94c83af11a1333a0af01e2dd94f044cfd5ca|557f94...}}. |- |{{va|S343-5}} |{{bugstatus|fixed}} 2007-Feb||The prototype and definition for finish_map don't match properly. | ||See commit {{/commit|c937cc0091e859c70cdc1728cbe0b008087b17ff|c937cc...}}. |- |{{va|S343-6}} |{{bugstatus|fixed}} 2007-Mar||Game does not compile under FreeBSD 6.1. | ||#H264, see commit {{/commit|57d55b8e121d4cebb47ae3abee975b20f1aeec71|57d55b...}}. |- |{{va|S343-7}} |{{bugstatus|fixed}} 2007-Nov|| DLB doesn't work under VMS if a file used by NetHack and without a dot in its name matches a VMS logical name. | ||#H1409, see commits {{/commit|a675cc6ed7523a1881b4e94b1942db0466e9442b|a675cc...}} and {{/commit|96247e7fd971e2a5ee85472ba0891486cd0c2406|96247e...}}. |- |{{va|S343-8}} |{{bugstatus|fixed}} 2007-Dec|| NetHack does not compile under Microsoft VS2008 Express Edition. | || |- |{{va|S343-9}} |{{bugstatus|fixed}} 2007-Dec|| If time_t changes from 32- to 64-bits due to (e.g.) compiler upgrades, save files will not be compatible between old and new builds. | ||See commits {{/commit|d430db0718871863338be262ceed70ad37d3864b|d430db...}} and {{/commit|67d5fb148106501258f546ecb421fb2fb407a570|67d5fb...}}. |- |{{va|S343-10}} |{{bugstatus|fixed}} 2007-Dec|| Windows 64-bit mode compile produces warnings in random.c. | ||See commit {{/commit|9c3f6f78b9379084efa4bffad57f9cbc6214680a|9c3f6f...}}. |- |{{va|S343-11}} |{{bugstatus|fixed}} 2007-Dec|| Smartphone keyboard does not work. (Possible reference to: The [http://www.heise.de/mobil/handygalerie/o2/xda-cosmo-1006/ XDA Cosmo] aka [http://forum.xda-developers.com/forumdisplay.php?f=309 HTC S620] is a Windows Mobile smartphone with a keyboard, yet Nethack insists on mapping every command to the twelve keys 0-9*#.) | ||See commit cdb194.... |- |{{va|S343-12}} | {{bugstatus|Fixed}} -|| Game may fail to compile or give warnings if sizeof(char *) != sizeof(int). |} == Bugs not mentioned on the DevTeam's website == {| class="prettytable sortable striped" !Name!!Patch!!Description |- |C343-204 NM343-1|| || The hero can teleport on a non-teleport level: Get engulfed by a tame engulfer using conflict, end conflict, apply a magic whistle. | |- |{{anchor|}} NM343-2|| || The boulder from a [[rolling boulder trap]] can be generated on top of a lava pool. {{refsrc|trap.c|1584}} | |- |{{anchor|}} NM343-3|| || It is impossible to paste (e. g. "ElberethElbereth") into the windows tiles build. This works on OS X, however. | |- |{{anchor|}} NM343-4|| || The game sometimes behaves as if a series of spurious non-attacking movement commands were typed after #looting a container. | |- |{{anchor|}} NM343-5|| || Confused #looting a throne does not destroy it. | |- |{{anchor|}} NM343-6|| || The "hilite_pet" option does not work on monsters only seen due to the monster detection spell. | |- | C343-391 ? NM343-7|| || Polymorphing a cloaked pet mimic (by whistling it onto a polytrap) does not unhide it, even if it turns into a non-mimic. | |- |{{anchor|}} NM343-8|| || You can reliably trigger [[clairvoyance]] ([[aligned priest|donation]], [[cornuthaum]], [[amulet of yendor|Amulet]]) by far-looking {{kbd|;}} or wall-walking on turns divisible by 15 until your surroundings are mapped. | |- |{{anchor|}} NM343-9|| || Killing a monster with a rolling boulder trap breaks pacifist conduct if and only if the trap was ''not'' known. | |- |{{anchor|}} NM343-10|| [http://l.j-factor.com/nethack/bribe.diff "L" (Leon Arnott)] ||You can't bribe the [[watch]]. It's debatable if this qualifies as a bug. | |- |{{anchor|}} UNL-080 and UNL-081|| ||Jabberwocks can wield things and hit monsters with them, but monsters will not get petrified, take silver damage, etc. ([http://groups.google.com/group/rec.games.roguelike.nethack/browse_thread/thread/d11ced6ca647d34c/9ba52c38dc9c4390#9ba52c38dc9c4390 Report]) | |- |{{anchor|}} NM343-12|| || Declining to attack a peaceful monster still burns nutrition without using up the turn. | |- |{{anchor|}} NM343-13|| || Declining to kick a peaceful monster still uses up a turn and wakes nearby monsters. | |- |{{anchor|}} NM343-14|| || Turns do not alternate correctly if the player has 24 movement energy exactly, and a monster has at least 24 movement energy. ([[Bugs in NetHack 3.4.3/Reports#Turn_alternation_failure_with_24_movement_energy|Report]]) | |- |{{anchor|}} NM343-15|| || Having multi-turn armor stolen by a nymph or monkey while you're putting on a helm of brilliance or gauntlets of dexterity can leave your current and maximum stats permanently affected. | |- |{{anchor|}} NM343-16|| || Lifesaving during slow [[engraving]] causes the engraving to appear on the ground before it should be completed, but (even if an [[Elbereth]]) not be effective at scaring monsters until it would have been completed. ([http://groups.google.com/group/rec.games.roguelike.nethack/msg/6cdc78c171a41545 ''rgrn post'']) Teleportitis while engraving has a similar effect: at the new location, you still work on the engraving on the old spot. | |- |{{anchor|}} NM343-17|| [https://github.com/sgrunt/GruntHack/commit/628c7ecac54ef8f55f09ae97e4e1e59e84e69dd4 GruntHack] || [[Prayer]] does not protect from [[stinking cloud]]. ([http://groups.google.com/group/rec.games.roguelike.nethack/browse_thread/thread/fde6cafb958fdee6# rgrn post by Grunt]) | |- |{{anchor|}} C343-60|| || While using #twoweapon, if slippery fingers cause both weapons to slip from your hands, on the same turn, the messages can seem rather odd. ([http://groups.google.com/group/rec.games.roguelike.nethack/browse_thread/thread/b65233b8c38c94b9 rgrn post]) | |- |{{anchor|}} NM343-19|| || [[Pray]]ing{{refsrc|pray.c|1566}} or [[fainting]]{{refsrc|eat.c|1194}} resets the "sound" [[option]] to true. | |- |{{anchor|}} NM343-20|| || Freshly slain corpses stack inconsistently: Say there is a stale stack of corpses on your altar. A way of making the fresh corpses created not get 'oldified' by the existing stale stack is to blind yourself when killing the new puddings; somehow this causes the newly generated corpses to be in a different stack. | |- |{{anchor|}} NM343-21|| || Moving with the {{kbd|m}} or {{kbd|H}}{{kbd|J}}... commands into a [[warning]] symbol attacks (and stones you if applicable) if and only if it does not cover up an {{white|I}} known from previous searching or movement. (see also: [[m]], todo: document at [[cockatrice]], [[warning]], [[stethoscope]].) Things are even more complicated if you are blind, or if there are invisible monsters you can't see. Testing a blind player with a peaceful shopkeeper: If you apply a stethoscope and it says Akalapi is there, and then "you move into it", without "Pardon me, Alikapi.", and he doesn't get angry. | |- |{{anchor|}} NM343-22|| || If you rename the statue or corpse of a unique monster, then reanimate/revive it, the unique monster will keep its new name permanently (and also gain a "the" prefix if its actual name has one). | |- |{{anchor|}} UNL-035|| || Wielding or alternate-wielding or quivering a potion of blindness will make you resist blindness from yellow lights and archons. [[Bugs_in_NetHack_3.4.3/Reports#Wielding_potions_of_blindness_confers_blindness_resistance|(report)]] | |- |{{anchor|}} NM343-24|| || If the player dies and is lifesaved, then the game will leave them [[helpless]] until the next turn, except if they were repeating a command using a numerical prefix and at least one more repeat is left, in which case they are not left helpless and (if they died while performing the action, rather than on a monster turn) the movement energy used to perform the action is refunded. | |- |{{anchor|}} NM343-25|| || Picking up gold doesn't honor the setting of [[Pickup burden|pickup_burden]] if the game is compiled without [[Compile-time_options#GOLDOBJ|GOLD_OBJ]] (no prompt when the [[encumbrance]] level is exceeded). | |- | NM343-26|| || {{anchor|foocubus_disparity}}[[Demon#Demons_summoning_demons|Demon gating]] produces somewhat more incubi than succubi, especially on lower dungeon levels. Cause: [[Makemon.c#line1352]]. ([[User:Ilmari Karonen]] computed exact number some time ago.) | |- |{{anchor|}} NM343-27|| || A [[des-file format#SUBROOM|SUBROOM]] with random size and location is always generated at the top or left edge of the parent ROOM. | |- |{{anchor|}} NM343-28|| [http://bilious.alt.org/~paxed/nethack/nh343-impossible.diff Fix from Pat Rankin] || impossible() can mangle the parameter values. | |- |{{anchor|}} NM343-29|| || Jumping into portals with an item immediately before the portal prints messages out of order, and also autopickups the item (despite jumping over items not normally picking them up). ([[Bugs_in_NetHack_3.4.3/Reports#Jumping_into_portals_can_print_messages_out_of_order_or_incorrectly_pick_up_items|report]]) | |- |{{anchor|}} NM343-30|| || The travel command gets interrupted by engravings, even by dust engravings while blind. In every other respect, the game behaves as if you cannot feel the dust engraving while blind. ([http://www.gamefaqs.com/boards/582497-nethack/65706611/738643810 first observed by JoveHack]) | |- |{{anchor|}} UNL-051|| [https://github.com/Bulwersator/UnNetHackPlus/commit/6e49c2972e68cfeb7e1a8d9a60bdf3750848d77a UnNetHackPlus] (note [https://github.com/Bulwersator/UnNetHackPlus/commit/161d691aefdbb8cdd050a9d6de6fcbdb6eaef9fc preceding refactoring] || Statues/figurines of golems hit with stone-to-flesh spell are [[Trap.c#line423|supposed]] to turn into flesh golems, not meatballs. | |- |{{anchor|}} NM343-32|| || A player vampire lord who is wearing water walking boots and polymorphs into a non-flying form, will wet his stuff despite wearing water walking boots. A potion of levitation prevents this. ([http://bilious.alt.org/rgrn/?128317,128319,128321-128323,128336,128337,128339-128343#p128339 original report], [http://bilious.alt.org/rgrn/?128317,128319,128321-128323,128336,128337,128339-128343#p128342 source pointer], see also [[bug#C343-193|C343-193]]) | |- |{{anchor|}} NM343-33|| [https://github.com/Bulwersator/UnNetHackPlus/commit/e451c45ac70c367b56bd39792b6899175d7e3e1a UnNetHackPlus] || Stethoscope reports unaligned monsters as chaotic | |- |{{anchor|}} NM343-34|| [https://github.com/Bulwersator/UnNetHackPlus/commit/c786ec52c46f7f22bbaee3a1a15748013a1b9806 UnNetHackPlus] || Missing foo_on/foo_off calls for objects with strange delay values (this bug was not detectable by players, but after adding special effects for wearing affected armor [for example: fedora] code was not working properly) | |- |{{anchor|}} NM343-35|| [https://github.com/Bulwersator/nethack-3.4.3-bugfix/commit/bb487fcc5cf961367ac79e6a1f8bf8a597bf3d7f UnNetHackPlus] || Color of mithril objects is wrong | |- |{{anchor|}} NM343-36|| [https://github.com/Bulwersator/UnNetHackPlus/commit/f5b8fe9e5608e531009867907d39dcd5217ea877 UnNetHackPlus] || Four shopkeeper names disappeared in NetHack 2.2a ([https://groups.google.com/forum/?fromgroups=#!topic/rec.games.roguelike.nethack/yFfMPYM_hLU report]). | |- |{{anchor|}} NM343-37|| [https://github.com/Bulwersator/UnNetHackPlus/commit/0f47db8c229f3e22b8b43c6db2739f565ffc5a7a UnNetHackPlus] || Player polymorphed into gremlin may multiply on fountain during levitation. | |- |{{anchor|}} C343-217|| || some testing: I threw 13 daggers at a fog cloud from inside; on the 13th dagger, "You destroy the fog cloud! You see here 12 blessed +0 daggers." but after that there were 13 daggers (as confirmed by the : command, too). So at least the message is wrong, even if the dagger isn't really lost. | |- |{{anchor|}} NM343-39|| || Wands of teleportation do not auto-identify when you zap yourself. | |- |{{anchor|}} NM343-40|| || Corpse stacking ignores age. Easy to test with sacrificing - produce lizard corpse, drop on altar, wait till it is too old for sacrificing, produce new lizard corpse, drop it on altar. Corpses will stack and both will be too old for sacrifice. Now produce next lizard corpse and sacrifice it to confirm that "Nothing happens" is caused by old age of offered corpse. | |- |{{anchor|}} NM343-41|| || Pick up unpaid oil potion in shop, lit it, pay Fuel Tax, drop and sell it for more than you lost on Fuel Tax | |- |{{anchor|}} NM343-42|| || Attacking with polearm and dealing no damage will not violate conduct - see [[Apply.c#line2421]] in use_pole function. | |- |{{anchor|}} NM343-43|| [https://github.com/tung/NitroHack/commit/f71440b50978c44587b58c1f2d6c39aedd8474b7 NitroHack by tung] || fleeing monsters getting stuck in corridors | |- |{{anchor|}} NM343-44|| {{Bilious|165}} || Two bugs relating to items vanishing from cursed bags of holding. 1) It doesn't use up a turn. 2) If it causes you to become unencumbered, the message saying so doesn't come until the following turn. | |- |{{anchor|}} NM343-45|| || When a tileset other than the official tileset is used (which can be accomplished even in apparently secure setups), it's possible to distinguish between items with the same unidentified appearance (such as [[gem]]s, [[bag]]s, or [[musical instrument]]s), or to tell the real [[Amulet of Yendor]] apart from imitations). ([[Bugs_in_NetHack_3.4.3/Reports#Alternative_tilesets_can_spoil_the_identity_of_bags.2C_gems.2C_instruments.2C_fake_Amulets|Report]]) | |- |{{anchor|}} NM343-46|| || Removing [[red dragon scale mail]] in lava has no negative effects, even if the player is not otherwise fire resistant. ([[Bugs_in_NetHack_3.4.3/Reports#Removing_red_dragon_scale_mail_in_lava_causes_no_bad_effects|Report]]) | |- |{{anchor|}} NM343-47|| || Teleporting onto a [[sink]] while equipping [[levitation boots]] (e.g. due to a [[quantum mechanic]] attack) crashes the game. ([[Bugs_in_NetHack_3.4.3/Reports#Crash_when_teleporting_onto_a_sink_while_equipping_levitation_boots|Report]]) | |- |{{anchor|}} NM343-48||[https://github.com/Chris-plus-alphanumericgibberish/dnethack/commit/661f1f385359dc8a6a8c41b53d645c6ba5a31e36 Patch] (Although this is the dnethack github repository, this is a general patch) || If you [[dig]] downwards on a [[grave]], you may dig up a corpse or a zombie, and may be punished with an alignment penalty. If you zap a [[wand of digging]] downwards on a hard-floored level, the same thing happens. But if you BREAK the wand of digging instead, it just creates pits. | |- | NM343-49|| || Reading a non-blessed scroll of amnesia is meant to forget at least one spell, and possibly all; instead it forgets exactly one spell.([https://groups.google.com/forum/#!original/rec.games.roguelike.nethack/f8qoQBKooBk/e9HcuVfKx4UJ Report]) |} == Unlisted Bugs Addressed by the Dev Team == {| class="prettytable sortable striped" !Name!!Status!!Description!!Notes |- | UNL343-001 || Unlisted || Flying hero cannot easily get out of a pit. || See commit {{/commit|c90746c670fe455c9a41168ba0f4bc7929136ba5|c90746...}}. |- | UNL343-002 || Unlisted || Exploding bag of holding can leave stale pointers in its wake. || Fixed but apparently never listed, see commits {{/commit|8414b5214fbbdd9e27ecb2de69263c30f302e560|8414b5...}} and {{/commit|786b810293c0a63235e4a4e50901979454939aec|786b81...}} and {{/commit|01373731e551eac1c38b0659e56bbdfa031acd47|013737...}} and {{/commit|556b64e797e2193390ab5d84a07a71f261ea930f|556b64...}} |- | UNL343-003 || Unlisted || Killing a monster with a potion of invisibility can cause out-of-order messages. || See commit {{/commit|361e020847650399381e4aeca1627b2f24ca236c|361e02...}}. |- | UNL343-004 || Unlisted || Objects dipped in acid do not erode when they should. || See commit {{/commit|7cb4b9d6622e9466bc7762c9ca216b17c17d1000|7cb4b9...}}. |- | UNL343-005 || Unlisted || Confirmation for entering Gehennom can appear out of sequence if the hero has levelported down before using the Valley stairs || See commit {{/commit|7364f73ce7757e8308c5672b047f3d8d1283e8c8|7364f7...}}. |- | UNL343-006 || Unlisted || Pets with keys get the wrong flag set and so do not use them, and related bugs. || Fixed but apparently never listed, see commits {{/commit|c1393e508f05dda4c32b292d202c6bc82f48a354|c1393e...}} and {{/commit|74f08dcb224c063dfc71d2e501e6c5ac30fe3714|74f08d...}} |- | UNL343-007 || Unlisted || Grammar: "thy" is sometimes used before words starting with a vowel; it should be "thine" || See commit {{/commit|940a70d6aefb9e123179bffd800b4c15fcfd30e4|940a70...}}. |- | UNL343-008 || Unlisted || Player can informally determine the (type) identity of certain items without using resources or even turns. || Fixed but apparently never listed, see commits {{/commit|d5be1ff3f1d7e95f6f9c58d837795af62dcceb1c|d5be1f...}}, {{/commit|c2e8fb61b83b0534e04d669926f0f26c33eeb5b0|c2e8fb...}}, {{/commit|bcb9d35fe32d123f380e6a5d3c0bff33e0632a24|bcb9d3...}}, and {{/commit|e181efb600a2055b405c73e9bc16ce431bd69d9e|e181ef...}}. |- | UNL343-009 || Unlisted || Burried or carried chests may miss out on magical trap detection. || See commit {{/commit|bdf85bfa84eabfd5a94dcfabd9756d02d02eb964|bdf85b...}}. |- | UNL343-010 || Unlisted || Certain objects can be destroyed more than once in lava, causing a panic || Fixed but apparently never listed, see commit {{/commit|baff3bc88b64d5681e2d2ac9f7ba10e27ffe1c3f|baff3b...}} |- | UNL343-011 || Unlisted || Messages about not being able to reach as an unskilled rider may be poorly worded in some cases. || Fixed but apparently never listed, see commit {{/commit|4327fc88af07d3f73deaaae5438df968f5de0433|4327fc...}} |- | UNL343-012 || Unlisted || Poorly worded message can occur as a result of human sacrifice when you cannot see invisible. || Fixed but apparently never listed, see commit {{/commit|bd3a5466dd4fafa050e8a6d109b13491a132ea4a|bd3a54...}} |- | UNL343-013 || Unlisted || Uncreated statues of stoning-resistant monsters can count against extinction limits. || Fixed but apparently never listed, see commit {{/commit|aa77c621d617ec9321e4b540fc10c15470da6157|aa77c6...}} |- | UNL343-014 || Unlisted || Level arrival messages can appear out of sequence. || Can happen if player arrives via stairs while flying. This bug cannot be triggered in 3.4.3. See commit {{/commit|ff553c6995a57f0c153a79fd0c20646ac2df7ad7|ff553c...}}. |- | UNL343-015 || Unlisted || Falling into lava can cause inappropriate messages. || You burn to a crips, even if you are e.g. a water elemental. See commit {{/commit|abb47e6fc6502c5a64e07cb24ab14720b12fbf8a|abb47e...}}. |- | UNL343-016 || Unlisted || Stat differences between baby and adult long worms are incorrect. || See commit {{/commit|6bcfa8f88bce1bbd5351c27ecf3da2782d646699|6bcfa8...}}. |- | UNL343-017 || Unlisted || Message when fiding a hidden unnamed pet does not indicate its tameness. || See commit {{/commit|a732a87ee2b52a508fb2ed7168c2fed755c859cd|a732a8...}}. |- | UNL343-018 || Unlisted || Unidentified wands may give confusing messages about an object is on an open door. || Rather arguable. See commit {{/commit|354f4254bc796d284a2bd0838b1f70108df4726b|354f42...}}. |- | UNL343-019 || Unlisted || Some quest-related messages don't really make sense. || See commit {{/commit|03185043d88c3779f4456cb8ab423ee1a963dd7c|031850...}}. |- | UNL343-020 || Unlisted || Eating or polymorphing gold does not anger a vault guard; throwing the gold to him does. || See commit {{/commit|ecb98e019c4b90d42b652f232e34f721acd44977|ecb98e...}} for the eating part; see commit {{/commit|bd172eb167a0082e4882b1b02afe0970c0d6896b|bd172e...}} for throwing. |- | UNL343-021 || Unlisted || Hero can tell how quietly he walks while levitating. || See commit {{/commit|d21d3d5ca84e1516283ea481dc6e2e5d2cbc7053|d21d3d...}} |- | UNL343-022 || Unlisted || A shopkeeper won't shake his head when he should. || See commit {{/commit|d736570d0122daa6c03cd4c06ca0d0751856ecb4|d73657...}} |- | UNL343-023 || Unlisted || Attribute gain or loss may be reported when it does not occur, due to equipment. || See commit {{/commit|bb8ec3e1d5598a4f217e62f7e30c8af925d9e80a|bb8ec3...}} |- | UNL343-024 || Unlisted || Being drained while polymorphed can give misleading messages. || See commit {{/commit|d25ede081997fcfe6bcb6879b7914f76a78bc8bd|d25ede...}}. |- | UNL343-025 || Unlisted || Objects that become wielded when applied do not respect the pushweapon option. || See commit {{/commit|9631e2b691afe22c237020a02068de0c55d2b1ae|9631e2...}}. |- | UNL343-025 || Unlisted || When dragging a punishment ball, chain does not remain between player and ball. || H216, see commit {{/commit|7272de6881a94865566c461aeb734c2d980e3852|7272de...}}. |- | UNL343-026 || Unlisted || Bugles don't wake nearby creatures (except soldiers). || #H143, see commit {{/commit|d04a0f808c05b32e2472599c8c97a40337b5cb6b|d04a0f...}}. |- | UNL343-027 || Unlisted || In the tty and Amiga ports, long query prompts could cause panics. || Reported by NAO. See commits {{/commit|3dc97916853f04d4332aaa37cdc9800060114351|3dc979...}} and commit {{/commit|054a74d3781ee31e7ceea7fe1ba543808b5b7c24|054a74...}}. |- | UNL343-028 || Unlisted || Shop queries can cause panics. || See commits {{/commit|9315307df266d7b1442410376f123c208c01a3c7|931530...}} and {{/commit|39117162977acb4fbe5d678b84df76fd752c165e|391171...}}, not sure if {{/commit|93b378fac61d7e84dc690532f3567d24f557dadf|93b378...}} may also be related. |- | UNL343-029 || Unlisted || Containers behave oddly in shops; contents are not always fully accounted for. || See commits {{/commit|43e22a13891ed384c354725b0233d3fe96b85a1c|43e22a...}}, {{/commit|4e25ab378b553c0110afc4ce395751e6446e4065|4e25ab...}}, {{/commit|9d8f6fdc8ec182028be15abce3ea827aa6fef5fd|9d8f6f...}}, {{/commit|bbda8102b5a027c1ba0a20d06a0eda40cf1f17c9|bbda81...}}, {{/commit|bc9f91fce55bb3c4ad08dec9c40f141b165de5fb|bc9f91...}}, {{/commit|0a7c5d6ad2b36074692065d0d98cfd3e09ff5bed|0a7c5d...}}, {{/commit|ef2085bcafcd9ad1a45db43fa5212a62da9bbd52|ef2085...}}. |- | UNL343-030 || Unlisted || Objects generated via use of unpaid items are not always owned by the shop when they should be. || See commit {{/commit|1e0960f8ef2c6fe07a34a8646aeae4ba20e28030|1e0960...}}. |- | UNL343-031 || Unlisted || Some shopkeeper messages were issued incorrectly, were excessively verbose, or failed to account for player characteristics. || See commits {{/commit|0a7c5d6ad2b36074692065d0d98cfd3e09ff5bed|0a7c5d...}} and {{/commit|b5633d17c35c41fc48b930b310c5ac252cdcfd29|b5633d...}}. |- | UNL343-032 || Unlisted || Deaths to cockatrices are sometimes reported incorrectly on tombstones and in bones. || See commits {{/commit|2fa9bd03014830ee2cc046d90b7be9ec8679a463|2fa9bd...}} and {{/commit|a29bf9d63dba22d216be9c638faee168e93acaad|a29bf9...}}. |- | UNL343-033 || Unlisted || If levitation times out when entering a trap, messages can seem to be duplicated if no monsters attack. || See commit {{/commit|6a081301c62e01fe5402a4f207d87afbb635c064|6a0813...}}. |- | UNL343-034 || Unlisted || Some monsters can be slimed or otherwise eliminated that should be immune. || See commits {{/commit|dd4f4efb595a605762f42080f4dcdb0ac5e96e80|dd4f4e...}} and {{/commit|f834fdbdd084da5e51d2c4998b3a85fc8866ab18|f834fd...}}. For ghosts, see C343-81. |- | UNL343-035 || Unlisted || Hero can resist blinding in unexpected ways. || Quivered potion of blindness, see commit {{/commit|95729beb4a6bb5a0fa4a7e277a40c114e0767d97|95729b...}}. |- | UNL343-036 || Unlisted || Information can be leaked (in a minor way) when the game mentions an object you have not seen. || See commit {{/commit|59354953cced79ec3ecce17c0541f8b451345d67|593549...}}. |- | UNL343-037 || Unlisted || Dipping worn items can cause results it should not. || Cursed worn armor becomes not worn when polymorphed, see commit {{/commit|8d86a87a7bfc592897bceeca522b28754f99799f|8d86a8...}}. Related to C343-229. |- | UNL343-038 || Unlisted || Intended feedback was not given when sacrificing the Amulet on an ordinary altar. || See commit {{/commit|1505e3e7d722a9f6e6714f61a9104ef225ccc312|1505e3...}}. |- | UNL343-039 || Unlisted || Technical problems can result if stacks merge when a monster dies while multi-firing. || See commit {{/commit|124040bcb909a107ff2f955fabf967e6913f3f10|124040...}}. |- | UNL343-040 || Unlisted || Activating a statue trap did not always result in an awake, hostile monster. || See commits {{/commit|f93b3837d80bef9495b5ddc175967187d856235f|f93b38...}} and {{/commit|4b3b8b40473e0e948525eb1933925450df553a04|4b3b8b...}}. |- | UNL343-041 || Unlisted || Monsters did not use ranged attacks in some situations where they should. || Shooting past boulders, like the player can do. See commits {{/commit|f411d303ea1c8a464619e15c982fd796b3038044|f411d3...}} and {{/commit|4f77e8b15662e262bfc71bbde9eca386225a914d|4f77e8...}}. |- | UNL343-042 || Unlisted || The GOLDOBJ configuration is buggy. || See commits {{/commit|15122d269c99891360f90a66ea7d1a77234ef5ee|15122d...}} and {{/commit|0bd89ff28d81723c37d6d0a9d6d7dd4f504ac5ff|0bd89f...}}. |- | UNL343-043 || Unlisted || Games can become unrecoverable if hangup occurs in certain situations; plus assorted other hangup-related issues. || See commits {{/commit|f2d8a537187a9b46fac8028b1c6e232225a103d3|f2d8a5...}}, {{/commit|538b91ddc9def26d2cf2635774dd8904cb995682|538b91...}}, and especially {{/commit|b01f1f804fbeb80bb370f2535e0267e65fd8beeb|b01f1f...}} and {{/commit|151dcad8fa1da3190b5afbc39ae338022697dfb9|151dca...}}, plus {{/commit|72abae042b1744b533f471cd59bfba7364fac839|72abae...}}, {{/commit|697ec97812ffd55273921cc092808bb6f03a69c3|697ec9...}}, {{/commit|e93303eae4ca605d116a4c281541c55d53e67da9|e93303...}}, {{/commit|fdbc2c9e860a46500b6ddba74b6e383bd0f2e4d4|fdbc2c...}}, {{/commit|13b1aa6bc290a681990315f0bafe4d28ba1b5d4c|13b1aa...}}, {{/commit|47f052e7b8a1e65c04245b3f8943170ba4c3d25d|47f052...}}, {{/commit|dda8161ece15c69bb222e5c72ab8e5479a7eb8cc|dda816...}}, {{/commit|0f0f7190f32597a34dd29b64f38790d104a12df4|0f0f71...}}, {{/commit|aa97ea65b17a8d14d5c70151b3453f148a1c9e00|aa97ea...}}, {{/commit|c5450cbe5e4a6f6db13c7da6c66d6c4477c02cde|c5450c...}}. |- | UNL343-044 || Unlisted || Engraving with an unseen empty wand can cause freed memory to be accessed. || See commit {{/commit|5b88c67d97caba2180ce21eaa2783216ef41c576|5b88c6...}}. |- | UNL343-045 || Unlisted || Command line options for game mode can be used in unintended ways. || See commit {{/commit|0ceebfc4b54dac968d1dfba7c4caf28e8c15284f|0ceebf...}}. |- | UNL343-046 || Unlisted || Hero could lock or unlock doors when this should not be possible. || See commit {{/commit|2feff50e33c83732f5b7c2872ff657234413bf9b|2feff5...}}. |- | UNL343-047 || Unlisted || Special sources of monster creation can cause out-of-sequence messages. || See commit {{/commit|e2f1ec76ace8ac0cb2a13644aaf59de3d0de8495|e2f1ec...}}. |- | UNL343-048 || Unlisted || Artifacts whose base item is not type-identified are listed incorrectly in some cases. || See commits {{/commit|e16a078655429ac3c5103da61ac75220ad45f47d|e16a07...}} and {{/commit|7a70ec2a0230ce779f2614d0abb2c3daed4c5741|7a70ec...}}. |- | UNL343-049 || Unlisted || Hero is not always subject to silver or bane damage when it would be appropriate. || See commits {{/commit|25527a63157eec805bc4c6baad35b62af24bd35e|25527a...}}, {{/commit|4fd36a4a55df04548689c74bc56cef660bef8fcb|4fd36a...}}, and {{/commit|98b7550059e0568810467e6ded44e3ee79251eac|98b755...}}. |- | UNL343-050 || Unlisted || It is possible for the player to produce a large number of magic tools. || See commit {{/commit|e91ff47ff0fd88fd5e5e7f956aa1bd19583229d5|e91ff4...}}. |- | UNL343-051 || Unlisted || Golem statues and figurines do not always revive as they should and in certain cases can cause a panic. || See commit {{/commit|d8a0f734815d6d0d81151c7222e63efbfe3f7cd4|d8a0f7...}}. |- | UNL343-052 || Unlisted || Monsters that can be generated with a boulder are too common in Sokoban. || #H165, see {{/commit|a7c73768954e448cb5864e6995e044b8cc62def4|a7c737...}}. |- | UNL343-053 || Unlisted || Bear traps don't do any physical damage. || See commit {{/commit|0b05ca9ee72e16c24a296f400703c5879b2fb4d0|0b05ca...}}. |- | UNL343-054 || Unlisted || Zapping a wand of cold could cause ice to melt sooner. || See commit {{/commit|985c74513e62f2e44482414c14e3ebb9b7c1ae40|985c74...}}. |- | UNL343-055 || Unlisted || Corpses rotting on ice use an incorrect formula. || #H174, no actual effect in 3.4.3, because ROT_ICE_ADJUSTMENT is 2. See commit {{/commit|b90a811a19c71e2fe13dcc4edeea2d97639900be|b90a81...}}. |- | UNL343-056 || Unlisted || Players and monsters sometimes change gender inappropriately. || Non-polymorph changing, e.g., lycanthropy. See commit {{/commit|3c58c3b2353bee9e0e0200dd12c112ba2288b5fa|3c58c3...}}. |- | UNL343-057 || Unlisted || Steed cannot be targetted by taming or charm monster while riding. || See commit {{/commit|7aaf588ef7fc50eb42ae27be295c11390781a5f9|7aaf58...}}. |- | UNL343-058 || Unlisted || Taming and charm monster give inadequate feedback. || #U1233, see commit {{/commit|7aaf588ef7fc50eb42ae27be295c11390781a5f9|7aaf58...}}. |- | UNL343-059 || Unlisted || Intelligent monsters are not smart enough to cure stoning or sliming when they could, and one method that should work for the player is not reliable. || See commit {{/commit|2aa7cb189b2cb29538279509d21ba9031da3763d|2aa7cb...}} for stoning. For sliming see commits {{/commit|9870c9aaa36fd6b77d50eefe5d983d6a84a5d53b|9870c9...}}k, {{/commit|c59d53049e675a1177bf31127175f96bc71e9034|c59d53...}}, {{/commit|696eaefbb522721c42c8237cfce5da7ce7b98627|696eae...}}, {{/commit|6d33acd2af10b9bca1cf795c55a4db49ac53e16d|6d33ac...}}, {{/commit|b85b3d47ffaa7a2c2bcf21086b5eda905ec07b39|b85b3d...}}. |- | UNL343-060 || Unlisted || Monsters sometimes don't hide when they should. || When the hero is away for a while. See commit {{/commit|62a33d981afc926d96a162c2247f94b2d29314c6|62a33d...}}. |- | UNL343-061 || Unlisted || Removal of monsters and their inventory does not clear worn flags first. || May not have visible symptoms in 3.4.3. See commit {{/commit|17240676605d483b706d9261248f9310ee9be20e|172406...}}; see also commit {{/commit|39533d5875d744fb17fc775bb629446eba4b845f|39533d...}}. |- | UNL343-062 || Unlisted || Explosions may be handled strangely when the hero is engulfed. || See commit {{/commit|6aff1bfad1b81dd515947ed503286d67fe1255a7|6aff1b...}}. |- | UNL343-063 || Unlisted || Mirrors sometimes interact strangely with invisibility. || See commit {{/commit|5ca566f0f2dbafd6c97a273aad040f070af2f45b|5ca566...}}. |- | UNL343-064 || Unlisted || Chance for a ridden steed to counterattack may be calculated incorrectly. || See commit {{/commit|61cd699405db5d54d3c1254d467c93661060e989|61cd69...}}. |- | UNL343-065 || Unlisted || The names of monster body parts are given incorrectly when the player is hallucinating. || Bug report: when hero is hallucinating, mbodypart() references still describe the limbs/appendages/etc. of a monster's true form rather than of the type of monster which gets described to the player. |- | UNL343-066 || Unlisted || Enlightenment messages for some properties can be misleading, depending on other properties. || See commit {{/commit|cac2dd4d33121f6a407928a5dec5b990840c98c4|cac2dd...}}. |- | UNL343-067 || Unlisted || Engulfing energy-drain attacks were not implemented, even though energy vortices are listed as having one. || See commit {{/commit|d0a7d150230b48c604f86aa39e18e6cdfe389675|d0a7d1...}}. |- | UNL343-068 || Unlisted || Scales embedded in your skin are inconsistently reported. || See commit {{/commit|3425a19dff334965e2f2d16e17b2b1615575c9a8|3425a1...}} |- | UNL343-069 || Unlisted || Potions thrown straight down while riding never hit your steed. || See commit {{/commit|e6b2d5c33d72f1d4f587cd8039da5500f3067d4a|e6b2d5...}}. |- | UNL343-070 || Unlisted || Certain objects interact incorrectly with blindness when they change appearance. || See commits {{/commit|403dd4ef951627eaf677083c697d646068ee41a1|403dd4...}}, {{/commit|9269642f2a3957d5759e30352bb8eb44a081cde2|926964...}}. |- | UNL343-071 || Unlisted || Dormant code contained an incorrect reference to bigroom. || See commit {{/commit|7ffa0780a683633127ede991d65db1c06c1cd76a|7ffa07...}}. |- | UNL343-072 || Unlisted || Amnesia effects can be preemptively mitigated and/or exploited. || See commit {{/commit|0ee120b9b5a0d3fefa54b55a8ccdcb7758640920|0ee120...}}. |- | UNL343-073 || Unlisted || Thrown daggers are unbalanced compared to other ranged weapon options. || See commit {{/commit|fa61c02151494089092fa73a1ce3d2a84d9b7dd7|fa61c0...}} for a start; needs balance testing to see if more is needed. |- | UNL343-074 || Unlisted || The same fall into a poisoned spiked pit trap could kill the player twice. || #H2225, see commit {{/commit|f23e87f2b43bba2c8fdf79c9ccacd784adcd63a9|f23e87...}}. |- | UNL343-075 || Unlisted || Spellcasters at higher levels were increasingly likely to stick to boring spells. || See commit {{/commit|fa94c173af386c74bdbc438e2162410eaf149fa9|fa94c1...}}. |- | UNL343-076 || Unlisted || Magic cancellation was unbalanced, and the protection intrinsic was nearly meaningless. || See commits {{/commit|33d9b7131157bf54188c2cee1c8d0a78cbede9fe|33d9b7...}}, {{/commit|5bd6ba0d1ced743d801da8014e5647ed334dab94|5bd6ba...}}, {{/commit|aa382329dd9ac7ef0c690a8e381fd77d462ab924|aa3823...}}, {{/commit|6df18e20bea808d30818a6a158bc14351e7b8bfb|6df18e...}} |- | UNL343-077 || Unlisted || On some terminals, there is either no way for the user to send Meta-key combinations to NetHack, or else in doing so they can get confused with Esc-key sequences. || See commits {{/commit|7002734ca5d159728c518e5c9c576746ae7e5bf7|700273...}} and {{/commit|2f1813cdd8cd7141b165534c763f3a6a6987cb39|2f1813...}}. |- | UNL343-078 || Unlisted || Shopkeepers do not assume ownership of pet-dropped items in certain cases when they should. || See commit {{/commit|6a53009069dd2b474a288c9b2cc1ca8b364ceb13|6a5300...}}. |- | UNL343-079 || Unlisted || Double rounding could occur when multiple price adjustments were applied, resulting in final values being off by one. || See commit {{/commit|c98133ac8081edc9a81b6b0b457d8909cf2c6696|c98133...}}. |- | UNL343-080 || Unlisted || Some monsters with claw attacks were unable to use cockatrice corpses correctly. || See commit {{/commit|5f5721094b0d2178224bcc569827c464f048394a|5f5721...}}. |- | UNL343-081 || Not A Bug || Some monsters have hands that should not. || See commits {{/commit|164f498a41094285704dac78f4fa4389a0b18894|164f49...}} and especially {{/commit|8dfb62a9d66da771ed9578a446d1e7a9e2e87e35|8dfb62...}}. |- | UNL343-082 || Unlisted || Drawbridge code that meant to check whether the hero was asleep actually checked for restful sleep. || See commit {{/commit|28ab93325e067faa79e18d15775b6ee47e4a822e|28ab93...}}. |- | UNL343-083 || Unlisted || Malicious data can create a potentially-exploitable buffer overflow. || See commit {{/commit|50e12a87aa1b24d382c03d524c71168027f3bcd6|50e12a...}}. See also commit {{/commit|612755bfb5c412079795c68ba392df5d93874ed8|612755...}} for a similar but probably less exploitable issue. |- | UNL343-084 || Unlisted || Sometimes the wrong shopkeeper may take the hero's possessions. || See commit {{/commit|67f3a26e5208d9bbda27ed9e6435dff89645d057|67f3a2...}}. |- | UNL343-085 || Unlisted || Wishing sometimes produced a different object than what the player clearly intended. || See commit {{/commit|0acaa9bc1b741451deeaa8d1d375f06edc9b9087|0acaa9...}}. |- | UNL343-086 || Unlisted || Some messages on the Planes used inappropriate words. || See commit {{/commit|ae01610f0df23917b6e8f027c71055cf077ffde6|ae0161...}}. |- | UNL343-087 || Unlisted || The maximum number of fruit names could be reached too easily. || See commits {{/commit|2a2e2b299e2082159f8d439f67f04d84c681029d|2a2e2b...}} and {{/commit|a0c6e6ef3f49d994048d443af687e3de3c178284|a0c6e6...}}. |- | UNL343-088 || Unlisted || Drain resistance did not always protect against drain life. || See commit {{/commit|1563a3e0eca85f25cb6137035a744d686168a39c|1563a3...}}. |} == References == {{nethack-343}} [[Category:Bugs]]